Merge branch 'libccy:PR-Branch' into PR-Branch

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Rintim Theopse 2023-10-05 20:13:44 +08:00 committed by GitHub
commit a212b61c66
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6 changed files with 717 additions and 93 deletions

View File

@ -399,68 +399,114 @@ game.import('card',function(lib,game,ui,get,ai,_status){
target.recover();
},
ai:{
basic:{
order:function(card,player){
if(player.hasSkillTag('pretao')) return 5;
basic: {
order: function (card, player) {
if (player.hasSkillTag('pretao')) return 9;
return 2;
},
useful:[6.5,4,3,2],
value:[6.5,4,3,2],
useful: function (card, i) {
let player = _status.event.player;
if (player.isDamaged() && !game.checkMod(card, player, 'unchanged', 'cardEnabled2', player)) return 2 / (1 + i);
let fs = game.filterPlayer(function (current) {
return get.attitude(player, current) > 0 && current.hp <= 2;
}), damaged = 0, needs = 0;
for (let f of fs) {
if (!lib.filter.cardSavable(card, player, f)) continue;
if (f.hp > 1) damaged++;
else needs++;
}
if (needs && damaged) return 5 * needs + 3 * damaged;
if (needs + damaged > 1 || player.hasSkillTag('maixie')) return 8;
if (player.hp / player.maxHp < 0.7) return 7 + Math.abs(player.hp / player.maxHp - 0.5);
if (needs) return 7;
if (damaged) return Math.max(3, 6.4 - i);
return 6.8 - Math.min(5, player.hp);
},
value: function (card, player, i) {
let fs = game.filterPlayer(function (current) {
return get.attitude(_status.event.player, current) > 0;
}), damaged = 0, needs = 0;
for (let i of fs) {
if (!player.canUse('tao', i)) continue;
if (i.hp <= 1) needs++;
else if (i.hp == 2) damaged++;
}
if (needs > 2) return 11;
if (needs > 1) return 10;
if ((needs && damaged) || player.hasSkillTag('maixie')) return 9;
if (needs || damaged > 1) return 8;
if (damaged) return 7.5;
return Math.max(1, 9.2 - player.hp);
}
},
result:{
target:2,
target_use:function(player,target){
// if(player==target&&player.hp<=0) return 2;
if(player.hasSkillTag('nokeep',true,null,true)) return 2;
var nd=player.needsToDiscard();
var keep=false;
if(nd<=0){
keep=true;
}
else if(nd==1&&target.hp>=2&&target.countCards('h','tao')<=1){
keep=true;
}
var mode=get.mode();
if(target.hp>=2&&keep&&target.hasFriend()){
if(target.hp>2||nd==0) return 0;
if(target.hp==2){
if(game.hasPlayer(function(current){
if(target!=current&&get.attitude(target,current)>=3){
if(current.hp<=1) return true;
if((mode=='identity'||mode=='versus'||mode=='chess')&&current.identity=='zhu'&&current.hp<=2) return true;
result: {
target: function (player, target) {
if (target.hasSkillTag('maixie')) return 3;
return 2;
},
target_use: function (player, target, card) {
if (player === _status.currentPhase && player.hasSkillTag('nokeep', true, {card:card,target:target}, true)) return 2;
let mode = get.mode();
if (target.hp > 0) {
let nd = player.needsToDiscard();
let keep = false;
if (player.isPhaseUsing()) {
if (nd <= 0 || (nd === 1 && target.hp >= 2 && player.countCards('hs', 'tao') <= 1)) keep = true;
}
if (keep) {
if (!nd || nd < 2 && game.hasPlayer(function (current) {
if (current.hp <= 2 && player !== current && get.attitude(player, current) > 2) {
if(target.hp >= 2 && current.identity === 'zhu' && (mode === 'identity' || mode === 'versus' || mode === 'chess')){
keep=2;
return true;
}
if (player.hp > current.hp) return true;
}
return false;
})){
return 0;
if(keep>1) return 0;
}
}
}
