kuangthree
|
f6b6f0f26c
|
添加知情牌机制,辅助AI
|
2023-10-28 11:16:18 +08:00 |
Spmario233
|
bbcc7233a2
|
销毁机制bug修复2
|
2023-10-28 01:36:06 +08:00 |
Spmario233
|
2d9c40f41c
|
销毁机制bug修复
|
2023-10-28 01:08:26 +08:00 |
Spmario233
|
e7d22b9cd1
|
销毁机制修改 [Experimental]
|
2023-10-28 00:57:08 +08:00 |
mengxinzxz
|
a356872e4d
|
星曹仁
|
2023-10-27 23:31:08 +08:00 |
copcap
|
e7799ed3f5
|
修复`ui.create.identityCard`在触屏模式的问题
|
2023-10-27 03:07:26 +08:00 |
Spmario233
|
ea1793c0b7
|
Update game.js
|
2023-10-26 22:53:51 +08:00 |
Spmario233
|
f5584b832a
|
move ui.updateRoundNumber
|
2023-10-26 22:52:31 +08:00 |
Spmario233
|
ade93d5fe3
|
Merge pull request #584 from copcap/dev-number-change
调整技能描述里汉字和数字
|
2023-10-26 22:48:19 +08:00 |
Spmario233
|
a71817b5c1
|
Merge pull request #583 from Tipx-L/PR-Branch
The Multiplayer Update: Extra.
|
2023-10-26 22:48:07 +08:00 |
Spmario233
|
88c0a2e112
|
Merge pull request #580 from PZ157/PR-Branch
部分技能ai优化
|
2023-10-26 22:46:08 +08:00 |
Spmario233
|
fdeffbfc36
|
Merge pull request #579 from copcap/dev
旧神赵云;配音补充;bug修复
|
2023-10-26 22:45:30 +08:00 |
157
|
fb3bb3521e
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-26 22:45:25 +08:00 |
Spmario233
|
65d4f92a9f
|
Merge pull request #577 from kuangshen04/PR-Branch
完善trySkillAudio注释/拆分
|
2023-10-26 22:44:48 +08:00 |
157
|
2a7941812a
|
微调猜杀猜闪函数
增加形参ignore,ignore牌/牌组不参与此次猜测;
默认选择的牌(ui.selected.cards)不纳入猜测区域
|
2023-10-26 20:28:44 +08:00 |
copcap
|
eceafca776
|
修复虚拟伤害能触发`damageBegin1`的时机的bug
|
2023-10-26 18:59:30 +08:00 |
copcap
|
57abab0295
|
Revert "修复导致OL彭羕/神马超等出错的bug"
This reverts commit c857ae51bd .
|
2023-10-26 18:56:18 +08:00 |
copcap
|
d41fd31bb8
|
调整技能描述里汉字和数字
|
2023-10-26 18:44:24 +08:00 |
Tipx-L
|
eee7e72992
|
Fix the loading screen when `lib.init.layout`.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
00072acb39
|
Fix `ui.click.ok` and eliminate all shorthand name usages of object initializing.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
49a0439a34
|
Fix and decouple `game.updateRoundNumber`.
|
2023-10-26 01:02:35 -07:00 |
shijian
|
2cf397da7f
|
player.when新增vars配置,尝试修复then中箭头函数不带大括号报错我问题
|
2023-10-26 11:21:30 +08:00 |
copcap
|
4404cb09aa
|
部分重写OL吕伯奢
|
2023-10-26 05:24:11 +08:00 |
kuangshen04
|
65990f92d1
|
完善注释2
|
2023-10-25 18:41:53 +08:00 |
kuangshen04
|
8777d8d63e
|
bug fix
|
2023-10-25 16:43:20 +08:00 |
kuangshen04
|
47526cb8b9
|
把trySkillAudio的分析地址部分拆分成parseSkillAudio
|
2023-10-25 16:06:47 +08:00 |
copcap
|
1c9fe805f0
|
神贾诩点不了身份牌bug修复
|
2023-10-25 15:27:37 +08:00 |
copcap
|
c857ae51bd
|
修复导致OL彭羕/神马超等出错的bug
|
2023-10-25 02:38:54 +08:00 |
kuangshen04
|
26fb07426b
|
完善trySkillAudio注释
|
2023-10-24 14:47:27 +08:00 |
Spmario233
|
52ee2958e6
|
Merge pull request #574 from CatIgnore/update-changeHujia
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-24 12:28:42 +08:00 |
Spmario233
|
0b674dfd3e
|
Merge pull request #575 from mengxinzxz/PR-Branch
吕伯奢、旧(界)关羽、OL牵招(调整)、bugfix
|
2023-10-24 12:28:00 +08:00 |
Tipx-L
|
46dd327887
|
Fix `updateTransform`.
