Spmario233
|
d7e58fd410
|
Merge pull request #653 from copcap/dev-chara
新杀蒯祺
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2023-11-18 22:15:36 +08:00 |
Rintim
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01ca1438ae
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pref(ui): trans sheet to `game.dynamicStyle`.
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2023-11-18 01:51:18 +08:00 |
copcap
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c840f157f9
|
蒯祺
|
2023-11-18 01:51:07 +08:00 |
Rintim
|
899d0ceca7
|
pref(game): move `lib.handler` to `game.globalEventHandlers` and fix bugs.
|
2023-11-18 00:04:56 +08:00 |
Spmario233
|
f56a1c2b78
|
Merge pull request #647 from nofficalfs/PR-InitJsPromise
Add Promise-Async Methods for parts of `lib.init`
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2023-11-17 22:42:05 +08:00 |
Spmario233
|
76b29d2e7f
|
Merge pull request #649 from mengxinzxz/PR-Branch
OL费祎
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2023-11-17 22:39:46 +08:00 |
Spmario233
|
cda375f039
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Merge pull request #648 from copcap/dev-chara
庞山民、乐蔡邕、曹轶;孙綝同步修改;增加部分武将原画
|
2023-11-17 22:39:36 +08:00 |
mengxinzxz
|
5865782281
|
添加特殊装备栏的废除卡牌
|
2023-11-17 21:40:14 +08:00 |
Ansolve
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b716d2e6ba
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fix(docs:lib/init): copied `lib.init.json` error.
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2023-11-16 22:40:50 +08:00 |
Spmario233
|
a35c02919d
|
Merge pull request #632 from nonameShijian/PR-Branch
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
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2023-11-16 22:31:26 +08:00 |
Spmario233
|
9f45f1724a
|
Merge pull request #640 from nofficalfs/Dev-NewVersionPrepare
Preparation for new version.
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2023-11-16 22:30:40 +08:00 |
Ansolve
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f09377e5a5
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docs(lib/init): add docs for `lib.init.promises`.
|
2023-11-16 22:30:06 +08:00 |
Rintim
|
595ceb0168
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feat(lib/init): add promise-returned methods of origin async methods
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2023-11-16 22:15:09 +08:00 |
Ansolve
|
36b46f6371
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fix(game): determine adding `event.step` when `event.step` is a number.
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2023-11-16 18:21:02 +08:00 |
Ansolve
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c6c077b011
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docs(lib): add `lib.announce` docs.
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2023-11-16 18:15:54 +08:00 |
Rintim
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933a91f9d0
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feat: genContent may throw the step-like info.
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2023-11-16 17:51:22 +08:00 |
kuangshen04
|
9f2edb1acc
|
变量名ybtype=>typeinfo
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2023-11-16 09:59:26 +08:00 |
kuangshen04
|
c2777b48da
|
增加cardintro的显示信息(夜白原版提交
|
2023-11-16 09:53:40 +08:00 |
copcap
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15d057d6f9
|
庞山民、乐蔡邕、曹轶;新增临时禁用技能相关方法
|
2023-11-16 07:01:47 +08:00 |
Rintim
|
a41ccbdc1a
|
refactor: modify `lib.announce` to class instance.
|
2023-11-15 22:43:18 +08:00 |
Rintim
|
72e6f7e076
|
feat: add method to get core info.
