kuangthree
|
0c4645acc2
|
新增函数,可以在某扩展加载后调用一段方法
|
2023-11-28 22:57:28 +08:00 |
Rintim
|
0f27b1d567
|
feat: add some extension-handle methods.
|
2023-11-27 20:51:52 +08:00 |
Ansolve
|
dd74345242
|
refactor: use dependency inject.
|
2023-11-27 19:27:55 +08:00 |
Rintim
|
e050c8b166
|
feat: provide announce time for theme change.
|
2023-11-27 19:16:35 +08:00 |
Rintim
|
98f180b330
|
pref: choose rxjs-like style to write `lib.announce`.
|
2023-11-27 19:15:32 +08:00 |
copcap
|
251befbe4d
|
minor fix
|
2023-11-25 07:58:53 +08:00 |
copcap
|
ed17ce1fd0
|
为`canMoveCard`/`moveCard`增加可替换装备的参数;令`get.type`能识别`sha_`开头的卡牌名称
|
2023-11-25 06:16:45 +08:00 |
Spmario233
|
eb5dbf3d3a
|
Merge pull request #671 from MDYY1/PR-Branch
bugfix
|
2023-11-24 22:40:46 +08:00 |
MDYY1
|
fef30f424c
|
bugfix
|
2023-11-24 19:32:29 +08:00 |
PZ157
|
11cdf9c601
|
修复addExtraTarget的ai问题
|
2023-11-24 17:17:49 +08:00 |
Spmario233
|
e05c9d2753
|
Merge pull request #668 from PZ157/PR-Branch
函数修改、ai优化
|
2023-11-24 00:32:15 +08:00 |
shijian
|
a0bf1cfdee
|
部分代码写法优化
|
2023-11-23 23:16:14 +08:00 |
shijian
|
7e56e00ae2
|
添加显示不可枚举的属性
|
2023-11-23 22:54:05 +08:00 |
shijian
|
d1cec2aa35
|
优化游戏内控制台数组类型的显示内容
|
2023-11-23 22:42:52 +08:00 |
shijian
|
06f1424496
|
优化游戏内控制台显示内容
|
2023-11-23 22:18:52 +08:00 |
shijian
|
d8b333a995
|
游戏读写函数promise化:game.promises
|
2023-11-23 15:02:34 +08:00 |
shijian
|
a146f461f0
|
游戏内控制台作用域优化
|
2023-11-23 14:33:46 +08:00 |
shijian
|
8acd060ff7
|
修复getAttackRange的错误
|
2023-11-23 13:44:50 +08:00 |
PZ157
|
3b763569ec
|
函数修改
filter: 数字则加减等量“手牌”再计算;
函数则剔除不符合条件的手牌计算
add: 卡牌或牌组,类似数字
|
2023-11-23 11:48:31 +08:00 |
Spmario233
|
c5dd53b389
|
Merge pull request #660 from mengxinzxz/PR-Branch
技能效果调整+small bugfix
|
2023-11-22 22:58:43 +08:00 |
Spmario233
|
2f5c2320cb
|
Merge pull request #659 from nofficalfs/Dev-GoLikeChannel
Add `lib.channel` to give a method of message receiving.
|
2023-11-22 22:57:14 +08:00 |
Spmario233
|
94a339229b
|
Merge pull request #661 from PZ157/PR-Branch
bugfix
|
2023-11-22 22:56:43 +08:00 |
mengxinzxz
|
1c8c841bdd
|
olxuanfeng的audioname2修正,添加OL界的prefix前缀
|
2023-11-22 10:41:13 +08:00 |
shijian
|
de9d5755ec
|
低版本webview添加提示
|
2023-11-22 08:07:28 +08:00 |
PZ157
|
b52bac5f47
|
bugfix
|
2023-11-21 22:37:00 +08:00 |
Ansolve
|
1362ab457d
|
docs(lib): add docs for `lib.channel`.
|
2023-11-20 00:05:01 +08:00 |
Spmario233
|
647e6b289b
|
Merge pull request #658 from Tipx-L/PR-Branch
The Multiplayer Update: Part 2.
|
2023-11-19 23:33:02 +08:00 |
Spmario233
|
475518d7f9
|
Merge pull request #656 from copcap/dev-fixreflog
修复被回滚的一些内容
|
2023-11-19 23:32:06 +08:00 |
Rintim
|
28cc47d535
|
feat(lib): just add `lib.channel` which emulating channel of golang.
