Spmario233
|
57c1c7c09a
|
remove Object.hasNature
|
2023-10-28 22:15:52 +08:00 |
Spmario233
|
199cb93bbd
|
Merge pull request #596 from Tipx-L/PR-Branch
More about handlers.
|
2023-10-28 21:43:45 +08:00 |
kuangthree
|
f470146b8c
|
改进两个猜测牌的AI
|
2023-10-28 19:38:21 +08:00 |
Tipx-L
|
f2963f6178
|
More about handlers.
|
2023-10-28 03:13:23 -07:00 |
Spmario233
|
3d27ea4c28
|
bug fixs
|
2023-10-28 15:38:19 +08:00 |
Spmario233
|
6b08d70dc2
|
fix glichy bug
|
2023-10-28 15:17:12 +08:00 |
Spmario233
|
1aa712619d
|
Merge pull request #592 from Tipx-L/PR-Branch
One More Thing.
|
2023-10-28 15:07:41 +08:00 |
Spmario233
|
1ed20090a0
|
Merge pull request #594 from universe-st/PR-Branch-k
添加知情牌机制,辅助AI判断行动收益。
|
2023-10-28 15:04:49 +08:00 |
Spmario233
|
1509e50121
|
修改card.destroyed
|
2023-10-28 15:02:35 +08:00 |
Tipx-L
|
810ca75389
|
Ensure the compatibility, and fix the error when clicking again on a identity card.
|
2023-10-27 22:54:25 -07:00 |
Tipx-L
|
832cf82220
|
Fix `get.is.sameNature`, `get.is.differentNature`, and add `get.seatTranslation`.
|
2023-10-27 22:54:25 -07:00 |
Spmario233
|
ce9ecf3d7b
|
拆分player.init,player.reinit,player.uninit
|
2023-10-28 13:47:47 +08:00 |
Spmario233
|
754b7ca40c
|
拆分card.init和card.$init
|
2023-10-28 13:17:01 +08:00 |
kuangthree
|
d7c845b2c3
|
修改知情牌的设置逻辑
|
2023-10-28 12:50:44 +08:00 |
kuangthree
|
9acf92d2ac
|
修改获得牌时的知情逻辑
|
2023-10-28 12:46:19 +08:00 |
kuangthree
|
deb7757b88
|
背面朝上失去手牌后,所有手牌清空知情人
|
2023-10-28 12:36:12 +08:00 |
kuangthree
|
15c61886be
|
修改部分单词拼写
|
2023-10-28 11:40:24 +08:00 |
kuangthree
|
6992562ab7
|
添加gain的自定义知情信息
|
2023-10-28 11:31:48 +08:00 |
kuangthree
|
f6b6f0f26c
|
添加知情牌机制,辅助AI
|
2023-10-28 11:16:18 +08:00 |
Spmario233
|
bbcc7233a2
|
销毁机制bug修复2
|
2023-10-28 01:36:06 +08:00 |
Spmario233
|
2d9c40f41c
|
销毁机制bug修复
|
2023-10-28 01:08:26 +08:00 |
Spmario233
|
e7d22b9cd1
|
销毁机制修改 [Experimental]
|
2023-10-28 00:57:08 +08:00 |
mengxinzxz
|
a356872e4d
|
星曹仁
|
2023-10-27 23:31:08 +08:00 |
copcap
|
e7799ed3f5
|
修复`ui.create.identityCard`在触屏模式的问题
|
2023-10-27 03:07:26 +08:00 |
Spmario233
|
ea1793c0b7
|
Update game.js
|
2023-10-26 22:53:51 +08:00 |
Spmario233
|
f5584b832a
|
move ui.updateRoundNumber
|
2023-10-26 22:52:31 +08:00 |
Spmario233
|
ade93d5fe3
|
Merge pull request #584 from copcap/dev-number-change
调整技能描述里汉字和数字
|
2023-10-26 22:48:19 +08:00 |
Spmario233
|
a71817b5c1
|
Merge pull request #583 from Tipx-L/PR-Branch
The Multiplayer Update: Extra.
|
2023-10-26 22:48:07 +08:00 |
Spmario233
|
88c0a2e112
|
Merge pull request #580 from PZ157/PR-Branch
部分技能ai优化
|
2023-10-26 22:46:08 +08:00 |
Spmario233
|
fdeffbfc36
|
Merge pull request #579 from copcap/dev
旧神赵云;配音补充;bug修复
|
2023-10-26 22:45:30 +08:00 |
157
|
fb3bb3521e
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-26 22:45:25 +08:00 |
Spmario233
|
65d4f92a9f
|
Merge pull request #577 from kuangshen04/PR-Branch
完善trySkillAudio注释/拆分
|
2023-10-26 22:44:48 +08:00 |
157
|
2a7941812a
|
微调猜杀猜闪函数
增加形参ignore,ignore牌/牌组不参与此次猜测;
默认选择的牌(ui.selected.cards)不纳入猜测区域
|
2023-10-26 20:28:44 +08:00 |
copcap
|
eceafca776
|
修复虚拟伤害能触发`damageBegin1`的时机的bug
|
2023-10-26 18:59:30 +08:00 |
copcap
|
57abab0295
|
Revert "修复导致OL彭羕/神马超等出错的bug"
This reverts commit c857ae51bd .