if(target.hp<0&&target!=player&&target.identity!='zhu') return 0;
var att=get.attitude(player,target);
if(att<3&&att>=0&&player!=target) return 0;
var tri=_status.event.getTrigger();
if(mode=='identity'&&player.identity=='fan'&&target.identity=='fan'){
if(tri&&tri.name=='dying'&&tri.source&&tri.source.identity=='fan'&&tri.source!=target){
var num=game.countPlayer(function(current){
if(current.identity=='fan'){
return current.countCards('h','tao');
if(target.isZhu2() || target===game.boss) return 2;
if(player !== target){
if (target.hp < 0 && player.countCards('hs', 'tao') + target.hp <= 0) return 0;
if (Math.abs(get.attitude(player, target)) < 1.2) return 0;
}
if (!player.getFriends().length) return 2;
let tri = _status.event.getTrigger(),
num = game.countPlayer(function (current) {
if (get.attitude(current, target) > 0) return current.countCards('hs', 'tao');
}),
dis = 1,
t = _status.currentPhase;
while (t !== target) {
let att = get.attitude(player, t);
if (Math.abs(att) < 2) dis += 0.45;
else if (att < 0) dis++;
t = t.next;
}
if (mode === 'identity') {
if (tri && tri.name === 'dying') {
if (target.identity === 'fan') {
if (!tri.source && player !== target || tri.source && tri.source !== target && player.getFriends().includes(tri.source.identity)) {
if (num > dis || (player === target && player.countCards('hs', {type: 'basic'}) > 1.6 * dis)) return 2;
return 0;
}
});
if(num>1&&player==target) return 2;
return 0;
}
else if(tri.source&&tri.source.isZhu&&(target.identity==='zhong'||target.identity==='mingzhong')&&
(tri.source.countCards('he')>2||player===tri.source&&player.hasCard((i)=>i.name!='tao','he'))) return 2;
//if(player!==target&&!target.isZhu&&target.countCards('hs')<dis) return 0;
}
if (player.identity === 'zhu') {
if (player.hp <= 1 && player !== target && player.countCards('hs', 'tao') + player.countCards('hs', 'jiu') <= Math.min(dis, game.countPlayer(function (current) {
return current.identity === 'fan';
}))) return 0;
}
}
if(mode=='identity'&&player.identity=='zhu'&&target.identity=='nei'){
if(tri&&tri.name=='dying'&&tri.source&&tri.source.identity=='zhong'){
return 0;
}
}
if(mode=='stone'&&target.isMin()&&
player!=target&&tri&&tri.name=='dying'&&player.side==target.side&&
tri.source!=target.getEnemy()){
return 0;
}
else if (mode === 'stone' && target.isMin() && player !== target && tri && tri.name === 'dying' && player.side === target.side && tri.source !== target.getEnemy()) return 0;
return 2;
},
}
},
tag:{
recover:1,

View File

@ -7131,6 +7131,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
huguan:{
audio:2,
audioname:['wangyue'],
init:function(player){
game.addGlobalSkill('huguan_all');
},
onremove:function(player){
game.removeGlobalSkill('huguan_all');
},
trigger:{global:'useCard'},
direct:true,
filter:function(event,player){
@ -7144,9 +7150,16 @@ game.import('character',function(lib,game,ui,get,ai,_status){
content:function(){
'step 0'
player.chooseControl(lib.suit,'cancel2').set('prompt',get.prompt('huguan',trigger.player)).set('prompt2','令某种花色的手牌不计入其本回合的手牌上限').set('ai',function(){
var player=_status.event.player,target=_status.event.getTrigger().player;
if(get.attitude(player,target)<=0) return 'cancel2';
var list=lib.suit.slice(0);
var player=_status.event.player,target=_status.event.getTrigger().player,att=get.attitude(player,target);
if(att <= 0){
if (!player.hasSkill('yaopei') || player.hasAllHistory('useSkill',function(evt){
