Spmario233
112b5203e1
Merge pull request #362 from mengxinzxz/PR-Branch
...
bugfix
2023-09-21 18:41:53 +08:00
lieren2023
97046e48bb
Add files via upload
2023-09-21 18:06:22 +08:00
mengxinzxz
6f064ed36b
characterIntro筛选修改
2023-09-21 08:22:58 +08:00
Tipx-L
536d67521a
Ruby and RT.
2023-09-20 08:57:22 -07:00
Tipx-L
dd5fb6d5af
Add the ability for lib.element.player.damage to detect lib.element.event.baseDamage and lib.element.event.extraDamage.
2023-09-20 08:57:21 -07:00
Tipx-L
7cee261cc7
Add the ability for lib.element.player.damage to detect lib.element.event.customSource.
2023-09-20 08:57:20 -07:00
Tipx-L
9e7e5eba2c
Optimize ui.click.charactercard alongside all related code.
2023-09-20 08:57:19 -07:00
Spmario233
cfa31f19f6
fix 折戟
2023-09-20 21:27:05 +08:00
mengxinzxz
0f642a46bf
修复回滚
2023-09-20 19:26:25 +08:00
lieren2023
8c0695b0ed
懒加载修复(回滚)
2023-09-20 16:25:31 +08:00
Rintim
c31bccdcac
observe setContent error.
2023-09-20 14:42:16 +08:00
Rintim
631e64a4f2
handle parsex.
2023-09-20 14:39:22 +08:00
mengxinzxz
5395483b60
隐匿状态解除获得主公技bug修复
2023-09-20 13:57:27 +08:00
Spmario233
8c5df88ff4
Merge pull request #358 from nofficalfs/PR-Enhancement-Storage
...
函数增加 | 一些跟`storage`有关的函数
2023-09-20 11:13:31 +08:00
Rintim
e449eabab2
add async methods.
2023-09-19 23:09:37 +08:00
Rintim
bdd031223f
fix a bug.
2023-09-19 22:59:20 +08:00
Rintim
6be1fa5dcb
add methods about storage.
2023-09-19 22:49:21 +08:00
Spmario233
63a6339375
Merge pull request #357 from nofficalfs/PR-Bug-AiUnableTargetZero
...
AI修复 | `chooseTarget`可以在“可空选”的情况下确定结果。
2023-09-19 20:14:19 +08:00
Spmario233
882f08dec4
Merge pull request #356 from lieren2023/lieren2023-patch-24
...
修复初始化时因懒加载不加载内置扩展的bug
2023-09-19 20:14:01 +08:00
Spmario233
f2eeeb27b0
Merge pull request #355 from mengxinzxz/PR-Branch
...
damage函数优化+配音修正
2023-09-19 20:13:36 +08:00
Rintim
e9beb4c878
2023/09/19① | check range first like chooseCard.
2023-09-19 19:59:24 +08:00
lieren2023
b82504c5b4
修复初始化时因懒加载不加载内置扩展的bug
2023-09-19 18:51:33 +08:00
mengxinzxz
0757971ce7
delete damageBegin5
2023-09-19 16:37:03 +08:00
Spmario233
6ad3e873e8
Merge pull request #354 from nofficalfs/PR-Purify-PathLib-Not-Abort
...
[Purify] `path`不再报错
2023-09-19 16:15:40 +08:00
Spmario233
48aff38a5f
fix undefined zoom
2023-09-19 10:56:41 +08:00
mengxinzxz
3e2e17231e
damage函数优化
...
添加不同伤害配音和打中护甲的配音
添加给真实伤害使用的额外特殊时机damageBegin5
2023-09-19 09:00:34 +08:00
Rintim
9a88564c0d
[2023/09/19: ①] Remove `throw e`.
2023-09-19 01:45:31 +08:00
Spmario233
b1bf033c36
update sp.js
2023-09-18 20:53:48 +08:00
Spmario233
e4e16f5eb9
Merge pull request #351 from lieren2023/lieren2023-patch-22
...
Minor fix2
2023-09-18 20:21:04 +08:00
Spmario233
9b4ba52efa
Merge pull request #349 from nofficalfs/PR-Multi-MaybeAll
...
[Multi] 近期问题的尝试修复
2023-09-18 20:20:41 +08:00
lieren2023
e91a589bc8
Minor fix
...