|
2023-11-15 22:22:23 +08:00 |
kuangshen04
|
7045740450
|
parseSkillAudio正则小修
|
2023-11-14 16:53:26 +08:00 |
kuangshen04
|
943c0a3b7c
|
tempSkills参数归一化
|
2023-11-14 16:50:26 +08:00 |
nonameShijian
|
bf48a05fb7
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-14 14:58:53 +08:00 |
shijian
|
acf978b8e8
|
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
|
2023-11-14 14:26:29 +08:00 |
Spmario233
|
34bb27e52e
|
Merge pull request #629 from copcap/dev-ddd
3D8新将+改将
|
2023-11-13 19:06:33 +08:00 |
copcap
|
3561597593
|
为moveCard和canMoveCard添加更多参数,用于部分移动场上的牌
|
2023-11-12 16:15:42 +08:00 |
Spmario233
|
b2debe610f
|
Merge pull request #620 from kuangshen04/PR-Branch
将无继承关系的hasOwnProperty改为in
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2023-11-11 23:40:33 +08:00 |
Spmario233
|
704962ef28
|
Merge pull request #622 from copcap/dev-pic
bugfix;原画补充
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2023-11-11 23:39:10 +08:00 |
copcap
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5980622620
|
bugfix
|
2023-11-09 00:40:08 +08:00 |
Spmario233
|
f454e54a7d
|
Merge pull request #587 from nonameShijian/PR-Branch
联机模式(应用外)邀请功能, player.when和lib.init.parsex增加传递作用域的功能
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2023-11-09 00:02:50 +08:00 |
kuangthree
|
7b0978d152
|
对GameEvent.insertAfter的参数做空值判断
|
2023-11-08 22:30:19 +08:00 |
shijian
|
f12e3c1b6f
|
player.when和lib.init.parsex增加传递作用域的功能
|
2023-11-08 09:02:22 +08:00 |
nonameShijian
|
d2e04ff8a7
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-08 08:02:45 +08:00 |
kuangshen04
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4aae8e4e4e
|
将无继承关系的hasOwnProperty改为in
|
2023-11-07 23:21:40 +08:00 |
Spmario233
|
020be275ed
|
revert the return value of setBackground
|
2023-11-07 23:19:58 +08:00 |
copcap
|
468d29b298
|
自动用OL默认武将剪影代替无原画武将原画
|
2023-11-07 20:39:37 +08:00 |
Spmario233
|
8e23927898
|
Merge pull request #612 from universe-st/PR-Branch-ph
新增lib.handler,直接为事件名添加handler机制
|
2023-11-07 19:55:34 +08:00 |
Spmario233
|
5cd230c7d7
|
Merge pull request #614 from copcap/dev-chara
孙瑜;成济成倅;小程序刘伶;bug修复
|
2023-11-07 19:55:15 +08:00 |
copcap
|
04f9e2f132
|
成济成倅
|
2023-11-07 06:33:38 +08:00 |
kuangshen04
|
5da8b8c2dd
|
nobracket与其他标签冲突修复
|
2023-11-07 02:49:17 +08:00 |
kuangshen04
|
8cddd98a5c
|
fix some other bugs with eslint
|
2023-11-07 02:07:27 +08:00 |
kuangshen04
|
a4178cb2b9
|
fix some bugs with eslint
|
2023-11-06 23:22:32 +08:00 |
kuangshen04
|
8969a43b18
|
fix removeTrigger's duplication in Player
|
2023-11-06 23:04:30 +08:00 |
nonameShijian
|
87906bbffb
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-06 08:08:55 +08:00 |
copcap
|
54b7209c2a
|
调整“共同拼点”的log信息顺序
|
2023-11-06 01:26:41 +08:00 |
copcap
|
85c9db60ac
|
海外服新将调整&bug修复
|
2023-11-05 23:49:49 +08:00 |
kuangthree
|
e066cfcaed
|
新增lib.handler,直接为事件名添加handler机制
|
2023-11-04 13:25:23 +08:00 |
copcap
|
fc82058994
|
将判断是否为进攻/防御坐骑封装为函数
|
2023-11-04 03:49:07 +08:00 |
Spmario233
|
b243e548fe
|
Merge pull request #611 from copcap/dev-commoner
平民身份与年机制
|
2023-11-03 23:26:26 +08:00 |
copcap
|
6f1e9f90a3
|
更新联机房间提示
|
2023-11-03 17:42:18 +08:00 |
copcap
|
9ea221869c
|
调整缩进
|
2023-11-03 16:19:54 +08:00 |
copcap
|
5524237484
|
平民身份与年机制
|
2023-11-03 16:09:53 +08:00 |
kuangshen04
|
4734d47bcc
|
fix some remove
|
2023-11-03 08:49:41 +08:00 |
shijian
|
70852b815f
|
完善联机模式(应用外)邀请功能-2
|
2023-10-31 08:05:54 -07:00 |
shijian
|
fd9972f6f3
|
完善联机模式(应用外)邀请功能
|
2023-10-31 08:05:53 -07:00 |
shijian
|
985a64e218
|
联机模式(应用外)邀请功能
|
2023-10-31 08:05:52 -07:00 |
Spmario233
|
6443b2db9a
|
v1.10.4 metadata
|
2023-10-31 21:13:30 +08:00 |
Spmario233
|
14caf50c53
|
bugfix
|
2023-10-31 20:00:20 +08:00 |
Spmario233
|
c1390119e9
|
bugfix
|
2023-10-31 19:57:01 +08:00 |
Spmario233
|
abaebb2793
|
修复联机创建房间不考虑动态人数问题
|
2023-10-31 17:37:49 +08:00 |
Spmario233
|
8204a42dc8
|
bugfix
|
2023-10-31 17:16:58 +08:00 |
Spmario233
|
84244508fd
|
联机模式 坐骑栏设置
|
2023-10-31 11:50:37 +08:00 |
Spmario233
|
ef7c248e3d
|
Revert "调整合并坐骑栏选项至显示菜单"
This reverts commit 5778c052f4 .