return evt.skill=='huguan'&&evt.targets.includes(target);
}) || target.needsToDiscard() - target.needsToDiscard(-target.countCards('h') / 4) > (att>-2?1.6:1)) return 'cancel2';
}
let list = lib.suit.slice(0);
if(att <= 0 && target.getStorage('huguan_add')) for(let i of target.getStorage('huguan_add')){
if (list.includes(i)) return i;
}
list.removeArray(target.getStorage('huguan_add'));
if(list.length) return list.randomGet();
return 'cancel2';
@ -7174,6 +7187,37 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
intro:{content:'本回合$花色的牌不计入手牌上限'},
},
all:{
mod:{
aiValue:function(player, card, num){
if(player && player.storage.huguan_all > 0 && get.itemtype(card) == 'card' && get.color(card, player) == 'red') return num + player.storage.huguan_all;
}
},
trigger:{
player:['phaseUseBegin', 'useCard']
},
filter:function(event, player){
if(event.name === 'useCard') return player.storage.huguan_all;
return true;
},
silent:true,
charlotte:true,
content:function(){
'step 0'
if(trigger.name === 'useCard'){
player.storage.huguan_all = 0;
event.finish();
}
'step 1'
let num = -157;
game.countPlayer(function (current){
if(current.hasSkill('huguan')) num = Math.max(num, get.attitude(_status.event.player, current));
});
if(num === -157) game.removeGlobalSkill('huguan_all');
else if(num === 0) player.storage.huguan_all = 6;
else if(num > 0) player.storage.huguan_all = 9;
}
}
},
},
yaopei:{
@ -7217,15 +7261,18 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return target==player||target==_status.event.getTrigger().player;
},
ai1:function(card){
return 8-get.value(card);
let player = _status.event.player, source = _status.event.getTrigger().player;
if(get.attitude(player, source) > 0 && (get.recoverEffect(player, player, player) > 0 || get.recoverEffect(source, player, player) > 0)) return 12 - get.value(card);
return 8 - get.value(card);
},
ai2:function(target){
var player=_status.event.player,source=_status.event.getTrigger().player;
var recoverer=(player==target?source:player);
if(recoverer.isHealthy()) return (get.attitude(player,target)>0?1:0);
if(get.recoverEffect(recoverer,player,player)>0&&get.attitude(player,target)>0) return 2;
let player = _status.event.player, source = _status.event.getTrigger().player;
let recoverer = player === target ? source : player;
if(recoverer.isHealthy()) return get.attitude(player, target);
let att = get.attitude(player, recoverer), rec = get.recoverEffect(recoverer, player, player);
if(rec > 0) return Math.abs(att) + get.attitude(player, target);
return 0;
},
}
});
'step 1'
if(result.bool){
@ -7233,10 +7280,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.logSkill('yaopei',target);
player.discard(result.cards);
if(player==result.targets[0]){
if(target.isDamaged()&&target.hp<player.hp&&(get.mode()!='identity'||player.identity!='nei')) player.addExpose(0.15);
target.recover();
player.draw(2);
}
else{
if((player.isHealthy()||player.hp>target.hp)&&(get.mode()!='identity'||player.identity!='nei')) player.addExpose(0.15);
target.draw(2);
player.recover();
}
@ -7252,14 +7301,37 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
content:function(){
'step 0'
let he = player.getCards('he'),
disval = 0,
dis = 0,
spare = 30,
use = true;
for(let i of he){
let val = get.value(i, player);
if(val < 6 && get.position(i) == 'h'){
dis++;
disval += val;
}
else if(val < spare) spare = val;
}
if(!dis){
dis = 1;
disval = spare;
spare = -1;
}