|
2023-10-23 21:02:37 -07:00 |
Tipx-L
|
f976299a0e
|
Optimize code and fix more bugs.
|
2023-10-23 20:13:23 -07:00 |
Tipx-L
|
661813cdc8
|
Add the handler mechanic, property operation methods, and greatly optimize stratagem mode.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9e9283ecaf
|
Make Kingdom War: Separatism online ready.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9d8bf314b4
|
Support more players and identities.
|
2023-10-23 20:13:21 -07:00 |
Tipx-L
|
8e361409a4
|
Revert `get.itemtype`.
|
2023-10-23 20:13:21 -07:00 |
mengxinzxz
|
ecba8d4dcc
|
修复模式禁用技能不影响dynamicTranslate的bug
|
2023-10-24 08:47:10 +08:00 |
CatIgnore
|
81413bc494
|
优化护甲上限逻辑
优化护甲超出上限后的获得逻辑
|
2023-10-24 00:33:54 +08:00 |
CatIgnore
|
4b69a510c7
|
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-23 23:38:44 +08:00 |
CatIgnore
|
f6fd5259de
|
Update game.js
|
2023-10-23 23:25:59 +08:00 |
CatIgnore
|
96e5a464a9
|
修复护甲失效时damagepop错误的bug
修复damage函数animate部分中,定义numx时未判断角色护甲是否失效,导致之后的$damagepop即使在角色护甲失效时也计算角色护甲的bug
|
2023-10-22 13:17:15 +08:00 |
Spmario233
|
54cc0b2e47
|
Merge pull request #564 from lieren2023/codespace-ominous-tribble-qwpwr4xw5qghr5j
前缀回滚-☆SP、修改J.SP前缀,showName均改为SP
|
2023-10-22 12:30:09 +08:00 |
CatIgnore
|
3148fdb8a7
|
Update game.js
|
2023-10-22 12:09:50 +08:00 |
CatIgnore
|
34530c6ccf
|
优化代码逻辑,log时机统一提到护甲变化前
|
2023-10-22 11:58:33 +08:00 |
lieren2023
|
202cc07db7
|
Add files via upload
|
2023-10-22 01:03:35 +08:00 |
lieren2023
|
0f3d4a0ec2
|
showName均改为SP
|
2023-10-22 00:45:28 +08:00 |
CatIgnore
|
f4aa4915f1
|
Update game.js
|
2023-10-22 00:39:28 +08:00 |
CatIgnore
|
644a534b4e
|
Update changeHujia
修改changeHujia函数,增加失去护甲的log,将护甲抵挡伤害的log移动至该函数
对应谋曹仁(及可能出现的谋关羽)等武将的不因伤害而失去护甲的机制
|
2023-10-22 00:34:21 +08:00 |
lieren2023
|
cf33f42351
|
Add files via upload
|
2023-10-21 23:51:56 +08:00 |
lieren2023
|
8c5c09bf07
|
minor fix1
|
2023-10-21 23:13:09 +08:00 |
Spmario233
|
46116b5091
|
Merge pull request #555 from nofficalfs/Dev-DynamicStyleAdvance
Game DynamicStyle Classified and Documentified Refactor
|
2023-10-21 00:09:58 +08:00 |
Spmario233
|
db3f3cbe16
|
Merge pull request #554 from BauxiteAl/PR-Branch
修改了`$throwEmotion`及其相关的一系列函数
|
2023-10-21 00:09:15 +08:00 |
157
|
654393c0e6
|
删TODO注释
|
2023-10-20 11:48:16 +08:00 |
Rintim
|
a5966cd533
|
fix: compatibleEdition supported
|
2023-10-20 01:39:19 +08:00 |
Rintim
|
68b8e81dad
|
refactor: dynamicStyle patch class.
