修复虚拟伤害能触发`damageBegin1`的时机的bug

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copcap 2023-10-26 18:59:30 +08:00
parent 57abab0295
commit eceafca776
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1 changed files with 1 additions and 1 deletions

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@ -19833,7 +19833,7 @@
damage:function(){
"step 0"
event.forceDie=true;
if(event.unreal) event.goto(4)
if(event.unreal){event.goto(4); return;}
event.trigger('damageBegin1');
"step 1"
event.trigger('damageBegin2');