let draw = Math.min(trigger.player.countCards('h'), 5 + dis - player.countCards('h'));
if(6 * draw < disval) use = false;
player.chooseToDiscard('he',get.prompt('mingluan'),'弃置任意张牌,并摸等同于'+get.translation(trigger.player)+'手牌数的牌(至多摸至五张)',[1,Infinity]).set('ai',function(card){
var player=_status.event.player;
var ph=player.countCards('h');
if(get.position(card)=='h') ph--;
var num=Math.min(_status.event.getTrigger().player.countCards('h'),5-ph);
if(num>0) return 3.5*num+0.01-get.value(card);
return 0.01-get.value(card);
}).logSkill=['mingluan',trigger.player];
let val = get.value(card, player);
if(val < 0 && card.name !== 'du') return 30;
if(!_status.event.use) return 0;
if(ui.selected.cards.length){
if (get.position(card) !== 'h') return 0;
return 6 - val;
}
if(_status.event.spare < 0 || get.position(card) === 'h') return 30 - val;
return 0;
}).set('spare',spare).set('use',use).logSkill=['mingluan',trigger.player];
'step 1'
if(result.bool){
var num=trigger.player.countCards('h'),num2=5-player.countCards('h');

View File

@ -320,10 +320,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
'观看'+str+'的手牌并获得其一种花色的所有手牌',
]).set('ai',()=>{
var player=_status.event.player;
var target=_status.event.getParent().target;
var target=_status.event.target;
if(target.countCards('h')-player.countCards('h')>target.countCards('h')/4||get.attitude(player,target)>0) return 0;
return 1;
});
}).set('target',target);
}
'step 3'
if(result.index==0){

View File

@ -9188,7 +9188,7 @@
game.dynamicStyle.init();
lib.announce.init();
// node:path library alternative
if (typeof module!="object"||typeof module.exports!="object") lib.init.js(`${lib.assetURL}game`,"path.min",()=>{
if (typeof module!="object"||typeof module.exports!="object") lib.init.js(`${lib.assetURL}game`,"path",()=>{
lib.path=window._noname_path;
delete window._noname_path;
},e=>{

530
game/path.js Normal file
View File

@ -0,0 +1,530 @@
// 'path' module extracted from Node.js v8.11.1 (only the posix part)
// transplited with Babel
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
{
"use strict"
function assertPath(path) {
if (typeof path !== 'string') {
throw new TypeError('Path must be a string. Received ' + JSON.stringify(path));
}
}
// Resolves . and .. elements in a path with directory names
function normalizeStringPosix(path, allowAboveRoot) {
var res = '';
var lastSegmentLength = 0;
var lastSlash = -1;
var dots = 0;
var code;
for (var i = 0; i <= path.length; ++i) {
if (i < path.length)
code = path.charCodeAt(i);
else if (code === 47 /*/*/)
break;
else
code = 47 /*/*/;
if (code === 47 /*/*/) {
if (lastSlash === i - 1 || dots === 1) {
// NOOP
} else if (lastSlash !== i - 1 && dots === 2) {
if (res.length < 2 || lastSegmentLength !== 2 || res.charCodeAt(res.length - 1) !== 46 /*.*/ || res.charCodeAt(res.length - 2) !== 46 /*.*/) {
if (res.length > 2) {
var lastSlashIndex = res.lastIndexOf('/');
if (lastSlashIndex !== res.length - 1) {
if (lastSlashIndex === -1) {
res = '';
lastSegmentLength = 0;
} else {
res = res.slice(0, lastSlashIndex);
lastSegmentLength = res.length - 1 - res.lastIndexOf('/');
}
lastSlash = i;
dots = 0;
continue;
}
} else if (res.length === 2 || res.length === 1) {
res = '';
lastSegmentLength = 0;
lastSlash = i;
dots = 0;
continue;
}
}
if (allowAboveRoot) {
if (res.length > 0)
res += '/..';
else
res = '..';
lastSegmentLength = 2;
}
} else {
if (res.length > 0)
res += '/' + path.slice(lastSlash + 1, i);