|
2023-10-26 18:56:18 +08:00 |
copcap
|
d41fd31bb8
|
调整技能描述里汉字和数字
|
2023-10-26 18:44:24 +08:00 |
Tipx-L
|
eee7e72992
|
Fix the loading screen when `lib.init.layout`.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
00072acb39
|
Fix `ui.click.ok` and eliminate all shorthand name usages of object initializing.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
49a0439a34
|
Fix and decouple `game.updateRoundNumber`.
|
2023-10-26 01:02:35 -07:00 |
shijian
|
2cf397da7f
|
player.when新增vars配置,尝试修复then中箭头函数不带大括号报错我问题
|
2023-10-26 11:21:30 +08:00 |
copcap
|
4404cb09aa
|
部分重写OL吕伯奢
|
2023-10-26 05:24:11 +08:00 |
kuangshen04
|
65990f92d1
|
完善注释2
|
2023-10-25 18:41:53 +08:00 |
kuangshen04
|
8777d8d63e
|
bug fix
|
2023-10-25 16:43:20 +08:00 |
kuangshen04
|
47526cb8b9
|
把trySkillAudio的分析地址部分拆分成parseSkillAudio
|
2023-10-25 16:06:47 +08:00 |
copcap
|
1c9fe805f0
|
神贾诩点不了身份牌bug修复
|
2023-10-25 15:27:37 +08:00 |
copcap
|
c857ae51bd
|
修复导致OL彭羕/神马超等出错的bug
|
2023-10-25 02:38:54 +08:00 |
kuangshen04
|
26fb07426b
|
完善trySkillAudio注释
|
2023-10-24 14:47:27 +08:00 |
Spmario233
|
52ee2958e6
|
Merge pull request #574 from CatIgnore/update-changeHujia
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-24 12:28:42 +08:00 |
Spmario233
|
0b674dfd3e
|
Merge pull request #575 from mengxinzxz/PR-Branch
吕伯奢、旧(界)关羽、OL牵招(调整)、bugfix
|
2023-10-24 12:28:00 +08:00 |
Tipx-L
|
46dd327887
|
Fix `updateTransform`.
|
2023-10-23 21:02:37 -07:00 |
Tipx-L
|
f976299a0e
|
Optimize code and fix more bugs.
|
2023-10-23 20:13:23 -07:00 |
Tipx-L
|
661813cdc8
|
Add the handler mechanic, property operation methods, and greatly optimize stratagem mode.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9e9283ecaf
|
Make Kingdom War: Separatism online ready.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9d8bf314b4
|
Support more players and identities.
|
2023-10-23 20:13:21 -07:00 |
Tipx-L
|
8e361409a4
|
Revert `get.itemtype`.
|
2023-10-23 20:13:21 -07:00 |
mengxinzxz
|
ecba8d4dcc
|
修复模式禁用技能不影响dynamicTranslate的bug
|
2023-10-24 08:47:10 +08:00 |
CatIgnore
|
81413bc494
|
优化护甲上限逻辑
优化护甲超出上限后的获得逻辑
|
2023-10-24 00:33:54 +08:00 |
CatIgnore
|
4b69a510c7
|
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-23 23:38:44 +08:00 |
CatIgnore
|
f6fd5259de
|
Update game.js
|
2023-10-23 23:25:59 +08:00 |
Spmario233
|
24dcbd2b4f
|
Merge pull request #572 from lieren2023/codespace-fictional-goldfish-5wxw6r9w9g424jr
minor fix
|
2023-10-23 22:32:42 +08:00 |
Spmario233
|
c24faece73
|
Merge pull request #571 from copcap/dev-bugfix
bug修复;江山如故武将原画优化
|
2023-10-23 22:30:52 +08:00 |
lieren2023
|
fb808f9824
|
minor fix
删除暴吓
|
2023-10-23 20:24:23 +08:00 |
copcap
|
cd44e58a82
|
暴喝拼音
|
2023-10-23 14:57:39 +08:00 |
CatIgnore
|
96e5a464a9
|
修复护甲失效时damagepop错误的bug
修复damage函数animate部分中,定义numx时未判断角色护甲是否失效,导致之后的$damagepop即使在角色护甲失效时也计算角色护甲的bug
|
2023-10-22 13:17:15 +08:00 |
Spmario233
|
54cc0b2e47
|
Merge pull request #564 from lieren2023/codespace-ominous-tribble-qwpwr4xw5qghr5j
前缀回滚-☆SP、修改J.SP前缀,showName均改为SP
|
2023-10-22 12:30:09 +08:00 |
lieren2023
|
0d73af39fe
|
minor fix4
|
2023-10-22 12:18:34 +08:00 |
CatIgnore
|
3148fdb8a7
|
Update game.js
|
2023-10-22 12:09:50 +08:00 |
CatIgnore
|
34530c6ccf
|
优化代码逻辑,log时机统一提到护甲变化前
|
2023-10-22 11:58:33 +08:00 |
lieren2023
|
202cc07db7
|
Add files via upload
|
2023-10-22 01:03:35 +08:00 |
lieren2023
|
0f3d4a0ec2
|
showName均改为SP
|
2023-10-22 00:45:28 +08:00 |
CatIgnore
|
f4aa4915f1
|
Update game.js
|
2023-10-22 00:39:28 +08:00 |
CatIgnore
|
644a534b4e
|
Update changeHujia
修改changeHujia函数,增加失去护甲的log,将护甲抵挡伤害的log移动至该函数
对应谋曹仁(及可能出现的谋关羽)等武将的不因伤害而失去护甲的机制
|
2023-10-22 00:34:21 +08:00 |
lieren2023
|
cf33f42351
|
Add files via upload
|
2023-10-21 23:51:56 +08:00 |
lieren2023
|
02989d5cf9
|
Add files via upload
|
2023-10-21 23:22:12 +08:00 |
lieren2023
|
8c5c09bf07
|
minor fix1
|
2023-10-21 23:13:09 +08:00 |
Spmario233
|
46116b5091
|
Merge pull request #555 from nofficalfs/Dev-DynamicStyleAdvance
Game DynamicStyle Classified and Documentified Refactor
|
2023-10-21 00:09:58 +08:00 |
Spmario233
|
db3f3cbe16
|
Merge pull request #554 from BauxiteAl/PR-Branch
修改了`$throwEmotion`及其相关的一系列函数
|
2023-10-21 00:09:15 +08:00 |
157
|
654393c0e6
|
删TODO注释
|
2023-10-20 11:48:16 +08:00 |
Rintim
|
a5966cd533
|
fix: compatibleEdition supported
|
2023-10-20 01:39:19 +08:00 |
Rintim
|
68b8e81dad
|
refactor: dynamicStyle patch class.