调整菜单显示开关顺序
2023-09-18 19:43:28 +08:00
Rintim
01044af931
[2023/09/18: ④] Revert.
2023-09-18 19:20:25 +08:00
Rintim
0be236560a
[2023/09/18: ③]
2023-09-18 19:11:25 +08:00
Rintim
6b55691d39
[2023/09/18: ③]
2023-09-18 19:11:02 +08:00
Rintim
0a2ab57ab8
[2023/09/18: ③]
2023-09-18 18:49:56 +08:00
Spmario233
e530ae82b9
Revert "chooseToMove 拖拽+动画效果,手机版无法拖拽"
2023-09-18 18:42:20 +08:00
shijian
3f3763df3e
chooseToMove 拖拽+动画效果,手机版无法拖拽
2023-09-18 18:23:53 +08:00
Spmario233
9f4aaa01d3
muniu icon
2023-09-18 17:50:25 +08:00
Rintim
9ac2a0b146
[2023/09/18: ③] Add prework.
...
New `game.import` uses `document.currentScript` to determine the code caller.
If the script is not `game.js`, we put the result to `_status` for `game.js` to wait, otherwise return the promise directly.
2023-09-18 17:49:05 +08:00
Spmario233
76e058159f
Merge pull request #346 from nofficalfs/PR-Experimentalize-Content
...
[Experimentalize] `parsex`支持更多参数
2023-09-18 16:34:19 +08:00
Rintim
ee0bfc60a8
[2023/09/18: ②] Handle GeneratorFunction.
2023-09-18 16:06:58 +08:00
Spmario233
b0893eb3a6
Merge pull request #344 from nonameShijian/PR-Branch
...
fix bug
2023-09-18 13:21:52 +08:00
Spmario233
544fab6569
Update game.js
2023-09-18 13:16:08 +08:00
shijian
5af0d87194
modify Indent
2023-09-18 13:14:56 +08:00
shijian
8c528e52c4
fix bug, modify Indent
2023-09-18 13:13:08 +08:00
shijian
2094e90cec
fix bug
2023-09-18 13:07:46 +08:00
Spmario233
28eb5a10d2
update sp.js
2023-09-18 13:00:04 +08:00
Rintim
c7bf5c03f2
[2023/09/18: ①] Move content handle to `lib.init.parsex`.
2023-09-18 12:55:40 +08:00
Rintim
897f993409
[2023/09/18: ①] Move content handle to `lib.init.parsex`.
2023-09-18 12:43:49 +08:00
lieren2023
0b1f5c7d19
bug fix
2023-09-18 12:22:28 +08:00
Rintim
09479829fd
[2023/09/18: ①] Handle the array content.
2023-09-18 11:07:55 +08:00
Spmario233
9b08c5b684
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
2023-09-18 10:51:46 +08:00
Spmario233
90974bf3d1
Merge pull request #342 from nofficalfs/PR-BugFix-IdentityGncNoModify
...
[BugFix] 一些玄学的遗留bug
2023-09-18 10:48:32 +08:00
Spmario233
bd0cfb2ba8
Merge pull request #341 from nonameShijian/PR-Branch
...
在初始化(新手教程)之前的菜单不进行懒加载,另添加导出扩展的私货,以及修改分享扩展后的链接地址,player.when
2023-09-18 10:48:20 +08:00
Rintim
3951791854
[2023/09/18: ①] Extend `Event#setContent`.
2023-09-18 10:37:59 +08:00
shijian
cdd1403125
lib.element.player.when
2023-09-18 09:02:11 +08:00
Rintim
485c6222e0
fix async in identity.
2023-09-18 00:42:46 +08:00
Spmario233
decceeec89
minor fix
2023-09-18 00:12:51 +08:00
Spmario233
ff2c32277e
dynamic range
2023-09-18 00:04:04 +08:00
Spmario233
03f21ad620
Romaji for Key characters
2023-09-17 22:36:19 +08:00
shijian
5f0a78bcd8
在初始化(新手教程)之前的菜单不进行懒加载,另添加导出扩展的私货
2023-09-17 19:49:52 +08:00
Spmario233
50028571b2
menu updates
2023-09-17 16:11:43 +08:00
Spmario233
b5678f7715
Merge pull request #340 from nofficalfs/PR-Alter-GenCoroutine
...
