Rintim
|
f3ba61cbb9
|
fix: make work must ok.
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2023-10-12 16:06:07 +08:00 |
Rintim
|
b120d83d43
|
fix: get not array.
Fix github:noname#514.
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2023-10-12 13:02:01 +08:00 |
Spmario233
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fcb204e251
|
Merge pull request #510 from mengxinzxz/PR-Branch
die_audio修改使其支持播放本体任意武将阵亡配音
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2023-10-11 23:15:48 +08:00 |
Spmario233
|
eff8b9dc10
|
Merge pull request #513 from nofficalfs/PR-Enhancement-GetItemAdvance
优化`get`中函数的性能并提供一个新的函数
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2023-10-11 23:14:27 +08:00 |
Rintim
|
57bda3c309
|
feat: use morden method.
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2023-10-11 21:48:52 +08:00 |
Rintim
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39a95d8646
|
feat: add `get.event<T>(key?: string): Event | T`.
Giving argument, it will return value to the key of current event.
Otherwise it will return the event itself.
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2023-10-11 20:43:41 +08:00 |
Rintim
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2dd55293d2
|
perf: use lambda instead of function.
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2023-10-11 20:40:58 +08:00 |
mengxinzxz
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15c065bf3d
|
die_audio添加播放本体任意武将阵亡配音的机制
|
2023-10-11 16:19:49 +08:00 |
Spmario233
|
d299123229
|
bugfix
|
2023-10-11 16:06:18 +08:00 |
Spmario233
|
c781e69408
|
连环 update
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2023-10-11 15:39:18 +08:00 |
Rintim
|
6afbb56165
|
feat: support origin debugger in new-style content.
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2023-10-11 14:39:05 +08:00 |
shijian
|
493266d0c3
|
回滚addarray
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2023-10-11 09:55:57 +08:00 |
nonameShijian
|
191a704ddf
|
Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-10-11 09:42:03 +08:00 |
shijian
|
9a7ac81325
|
game.prompt输入框停止冒泡
|
2023-10-11 09:41:04 +08:00 |
shijian
|
5a5f196471
|
content函数增加debugger功能
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2023-10-11 09:31:13 +08:00 |
kuangthree
|
2566c9ce3c
|
[BUGFIX]修复不正确调用lib.placePoppedDialog引起的问题
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2023-10-10 22:28:58 +08:00 |
kuangthree
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2debb92e61
|
[BUGFIX]修复上个属性配音相关PR报错问题。
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2023-10-10 22:22:18 +08:00 |
Spmario233
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351ed7892e
|
Merge pull request #500 from universe-st/PR-Branch-cardaudio
增加属性伤害音效逻辑、属性杀音效逻辑
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2023-10-10 21:48:52 +08:00 |
Spmario233
|
e3b708cb4f
|
Merge pull request #502 from kuangshen04/noname-trySkillAudio
`trySkillAudio`究极大改
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2023-10-10 21:47:48 +08:00 |
Spmario233
|
bc3cfea792
|
Merge pull request #498 from universe-st/PR-Branch
修复checkMod有概率报错的问题。
|
2023-10-10 21:47:31 +08:00 |
nonameShijian
|
debf1edb99
|
Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-10-10 18:35:04 +08:00 |
kuangshen04
|
afe8fccfe4
|
注释掉console的输出
|
2023-10-10 18:27:16 +08:00 |
kuangshen04
|
832340992d
|
trySkillAudio究极大改
|
2023-10-10 17:54:42 +08:00 |
Spmario233
|
e6fa9b0b61
|
部分时机更改
|
2023-10-10 17:07:44 +08:00 |
Spmario233
|
92ba825c20
|
bugfix
|
2023-10-10 16:32:17 +08:00 |
kuangthree
|
df204fee0b
|
增加属性伤害音效逻辑、属性杀音效逻辑
|
2023-10-10 08:58:18 +08:00 |
huanyu
|
2df43e2dc2
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-09 22:49:45 +08:00 |
kuangthree
|
d20a4523e7
|
修复checkMod报错问题
|
2023-10-09 22:49:07 +08:00 |
Spmario233
|
90159276b8
|
回合事件究极大改
|
2023-10-09 16:12:22 +08:00 |
shijian
|
6659d861d4
|
addArray去重优化
|
2023-10-09 09:27:02 +08:00 |
shijian
|
fc216fc852
|
修改Array.prototype.addArray
|
2023-10-09 08:07:02 +08:00 |
Spmario233
|
9d5b8192dc
|
bugfix
|
2023-10-09 00:23:56 +08:00 |
Spmario233
|
b4f1dabbca
|
Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
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2023-10-08 23:13:39 +08:00 |
kuangshen04
|
6dcd1d0cfe
|
1
|
2023-10-08 15:33:48 +08:00 |
kuangshen04
|
98e59a4427
|
fix
|
2023-10-08 15:27:41 +08:00 |
kuangshen04
|
27ddea0730
|
去空格,优化addArray,removeArray性能
|
2023-10-08 15:19:27 +08:00 |
Spmario233
|
2a9e2a20a9
|
修复拼音库bug+markSkillCharacter bug
|
2023-10-08 14:58:15 +08:00 |
Spmario233
|
808f0ee48b
|
Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
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2023-10-08 14:48:32 +08:00 |
Spmario233
|
381211290b
|
Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
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2023-10-08 14:38:25 +08:00 |
Spmario233
|
6bce6619fb
|
Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
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2023-10-08 14:38:03 +08:00 |
Spmario233
|
a79c064adf
|
Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
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2023-10-08 14:37:44 +08:00 |
Rintim
|
44ec5e1693
|
docs: add not-compelete todo.