else
res = path.slice(lastSlash + 1, i);
lastSegmentLength = i - lastSlash - 1;
}
lastSlash = i;
dots = 0;
} else if (code === 46 /*.*/ && dots !== -1) {
++dots;
} else {
dots = -1;
}
}
return res;
}
function _format(sep, pathObject) {
var dir = pathObject.dir || pathObject.root;
var base = pathObject.base || (pathObject.name || '') + (pathObject.ext || '');
if (!dir) {
return base;
}
if (dir === pathObject.root) {
return dir + base;
}
return dir + sep + base;
}
var posix = {
// path.resolve([from ...], to)
resolve: function resolve() {
var resolvedPath = '';
var resolvedAbsolute = false;
var cwd;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path;
if (i >= 0)
path = arguments[i];
else {
if (cwd === undefined)
cwd = process.cwd();
path = cwd;
}
assertPath(path);
// Skip empty entries
if (path.length === 0) {
continue;
}
resolvedPath = path + '/' + resolvedPath;
resolvedAbsolute = path.charCodeAt(0) === 47 /*/*/;
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
// Normalize the path
resolvedPath = normalizeStringPosix(resolvedPath, !resolvedAbsolute);
if (resolvedAbsolute) {
if (resolvedPath.length > 0)
return '/' + resolvedPath;
else
return '/';
} else if (resolvedPath.length > 0) {
return resolvedPath;
} else {
return '.';
}
},
normalize: function normalize(path) {
assertPath(path);
if (path.length === 0) return '.';
var isAbsolute = path.charCodeAt(0) === 47 /*/*/;
var trailingSeparator = path.charCodeAt(path.length - 1) === 47 /*/*/;
// Normalize the path
path = normalizeStringPosix(path, !isAbsolute);
if (path.length === 0 && !isAbsolute) path = '.';
if (path.length > 0 && trailingSeparator) path += '/';
if (isAbsolute) return '/' + path;
return path;
},
isAbsolute: function isAbsolute(path) {
assertPath(path);
return path.length > 0 && path.charCodeAt(0) === 47 /*/*/;
},
join: function join() {
if (arguments.length === 0)
return '.';
var joined;
for (var i = 0; i < arguments.length; ++i) {
var arg = arguments[i];
assertPath(arg);
if (arg.length > 0) {
if (joined === undefined)
joined = arg;
else
joined += '/' + arg;
}
}
if (joined === undefined)
return '.';
return posix.normalize(joined);
},
relative: function relative(from, to) {
assertPath(from);
assertPath(to);
if (from === to) return '';
from = posix.resolve(from);
to = posix.resolve(to);
if (from === to) return '';
// Trim any leading backslashes
var fromStart = 1;
for (; fromStart < from.length; ++fromStart) {
if (from.charCodeAt(fromStart) !== 47 /*/*/)
break;
}
var fromEnd = from.length;
var fromLen = fromEnd - fromStart;
// Trim any leading backslashes
var toStart = 1;
for (; toStart < to.length; ++toStart) {
if (to.charCodeAt(toStart) !== 47 /*/*/)
break;
}
var toEnd = to.length;
var toLen = toEnd - toStart;
// Compare paths to find the longest common path from root
var length = fromLen < toLen ? fromLen : toLen;
var lastCommonSep = -1;
var i = 0;
for (; i <= length; ++i) {
if (i === length) {
if (toLen > length) {
if (to.charCodeAt(toStart + i) === 47 /*/*/) {
// We get here if `from` is the exact base path for `to`.
// For example: from='/foo/bar'; to='/foo/bar/baz'
return to.slice(toStart + i + 1);
} else if (i === 0) {
// We get here if `from` is the root
// For example: from='/'; to='/foo'
return to.slice(toStart + i);
}
} else if (fromLen > length) {
if (from.charCodeAt(fromStart + i) === 47 /*/*/) {
// We get here if `to` is the exact base path for `from`.