|
2023-11-19 23:25:23 +08:00 |
Tipx-L
|
8f436cdf0f
|
Update `core-js-bundle`.
|
2023-11-19 01:34:41 -08:00 |
Tipx-L
|
ee98aec7f9
|
Fix `get.modetrans`.
|
2023-11-19 01:25:30 -08:00 |
mengxinzxz
|
7429d47e0e
|
添加removeSkillLog机制,用于失去技能的播报
|
2023-11-19 09:24:55 +08:00 |
copcap
|
e5e57f59ee
|
修复被回滚的内容
|
2023-11-19 06:30:19 +08:00 |
Tipx-L
|
bd874da842
|
Truly support multiplayer with any capacity.
|
2023-11-18 06:36:09 -08:00 |
Tipx-L
|
c42c184d28
|
Make `core-js` always available.
|
2023-11-18 06:36:09 -08:00 |
Spmario233
|
2b2e8885dc
|
Merge pull request #652 from nofficalfs/PR-PlayerPositionVituralCssImrpove
Transform `lib.init.sheet` to `game.dynamicStyle`
|
2023-11-18 22:16:15 +08:00 |
Spmario233
|
4279ad3b0e
|
Merge pull request #651 from nofficalfs/Dev-GlobalHandlerMove
Move `lib.handler` to fit position and fix its bugs.
|
2023-11-18 22:15:47 +08:00 |
Spmario233
|
d7e58fd410
|
Merge pull request #653 from copcap/dev-chara
新杀蒯祺
|
2023-11-18 22:15:36 +08:00 |
Rintim
|
01ca1438ae
|
pref(ui): trans sheet to `game.dynamicStyle`.
|
2023-11-18 01:51:18 +08:00 |
copcap
|
c840f157f9
|
蒯祺
|
2023-11-18 01:51:07 +08:00 |
Rintim
|
899d0ceca7
|
pref(game): move `lib.handler` to `game.globalEventHandlers` and fix bugs.
|
2023-11-18 00:04:56 +08:00 |
Spmario233
|
f56a1c2b78
|
Merge pull request #647 from nofficalfs/PR-InitJsPromise
Add Promise-Async Methods for parts of `lib.init`
|
2023-11-17 22:42:05 +08:00 |
Spmario233
|
76b29d2e7f
|
Merge pull request #649 from mengxinzxz/PR-Branch
OL费祎
|
2023-11-17 22:39:46 +08:00 |
Spmario233
|
cda375f039
|
Merge pull request #648 from copcap/dev-chara
庞山民、乐蔡邕、曹轶;孙綝同步修改;增加部分武将原画
|
2023-11-17 22:39:36 +08:00 |
mengxinzxz
|
5865782281
|
添加特殊装备栏的废除卡牌
|
2023-11-17 21:40:14 +08:00 |
Ansolve
|
b716d2e6ba
|
fix(docs:lib/init): copied `lib.init.json` error.
|
2023-11-16 22:40:50 +08:00 |
Spmario233
|
a35c02919d
|
Merge pull request #632 from nonameShijian/PR-Branch
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
|
2023-11-16 22:31:26 +08:00 |
Spmario233
|
9f45f1724a
|
Merge pull request #640 from nofficalfs/Dev-NewVersionPrepare
Preparation for new version.
|
2023-11-16 22:30:40 +08:00 |
Ansolve
|
f09377e5a5
|
docs(lib/init): add docs for `lib.init.promises`.
|
2023-11-16 22:30:06 +08:00 |
Rintim
|
595ceb0168
|
feat(lib/init): add promise-returned methods of origin async methods
|
2023-11-16 22:15:09 +08:00 |
Ansolve
|
36b46f6371
|
fix(game): determine adding `event.step` when `event.step` is a number.
|
2023-11-16 18:21:02 +08:00 |
Ansolve
|
c6c077b011
|
docs(lib): add `lib.announce` docs.
|
2023-11-16 18:15:54 +08:00 |
Rintim
|
933a91f9d0
|
feat: genContent may throw the step-like info.