|
2023-10-31 11:47:11 +08:00 |
lieren2023
|
41ce79e2e7
|
帮助nonameShijian提的修复
录像菜单显示问题修复
|
2023-10-31 00:05:52 +08:00 |
lieren2023
|
4428b7cbf6
|
调整鏖战模式选项顺序(联机)
|
2023-10-31 00:03:15 +08:00 |
lieren2023
|
5778c052f4
|
调整合并坐骑栏选项至显示菜单
|
2023-10-30 23:09:20 +08:00 |
lieren2023
|
04fae733c1
|
拼音库更新
|
2023-10-30 22:59:05 +08:00 |
lieren2023
|
38ff373a93
|
调整鏖战模式选项顺序
|
2023-10-30 22:38:31 +08:00 |
lieren2023
|
5d2d3877be
|
修复updatePlayerPositions的注释
|
2023-10-30 22:33:39 +08:00 |
Spmario233
|
7c251db6ed
|
Merge pull request #600 from universe-st/PR-Branch-k2
fix讨逆
|
2023-10-29 23:29:51 +08:00 |
kuangthree
|
d883bb7d2a
|
帮shijian PR的,fix
|
2023-10-29 19:32:45 +08:00 |
Spmario233
|
57c1c7c09a
|
remove Object.hasNature
|
2023-10-28 22:15:52 +08:00 |
Spmario233
|
199cb93bbd
|
Merge pull request #596 from Tipx-L/PR-Branch
More about handlers.
|
2023-10-28 21:43:45 +08:00 |
kuangthree
|
f470146b8c
|
改进两个猜测牌的AI
|
2023-10-28 19:38:21 +08:00 |
Tipx-L
|
f2963f6178
|
More about handlers.
|
2023-10-28 03:13:23 -07:00 |
Spmario233
|
3d27ea4c28
|
bug fixs
|
2023-10-28 15:38:19 +08:00 |
Spmario233
|
6b08d70dc2
|
fix glichy bug
|
2023-10-28 15:17:12 +08:00 |
Spmario233
|
1aa712619d
|
Merge pull request #592 from Tipx-L/PR-Branch
One More Thing.
|
2023-10-28 15:07:41 +08:00 |
Spmario233
|
1ed20090a0
|
Merge pull request #594 from universe-st/PR-Branch-k
添加知情牌机制,辅助AI判断行动收益。
|
2023-10-28 15:04:49 +08:00 |
Spmario233
|
1509e50121
|
修改card.destroyed
|
2023-10-28 15:02:35 +08:00 |
Tipx-L
|
810ca75389
|
Ensure the compatibility, and fix the error when clicking again on a identity card.
|
2023-10-27 22:54:25 -07:00 |
Tipx-L
|
832cf82220
|
Fix `get.is.sameNature`, `get.is.differentNature`, and add `get.seatTranslation`.