|
2023-10-20 01:19:24 +08:00 |
Spmario233
|
d9ca869c81
|
fix some const
|
2023-10-19 21:58:13 +08:00 |
BauxiteAl
|
3576e46fb0
|
修改了$throwEmotion及与其相关的一系列函数
|
2023-10-19 13:40:39 +08:00 |
BauxiteAl
|
c923e846db
|
修改了throwEmotion及其一系列函数,新增一个rotate参数让投掷表情旋转
|
2023-10-19 13:22:27 +08:00 |
Spmario233
|
9123425a7c
|
消灭lib.element遍历
|
2023-10-18 12:07:33 +08:00 |
Spmario233
|
638ac38f21
|
Merge pull request #511 from nofficalfs/PR-Enhancement-EventDebuggerPatch
支持额外类型Content的Debugger
|
2023-10-18 11:03:19 +08:00 |
Spmario233
|
d036108ce7
|
Merge pull request #550 from copcap/dev-jsrg-zhuan
江山如故·转
|
2023-10-18 10:55:09 +08:00 |
copcap
|
b1a6cfd967
|
江山如故·转
|
2023-10-18 08:44:53 +08:00 |
Tipx-L
|
409cba569f
|
Add methods for cards.
|
2023-10-17 08:49:20 -07:00 |
Spmario233
|
55f1dbf273
|
bugfix++
|
2023-10-17 23:09:16 +08:00 |
Spmario233
|
ab87506a79
|
bugfix
|
2023-10-17 22:51:51 +08:00 |
Spmario233
|
89186ff31b
|
身份牌实例
|
2023-10-17 22:34:02 +08:00 |
kuangthree
|
e7bc81b6e8
|
将部分player、card构造方法中部分函数抽出
|
2023-10-16 23:56:57 +08:00 |
Spmario233
|
f29d8a7aff
|
Merge pull request #546 from Tipx-L/PR-Branch
The Object-oriented Update
|
2023-10-16 21:29:07 +08:00 |
Tipx-L
|
31797b1f16
|
Optimize the user experience of joining a server in connect mode.
|
2023-10-16 06:13:13 -07:00 |
Tipx-L
|
7af2244485
|
Finish the constructor of VCard.
|
2023-10-15 23:42:18 -07:00 |
Tipx-L
|
b5c704264c
|
Finally fix TypeScript bugs.
|
2023-10-15 23:42:17 -07:00 |
Tipx-L
|
23aaa9e284
|
Start to add VCard class.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
e0020298ab
|
Add the ability of chain calling for events, and fix several connect mode bugs.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
bc14608256
|
Add NodeWS class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
8cd11aff03
|
Add Client class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
f914a18137
|
Add Button class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
03445f5772
|
Add Control class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
0e2864e9dc
|
Add Dialog class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
aa0a8027a1
|
Add Card class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
3208e381d4
|
Add Player class.
|
2023-10-15 23:38:47 -07:00 |
Tipx-L
|
2a1ec062ac
|
Add Event class.
|
2023-10-15 23:38:47 -07:00 |
shijian
|
1fa14c3c7f
|
修正event.debugger()的判断,lib.init.parsex去除99个step的限制
|
2023-10-16 08:58:31 +08:00 |
Spmario233
|
9c2a6a5fdb
|
一大堆bugfix
|
2023-10-16 00:12:04 +08:00 |
copcap
|
9d9caf8bbd
|
神贾诩
|
2023-10-15 09:06:12 +08:00 |
Spmario233
|
3f91566a0c
|
移除怒气隐藏
|
2023-10-14 22:20:10 +08:00 |
Spmario233
|
67f73e83e4
|
Merge pull request #526 from copcap/dev-mougong
谋攻篇模式
|
2023-10-14 21:41:58 +08:00 |
copcap
|
aed5e22792
|
谋攻篇模式
|
2023-10-14 21:27:05 +08:00 |
kola-king
|
b1219c05d5
|
Merge branch 'PR-Branch' into testtttest
|
2023-10-13 14:22:02 -07:00 |
kola-king
|
926ce8a30f
|
Add files via upload
|
2023-10-13 10:34:48 -07:00 |
kola-king
|
b27f9c4ebc
|
Add files via upload
|
2023-10-13 10:27:36 -07:00 |
Spmario233
|
c4d462ac89
|
Merge pull request #520 from nofficalfs/Dev-FixGetNoArgs
#514 补充修订
|
2023-10-13 16:09:37 +08:00 |
Rintim
|
93b2dbc0ab
|
perf: just expresion determined.