|
2023-10-20 01:19:24 +08:00 |
Spmario233
|
d9ca869c81
|
fix some const
|
2023-10-19 21:58:13 +08:00 |
BauxiteAl
|
3576e46fb0
|
修改了$throwEmotion及与其相关的一系列函数
|
2023-10-19 13:40:39 +08:00 |
BauxiteAl
|
c923e846db
|
修改了throwEmotion及其一系列函数,新增一个rotate参数让投掷表情旋转
|
2023-10-19 13:22:27 +08:00 |
Spmario233
|
9123425a7c
|
消灭lib.element遍历
|
2023-10-18 12:07:33 +08:00 |
Spmario233
|
638ac38f21
|
Merge pull request #511 from nofficalfs/PR-Enhancement-EventDebuggerPatch
支持额外类型Content的Debugger
|
2023-10-18 11:03:19 +08:00 |
Spmario233
|
d036108ce7
|
Merge pull request #550 from copcap/dev-jsrg-zhuan
江山如故·转
|
2023-10-18 10:55:09 +08:00 |
copcap
|
b1a6cfd967
|
江山如故·转
|
2023-10-18 08:44:53 +08:00 |
Tipx-L
|
409cba569f
|
Add methods for cards.
|
2023-10-17 08:49:20 -07:00 |
Spmario233
|
55f1dbf273
|
bugfix++
|
2023-10-17 23:09:16 +08:00 |
Spmario233
|
ab87506a79
|
bugfix
|
2023-10-17 22:51:51 +08:00 |
Spmario233
|
89186ff31b
|
身份牌实例
|
2023-10-17 22:34:02 +08:00 |
kuangthree
|
e7bc81b6e8
|
将部分player、card构造方法中部分函数抽出
|
2023-10-16 23:56:57 +08:00 |
Spmario233
|
f29d8a7aff
|
Merge pull request #546 from Tipx-L/PR-Branch
The Object-oriented Update
|
2023-10-16 21:29:07 +08:00 |
Tipx-L
|
31797b1f16
|
Optimize the user experience of joining a server in connect mode.
|
2023-10-16 06:13:13 -07:00 |
Tipx-L
|
7af2244485
|
Finish the constructor of VCard.
|
2023-10-15 23:42:18 -07:00 |
Tipx-L
|
b5c704264c
|
Finally fix TypeScript bugs.
|
2023-10-15 23:42:17 -07:00 |
Tipx-L
|
23aaa9e284
|
Start to add VCard class.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
e0020298ab
|
Add the ability of chain calling for events, and fix several connect mode bugs.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
bc14608256
|
Add NodeWS class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
8cd11aff03
|
Add Client class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
f914a18137
|
Add Button class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
03445f5772
|
Add Control class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
0e2864e9dc
|
Add Dialog class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
aa0a8027a1
|
Add Card class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
3208e381d4
|
Add Player class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
2a1ec062ac
|
Add Event class.