|
2023-10-27 22:54:25 -07:00 |
Spmario233
|
ce9ecf3d7b
|
拆分player.init,player.reinit,player.uninit
|
2023-10-28 13:47:47 +08:00 |
Spmario233
|
754b7ca40c
|
拆分card.init和card.$init
|
2023-10-28 13:17:01 +08:00 |
kuangthree
|
d7c845b2c3
|
修改知情牌的设置逻辑
|
2023-10-28 12:50:44 +08:00 |
kuangthree
|
9acf92d2ac
|
修改获得牌时的知情逻辑
|
2023-10-28 12:46:19 +08:00 |
kuangthree
|
deb7757b88
|
背面朝上失去手牌后,所有手牌清空知情人
|
2023-10-28 12:36:12 +08:00 |
kuangthree
|
15c61886be
|
修改部分单词拼写
|
2023-10-28 11:40:24 +08:00 |
kuangthree
|
6992562ab7
|
添加gain的自定义知情信息
|
2023-10-28 11:31:48 +08:00 |
kuangthree
|
f6b6f0f26c
|
添加知情牌机制,辅助AI
|
2023-10-28 11:16:18 +08:00 |
Spmario233
|
bbcc7233a2
|
销毁机制bug修复2
|
2023-10-28 01:36:06 +08:00 |
Spmario233
|
2d9c40f41c
|
销毁机制bug修复
|
2023-10-28 01:08:26 +08:00 |
Spmario233
|
e7d22b9cd1
|
销毁机制修改 [Experimental]
|
2023-10-28 00:57:08 +08:00 |
mengxinzxz
|
a356872e4d
|
星曹仁
|
2023-10-27 23:31:08 +08:00 |
copcap
|
e7799ed3f5
|
修复`ui.create.identityCard`在触屏模式的问题
|
2023-10-27 03:07:26 +08:00 |
Spmario233
|
ea1793c0b7
|
Update game.js
|
2023-10-26 22:53:51 +08:00 |
Spmario233
|
f5584b832a
|
move ui.updateRoundNumber
|
2023-10-26 22:52:31 +08:00 |
Spmario233
|
ade93d5fe3
|
Merge pull request #584 from copcap/dev-number-change
调整技能描述里汉字和数字
|
2023-10-26 22:48:19 +08:00 |
Spmario233
|
a71817b5c1
|
Merge pull request #583 from Tipx-L/PR-Branch
The Multiplayer Update: Extra.
|
2023-10-26 22:48:07 +08:00 |
Spmario233
|
88c0a2e112
|
Merge pull request #580 from PZ157/PR-Branch
部分技能ai优化
|
2023-10-26 22:46:08 +08:00 |
Spmario233
|
fdeffbfc36
|
Merge pull request #579 from copcap/dev
旧神赵云;配音补充;bug修复
|
2023-10-26 22:45:30 +08:00 |
157
|
fb3bb3521e
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-26 22:45:25 +08:00 |
Spmario233
|
65d4f92a9f
|
Merge pull request #577 from kuangshen04/PR-Branch
完善trySkillAudio注释/拆分
|
2023-10-26 22:44:48 +08:00 |
157
|
2a7941812a
|
微调猜杀猜闪函数
增加形参ignore,ignore牌/牌组不参与此次猜测;
默认选择的牌(ui.selected.cards)不纳入猜测区域
|
2023-10-26 20:28:44 +08:00 |
copcap
|
eceafca776
|
修复虚拟伤害能触发`damageBegin1`的时机的bug
|
2023-10-26 18:59:30 +08:00 |
copcap
|
57abab0295
|
Revert "修复导致OL彭羕/神马超等出错的bug"
This reverts commit c857ae51bd .
|
2023-10-26 18:56:18 +08:00 |
copcap
|
d41fd31bb8
|
调整技能描述里汉字和数字
|
2023-10-26 18:44:24 +08:00 |
Tipx-L
|
eee7e72992
|
Fix the loading screen when `lib.init.layout`.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
00072acb39
|
Fix `ui.click.ok` and eliminate all shorthand name usages of object initializing.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
49a0439a34
|
Fix and decouple `game.updateRoundNumber`.
|
2023-10-26 01:02:35 -07:00 |
shijian
|
2cf397da7f
|
player.when新增vars配置,尝试修复then中箭头函数不带大括号报错我问题
|
2023-10-26 11:21:30 +08:00 |
copcap
|
4404cb09aa
|
部分重写OL吕伯奢
|
2023-10-26 05:24:11 +08:00 |
kuangshen04
|
65990f92d1
|
完善注释2
|
2023-10-25 18:41:53 +08:00 |
kuangshen04
|
8777d8d63e
|
bug fix
|
2023-10-25 16:43:20 +08:00 |
kuangshen04
|
47526cb8b9
|
把trySkillAudio的分析地址部分拆分成parseSkillAudio
|
2023-10-25 16:06:47 +08:00 |
copcap
|
1c9fe805f0
|
神贾诩点不了身份牌bug修复
|
2023-10-25 15:27:37 +08:00 |
copcap
|
c857ae51bd
|
修复导致OL彭羕/神马超等出错的bug
|
2023-10-25 02:38:54 +08:00 |
kuangshen04
|
26fb07426b
|
完善trySkillAudio注释
|
2023-10-24 14:47:27 +08:00 |
Spmario233
|
52ee2958e6
|
Merge pull request #574 from CatIgnore/update-changeHujia
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-24 12:28:42 +08:00 |
Spmario233
|
0b674dfd3e
|
Merge pull request #575 from mengxinzxz/PR-Branch
吕伯奢、旧(界)关羽、OL牵招(调整)、bugfix
|
2023-10-24 12:28:00 +08:00 |
Tipx-L
|
46dd327887
|
Fix `updateTransform`.