// For example: from='/foo/bar/baz'; to='/foo/bar'
lastCommonSep = i;
} else if (i === 0) {
// We get here if `to` is the root.
// For example: from='/foo'; to='/'
lastCommonSep = 0;
}
}
break;
}
var fromCode = from.charCodeAt(fromStart + i);
var toCode = to.charCodeAt(toStart + i);
if (fromCode !== toCode)
break;
else if (fromCode === 47 /*/*/)
lastCommonSep = i;
}
var out = '';
// Generate the relative path based on the path difference between `to`
// and `from`
for (i = fromStart + lastCommonSep + 1; i <= fromEnd; ++i) {
if (i === fromEnd || from.charCodeAt(i) === 47 /*/*/) {
if (out.length === 0)
out += '..';
else
out += '/..';
}
}
// Lastly, append the rest of the destination (`to`) path that comes after
// the common path parts
if (out.length > 0)
return out + to.slice(toStart + lastCommonSep);
else {
toStart += lastCommonSep;
if (to.charCodeAt(toStart) === 47 /*/*/)
++toStart;
return to.slice(toStart);
}
},
_makeLong: function _makeLong(path) {
return path;
},
dirname: function dirname(path) {
assertPath(path);
if (path.length === 0) return '.';
var code = path.charCodeAt(0);
var hasRoot = code === 47 /*/*/;
var end = -1;
var matchedSlash = true;
for (var i = path.length - 1; i >= 1; --i) {
code = path.charCodeAt(i);
if (code === 47 /*/*/) {
if (!matchedSlash) {
end = i;
break;
}
} else {
// We saw the first non-path separator
matchedSlash = false;
}
}
if (end === -1) return hasRoot ? '/' : '.';
if (hasRoot && end === 1) return '//';
return path.slice(0, end);
},
basename: function basename(path, ext) {
if (ext !== undefined && typeof ext !== 'string') throw new TypeError('"ext" argument must be a string');
assertPath(path);
var start = 0;
var end = -1;
var matchedSlash = true;
var i;
if (ext !== undefined && ext.length > 0 && ext.length <= path.length) {
if (ext.length === path.length && ext === path) return '';
var extIdx = ext.length - 1;
var firstNonSlashEnd = -1;
for (i = path.length - 1; i >= 0; --i) {
var code = path.charCodeAt(i);
if (code === 47 /*/*/) {
// If we reached a path separator that was not part of a set of path
// separators at the end of the string, stop now
if (!matchedSlash) {
start = i + 1;
break;
}
} else {
if (firstNonSlashEnd === -1) {
// We saw the first non-path separator, remember this index in case
// we need it if the extension ends up not matching
matchedSlash = false;
firstNonSlashEnd = i + 1;
}
if (extIdx >= 0) {
// Try to match the explicit extension
if (code === ext.charCodeAt(extIdx)) {
if (--extIdx === -1) {
// We matched the extension, so mark this as the end of our path
// component
end = i;
}
} else {
// Extension does not match, so our result is the entire path
// component
extIdx = -1;
end = firstNonSlashEnd;
}
}
}
}
if (start === end) end = firstNonSlashEnd; else if (end === -1) end = path.length;
return path.slice(start, end);
} else {
for (i = path.length - 1; i >= 0; --i) {
if (path.charCodeAt(i) === 47 /*/*/) {
// If we reached a path separator that was not part of a set of path
// separators at the end of the string, stop now
if (!matchedSlash) {
start = i + 1;
break;
}
} else if (end === -1) {
// We saw the first non-path separator, mark this as the end of our
// path component
matchedSlash = false;
end = i + 1;
}
}
if (end === -1) return '';
return path.slice(start, end);
}
},
extname: function extname(path) {
assertPath(path);
var startDot = -1;
var startPart = 0;
var end = -1;
var matchedSlash = true;
// Track the state of characters (if any) we see before our first dot and
// after any path separator we find
