[2023/09/19: ①] Remove `throw e`.
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@ -8428,8 +8428,8 @@
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if (typeof module!="object"||typeof module.exports!="object") lib.init.js(`${lib.assetURL}game`,"path.min",()=>{
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lib.path=window._noname_path;
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delete window._noname_path;
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},(e)=>{
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throw e;
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},e=>{
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console.log(e);
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});
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var styleToLoad=6;
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var styleLoaded=gnc.of(function*(){
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