|
2023-10-23 21:02:37 -07:00 |
Tipx-L
|
f976299a0e
|
Optimize code and fix more bugs.
|
2023-10-23 20:13:23 -07:00 |
Tipx-L
|
661813cdc8
|
Add the handler mechanic, property operation methods, and greatly optimize stratagem mode.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9e9283ecaf
|
Make Kingdom War: Separatism online ready.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9d8bf314b4
|
Support more players and identities.
|
2023-10-23 20:13:21 -07:00 |
Tipx-L
|
8e361409a4
|
Revert `get.itemtype`.
|
2023-10-23 20:13:21 -07:00 |
mengxinzxz
|
ecba8d4dcc
|
修复模式禁用技能不影响dynamicTranslate的bug
|
2023-10-24 08:47:10 +08:00 |
CatIgnore
|
81413bc494
|
优化护甲上限逻辑
优化护甲超出上限后的获得逻辑
|
2023-10-24 00:33:54 +08:00 |
CatIgnore
|
4b69a510c7
|
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-23 23:38:44 +08:00 |
CatIgnore
|
f6fd5259de
|
Update game.js
|
2023-10-23 23:25:59 +08:00 |
Spmario233
|
24dcbd2b4f
|
Merge pull request #572 from lieren2023/codespace-fictional-goldfish-5wxw6r9w9g424jr
minor fix
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2023-10-23 22:32:42 +08:00 |
Spmario233
|
c24faece73
|
Merge pull request #571 from copcap/dev-bugfix
bug修复;江山如故武将原画优化
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2023-10-23 22:30:52 +08:00 |
lieren2023
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fb808f9824
|
minor fix
删除暴吓
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2023-10-23 20:24:23 +08:00 |
copcap
|
cd44e58a82
|
暴喝拼音
|
2023-10-23 14:57:39 +08:00 |
CatIgnore
|
96e5a464a9
|
修复护甲失效时damagepop错误的bug
修复damage函数animate部分中,定义numx时未判断角色护甲是否失效,导致之后的$damagepop即使在角色护甲失效时也计算角色护甲的bug
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2023-10-22 13:17:15 +08:00 |
Spmario233
|
54cc0b2e47
|
Merge pull request #564 from lieren2023/codespace-ominous-tribble-qwpwr4xw5qghr5j
前缀回滚-☆SP、修改J.SP前缀,showName均改为SP
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2023-10-22 12:30:09 +08:00 |
lieren2023
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0d73af39fe
|
minor fix4
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2023-10-22 12:18:34 +08:00 |
CatIgnore
|
3148fdb8a7
|
Update game.js
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2023-10-22 12:09:50 +08:00 |
CatIgnore
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34530c6ccf
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优化代码逻辑,log时机统一提到护甲变化前
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2023-10-22 11:58:33 +08:00 |
lieren2023
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202cc07db7
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Add files via upload
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2023-10-22 01:03:35 +08:00 |
lieren2023
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0f3d4a0ec2
|
showName均改为SP
|
2023-10-22 00:45:28 +08:00 |
CatIgnore
|
f4aa4915f1
|
Update game.js
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2023-10-22 00:39:28 +08:00 |
CatIgnore
|
644a534b4e
|
Update changeHujia
修改changeHujia函数,增加失去护甲的log,将护甲抵挡伤害的log移动至该函数
对应谋曹仁(及可能出现的谋关羽)等武将的不因伤害而失去护甲的机制
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2023-10-22 00:34:21 +08:00 |
lieren2023
|
cf33f42351
|
Add files via upload
|
2023-10-21 23:51:56 +08:00 |
lieren2023
|
02989d5cf9
|
Add files via upload
|
2023-10-21 23:22:12 +08:00 |
lieren2023
|
8c5c09bf07
|
minor fix1
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2023-10-21 23:13:09 +08:00 |
Spmario233
|
46116b5091
|
Merge pull request #555 from nofficalfs/Dev-DynamicStyleAdvance
Game DynamicStyle Classified and Documentified Refactor
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2023-10-21 00:09:58 +08:00 |
Spmario233
|
db3f3cbe16
|
Merge pull request #554 from BauxiteAl/PR-Branch
修改了`$throwEmotion`及其相关的一系列函数
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2023-10-21 00:09:15 +08:00 |
157
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654393c0e6
|
删TODO注释
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2023-10-20 11:48:16 +08:00 |
Rintim
|
a5966cd533
|
fix: compatibleEdition supported
|
2023-10-20 01:39:19 +08:00 |
Rintim
|
68b8e81dad
|
refactor: dynamicStyle patch class.