|
2023-11-16 17:51:22 +08:00 |
kuangshen04
|
9f2edb1acc
|
变量名ybtype=>typeinfo
|
2023-11-16 09:59:26 +08:00 |
kuangshen04
|
c2777b48da
|
增加cardintro的显示信息(夜白原版提交
|
2023-11-16 09:53:40 +08:00 |
copcap
|
15d057d6f9
|
庞山民、乐蔡邕、曹轶;新增临时禁用技能相关方法
|
2023-11-16 07:01:47 +08:00 |
Rintim
|
a41ccbdc1a
|
refactor: modify `lib.announce` to class instance.
|
2023-11-15 22:43:18 +08:00 |
Rintim
|
72e6f7e076
|
feat: add method to get core info.
|
2023-11-15 22:22:23 +08:00 |
kuangshen04
|
7045740450
|
parseSkillAudio正则小修
|
2023-11-14 16:53:26 +08:00 |
kuangshen04
|
943c0a3b7c
|
tempSkills参数归一化
|
2023-11-14 16:50:26 +08:00 |
nonameShijian
|
bf48a05fb7
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-14 14:58:53 +08:00 |
shijian
|
acf978b8e8
|
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
|
2023-11-14 14:26:29 +08:00 |
Spmario233
|
34bb27e52e
|
Merge pull request #629 from copcap/dev-ddd
3D8新将+改将
|
2023-11-13 19:06:33 +08:00 |
copcap
|
3561597593
|
为moveCard和canMoveCard添加更多参数,用于部分移动场上的牌
|
2023-11-12 16:15:42 +08:00 |
Spmario233
|
b2debe610f
|
Merge pull request #620 from kuangshen04/PR-Branch
将无继承关系的hasOwnProperty改为in
|
2023-11-11 23:40:33 +08:00 |
Spmario233
|
704962ef28
|
Merge pull request #622 from copcap/dev-pic
bugfix;原画补充
|
2023-11-11 23:39:10 +08:00 |
copcap
|
5980622620
|
bugfix
|
2023-11-09 00:40:08 +08:00 |
Spmario233
|
f454e54a7d
|
Merge pull request #587 from nonameShijian/PR-Branch
联机模式(应用外)邀请功能, player.when和lib.init.parsex增加传递作用域的功能
|
2023-11-09 00:02:50 +08:00 |
kuangthree
|
7b0978d152
|
对GameEvent.insertAfter的参数做空值判断
|
2023-11-08 22:30:19 +08:00 |
shijian
|
f12e3c1b6f
|
player.when和lib.init.parsex增加传递作用域的功能
|
2023-11-08 09:02:22 +08:00 |
nonameShijian
|
d2e04ff8a7
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-08 08:02:45 +08:00 |
kuangshen04
|
4aae8e4e4e
|
将无继承关系的hasOwnProperty改为in
|
2023-11-07 23:21:40 +08:00 |
Spmario233
|
020be275ed
|
revert the return value of setBackground
|
2023-11-07 23:19:58 +08:00 |
copcap
|
468d29b298
|
自动用OL默认武将剪影代替无原画武将原画
|
2023-11-07 20:39:37 +08:00 |
Spmario233
|
8e23927898
|
Merge pull request #612 from universe-st/PR-Branch-ph
新增lib.handler,直接为事件名添加handler机制
|
2023-11-07 19:55:34 +08:00 |
Spmario233
|
5cd230c7d7
|
Merge pull request #614 from copcap/dev-chara
孙瑜;成济成倅;小程序刘伶;bug修复
|
2023-11-07 19:55:15 +08:00 |
copcap
|
04f9e2f132
|
成济成倅
|
2023-11-07 06:33:38 +08:00 |
kuangshen04
|
5da8b8c2dd
|
nobracket与其他标签冲突修复
|
2023-11-07 02:49:17 +08:00 |
kuangshen04
|
8cddd98a5c
|
fix some other bugs with eslint
|
2023-11-07 02:07:27 +08:00 |
kuangshen04
|
a4178cb2b9
|
fix some bugs with eslint
|
2023-11-06 23:22:32 +08:00 |
kuangshen04
|
8969a43b18
|
fix removeTrigger's duplication in Player
|
2023-11-06 23:04:30 +08:00 |