[Alter] 修改`genCoroutine`的机制
2023-09-17 15:05:07 +08:00
Spmario233
ce07a4af48
彭羕(no AI); fix get.number
2023-09-17 15:04:15 +08:00
Rintim
b74aff07c6
last.
2023-09-17 11:26:56 +08:00
Rintim
238cfd8f36
compatible.
2023-09-17 11:08:53 +08:00
Rintim
ac34ca2689
fix the bug.
2023-09-17 03:05:00 +08:00
Rintim
e20a93d08f
clean the `gnc.await`.
2023-09-17 03:00:25 +08:00
Rintim
1b01e5b08b
remove comment && fix format.
2023-09-17 02:55:31 +08:00
Rintim
f8b7941a16
logic parse.
...
Originally `gnc.await` would call `gnc.await` internally, so now merging the contents of `gnc.await` into `gnc.async` will definitely cause issues.
We will continue to change the `await` logic in `gnc.async` into a callback function, but at this point we only care about the outermost Promise. After the inner Promise finishes handling the asynchronous data, we no longer create nested Promise objects, we just call the callback function again. This also avoids potential performance losses from multi-layered Promises.
2023-09-17 02:53:28 +08:00
Rintim
31c96dd4ea
determine the arg of `gnc.of` as a generator function.
...
`gnc.of` needs a generator function, so we check the input value to make the error clear.
2023-09-17 02:46:10 +08:00
Rintim
5893baaf9a
modify `gnc.async` to `gnc.of`.
...
The name `gnc.async` was originally paired with `gnc.await`, intended to correspond to the `async` and `await` in` JavaScript`. However, having the same name as keywords in the standard library made the meaning of these two functions unclear on our side. The intention of `gnc.async` is to transform generator functions into `genCoroutine`, so it should contain the meaning of "creating". With simple discussion, we decided to use `of` for now to represent "creating" a `genCoroutine`.
2023-09-17 02:42:45 +08:00
Rintim
58379d5835
remove `gnc.escape`.
...
The original intention of `gnc.escape` was to tell `gnc.await` not to handle generator functions that have gone through this function. In fact, no one uses this function at all, because there would never be a situation where a normal function returns a generator function when `genCoroutine` is needed. Now that `gnc.await` has been removed from the project, there is even less need for `gnc.escape` to exist.
2023-09-17 02:38:05 +08:00
Rintim
cfc2c8b69b
move `gnc.await` content into `gnc.await`.
...
Originally, `gnc.await` was separated out from `gnc.async` to handle standalone `genCoroutine` generator functions. However, as the project developed, we realized this didn't make much sense and instead added unnecessary mental overhead for developers to focus on the APIs rather than the content. Therefore, we've now moved the functionality that was part of `gnc.async` back into `gnc.async`.
2023-09-17 02:33:46 +08:00
Rintim
cf0bc5bef0
remove `gnc.await`
...
we noticed that `gnc.await` has almost no logically sound use cases in practice. We shouldn't add error handling for generator functions that haven't been transformed into `genCoroutine`. Functions that need `genCoroutine` should judge the input parameters by themselves.
By the way, this commit only remove the method without any change of the code which use `gnc.await`. In that case, there must be error in the code.
2023-09-17 02:21:21 +08:00
Spmario233
2da3a809d7
小扩表情包
2023-09-16 21:32:44 +08:00
Spmario233
c505e38447
Merge pull request #331 from copcap/dev
...
区分“获得”和“得到”的概念;调整起包技能效果
2023-09-14 21:15:56 +08:00
mengxinzxz
0e4f1cee7d
昂扬技标签修改
...
sunben→sunbenSkill
2023-09-14 20:29:26 +08:00
copcap
29ec37a01f
取消带_faq字符技能的拼音显示
2023-09-14 18:38:22 +08:00
mengxinzxz
b28148abd5
昂扬技
2023-09-14 12:50:56 +08:00
Spmario233
87d5747ec8
Merge pull request #329 from nofficalfs/PR-BugFix-AsyncLoad
...
[BugFix] 兼容版异步等待无限加载问题
2023-09-14 11:28:25 +08:00
Rintim
31a7b69799
[2023/09/14: Inchar] wait import.
...
Use `yield` as `await` to wait `game.import` done.
2023-09-14 00:35:18 +08:00
Rintim
0eec9bcb51
[2023/09/14: Inchar] turn `game.importExtension` to async.