|
2023-10-15 23:38:47 -07:00 |
shijian
|
1fa14c3c7f
|
修正event.debugger()的判断,lib.init.parsex去除99个step的限制
|
2023-10-16 08:58:31 +08:00 |
Spmario233
|
9c2a6a5fdb
|
一大堆bugfix
|
2023-10-16 00:12:04 +08:00 |
Spmario233
|
55ab4bf444
|
Merge pull request #531 from S-N-O-R-L-A-X/PR-Branch
两个小fix
|
2023-10-15 22:12:56 +08:00 |
S-N-O-R-L-A-X
|
191ad9ba2c
|
fix: replace ol_guansuo with dc_guansuo
|
2023-10-15 16:38:46 +08:00 |
copcap
|
9d9caf8bbd
|
神贾诩
|
2023-10-15 09:06:12 +08:00 |
Spmario233
|
3f91566a0c
|
移除怒气隐藏
|
2023-10-14 22:20:10 +08:00 |
Spmario233
|
67f73e83e4
|
Merge pull request #526 from copcap/dev-mougong
谋攻篇模式
|
2023-10-14 21:41:58 +08:00 |
copcap
|
aed5e22792
|
谋攻篇模式
|
2023-10-14 21:27:05 +08:00 |
kola-king
|
b1219c05d5
|
Merge branch 'PR-Branch' into testtttest
|
2023-10-13 14:22:02 -07:00 |
kola-king
|
926ce8a30f
|
Add files via upload
|
2023-10-13 10:34:48 -07:00 |
kola-king
|
b27f9c4ebc
|
Add files via upload
|
2023-10-13 10:27:36 -07:00 |
Spmario233
|
c4d462ac89
|
Merge pull request #520 from nofficalfs/Dev-FixGetNoArgs
#514 补充修订
|
2023-10-13 16:09:37 +08:00 |
Rintim
|
93b2dbc0ab
|
perf: just expresion determined.
|
2023-10-13 01:32:44 +08:00 |
Rintim
|
7920763001
|
perf: use lambda refactor.
|
2023-10-13 01:25:54 +08:00 |
Rintim
|
f49fc05864
|
fix: `get.population` returnType error.
|
2023-10-13 01:23:16 +08:00 |
shijian
|
cdbcd188e4
|
修改.eslintrc.json的缩进,注释掉部分无用代码
|
2023-10-12 19:42:39 +08:00 |
Rintim
|
6e0364795b
|
fix: type hint fixed.
|
2023-10-12 18:28:54 +08:00 |
Spmario233
|
f667edd06f
|
Merge pull request #515 from nofficalfs/Dev-FixGetNoArgs
修复`get`函数存在传入类数组无`map`方式
|
2023-10-12 16:22:28 +08:00 |
Spmario233
|
15299819d8
|
坐骑栏合并机制
|
2023-10-12 16:21:15 +08:00 |
Rintim
|
f3ba61cbb9
|
fix: make work must ok.
|
2023-10-12 16:06:07 +08:00 |
Rintim
|
b120d83d43
|
fix: get not array.
Fix github:noname#514.
|
2023-10-12 13:02:01 +08:00 |
Spmario233
|
fcb204e251
|
Merge pull request #510 from mengxinzxz/PR-Branch
die_audio修改使其支持播放本体任意武将阵亡配音
|
2023-10-11 23:15:48 +08:00 |
Spmario233
|
eff8b9dc10
|
Merge pull request #513 from nofficalfs/PR-Enhancement-GetItemAdvance
优化`get`中函数的性能并提供一个新的函数
|
2023-10-11 23:14:27 +08:00 |
Rintim
|
57bda3c309
|
feat: use morden method.
|
2023-10-11 21:48:52 +08:00 |
Rintim
|
39a95d8646
|
feat: add `get.event<T>(key?: string): Event | T`.
Giving argument, it will return value to the key of current event.
Otherwise it will return the event itself.
|
2023-10-11 20:43:41 +08:00 |
Rintim
|
2dd55293d2
|
perf: use lambda instead of function.
|
2023-10-11 20:40:58 +08:00 |
mengxinzxz
|
15c065bf3d
|
die_audio添加播放本体任意武将阵亡配音的机制
|
2023-10-11 16:19:49 +08:00 |
Spmario233
|
d299123229
|
bugfix
|
2023-10-11 16:06:18 +08:00 |
Spmario233
|
c781e69408
|
连环 update
|
2023-10-11 15:39:18 +08:00 |
Rintim
|
6afbb56165
|
feat: support origin debugger in new-style content.