|
2023-10-08 13:14:37 +08:00 |
Rintim
|
c370663f08
|
perf: direct determination in object filter.
|
2023-10-08 12:49:46 +08:00 |
Rintim
|
3a493a3306
|
style: fix space.
|
2023-10-08 03:52:02 +08:00 |
Rintim
|
fc77521b78
|
fix: `audioname2` cannot appear in `ui.click.charactercard`.
|
2023-10-08 03:10:38 +08:00 |
Rintim
|
9efa75c49a
|
feat: skill audio full path supported.
|
2023-10-08 02:56:12 +08:00 |
kuangshen04
|
e0f9e919c7
|
array.prototype
|
2023-10-07 23:10:54 +08:00 |
BauxiteAl
|
1d4c880157
|
让cardNameLength可输入字符串牌名直接输出牌名字数
|
2023-10-07 22:17:38 +08:00 |
shijian
|
89158ae2af
|
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-07 20:12:08 +08:00 |
Rintim
|
b64b9faf5a
|
feat(view): show player handcardLimit in nodeintro.
|
2023-10-07 19:24:43 +08:00 |
mengxinzxz
|
dd3f1db366
|
lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
|
2023-10-07 17:09:29 +08:00 |
Spmario233
|
d8ffa36703
|
Merge pull request #479 from nofficalfs/PR-Bug-HasHistoryFilterNotExist
[Bug] 修复`Player#hasHistory`必须携带`filter`才能使用
|
2023-10-07 12:47:46 +08:00 |
Spmario233
|
5af7096471
|
bugfix (#480)
* fix 关索
* bugfix
* fix some bugs
* 联机选将bug修复
|
2023-10-07 12:22:43 +08:00 |
Rintim
|
a8b2128537
|
fix: `Player#hasHistory` have not to need a filter.
|
2023-10-06 17:12:14 +08:00 |
Spmario233
|
96d7a749c1
|
v1.10.3.1 metadata
|
2023-10-06 00:55:17 +08:00 |
Spmario233
|
9e3e7e5376
|
Revert "inherit,group,subSkill套娃"
This reverts commit 21f66e784b .
|
2023-10-06 00:47:09 +08:00 |
Spmario233
|
efac45eaaa
|
Update update.js
|
2023-10-06 00:26:52 +08:00 |
Spmario233
|
f21c9d82ea
|
v1.10.3
|
2023-10-05 22:30:48 +08:00 |
Rintim Theopse
|
a212b61c66
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 20:13:44 +08:00 |
Rintim
|
e50f757d77
|
fix announce cache memory collection.
|
2023-10-05 20:10:06 +08:00 |
Rintim
|
608f396d71
|
add announce cache.
|
2023-10-05 19:58:41 +08:00 |
Spmario233
|
16dc717277
|
Merge pull request #471 from nofficalfs/PR-Enhancement-Path
[Enhancement] 读取完整的` path-browserify`库
|
2023-10-05 19:54:01 +08:00 |
Rintim
|
6d90b83840
|
modify announce patch.
|
2023-10-05 19:43:41 +08:00 |
Rintim
|
79bebc147a
|
make `game.js` load `path.js` instead of `path.min.js`.
|
2023-10-05 18:21:41 +08:00 |
Rintim
|
48f0cd2d15
|
add `path.js` and remove `path.min.js`.