2023-09-14 00:31:18 +08:00
Rintim
9870c39857
[2023/09/14: Inchar] solve the waitever.
2023-09-14 00:29:58 +08:00
Spmario233
55fa9caba8
liunian update
2023-09-13 19:56:48 +08:00
Spmario233
5f8c320b22
game.washCard
2023-09-13 19:36:33 +08:00
Spmario233
7caa701806
Merge pull request #327 from nonameShijian/PR-Branch
...
视为牌图片样式属性杀兼容,设置行高
2023-09-13 19:22:54 +08:00
Spmario233
b6d7bdac42
game.cardsGotoPile
2023-09-13 19:21:30 +08:00
shijian
e8de26ff60
视为牌图片样式属性杀兼容,设置行高
2023-09-13 19:09:12 +08:00
shijian
8a9a153fe8
视为牌显示的选项增加图片选项
2023-09-13 00:11:38 +08:00
shijian
4459785dfa
优化ui.create.cardTempName,变为两个参数
2023-09-12 19:53:20 +08:00
shijian
8fbd74bcb1
视为牌代码抽离为ui.create.cardTempName
2023-09-12 14:20:45 +08:00
Spmario233
4dcec776da
Merge pull request #316 from nofficalfs/PR-Purify-ImportFix
...
[Purify] `game.import` fused of `lib.gnc`.
2023-09-11 19:04:19 +08:00
Spmario233
406583ba67
Merge pull request #318 from nofficalfs/PR-Suggest-ExtSkill-Append-Translate
...
[Suggest] Extension Skill Support Append Info
2023-09-11 19:02:46 +08:00
Rintim
ca39862a81
add import wait.
2023-09-11 13:22:58 +08:00
Rintim
4777678bb7
fix.
2023-09-11 12:43:05 +08:00
Rintim
17c9e6fe75
bugfix.
2023-09-11 07:39:32 +08:00
Rintim
8e2d787cf1
let `game.addCharacterPack` check guozhan characters.
2023-09-11 00:30:13 +08:00
Rintim
be18fafb85
add guozhan filter array.
2023-09-10 23:53:11 +08:00
Rintim
4b5c2d0005
add append.
2023-09-10 23:36:32 +08:00
Rintim
305d96e7e5
fusion.
2023-09-10 23:20:11 +08:00
Spmario233
31e6d4553b
putBack for get.cards and get.bottomCards
2023-09-10 21:59:41 +08:00
Spmario233
cc3c849fac
Merge pull request #314 from nofficalfs/PR-Experimentalize-AsyncGameImport
...
[Experimentalize] Asyncify `game.import`.
2023-09-10 21:35:14 +08:00
Spmario233
b653bb4b19
Merge pull request #310 from nofficalfs/PR-Purify-LibGnc
...
[Purify] Modify `lib.gnc`
2023-09-10 21:25:46 +08:00
Spmario233
040cd19c62
Merge pull request #308 from universe-st/PR-Branch
...
当character4中包含die时不添加die
2023-09-10 21:25:23 +08:00
Spmario233
edb65d8fc2
Merge pull request #305 from lieren2023/lieren2023-patch-19
...
资料卡显示技能名拼音、武将名拼音等信息
2023-09-10 21:24:31 +08:00
Rintim
7d130339f2
bugfix.
2023-09-10 21:21:16 +08:00
Rintim
7847ac8498
async fix.
2023-09-10 21:19:48 +08:00
Rintim
e7d5a64b76
async.
2023-09-10 21:06:46 +08:00
lieren2023
9801500dce
写法改进,增加判断条件
2023-09-10 18:08:22 +08:00
Rintim
37ec12c866
add `lib.gnc.escape`
2023-09-10 16:50:28 +08:00
Rintim
3b0edf0d27
add default value.
2023-09-10 16:48:02 +08:00
Rintim
0f00fc8332
fix bugs.
2023-09-10 16:44:12 +08:00
Rintim
828b7c0ab2
fix some bugs.
2023-09-10 16:04:59 +08:00
Rintim
4594fb82cb
purify lib.gnc
2023-09-10 15:58:51 +08:00
kuangthree
08a88953e6
当character4中包含die时不添加die
2023-09-10 09:07:57 +08:00
Spmario233
87479de03c
Update colors and suits (maybe glichy)
2023-09-09 14:36:25 +08:00
Spmario233
a5d2293a8a
tianjitu fix
2023-09-09 13:05:30 +08:00
lieren2023
4e0e743575
资料卡显示技能名拼音、武将名拼音等信息
2023-09-08 22:54:02 +08:00
Spmario233
78f6a550c4
Merge pull request #300 from mengxinzxz/PR-Branch
...