|
2023-10-11 14:39:05 +08:00 |
shijian
|
493266d0c3
|
回滚addarray
|
2023-10-11 09:55:57 +08:00 |
nonameShijian
|
191a704ddf
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-11 09:42:03 +08:00 |
shijian
|
9a7ac81325
|
game.prompt输入框停止冒泡
|
2023-10-11 09:41:04 +08:00 |
shijian
|
5a5f196471
|
content函数增加debugger功能
|
2023-10-11 09:31:13 +08:00 |
kuangthree
|
2566c9ce3c
|
[BUGFIX]修复不正确调用lib.placePoppedDialog引起的问题
|
2023-10-10 22:28:58 +08:00 |
kuangthree
|
2debb92e61
|
[BUGFIX]修复上个属性配音相关PR报错问题。
|
2023-10-10 22:22:18 +08:00 |
Spmario233
|
351ed7892e
|
Merge pull request #500 from universe-st/PR-Branch-cardaudio
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 21:48:52 +08:00 |
Spmario233
|
e3b708cb4f
|
Merge pull request #502 from kuangshen04/noname-trySkillAudio
`trySkillAudio`究极大改
|
2023-10-10 21:47:48 +08:00 |
Spmario233
|
bc3cfea792
|
Merge pull request #498 from universe-st/PR-Branch
修复checkMod有概率报错的问题。
|
2023-10-10 21:47:31 +08:00 |
nonameShijian
|
debf1edb99
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-10 18:35:04 +08:00 |
kuangshen04
|
afe8fccfe4
|
注释掉console的输出
|
2023-10-10 18:27:16 +08:00 |
kuangshen04
|
832340992d
|
trySkillAudio究极大改
|
2023-10-10 17:54:42 +08:00 |
Spmario233
|
e6fa9b0b61
|
部分时机更改
|
2023-10-10 17:07:44 +08:00 |
Spmario233
|
92ba825c20
|
bugfix
|
2023-10-10 16:32:17 +08:00 |
kuangthree
|
df204fee0b
|
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 08:58:18 +08:00 |
huanyu
|
2df43e2dc2
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-09 22:49:45 +08:00 |
kuangthree
|
d20a4523e7
|
修复checkMod报错问题
|
2023-10-09 22:49:07 +08:00 |
Spmario233
|
90159276b8
|
回合事件究极大改
|
2023-10-09 16:12:22 +08:00 |
shijian
|
6659d861d4
|
addArray去重优化
|
2023-10-09 09:27:02 +08:00 |
shijian
|
fc216fc852
|
修改Array.prototype.addArray
|
2023-10-09 08:07:02 +08:00 |
Spmario233
|
9d5b8192dc
|
bugfix
|
2023-10-09 00:23:56 +08:00 |
Spmario233
|
b4f1dabbca
|
Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
|
2023-10-08 23:13:39 +08:00 |
kuangshen04
|
6dcd1d0cfe
|
1
|
2023-10-08 15:33:48 +08:00 |
kuangshen04
|
98e59a4427
|
fix
|
2023-10-08 15:27:41 +08:00 |
kuangshen04
|
27ddea0730
|
去空格,优化addArray,removeArray性能
|
2023-10-08 15:19:27 +08:00 |
Spmario233
|
2a9e2a20a9
|
修复拼音库bug+markSkillCharacter bug
|
2023-10-08 14:58:15 +08:00 |
Spmario233
|
808f0ee48b
|
Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
|
2023-10-08 14:48:32 +08:00 |
Spmario233
|
381211290b
|
Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
|
2023-10-08 14:38:25 +08:00 |
Spmario233
|
6bce6619fb
|
Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-08 14:38:03 +08:00 |
Spmario233
|
a79c064adf
|
Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
|
2023-10-08 14:37:44 +08:00 |
Rintim
|
44ec5e1693
|
docs: add not-compelete todo.
|
2023-10-08 13:14:37 +08:00 |
Rintim
|
c370663f08
|
perf: direct determination in object filter.
|
2023-10-08 12:49:46 +08:00 |
Rintim
|
3a493a3306
|
style: fix space.
|
2023-10-08 03:52:02 +08:00 |
Rintim
|
fc77521b78
|
fix: `audioname2` cannot appear in `ui.click.charactercard`.
|
2023-10-08 03:10:38 +08:00 |
Rintim
|
9efa75c49a
|
feat: skill audio full path supported.
|
2023-10-08 02:56:12 +08:00 |
kuangshen04
|
e0f9e919c7
|
array.prototype
|
2023-10-07 23:10:54 +08:00 |
BauxiteAl
|
1d4c880157
|
让cardNameLength可输入字符串牌名直接输出牌名字数
|
2023-10-07 22:17:38 +08:00 |
shijian
|
89158ae2af
|
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-07 20:12:08 +08:00 |
Rintim
|
b64b9faf5a
|
feat(view): show player handcardLimit in nodeintro.
|
2023-10-07 19:24:43 +08:00 |
mengxinzxz
|
dd3f1db366
|
lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
|
2023-10-07 17:09:29 +08:00 |
Spmario233
|
d8ffa36703
|
Merge pull request #479 from nofficalfs/PR-Bug-HasHistoryFilterNotExist
[Bug] 修复`Player#hasHistory`必须携带`filter`才能使用
|
2023-10-07 12:47:46 +08:00 |
Spmario233
|
5af7096471
|
bugfix (#480)
* fix 关索
* bugfix
* fix some bugs
* 联机选将bug修复
|
2023-10-07 12:22:43 +08:00 |
Rintim
|
a8b2128537
|
fix: `Player#hasHistory` have not to need a filter.
|
2023-10-06 17:12:14 +08:00 |
Spmario233
|
96d7a749c1
|
v1.10.3.1 metadata
|
2023-10-06 00:55:17 +08:00 |
Spmario233
|
9e3e7e5376
|
Revert "inherit,group,subSkill套娃"
This reverts commit 21f66e784b .
|
2023-10-06 00:47:09 +08:00 |
Spmario233
|
efac45eaaa
|
Update update.js
|
2023-10-06 00:26:52 +08:00 |
Spmario233
|
f21c9d82ea
|
v1.10.3
|
2023-10-05 22:30:48 +08:00 |
Rintim Theopse
|
a212b61c66
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 20:13:44 +08:00 |
Rintim
|
e50f757d77
|
fix announce cache memory collection.
|
2023-10-05 20:10:06 +08:00 |
Rintim
|
608f396d71
|
add announce cache.
|
2023-10-05 19:58:41 +08:00 |
Spmario233
|
16dc717277
|
Merge pull request #471 from nofficalfs/PR-Enhancement-Path
[Enhancement] 读取完整的` path-browserify`库
|
2023-10-05 19:54:01 +08:00 |
Rintim
|
6d90b83840
|
modify announce patch.