nonameShijian
|
87906bbffb
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-11-06 08:08:55 +08:00 |
copcap
|
54b7209c2a
|
调整“共同拼点”的log信息顺序
|
2023-11-06 01:26:41 +08:00 |
copcap
|
85c9db60ac
|
海外服新将调整&bug修复
|
2023-11-05 23:49:49 +08:00 |
kuangthree
|
e066cfcaed
|
新增lib.handler,直接为事件名添加handler机制
|
2023-11-04 13:25:23 +08:00 |
copcap
|
fc82058994
|
将判断是否为进攻/防御坐骑封装为函数
|
2023-11-04 03:49:07 +08:00 |
Spmario233
|
b243e548fe
|
Merge pull request #611 from copcap/dev-commoner
平民身份与年机制
|
2023-11-03 23:26:26 +08:00 |
copcap
|
6f1e9f90a3
|
更新联机房间提示
|
2023-11-03 17:42:18 +08:00 |
copcap
|
9ea221869c
|
调整缩进
|
2023-11-03 16:19:54 +08:00 |
copcap
|
5524237484
|
平民身份与年机制
|
2023-11-03 16:09:53 +08:00 |
kuangshen04
|
4734d47bcc
|
fix some remove
|
2023-11-03 08:49:41 +08:00 |
shijian
|
70852b815f
|
完善联机模式(应用外)邀请功能-2
|
2023-10-31 08:05:54 -07:00 |
shijian
|
fd9972f6f3
|
完善联机模式(应用外)邀请功能
|
2023-10-31 08:05:53 -07:00 |
shijian
|
985a64e218
|
联机模式(应用外)邀请功能
|
2023-10-31 08:05:52 -07:00 |
Spmario233
|
6443b2db9a
|
v1.10.4 metadata
|
2023-10-31 21:13:30 +08:00 |
Spmario233
|
14caf50c53
|
bugfix
|
2023-10-31 20:00:20 +08:00 |
Spmario233
|
c1390119e9
|
bugfix
|
2023-10-31 19:57:01 +08:00 |
Spmario233
|
abaebb2793
|
修复联机创建房间不考虑动态人数问题
|
2023-10-31 17:37:49 +08:00 |
Spmario233
|
8204a42dc8
|
bugfix
|
2023-10-31 17:16:58 +08:00 |
Spmario233
|
84244508fd
|
联机模式 坐骑栏设置
|
2023-10-31 11:50:37 +08:00 |
Spmario233
|
ef7c248e3d
|
Revert "调整合并坐骑栏选项至显示菜单"
This reverts commit 5778c052f4 .
|
2023-10-31 11:47:11 +08:00 |
lieren2023
|
41ce79e2e7
|
帮助nonameShijian提的修复
录像菜单显示问题修复
|
2023-10-31 00:05:52 +08:00 |
lieren2023
|
4428b7cbf6
|
调整鏖战模式选项顺序(联机)
|
2023-10-31 00:03:15 +08:00 |
lieren2023
|
5778c052f4
|
调整合并坐骑栏选项至显示菜单
|
2023-10-30 23:09:20 +08:00 |
lieren2023
|
04fae733c1
|
拼音库更新
|
2023-10-30 22:59:05 +08:00 |
lieren2023
|
38ff373a93
|
调整鏖战模式选项顺序
|
2023-10-30 22:38:31 +08:00 |
lieren2023
|
5d2d3877be
|
修复updatePlayerPositions的注释
|
2023-10-30 22:33:39 +08:00 |
Spmario233
|
7c251db6ed
|
Merge pull request #600 from universe-st/PR-Branch-k2
fix讨逆
|
2023-10-29 23:29:51 +08:00 |
kuangthree
|
d883bb7d2a
|
帮shijian PR的,fix
|
2023-10-29 19:32:45 +08:00 |
Spmario233
|
57c1c7c09a
|
remove Object.hasNature
|
2023-10-28 22:15:52 +08:00 |
Spmario233
|
199cb93bbd
|
Merge pull request #596 from Tipx-L/PR-Branch
More about handlers.
|
2023-10-28 21:43:45 +08:00 |
kuangthree
|
f470146b8c
|
改进两个猜测牌的AI
|
2023-10-28 19:38:21 +08:00 |
Tipx-L
|
f2963f6178
|
More about handlers.
|
2023-10-28 03:13:23 -07:00 |
Spmario233
|
3d27ea4c28
|
bug fixs
|
2023-10-28 15:38:19 +08:00 |
Spmario233
|
6b08d70dc2
|
fix glichy bug
|
2023-10-28 15:17:12 +08:00 |
Spmario233
|
1aa712619d
|
Merge pull request #592 from Tipx-L/PR-Branch
One More Thing.