|
2023-10-13 01:32:44 +08:00 |
Rintim
|
7920763001
|
perf: use lambda refactor.
|
2023-10-13 01:25:54 +08:00 |
Rintim
|
f49fc05864
|
fix: `get.population` returnType error.
|
2023-10-13 01:23:16 +08:00 |
shijian
|
cdbcd188e4
|
修改.eslintrc.json的缩进,注释掉部分无用代码
|
2023-10-12 19:42:39 +08:00 |
Rintim
|
6e0364795b
|
fix: type hint fixed.
|
2023-10-12 18:28:54 +08:00 |
Spmario233
|
f667edd06f
|
Merge pull request #515 from nofficalfs/Dev-FixGetNoArgs
修复`get`函数存在传入类数组无`map`方式
|
2023-10-12 16:22:28 +08:00 |
Spmario233
|
15299819d8
|
坐骑栏合并机制
|
2023-10-12 16:21:15 +08:00 |
Rintim
|
f3ba61cbb9
|
fix: make work must ok.
|
2023-10-12 16:06:07 +08:00 |
Rintim
|
b120d83d43
|
fix: get not array.
Fix github:noname#514.
|
2023-10-12 13:02:01 +08:00 |
Spmario233
|
fcb204e251
|
Merge pull request #510 from mengxinzxz/PR-Branch
die_audio修改使其支持播放本体任意武将阵亡配音
|
2023-10-11 23:15:48 +08:00 |
Spmario233
|
eff8b9dc10
|
Merge pull request #513 from nofficalfs/PR-Enhancement-GetItemAdvance
优化`get`中函数的性能并提供一个新的函数
|
2023-10-11 23:14:27 +08:00 |
Rintim
|
57bda3c309
|
feat: use morden method.
|
2023-10-11 21:48:52 +08:00 |
Rintim
|
39a95d8646
|
feat: add `get.event<T>(key?: string): Event | T`.
Giving argument, it will return value to the key of current event.
Otherwise it will return the event itself.
|
2023-10-11 20:43:41 +08:00 |
Rintim
|
2dd55293d2
|
perf: use lambda instead of function.
|
2023-10-11 20:40:58 +08:00 |
mengxinzxz
|
15c065bf3d
|
die_audio添加播放本体任意武将阵亡配音的机制
|
2023-10-11 16:19:49 +08:00 |
Spmario233
|
d299123229
|
bugfix
|
2023-10-11 16:06:18 +08:00 |
Spmario233
|
c781e69408
|
连环 update
|
2023-10-11 15:39:18 +08:00 |
Rintim
|
6afbb56165
|
feat: support origin debugger in new-style content.