var preDotState = 0;
for (var i = path.length - 1; i >= 0; --i) {
var code = path.charCodeAt(i);
if (code === 47 /*/*/) {
// If we reached a path separator that was not part of a set of path
// separators at the end of the string, stop now
if (!matchedSlash) {
startPart = i + 1;
break;
}
continue;
}
if (end === -1) {
// We saw the first non-path separator, mark this as the end of our
// extension
matchedSlash = false;
end = i + 1;
}
if (code === 46 /*.*/) {
// If this is our first dot, mark it as the start of our extension
if (startDot === -1)
startDot = i;
else if (preDotState !== 1)
preDotState = 1;
} else if (startDot !== -1) {
// We saw a non-dot and non-path separator before our dot, so we should
// have a good chance at having a non-empty extension
preDotState = -1;
}
}
if (startDot === -1 || end === -1 ||
// We saw a non-dot character immediately before the dot
preDotState === 0 ||
// The (right-most) trimmed path component is exactly '..'
preDotState === 1 && startDot === end - 1 && startDot === startPart + 1) {
return '';
}
return path.slice(startDot, end);
},
format: function format(pathObject) {
if (pathObject === null || typeof pathObject !== 'object') {
throw new TypeError('The "pathObject" argument must be of type Object. Received type ' + typeof pathObject);
}
return _format('/', pathObject);
},
parse: function parse(path) {
assertPath(path);
var ret = { root: '', dir: '', base: '', ext: '', name: '' };
if (path.length === 0) return ret;
var code = path.charCodeAt(0);
var isAbsolute = code === 47 /*/*/;
var start;
if (isAbsolute) {
ret.root = '/';
start = 1;
} else {
start = 0;
}
var startDot = -1;
var startPart = 0;
var end = -1;
var matchedSlash = true;
var i = path.length - 1;
// Track the state of characters (if any) we see before our first dot and
// after any path separator we find
var preDotState = 0;
// Get non-dir info
for (; i >= start; --i) {
code = path.charCodeAt(i);
if (code === 47 /*/*/) {
// If we reached a path separator that was not part of a set of path
// separators at the end of the string, stop now
if (!matchedSlash) {
startPart = i + 1;
break;
}
continue;
}
if (end === -1) {
// We saw the first non-path separator, mark this as the end of our
// extension
matchedSlash = false;
end = i + 1;
}
if (code === 46 /*.*/) {
// If this is our first dot, mark it as the start of our extension
if (startDot === -1) startDot = i; else if (preDotState !== 1) preDotState = 1;
} else if (startDot !== -1) {
// We saw a non-dot and non-path separator before our dot, so we should
// have a good chance at having a non-empty extension
preDotState = -1;
}
}
if (startDot === -1 || end === -1 ||
// We saw a non-dot character immediately before the dot
preDotState === 0 ||
// The (right-most) trimmed path component is exactly '..'
preDotState === 1 && startDot === end - 1 && startDot === startPart + 1) {
if (end !== -1) {
if (startPart === 0 && isAbsolute) ret.base = ret.name = path.slice(1, end); else ret.base = ret.name = path.slice(startPart, end);
}
} else {
if (startPart === 0 && isAbsolute) {
ret.name = path.slice(1, startDot);
ret.base = path.slice(1, end);
} else {
ret.name = path.slice(startPart, startDot);
ret.base = path.slice(startPart, end);
}
ret.ext = path.slice(startDot, end);
}
if (startPart > 0) ret.dir = path.slice(0, startPart - 1); else if (isAbsolute) ret.dir = '/';
return ret;
},
sep: '/',
delimiter: ':',
win32: null,
posix: null
};
posix.posix = posix;
window._noname_path = posix;
}

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