|
2023-10-28 15:07:41 +08:00 |
Spmario233
|
1ed20090a0
|
Merge pull request #594 from universe-st/PR-Branch-k
添加知情牌机制,辅助AI判断行动收益。
|
2023-10-28 15:04:49 +08:00 |
Spmario233
|
1509e50121
|
修改card.destroyed
|
2023-10-28 15:02:35 +08:00 |
Tipx-L
|
810ca75389
|
Ensure the compatibility, and fix the error when clicking again on a identity card.
|
2023-10-27 22:54:25 -07:00 |
Tipx-L
|
832cf82220
|
Fix `get.is.sameNature`, `get.is.differentNature`, and add `get.seatTranslation`.
|
2023-10-27 22:54:25 -07:00 |
Spmario233
|
ce9ecf3d7b
|
拆分player.init,player.reinit,player.uninit
|
2023-10-28 13:47:47 +08:00 |
Spmario233
|
754b7ca40c
|
拆分card.init和card.$init
|
2023-10-28 13:17:01 +08:00 |
kuangthree
|
d7c845b2c3
|
修改知情牌的设置逻辑
|
2023-10-28 12:50:44 +08:00 |
kuangthree
|
9acf92d2ac
|
修改获得牌时的知情逻辑
|
2023-10-28 12:46:19 +08:00 |
kuangthree
|
deb7757b88
|
背面朝上失去手牌后,所有手牌清空知情人
|
2023-10-28 12:36:12 +08:00 |
kuangthree
|
15c61886be
|
修改部分单词拼写
|
2023-10-28 11:40:24 +08:00 |
kuangthree
|
6992562ab7
|
添加gain的自定义知情信息
|
2023-10-28 11:31:48 +08:00 |
kuangthree
|
f6b6f0f26c
|
添加知情牌机制,辅助AI
|
2023-10-28 11:16:18 +08:00 |
Spmario233
|
bbcc7233a2
|
销毁机制bug修复2
|
2023-10-28 01:36:06 +08:00 |
Spmario233
|
2d9c40f41c
|
销毁机制bug修复
|
2023-10-28 01:08:26 +08:00 |
Spmario233
|
e7d22b9cd1
|
销毁机制修改 [Experimental]
|
2023-10-28 00:57:08 +08:00 |
mengxinzxz
|
a356872e4d
|
星曹仁
|
2023-10-27 23:31:08 +08:00 |
copcap
|
e7799ed3f5
|
修复`ui.create.identityCard`在触屏模式的问题
|
2023-10-27 03:07:26 +08:00 |
Spmario233
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ea1793c0b7
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Update game.js
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2023-10-26 22:53:51 +08:00 |
Spmario233
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f5584b832a
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move ui.updateRoundNumber
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2023-10-26 22:52:31 +08:00 |
Spmario233
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ade93d5fe3
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Merge pull request #584 from copcap/dev-number-change
调整技能描述里汉字和数字
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2023-10-26 22:48:19 +08:00 |
Spmario233
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a71817b5c1
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Merge pull request #583 from Tipx-L/PR-Branch
The Multiplayer Update: Extra.
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2023-10-26 22:48:07 +08:00 |
Spmario233
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88c0a2e112
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Merge pull request #580 from PZ157/PR-Branch
部分技能ai优化
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2023-10-26 22:46:08 +08:00 |
Spmario233
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fdeffbfc36
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Merge pull request #579 from copcap/dev
旧神赵云;配音补充;bug修复
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2023-10-26 22:45:30 +08:00 |
157
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fb3bb3521e
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Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-10-26 22:45:25 +08:00 |
Spmario233
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65d4f92a9f
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Merge pull request #577 from kuangshen04/PR-Branch
完善trySkillAudio注释/拆分
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2023-10-26 22:44:48 +08:00 |
157
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2a7941812a
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微调猜杀猜闪函数
增加形参ignore,ignore牌/牌组不参与此次猜测;
默认选择的牌(ui.selected.cards)不纳入猜测区域
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2023-10-26 20:28:44 +08:00 |
copcap
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eceafca776
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修复虚拟伤害能触发`damageBegin1`的时机的bug
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2023-10-26 18:59:30 +08:00 |
copcap
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57abab0295
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Revert "修复导致OL彭羕/神马超等出错的bug"
This reverts commit c857ae51bd .