|
2023-10-11 14:39:05 +08:00 |
shijian
|
493266d0c3
|
回滚addarray
|
2023-10-11 09:55:57 +08:00 |
nonameShijian
|
191a704ddf
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-11 09:42:03 +08:00 |
shijian
|
9a7ac81325
|
game.prompt输入框停止冒泡
|
2023-10-11 09:41:04 +08:00 |
shijian
|
5a5f196471
|
content函数增加debugger功能
|
2023-10-11 09:31:13 +08:00 |
kuangthree
|
2566c9ce3c
|
[BUGFIX]修复不正确调用lib.placePoppedDialog引起的问题
|
2023-10-10 22:28:58 +08:00 |
kuangthree
|
2debb92e61
|
[BUGFIX]修复上个属性配音相关PR报错问题。
|
2023-10-10 22:22:18 +08:00 |
Spmario233
|
351ed7892e
|
Merge pull request #500 from universe-st/PR-Branch-cardaudio
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 21:48:52 +08:00 |
Spmario233
|
e3b708cb4f
|
Merge pull request #502 from kuangshen04/noname-trySkillAudio
`trySkillAudio`究极大改
|
2023-10-10 21:47:48 +08:00 |
Spmario233
|
bc3cfea792
|
Merge pull request #498 from universe-st/PR-Branch
修复checkMod有概率报错的问题。
|
2023-10-10 21:47:31 +08:00 |
nonameShijian
|
debf1edb99
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-10 18:35:04 +08:00 |
kuangshen04
|
afe8fccfe4
|
注释掉console的输出
|
2023-10-10 18:27:16 +08:00 |
kuangshen04
|
832340992d
|
trySkillAudio究极大改
|
2023-10-10 17:54:42 +08:00 |
Spmario233
|
e6fa9b0b61
|
部分时机更改
|
2023-10-10 17:07:44 +08:00 |
Spmario233
|
92ba825c20
|
bugfix
|
2023-10-10 16:32:17 +08:00 |
kuangthree
|
df204fee0b
|
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 08:58:18 +08:00 |
huanyu
|
2df43e2dc2
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-09 22:49:45 +08:00 |
kuangthree
|
d20a4523e7
|
修复checkMod报错问题
|
2023-10-09 22:49:07 +08:00 |
Spmario233
|
90159276b8
|
回合事件究极大改
|
2023-10-09 16:12:22 +08:00 |
shijian
|
6659d861d4
|
addArray去重优化
|
2023-10-09 09:27:02 +08:00 |
shijian
|
fc216fc852
|
修改Array.prototype.addArray
|
2023-10-09 08:07:02 +08:00 |
Spmario233
|
9d5b8192dc
|
bugfix
|
2023-10-09 00:23:56 +08:00 |
Spmario233
|
b4f1dabbca
|
Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
|
2023-10-08 23:13:39 +08:00 |
kuangshen04
|
6dcd1d0cfe
|
1
|
2023-10-08 15:33:48 +08:00 |
kuangshen04
|
98e59a4427
|
fix
|
2023-10-08 15:27:41 +08:00 |
kuangshen04
|
27ddea0730
|
去空格,优化addArray,removeArray性能
|
2023-10-08 15:19:27 +08:00 |
Spmario233
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2a9e2a20a9
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修复拼音库bug+markSkillCharacter bug
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2023-10-08 14:58:15 +08:00 |
Spmario233
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808f0ee48b
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Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
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2023-10-08 14:48:32 +08:00 |
Spmario233
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381211290b
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Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
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2023-10-08 14:38:25 +08:00 |
Spmario233
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6bce6619fb
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Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
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2023-10-08 14:38:03 +08:00 |
Spmario233
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a79c064adf
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Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
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2023-10-08 14:37:44 +08:00 |
Rintim
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44ec5e1693
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docs: add not-compelete todo.
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2023-10-08 13:14:37 +08:00 |
Rintim
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c370663f08
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perf: direct determination in object filter.
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2023-10-08 12:49:46 +08:00 |
Rintim
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3a493a3306
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style: fix space.
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2023-10-08 03:52:02 +08:00 |
Rintim
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fc77521b78
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fix: `audioname2` cannot appear in `ui.click.charactercard`.
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2023-10-08 03:10:38 +08:00 |
Rintim
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9efa75c49a
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feat: skill audio full path supported.
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2023-10-08 02:56:12 +08:00 |
kuangshen04
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e0f9e919c7
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array.prototype
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2023-10-07 23:10:54 +08:00 |
BauxiteAl
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1d4c880157
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让cardNameLength可输入字符串牌名直接输出牌名字数
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2023-10-07 22:17:38 +08:00 |
shijian
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89158ae2af
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自定义提示框执行后额外执行一次lib.placePoppedDialog
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2023-10-07 20:12:08 +08:00 |
Rintim
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b64b9faf5a
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feat(view): show player handcardLimit in nodeintro.
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2023-10-07 19:24:43 +08:00 |
mengxinzxz
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dd3f1db366
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lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
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2023-10-07 17:09:29 +08:00 |