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2023-10-20 01:19:24 +08:00 |
Spmario233
|
d9ca869c81
|
fix some const
|
2023-10-19 21:58:13 +08:00 |
BauxiteAl
|
3576e46fb0
|
修改了$throwEmotion及与其相关的一系列函数
|
2023-10-19 13:40:39 +08:00 |
BauxiteAl
|
c923e846db
|
修改了throwEmotion及其一系列函数,新增一个rotate参数让投掷表情旋转
|
2023-10-19 13:22:27 +08:00 |
Spmario233
|
9123425a7c
|
消灭lib.element遍历
|
2023-10-18 12:07:33 +08:00 |
Spmario233
|
638ac38f21
|
Merge pull request #511 from nofficalfs/PR-Enhancement-EventDebuggerPatch
支持额外类型Content的Debugger
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2023-10-18 11:03:19 +08:00 |
Spmario233
|
d036108ce7
|
Merge pull request #550 from copcap/dev-jsrg-zhuan
江山如故·转
|
2023-10-18 10:55:09 +08:00 |
copcap
|
b1a6cfd967
|
江山如故·转
|
2023-10-18 08:44:53 +08:00 |
Tipx-L
|
409cba569f
|
Add methods for cards.
|
2023-10-17 08:49:20 -07:00 |
Spmario233
|
55f1dbf273
|
bugfix++
|
2023-10-17 23:09:16 +08:00 |
Spmario233
|
ab87506a79
|
bugfix
|
2023-10-17 22:51:51 +08:00 |
Spmario233
|
89186ff31b
|
身份牌实例
|
2023-10-17 22:34:02 +08:00 |
kuangthree
|
e7bc81b6e8
|
将部分player、card构造方法中部分函数抽出
|
2023-10-16 23:56:57 +08:00 |
Spmario233
|
f29d8a7aff
|
Merge pull request #546 from Tipx-L/PR-Branch
The Object-oriented Update
|
2023-10-16 21:29:07 +08:00 |
Tipx-L
|
31797b1f16
|
Optimize the user experience of joining a server in connect mode.
|
2023-10-16 06:13:13 -07:00 |
Tipx-L
|
7af2244485
|
Finish the constructor of VCard.
|
2023-10-15 23:42:18 -07:00 |
Tipx-L
|
b5c704264c
|
Finally fix TypeScript bugs.
|
2023-10-15 23:42:17 -07:00 |
Tipx-L
|
23aaa9e284
|
Start to add VCard class.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
e0020298ab
|
Add the ability of chain calling for events, and fix several connect mode bugs.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
bc14608256
|
Add NodeWS class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
8cd11aff03
|
Add Client class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
f914a18137
|
Add Button class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
03445f5772
|
Add Control class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
0e2864e9dc
|
Add Dialog class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
aa0a8027a1
|
Add Card class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
3208e381d4
|
Add Player class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
2a1ec062ac
|
Add Event class.
|
2023-10-15 23:38:47 -07:00 |
shijian
|
1fa14c3c7f
|
修正event.debugger()的判断,lib.init.parsex去除99个step的限制
|
2023-10-16 08:58:31 +08:00 |
Spmario233
|
9c2a6a5fdb
|
一大堆bugfix
|
2023-10-16 00:12:04 +08:00 |
Spmario233
|
55ab4bf444
|
Merge pull request #531 from S-N-O-R-L-A-X/PR-Branch
两个小fix
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2023-10-15 22:12:56 +08:00 |
S-N-O-R-L-A-X
|
191ad9ba2c
|
fix: replace ol_guansuo with dc_guansuo
|
2023-10-15 16:38:46 +08:00 |
copcap
|
9d9caf8bbd
|
神贾诩
|
2023-10-15 09:06:12 +08:00 |
Spmario233
|
3f91566a0c
|
移除怒气隐藏
|
2023-10-14 22:20:10 +08:00 |
Spmario233
|
67f73e83e4
|
Merge pull request #526 from copcap/dev-mougong
谋攻篇模式
|
2023-10-14 21:41:58 +08:00 |
copcap
|
aed5e22792
|
谋攻篇模式
|
2023-10-14 21:27:05 +08:00 |
kola-king
|
b1219c05d5
|
Merge branch 'PR-Branch' into testtttest
|
2023-10-13 14:22:02 -07:00 |
kola-king
|
926ce8a30f
|
Add files via upload
|
2023-10-13 10:34:48 -07:00 |
kola-king
|
b27f9c4ebc
|
Add files via upload
|
2023-10-13 10:27:36 -07:00 |
Spmario233
|
c4d462ac89
|
Merge pull request #520 from nofficalfs/Dev-FixGetNoArgs
#514 补充修订
|
2023-10-13 16:09:37 +08:00 |
Rintim
|
93b2dbc0ab
|
perf: just expresion determined.