|
2023-10-05 19:43:41 +08:00 |
Rintim
|
79bebc147a
|
make `game.js` load `path.js` instead of `path.min.js`.
|
2023-10-05 18:21:41 +08:00 |
Rintim
|
48f0cd2d15
|
add `path.js` and remove `path.min.js`.
|
2023-10-05 18:21:05 +08:00 |
Spmario233
|
c0e7d33606
|
Merge pull request #466 from universe-st/PR-Branch-PSPattern
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 14:59:20 +08:00 |
Tipx-L
|
d67bda46f6
|
Add `lib.compatibleEdition`.
|
2023-10-04 23:04:18 -07:00 |
Tipx-L
|
882af5c6f9
|
Import [core-js-bundle](https://github.com/zloirock/core-js).
|
2023-10-04 23:04:08 -07:00 |
Spmario233
|
055ab0af58
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-05 13:47:50 +08:00 |
Spmario233
|
b9b038a589
|
给根节点的event添加事件方法
|
2023-10-05 13:47:48 +08:00 |
kuangthree
|
52104973b3
|
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 13:25:28 +08:00 |
Spmario233
|
d06c7ac222
|
Merge pull request #465 from lieren2023/lieren2023-patch-33
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:11:40 +08:00 |
lieren2023
|
9635174f26
|
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:07:03 +08:00 |
Spmario233
|
560f7965cd
|
Merge pull request #464 from universe-st/PR-Branch
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:57:23 +08:00 |
Spmario233
|
c3608b7ef9
|
bug fixs
|
2023-10-05 12:53:01 +08:00 |
kuangthree
|
0232fbd7ad
|
fix
|
2023-10-05 12:46:01 +08:00 |
kuangthree
|
592d748099
|
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:39:23 +08:00 |
shijian
|
34bfe5c4d7
|
少加了一句代码
|
2023-10-05 01:48:04 +08:00 |
nonameShijian
|
4daf9f7c16
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 01:39:58 +08:00 |
shijian
|
3bc4701f89
|
扩展界面增加阵亡配音功能
|
2023-10-05 01:38:47 +08:00 |
shijian
|
c430e63dc3
|
修改playAudio的onerror
|
2023-10-05 00:23:17 +08:00 |
shijian
|
18b9c34525
|
修复代码编辑器ui bug
|
2023-10-05 00:20:16 +08:00 |
Spmario233
|
f69c4a5615
|
"position" for guohe_copy2 and shunshou_copy2
|
2023-10-05 00:01:19 +08:00 |
Spmario233
|
3af933f113
|
Merge pull request #461 from nofficalfs/PR-Enhancement-StorageFixAdvance
[Enhancement] `Storage`系列函数直接调用`markSkill`
|
2023-10-04 22:46:51 +08:00 |
Rintim
|
66f42ed424
|
congratulate on *Kami-sama ni Natta Hi*.
|
2023-10-04 21:15:40 +08:00 |
Rintim
|
20bbcc2b20
|
add unnoticed.
|
2023-10-04 21:09:48 +08:00 |
Rintim
|
2dcc9f43e1
|
fix bug.
|
2023-10-04 21:02:48 +08:00 |
Spmario233
|
d3f5fdcf4e
|
player.getEquipRange()
|
2023-10-04 18:50:29 +08:00 |
Rintim
|
6b41bae90d
|
modify logic.
|
2023-10-04 18:21:34 +08:00 |
Rintim
|
e5eb79ca2e
|
let storage markable.
|
2023-10-04 18:06:15 +08:00 |
Rintim
|
1f15c83685
|
add `Player#setMark`.
|
2023-10-04 17:24:39 +08:00 |
Spmario233
|
f4d872df68
|
Merge pull request #460 from lieren2023/lieren2023-patch-32
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 16:36:03 +08:00 |
Rintim
|
eb0af0d3fc
|
fix bug.
|
2023-10-04 14:35:06 +08:00 |
lieren2023
|
e8e04e7e7b
|
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 12:37:58 +08:00 |
Spmario233
|
28c26caf6c
|
Merge pull request #458 from xiaoas/PR-Branch
fix unwanted promise rejection & exceptions
|
2023-10-04 00:03:26 +08:00 |
Spmario233
|
7666846230
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-03 21:07:48 +08:00 |
Spmario233
|
151b058ff2
|
fix 孔融
|
2023-10-03 21:03:19 +08:00 |
Kirin Xiao
|
937bb299a6
|
remove dummy promise catch
|
2023-10-03 09:19:42 +00:00 |
Kirin Xiao
|
22df8c5018
|
fix character card exceptions
|
2023-10-03 09:15:32 +00:00 |
Kirin Xiao
|
3a2da58add
|
fix exceptions
|
2023-10-03 09:14:14 +00:00 |
Spmario233
|
0a825cc88a
|
Merge pull request #454 from copcap/dev-natureFix
将判断属性的方法改为`game.hasNature`
|
2023-10-03 16:41:13 +08:00 |
Spmario233
|
9bf4aba9b9
|
Merge pull request #455 from Tipx-L/PR-Branch
The Readability Update.
|
2023-10-03 16:39:55 +08:00 |
Spmario233
|
4b291cb03a
|
fix listenTransition
|
2023-10-03 16:19:34 +08:00 |
Tipx-L
|
21f5c683c8
|
Cache generated object URLs, and use "startsWith" or "includes" instead.