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2023-10-26 18:56:18 +08:00 |
copcap
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d41fd31bb8
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调整技能描述里汉字和数字
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2023-10-26 18:44:24 +08:00 |
Tipx-L
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eee7e72992
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Fix the loading screen when `lib.init.layout`.
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2023-10-26 01:02:35 -07:00 |
Tipx-L
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00072acb39
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Fix `ui.click.ok` and eliminate all shorthand name usages of object initializing.
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2023-10-26 01:02:35 -07:00 |
Tipx-L
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49a0439a34
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Fix and decouple `game.updateRoundNumber`.
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2023-10-26 01:02:35 -07:00 |
shijian
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2cf397da7f
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player.when新增vars配置,尝试修复then中箭头函数不带大括号报错我问题
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2023-10-26 11:21:30 +08:00 |
copcap
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4404cb09aa
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部分重写OL吕伯奢
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2023-10-26 05:24:11 +08:00 |
kuangshen04
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65990f92d1
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完善注释2
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2023-10-25 18:41:53 +08:00 |
kuangshen04
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8777d8d63e
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bug fix
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2023-10-25 16:43:20 +08:00 |
kuangshen04
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47526cb8b9
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把trySkillAudio的分析地址部分拆分成parseSkillAudio
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2023-10-25 16:06:47 +08:00 |
copcap
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1c9fe805f0
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神贾诩点不了身份牌bug修复
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2023-10-25 15:27:37 +08:00 |
copcap
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c857ae51bd
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修复导致OL彭羕/神马超等出错的bug
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2023-10-25 02:38:54 +08:00 |
kuangshen04
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26fb07426b
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完善trySkillAudio注释
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2023-10-24 14:47:27 +08:00 |
Spmario233
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52ee2958e6
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Merge pull request #574 from CatIgnore/update-changeHujia
完善护甲机制,修复护甲失效时damagepop不正确的bug
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2023-10-24 12:28:42 +08:00 |
Spmario233
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0b674dfd3e
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Merge pull request #575 from mengxinzxz/PR-Branch
吕伯奢、旧(界)关羽、OL牵招(调整)、bugfix
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2023-10-24 12:28:00 +08:00 |
Tipx-L
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46dd327887
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Fix `updateTransform`.
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2023-10-23 21:02:37 -07:00 |
Tipx-L
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f976299a0e
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Optimize code and fix more bugs.
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2023-10-23 20:13:23 -07:00 |
Tipx-L
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661813cdc8
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Add the handler mechanic, property operation methods, and greatly optimize stratagem mode.
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2023-10-23 20:13:22 -07:00 |
Tipx-L
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9e9283ecaf
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Make Kingdom War: Separatism online ready.
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2023-10-23 20:13:22 -07:00 |
Tipx-L
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9d8bf314b4
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Support more players and identities.
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2023-10-23 20:13:21 -07:00 |
Tipx-L
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8e361409a4
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Revert `get.itemtype`.