|
2023-10-13 01:32:44 +08:00 |
Rintim
|
7920763001
|
perf: use lambda refactor.
|
2023-10-13 01:25:54 +08:00 |
Rintim
|
f49fc05864
|
fix: `get.population` returnType error.
|
2023-10-13 01:23:16 +08:00 |
shijian
|
cdbcd188e4
|
修改.eslintrc.json的缩进,注释掉部分无用代码
|
2023-10-12 19:42:39 +08:00 |
Rintim
|
6e0364795b
|
fix: type hint fixed.
|
2023-10-12 18:28:54 +08:00 |
Spmario233
|
f667edd06f
|
Merge pull request #515 from nofficalfs/Dev-FixGetNoArgs
修复`get`函数存在传入类数组无`map`方式
|
2023-10-12 16:22:28 +08:00 |
Spmario233
|
15299819d8
|
坐骑栏合并机制
|
2023-10-12 16:21:15 +08:00 |
Rintim
|
f3ba61cbb9
|
fix: make work must ok.
|
2023-10-12 16:06:07 +08:00 |
Rintim
|
b120d83d43
|
fix: get not array.
Fix github:noname#514.
|
2023-10-12 13:02:01 +08:00 |
Spmario233
|
fcb204e251
|
Merge pull request #510 from mengxinzxz/PR-Branch
die_audio修改使其支持播放本体任意武将阵亡配音
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2023-10-11 23:15:48 +08:00 |
Spmario233
|
eff8b9dc10
|
Merge pull request #513 from nofficalfs/PR-Enhancement-GetItemAdvance
优化`get`中函数的性能并提供一个新的函数
|
2023-10-11 23:14:27 +08:00 |
Rintim
|
57bda3c309
|
feat: use morden method.
|
2023-10-11 21:48:52 +08:00 |
Rintim
|
39a95d8646
|
feat: add `get.event<T>(key?: string): Event | T`.
Giving argument, it will return value to the key of current event.
Otherwise it will return the event itself.
|
2023-10-11 20:43:41 +08:00 |
Rintim
|
2dd55293d2
|
perf: use lambda instead of function.
|
2023-10-11 20:40:58 +08:00 |
mengxinzxz
|
15c065bf3d
|
die_audio添加播放本体任意武将阵亡配音的机制
|
2023-10-11 16:19:49 +08:00 |
Spmario233
|
d299123229
|
bugfix
|
2023-10-11 16:06:18 +08:00 |
Spmario233
|
c781e69408
|
连环 update
|
2023-10-11 15:39:18 +08:00 |
Rintim
|
6afbb56165
|
feat: support origin debugger in new-style content.