|
2023-10-05 18:21:05 +08:00 |
Spmario233
|
c0e7d33606
|
Merge pull request #466 from universe-st/PR-Branch-PSPattern
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 14:59:20 +08:00 |
Tipx-L
|
d67bda46f6
|
Add `lib.compatibleEdition`.
|
2023-10-04 23:04:18 -07:00 |
Tipx-L
|
882af5c6f9
|
Import [core-js-bundle](https://github.com/zloirock/core-js).
|
2023-10-04 23:04:08 -07:00 |
Spmario233
|
055ab0af58
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-05 13:47:50 +08:00 |
Spmario233
|
b9b038a589
|
给根节点的event添加事件方法
|
2023-10-05 13:47:48 +08:00 |
kuangthree
|
52104973b3
|
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 13:25:28 +08:00 |
Spmario233
|
d06c7ac222
|
Merge pull request #465 from lieren2023/lieren2023-patch-33
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:11:40 +08:00 |
lieren2023
|
9635174f26
|
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:07:03 +08:00 |
Spmario233
|
560f7965cd
|
Merge pull request #464 from universe-st/PR-Branch
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:57:23 +08:00 |
Spmario233
|
c3608b7ef9
|
bug fixs
|
2023-10-05 12:53:01 +08:00 |
kuangthree
|
0232fbd7ad
|
fix
|
2023-10-05 12:46:01 +08:00 |
kuangthree
|
592d748099
|
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:39:23 +08:00 |
shijian
|
34bfe5c4d7
|
少加了一句代码
|
2023-10-05 01:48:04 +08:00 |
nonameShijian
|
4daf9f7c16
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 01:39:58 +08:00 |
shijian
|
3bc4701f89
|
扩展界面增加阵亡配音功能
|
2023-10-05 01:38:47 +08:00 |
shijian
|
c430e63dc3
|
修改playAudio的onerror
|
2023-10-05 00:23:17 +08:00 |
shijian
|
18b9c34525
|
修复代码编辑器ui bug
|
2023-10-05 00:20:16 +08:00 |
Spmario233
|
f69c4a5615
|
"position" for guohe_copy2 and shunshou_copy2
|
2023-10-05 00:01:19 +08:00 |
Spmario233
|
3af933f113
|
Merge pull request #461 from nofficalfs/PR-Enhancement-StorageFixAdvance
[Enhancement] `Storage`系列函数直接调用`markSkill`
|
2023-10-04 22:46:51 +08:00 |
Rintim
|
66f42ed424
|
congratulate on *Kami-sama ni Natta Hi*.
|
2023-10-04 21:15:40 +08:00 |
Rintim
|
20bbcc2b20
|
add unnoticed.
|
2023-10-04 21:09:48 +08:00 |
Rintim
|
2dcc9f43e1
|
fix bug.
|
2023-10-04 21:02:48 +08:00 |
Spmario233
|
d3f5fdcf4e
|
player.getEquipRange()
|
2023-10-04 18:50:29 +08:00 |
Rintim
|
6b41bae90d
|
modify logic.
|
2023-10-04 18:21:34 +08:00 |
Rintim
|
e5eb79ca2e
|
let storage markable.
|
2023-10-04 18:06:15 +08:00 |
Rintim
|
1f15c83685
|
add `Player#setMark`.
|
2023-10-04 17:24:39 +08:00 |
Spmario233
|
f4d872df68
|
Merge pull request #460 from lieren2023/lieren2023-patch-32
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 16:36:03 +08:00 |
Rintim
|
eb0af0d3fc
|
fix bug.
|
2023-10-04 14:35:06 +08:00 |
lieren2023
|
e8e04e7e7b
|
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 12:37:58 +08:00 |
Spmario233
|
28c26caf6c
|
Merge pull request #458 from xiaoas/PR-Branch
fix unwanted promise rejection & exceptions
|
2023-10-04 00:03:26 +08:00 |
Spmario233
|
7666846230
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-03 21:07:48 +08:00 |
Spmario233
|
151b058ff2
|
fix 孔融
|
2023-10-03 21:03:19 +08:00 |
Kirin Xiao
|
937bb299a6
|
remove dummy promise catch
|
2023-10-03 09:19:42 +00:00 |
Kirin Xiao
|
22df8c5018
|
fix character card exceptions
|
2023-10-03 09:15:32 +00:00 |
Kirin Xiao
|
3a2da58add
|
fix exceptions
|
2023-10-03 09:14:14 +00:00 |