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2023-10-23 20:13:21 -07:00 |
mengxinzxz
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ecba8d4dcc
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修复模式禁用技能不影响dynamicTranslate的bug
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2023-10-24 08:47:10 +08:00 |
CatIgnore
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81413bc494
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优化护甲上限逻辑
优化护甲超出上限后的获得逻辑
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2023-10-24 00:33:54 +08:00 |
CatIgnore
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4b69a510c7
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完善护甲机制,修复护甲失效时damagepop不正确的bug
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2023-10-23 23:38:44 +08:00 |
CatIgnore
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f6fd5259de
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Update game.js
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2023-10-23 23:25:59 +08:00 |
Spmario233
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24dcbd2b4f
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Merge pull request #572 from lieren2023/codespace-fictional-goldfish-5wxw6r9w9g424jr
minor fix
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2023-10-23 22:32:42 +08:00 |
Spmario233
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c24faece73
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Merge pull request #571 from copcap/dev-bugfix
bug修复;江山如故武将原画优化
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2023-10-23 22:30:52 +08:00 |
lieren2023
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fb808f9824
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minor fix
删除暴吓
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2023-10-23 20:24:23 +08:00 |
copcap
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cd44e58a82
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暴喝拼音
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2023-10-23 14:57:39 +08:00 |
CatIgnore
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96e5a464a9
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修复护甲失效时damagepop错误的bug
修复damage函数animate部分中,定义numx时未判断角色护甲是否失效,导致之后的$damagepop即使在角色护甲失效时也计算角色护甲的bug
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2023-10-22 13:17:15 +08:00 |
Spmario233
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54cc0b2e47
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Merge pull request #564 from lieren2023/codespace-ominous-tribble-qwpwr4xw5qghr5j
前缀回滚-☆SP、修改J.SP前缀,showName均改为SP
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2023-10-22 12:30:09 +08:00 |
lieren2023
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0d73af39fe
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minor fix4
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2023-10-22 12:18:34 +08:00 |
CatIgnore
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3148fdb8a7
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Update game.js
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2023-10-22 12:09:50 +08:00 |
CatIgnore
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34530c6ccf
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优化代码逻辑,log时机统一提到护甲变化前
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2023-10-22 11:58:33 +08:00 |
lieren2023
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202cc07db7
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Add files via upload
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2023-10-22 01:03:35 +08:00 |
lieren2023
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0f3d4a0ec2
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showName均改为SP
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2023-10-22 00:45:28 +08:00 |
CatIgnore
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f4aa4915f1
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Update game.js
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2023-10-22 00:39:28 +08:00 |
CatIgnore
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644a534b4e
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Update changeHujia
修改changeHujia函数,增加失去护甲的log,将护甲抵挡伤害的log移动至该函数
对应谋曹仁(及可能出现的谋关羽)等武将的不因伤害而失去护甲的机制
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2023-10-22 00:34:21 +08:00 |
lieren2023
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cf33f42351
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Add files via upload
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2023-10-21 23:51:56 +08:00 |
lieren2023
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02989d5cf9
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Add files via upload
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2023-10-21 23:22:12 +08:00 |
lieren2023
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8c5c09bf07
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minor fix1
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2023-10-21 23:13:09 +08:00 |
Spmario233
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46116b5091
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Merge pull request #555 from nofficalfs/Dev-DynamicStyleAdvance
Game DynamicStyle Classified and Documentified Refactor
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2023-10-21 00:09:58 +08:00 |
Spmario233
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db3f3cbe16
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Merge pull request #554 from BauxiteAl/PR-Branch
修改了`$throwEmotion`及其相关的一系列函数
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2023-10-21 00:09:15 +08:00 |
157
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654393c0e6
|
删TODO注释
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2023-10-20 11:48:16 +08:00 |
Rintim
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a5966cd533
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fix: compatibleEdition supported
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2023-10-20 01:39:19 +08:00 |
Rintim
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68b8e81dad
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refactor: dynamicStyle patch class.
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2023-10-20 01:19:24 +08:00 |
Spmario233
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d9ca869c81
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fix some const
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2023-10-19 21:58:13 +08:00 |
BauxiteAl
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3576e46fb0
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修改了$throwEmotion及与其相关的一系列函数
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2023-10-19 13:40:39 +08:00 |
BauxiteAl
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c923e846db
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修改了throwEmotion及其一系列函数,新增一个rotate参数让投掷表情旋转
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2023-10-19 13:22:27 +08:00 |
Spmario233
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9123425a7c
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消灭lib.element遍历
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2023-10-18 12:07:33 +08:00 |
Spmario233
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638ac38f21
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Merge pull request #511 from nofficalfs/PR-Enhancement-EventDebuggerPatch
支持额外类型Content的Debugger
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2023-10-18 11:03:19 +08:00 |
Spmario233
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d036108ce7
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Merge pull request #550 from copcap/dev-jsrg-zhuan
江山如故·转
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2023-10-18 10:55:09 +08:00 |
copcap
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b1a6cfd967
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江山如故·转
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2023-10-18 08:44:53 +08:00 |
Tipx-L
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409cba569f
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Add methods for cards.
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2023-10-17 08:49:20 -07:00 |
Spmario233
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55f1dbf273
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bugfix++
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2023-10-17 23:09:16 +08:00 |
Spmario233
|
ab87506a79
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bugfix
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2023-10-17 22:51:51 +08:00 |
Spmario233
|
89186ff31b
|
身份牌实例
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2023-10-17 22:34:02 +08:00 |