|
2023-10-03 01:12:49 -07:00 |
Tipx-L
|
8ddf262593
|
Change update URLs.
|
2023-10-03 01:11:28 -07:00 |
copcap
|
ad5cd13d10
|
将判断属性的方法改为game.hasNature
|
2023-10-03 15:10:29 +08:00 |
Spmario233
|
b43a346fe7
|
fix css
|
2023-10-03 12:40:48 +08:00 |
Spmario233
|
f0ee332f52
|
prefix修补
|
2023-10-03 11:16:35 +08:00 |
Spmario233
|
afd098d6c4
|
线下包武将前缀
|
2023-10-03 09:42:07 +08:00 |
Spmario233
|
c284cc7705
|
兼容版处理2
|
2023-10-03 02:16:28 +08:00 |
Spmario233
|
b2e0862f36
|
兼容版特化处理
|
2023-10-03 02:09:23 +08:00 |
Spmario233
|
951a1a0891
|
change "lr" to "horizontal-tb"
|
2023-10-03 01:16:41 +08:00 |
Spmario233
|
83ef7e7033
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-03 00:32:17 +08:00 |
Spmario233
|
586eee6697
|
修复遗漏prefix
|
2023-10-03 00:32:08 +08:00 |
Spmario233
|
8f3983b142
|
Merge pull request #447 from kuangshen04/PR-Branch
inherit,group,subSkill套娃,已完成兼容性与压力测试
|
2023-10-02 21:09:01 +08:00 |
157
|
6a1605b25e
|
增加猜杀猜闪函数
猜杀mayHaveSha
猜闪mayHaveShan
|
2023-10-02 17:29:24 +08:00 |
kuangshen04
|
21f66e784b
|
inherit,group,subSkill套娃
|
2023-10-02 16:40:02 +08:00 |
Spmario233
|
d04957377f
|
完成线下武将以外的prefix
|
2023-10-02 13:35:32 +08:00 |
Spmario233
|
ec708c0c67
|
Merge pull request #446 from MDYY1/PR-Branch
bug fix
|
2023-10-02 12:05:49 +08:00 |
MDYY1
|
10d5a01682
|
bug fix
|
2023-10-02 08:12:53 +08:00 |
lucilor
|
e7eb7aff9c
|
fix: bugs
* 万智牌 - 地牌改变背景失效
* 昆特牌 - 凯瑞斯【卫土】无法触发护甲抵挡效果
* 炉石传说 - 阿玛拉【守望】当目标技能被禁用时可以无限对其发动
|
2023-10-02 07:13:46 +08:00 |
Spmario233
|
da953811d4
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-01 21:38:42 +08:00 |
Spmario233
|
c3cb1cd4d0
|
fix 刘协主公技
|
2023-10-01 21:38:11 +08:00 |
Spmario233
|
0e836bb21d
|
Merge pull request #440 from lieren2023/lieren2023-patch-30
优化代码赋值写法(资料卡注解样式二)
|
2023-10-01 21:14:59 +08:00 |
Spmario233
|
71ba5c07b4
|
手杀 prefix
|
2023-10-01 21:13:49 +08:00 |
lieren2023
|
80cb8fafed
|
优化代码赋值写法(资料卡注解样式二)
|
2023-10-01 18:11:05 +08:00 |
Spmario233
|
1a5d7e92b1
|
Merge pull request #438 from MDYY1/PR-Branch
优化useCard,chooseUseTarget
|
2023-10-01 15:45:25 +08:00 |
Spmario233
|
7fae2bbb6b
|
Merge pull request #436 from lieren2023/lieren2023-patch-30
新增资料卡注解样式二的代码ID选项
|
2023-10-01 15:44:38 +08:00 |
Spmario233
|
fa3335feb0
|
addNature增加视为牌牌名更改
|
2023-10-01 15:41:40 +08:00 |
Spmario233
|
2442ff4f61
|
视为牌牌名修改
|
2023-10-01 15:38:26 +08:00 |
Spmario233
|
c2c395c76e
|
More prefixs
|
2023-10-01 12:50:11 +08:00 |
MDYY1
|
754b7cf147
|
bug fix
|
2023-10-01 09:35:07 +08:00 |
MDYY1
|
56eb2e02dd
|
优化useCard,chooseUseTarget
|
2023-10-01 09:28:39 +08:00 |
lieren2023
|
a9d34493af
|
新增资料卡注解样式二的代码ID选项
|
2023-10-01 07:26:36 +08:00 |
Spmario233
|
a040b100f9
|
SP前缀
|
2023-10-01 00:45:42 +08:00 |
Spmario233
|
92e88a41ce
|
minus fix
|
2023-09-30 22:07:30 +08:00 |
Spmario233
|
beb126390c
|
Merge pull request #433 from MDYY1/PR-Branch
为addJudgeNext添加牌的位置判断
|
2023-09-30 22:04:53 +08:00 |
梦原
|
1020ece0f1
|
更改缩进
|
2023-09-30 22:03:53 +08:00 |
Spmario233
|
ae5bd0ec4b
|
群势力边框, 新的prefix配置
|
2023-09-30 22:01:59 +08:00 |
MDYY1
|
9e15fa81b1
|
为addJudgeNext添加牌的位置判断
|
2023-09-30 18:36:46 +08:00 |
Spmario233
|
547dccabba
|
lib.namePrefix, get.prefixSpan
|
2023-09-30 12:31:58 +08:00 |
Spmario233
|
a62407f6bd
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-09-30 11:11:08 +08:00 |
Spmario233
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0f69767d04
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角色姓名prefix机制
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2023-09-30 11:11:01 +08:00 |
Spmario233
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8b21b3f1e7
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Merge pull request #430 from nonameShijian/PR-Branch
编辑器更改字体时取消动画,代码提示新增类型提示,修改并删除源码中的js提示。修复game.js变量泄露到全局的bug
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2023-09-30 10:01:12 +08:00 |
Spmario233
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ffb529a2d7
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[Experimental] 给Map对象polyfill一些数组方法
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2023-09-30 09:58:49 +08:00 |
shijian
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51bf75c8ba
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删除无用代码
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2023-09-30 05:39:42 +08:00 |
shijian
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f4043daa54
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增加了trigger,result等变量的提示,修复非开发者模式没有读取一些变量提示的bug
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2023-09-30 05:36:52 +08:00 |
shijian
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73f30d30c5
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修复缩进问题
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2023-09-30 05:10:54 +08:00 |
shijian
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850f423830
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编辑器样式优化
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2023-09-30 05:06:57 +08:00 |
shijian
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8642efc40b
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编辑器更改字体时取消动画,代码提示新增类型提示,修改并删除源码中的js提示
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2023-09-30 04:53:49 +08:00 |
Spmario233
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7787a3ed5f
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v1.10.2.1 metadata
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2023-09-30 02:07:00 +08:00 |
Spmario233
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53243798ad
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Merge pull request #428 from nonameShijian/PR-Branch
代码编辑器修改默认字体大小,增加修改字体大小功能菜单