|
2023-10-11 14:39:05 +08:00 |
shijian
|
493266d0c3
|
回滚addarray
|
2023-10-11 09:55:57 +08:00 |
nonameShijian
|
191a704ddf
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-11 09:42:03 +08:00 |
shijian
|
9a7ac81325
|
game.prompt输入框停止冒泡
|
2023-10-11 09:41:04 +08:00 |
shijian
|
5a5f196471
|
content函数增加debugger功能
|
2023-10-11 09:31:13 +08:00 |
kuangthree
|
2566c9ce3c
|
[BUGFIX]修复不正确调用lib.placePoppedDialog引起的问题
|
2023-10-10 22:28:58 +08:00 |
kuangthree
|
2debb92e61
|
[BUGFIX]修复上个属性配音相关PR报错问题。
|
2023-10-10 22:22:18 +08:00 |
Spmario233
|
351ed7892e
|
Merge pull request #500 from universe-st/PR-Branch-cardaudio
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 21:48:52 +08:00 |
Spmario233
|
e3b708cb4f
|
Merge pull request #502 from kuangshen04/noname-trySkillAudio
`trySkillAudio`究极大改
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2023-10-10 21:47:48 +08:00 |
Spmario233
|
bc3cfea792
|
Merge pull request #498 from universe-st/PR-Branch
修复checkMod有概率报错的问题。
|
2023-10-10 21:47:31 +08:00 |
nonameShijian
|
debf1edb99
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-10 18:35:04 +08:00 |
kuangshen04
|
afe8fccfe4
|
注释掉console的输出
|
2023-10-10 18:27:16 +08:00 |
kuangshen04
|
832340992d
|
trySkillAudio究极大改
|
2023-10-10 17:54:42 +08:00 |
Spmario233
|
e6fa9b0b61
|
部分时机更改
|
2023-10-10 17:07:44 +08:00 |
Spmario233
|
92ba825c20
|
bugfix
|
2023-10-10 16:32:17 +08:00 |
kuangthree
|
df204fee0b
|
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 08:58:18 +08:00 |
huanyu
|
2df43e2dc2
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-09 22:49:45 +08:00 |
kuangthree
|
d20a4523e7
|
修复checkMod报错问题
|
2023-10-09 22:49:07 +08:00 |
Spmario233
|
90159276b8
|
回合事件究极大改
|
2023-10-09 16:12:22 +08:00 |
shijian
|
6659d861d4
|
addArray去重优化
|
2023-10-09 09:27:02 +08:00 |
shijian
|
fc216fc852
|
修改Array.prototype.addArray
|
2023-10-09 08:07:02 +08:00 |
Spmario233
|
9d5b8192dc
|
bugfix
|
2023-10-09 00:23:56 +08:00 |
Spmario233
|
b4f1dabbca
|
Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
|
2023-10-08 23:13:39 +08:00 |
kuangshen04
|
6dcd1d0cfe
|
1
|
2023-10-08 15:33:48 +08:00 |
kuangshen04
|
98e59a4427
|
fix
|
2023-10-08 15:27:41 +08:00 |
kuangshen04
|
27ddea0730
|
去空格,优化addArray,removeArray性能
|
2023-10-08 15:19:27 +08:00 |
Spmario233
|
2a9e2a20a9
|
修复拼音库bug+markSkillCharacter bug
|
2023-10-08 14:58:15 +08:00 |
Spmario233
|
808f0ee48b
|
Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
|
2023-10-08 14:48:32 +08:00 |
Spmario233
|
381211290b
|
Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
|
2023-10-08 14:38:25 +08:00 |
Spmario233
|
6bce6619fb
|
Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-08 14:38:03 +08:00 |
Spmario233
|
a79c064adf
|
Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
|
2023-10-08 14:37:44 +08:00 |
Rintim
|
44ec5e1693
|
docs: add not-compelete todo.
|
2023-10-08 13:14:37 +08:00 |
Rintim
|
c370663f08
|
perf: direct determination in object filter.
|
2023-10-08 12:49:46 +08:00 |
Rintim
|
3a493a3306
|
style: fix space.
|
2023-10-08 03:52:02 +08:00 |
Rintim
|
fc77521b78
|
fix: `audioname2` cannot appear in `ui.click.charactercard`.
|
2023-10-08 03:10:38 +08:00 |
Rintim
|
9efa75c49a
|
feat: skill audio full path supported.
|
2023-10-08 02:56:12 +08:00 |
kuangshen04
|
e0f9e919c7
|
array.prototype
|
2023-10-07 23:10:54 +08:00 |
BauxiteAl
|
1d4c880157
|
让cardNameLength可输入字符串牌名直接输出牌名字数
|
2023-10-07 22:17:38 +08:00 |
shijian
|
89158ae2af
|
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-07 20:12:08 +08:00 |
Rintim
|
b64b9faf5a
|
feat(view): show player handcardLimit in nodeintro.
|
2023-10-07 19:24:43 +08:00 |
mengxinzxz
|
dd3f1db366
|
lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
|
2023-10-07 17:09:29 +08:00 |
Spmario233
|
d8ffa36703
|
Merge pull request #479 from nofficalfs/PR-Bug-HasHistoryFilterNotExist
[Bug] 修复`Player#hasHistory`必须携带`filter`才能使用
|
2023-10-07 12:47:46 +08:00 |
Spmario233
|
5af7096471
|
bugfix (#480)
* fix 关索
* bugfix
* fix some bugs
* 联机选将bug修复
|
2023-10-07 12:22:43 +08:00 |