This commit is contained in:
Spmario233 2023-10-17 23:09:16 +08:00
parent ab87506a79
commit 55f1dbf273
3 changed files with 35 additions and 13 deletions

View File

@ -479,7 +479,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
if (get.attitude(current, target) > 0) return current.countCards('hs', 'tao');
}),
dis = 1,
t = _status.currentPhase;
t = _status.currentPhase||game.me;
while (t !== target) {
let att = get.attitude(player, t);
if (Math.abs(att) < 2) dis += 0.45;

View File

@ -100,19 +100,33 @@ game.import('character',function(lib,game,ui,get,ai,_status){
logTarget:'source',
global:'jxlianpo_global',
getMax:()=>{
var identities=[],population=0;
game.countPlayer(current=>{
var curPopulation=1+current.getFriends().length+game.countPlayer(currentx=>{
return currentx.countMark(`jxlianpo_mark_${current.identity}`);
});
const map={
zhu:game.countPlayer(current=>{
const identity=current.identity;
let num=0;
if(identity=='zhu'||identity=='zhong'||identity=='mingzhong') num++;
num+=current.countMark('jxlianpo_mark_zhong');
return num;
}),
fan:game.countPlayer(current=>{
let num=0;
if(current.identity=='fan') num++;
num+=current.countMark('jxlianpo_mark_fan');
return num;
}),
nei:(game.hasPlayer(current=>current.identity=='nei')?0:1)+game.countPlayer(current=>{
return current.countMark('jxlianpo_mark_nei');
}),
};
let population=0,identities=[];
for(let i in map){
let curPopulation=map[i]
if(curPopulation>=population){
if(curPopulation>population) identities=[];
var identity=current.identity;
if(identity=='zhong') identity='zhu';
identities.add(identity);
identities.add(i);
population=curPopulation;
}
});
};
return identities;
},
group:'jxlianpo_show',
@ -141,14 +155,22 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{global:'roundStart'},
filter:function(event,player){
var list=lib.config.mode_config.identity.identity.lastItem.slice();
list.removeArray(game.filterPlayer().map(i=>i.identity));
list.removeArray(game.filterPlayer().map(i=>{
let identity=i.identity;
if(identity=='mingzhong') identity='zhong';
return identity;
}));
return list.length;
},
forced:true,
content:function(){
'step 0'
var list=lib.config.mode_config.identity.identity.lastItem.slice();
list.removeArray(game.filterPlayer().map(i=>i.identity)).unique();
list.removeArray(game.filterPlayer().map(i=>{
let identity=i.identity;
if(identity=='mingzhong') identity='zhong';
return identity;
})).unique();
player.chooseButton([
'###炼魄:请选择一个身份###<div class="text center">你选择的身份对应的阵营角色数于本轮内视为+1</div>',
[list,function(item,type,position,noclick,node){

View File

@ -42565,7 +42565,7 @@
identityCard:function(identity,position,info,noclick){
const card=ui.create.card(position,info,noclick);
card._customintro=function(uiintro){
uiintro.add(`${get.translation(item+2)}的身份牌`);
uiintro.add(`${get.translation(identity+2)}的身份牌`);
}
const fileName=`image/card/identity_${identity}.jpg`;
new Promise((resolve,reject)=>{