主公技机制修改简化+遗留问题修复
2023-09-08 18:12:49 +08:00
mengxinzxz
b48ae29434
主公技机制修改
...
hasZhuSkill权限降低,取消模式限制,在hasZhuSkill没有对应target参数时均为true
修改玩家角色主公技在init和reinit的时候检测排除(检测函数添加isZhu2:判定是否player有isZhu属性和是否为身份/对决44/对决官渡模式)
2023-09-08 17:53:07 +08:00
Rintim
7bc90a3f3d
modify name.
2023-09-08 17:38:32 +08:00
Rintim
07225dc1d2
add card filter
2023-09-08 17:36:17 +08:00
Spmario233
2e99a52909
Merge pull request #296 from nofficalfs/PR-Suggest-AddGroup-With-Hook
...
[Suggest] proivde game.addGroup
2023-09-08 11:52:13 +08:00
chen079
357e5599ea
Update game.js
2023-09-08 10:13:38 +08:00
chen079
0b2ffbfb4a
Update game.js
2023-09-08 10:13:38 +08:00
chen079
99397849a4
为damage新增'unreal'参数,表示视为伤害
...
如题,并修改手杀曹嵩
2023-09-08 10:13:38 +08:00
Rintim
ed611433c1
purifid
2023-09-08 02:08:54 +08:00
Rintim
e4e31603b5
bugfix2
2023-09-08 02:01:05 +08:00
Rintim
ebb0b1b15d
bugfix.
2023-09-08 02:00:36 +08:00
Rintim
c0df934775
add methods.
2023-09-08 01:59:13 +08:00
Rintim
805848568d
give time for extension to add hook.
2023-09-07 23:23:54 +08:00
Rintim
a9d10ba774
fix compatibility.
2023-09-07 23:15:25 +08:00
Rintim
598beb4696
fix bug.
2023-09-07 23:08:37 +08:00
Rintim
8108635342
complete dynamicStyle && addGroup.
2023-09-07 23:00:55 +08:00
Rintim
1ff9beb778
add modify functions.
2023-09-07 22:43:15 +08:00
Rintim
41a06fc4a4
add dynamicStyle id.
2023-09-07 22:35:43 +08:00
Rintim
76aa1ae4c0
add dynamicStyle.update
2023-09-07 22:31:54 +08:00
Rintim
d77ca4e98b
add css selector linq.
2023-09-07 22:13:47 +08:00
Rintim
f92614c494
add linq.css.merge
2023-09-07 20:39:35 +08:00
Rintim
5e4d323615
add basic css-string-like methods.
2023-09-07 19:00:34 +08:00
Rintim
a372091dac
add game.dynamicStyle
2023-09-07 18:54:22 +08:00
Rintim
1e0e18764c
Merge branch 'PR-Branch' into PR-Suggest-AddGroup-With-Hook
2023-09-07 18:35:49 +08:00
Rintim
db19a1822e
add game.addGroup && lib.hook.addGroup.
2023-09-07 18:34:48 +08:00
Spmario233
d2a852d8af
Merge pull request #287 from mengxinzxz/PR-Branch
...
canSaveCard函数+整肃ai添加+针对canSave的部分技能写法调整
2023-09-07 13:38:02 +08:00
mengxinzxz
5d1915fe20
canSaveTarget函数添加,判断A是否能在B处于濒死状态时对B使用C牌
2023-09-07 12:49:44 +08:00
Tipx-L
1f946fc4bc
Keep compatible.
2023-09-06 21:27:01 -07:00
Spmario233
7f25ec94f1
Merge pull request #284 from nofficalfs/PR-Node-Path
...
[Suggest] Support lib.path
2023-09-07 08:10:26 +08:00
Spmario233
558f194f41
Merge pull request #282 from nofficalfs/PR-genCoroutine-bugFix
...
[BugFix] fix genCoroutine.
2023-09-07 08:05:31 +08:00
Spmario233
1a80ea598f
Merge pull request #281 from Tipx-L/PR-Branch
...
Various fix.
2023-09-07 08:05:08 +08:00