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2023-09-30 02:05:48 +08:00 |
Spmario233
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0ad24cf43a
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Merge pull request #426 from copcap/dev-bugfix1
bug修复
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2023-09-30 02:05:29 +08:00 |
shijian
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77264d7cd6
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fix bug
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2023-09-30 02:04:46 +08:00 |
shijian
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d1e0022a62
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优化编辑器功能
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2023-09-30 02:02:35 +08:00 |
shijian
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f75c726656
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代码编辑器修改默认字体大小,增加修改字体大小功能菜单
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2023-09-30 01:47:49 +08:00 |
Spmario233
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d2f5e274c4
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bug fix 2
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2023-09-30 01:25:15 +08:00 |
copcap
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4f644ef45c
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修一些bug
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2023-09-30 01:11:28 +08:00 |
Spmario233
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90858bc959
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Merge pull request #424 from lieren2023/lieren2023-patch-29
显示武将名注解和显示技能名注解增加一种样式
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2023-09-30 01:01:45 +08:00 |
Spmario233
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001558ba17
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Merge pull request #425 from nonameShijian/PR-Branch
修复获取扩展的bug,增加更新日期字段,修复扩展名过长可能导致不能点击下载扩展按钮的bug
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2023-09-30 01:00:47 +08:00 |
Spmario233
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1002688570
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v1.10.2.1 metadata
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2023-09-30 01:00:03 +08:00 |
Spmario233
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75c1dd26c7
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bug fixs
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2023-09-30 00:58:01 +08:00 |
shijian
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c7988476b3
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修复获取扩展的bug,增加更新日期字段,修复扩展名过长可能导致不能点击下载扩展按钮的bug
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2023-09-30 00:20:54 +08:00 |
lieren2023
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104997b1e4
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显示武将名注解和显示技能名注解增加一种样式
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2023-09-30 00:16:52 +08:00 |
lieren2023
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e106e96750
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新增显示角色性别和显示角色势力开关
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2023-09-29 23:33:42 +08:00 |
Spmario233
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03731d2844
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Update update.js
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2023-09-28 22:01:35 +08:00 |
Spmario233
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dbf9cb14e8
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final attack!
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2023-09-28 21:58:14 +08:00 |
Spmario233
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c61c3d363a
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Merge pull request #421 from lieren2023/codespace-miniature-barnacle-gg7g9rpg6p53ppg7
拼音库更新
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2023-09-28 20:57:32 +08:00 |
Spmario233
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28c542efef
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Merge pull request #420 from nofficalfs/PR-Enhancement-someFunctionsAdd
[Enhancement] 添加一些函数
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2023-09-28 20:56:36 +08:00 |
lieren2023
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799675fdba
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拼音库更新
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2023-09-28 20:31:08 +08:00 |
Rintim
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57bfb05ef5
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change stl position && modify stl name to style.
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2023-09-28 20:10:04 +08:00 |
Rintim
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02bd562a45
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fix bug.
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2023-09-28 19:16:57 +08:00 |
Rintim
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e0dd38625b
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parse attributes in `linq.dom.inject`.
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2023-09-28 19:13:36 +08:00 |
Rintim
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b10b449a0d
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add style linq generate.
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2023-09-28 19:12:11 +08:00 |
Rintim
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a662ae8afa
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add attr linq generate.
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2023-09-28 19:10:04 +08:00 |