Spmario233
|
57c1c7c09a
|
remove Object.hasNature
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2023-10-28 22:15:52 +08:00 |
Spmario233
|
199cb93bbd
|
Merge pull request #596 from Tipx-L/PR-Branch
More about handlers.
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2023-10-28 21:43:45 +08:00 |
kuangthree
|
f470146b8c
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改进两个猜测牌的AI
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2023-10-28 19:38:21 +08:00 |
Tipx-L
|
f2963f6178
|
More about handlers.
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2023-10-28 03:13:23 -07:00 |
Spmario233
|
3d27ea4c28
|
bug fixs
|
2023-10-28 15:38:19 +08:00 |
Spmario233
|
6b08d70dc2
|
fix glichy bug
|
2023-10-28 15:17:12 +08:00 |
Spmario233
|
1aa712619d
|
Merge pull request #592 from Tipx-L/PR-Branch
One More Thing.
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2023-10-28 15:07:41 +08:00 |
Spmario233
|
1ed20090a0
|
Merge pull request #594 from universe-st/PR-Branch-k
添加知情牌机制,辅助AI判断行动收益。
|
2023-10-28 15:04:49 +08:00 |
Spmario233
|
1509e50121
|
修改card.destroyed
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2023-10-28 15:02:35 +08:00 |
Tipx-L
|
810ca75389
|
Ensure the compatibility, and fix the error when clicking again on a identity card.
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2023-10-27 22:54:25 -07:00 |
Tipx-L
|
832cf82220
|
Fix `get.is.sameNature`, `get.is.differentNature`, and add `get.seatTranslation`.
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2023-10-27 22:54:25 -07:00 |
Spmario233
|
ce9ecf3d7b
|
拆分player.init,player.reinit,player.uninit
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2023-10-28 13:47:47 +08:00 |
Spmario233
|
754b7ca40c
|
拆分card.init和card.$init
|
2023-10-28 13:17:01 +08:00 |
kuangthree
|
d7c845b2c3
|
修改知情牌的设置逻辑
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2023-10-28 12:50:44 +08:00 |
kuangthree
|
9acf92d2ac
|
修改获得牌时的知情逻辑
|
2023-10-28 12:46:19 +08:00 |
kuangthree
|
deb7757b88
|
背面朝上失去手牌后,所有手牌清空知情人
|
2023-10-28 12:36:12 +08:00 |
kuangthree
|
15c61886be
|
修改部分单词拼写
|
2023-10-28 11:40:24 +08:00 |
kuangthree
|
6992562ab7
|
添加gain的自定义知情信息
|
2023-10-28 11:31:48 +08:00 |
kuangthree
|
f6b6f0f26c
|
添加知情牌机制,辅助AI
|
2023-10-28 11:16:18 +08:00 |
Spmario233
|
bbcc7233a2
|
销毁机制bug修复2
|
2023-10-28 01:36:06 +08:00 |
Spmario233
|
2d9c40f41c
|
销毁机制bug修复
|
2023-10-28 01:08:26 +08:00 |
Spmario233
|
e7d22b9cd1
|
销毁机制修改 [Experimental]
|
2023-10-28 00:57:08 +08:00 |
mengxinzxz
|
a356872e4d
|
星曹仁
|
2023-10-27 23:31:08 +08:00 |
copcap
|
e7799ed3f5
|
修复`ui.create.identityCard`在触屏模式的问题
|
2023-10-27 03:07:26 +08:00 |
Spmario233
|
ea1793c0b7
|
Update game.js
|
2023-10-26 22:53:51 +08:00 |
Spmario233
|
f5584b832a
|
move ui.updateRoundNumber
|
2023-10-26 22:52:31 +08:00 |
Spmario233
|
ade93d5fe3
|
Merge pull request #584 from copcap/dev-number-change
调整技能描述里汉字和数字
|
2023-10-26 22:48:19 +08:00 |
Spmario233
|
a71817b5c1
|
Merge pull request #583 from Tipx-L/PR-Branch
The Multiplayer Update: Extra.
|
2023-10-26 22:48:07 +08:00 |
Spmario233
|
88c0a2e112
|
Merge pull request #580 from PZ157/PR-Branch
部分技能ai优化
|
2023-10-26 22:46:08 +08:00 |
Spmario233
|
fdeffbfc36
|
Merge pull request #579 from copcap/dev
旧神赵云;配音补充;bug修复
|
2023-10-26 22:45:30 +08:00 |
157
|
fb3bb3521e
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-26 22:45:25 +08:00 |
Spmario233
|
65d4f92a9f
|
Merge pull request #577 from kuangshen04/PR-Branch
完善trySkillAudio注释/拆分
|
2023-10-26 22:44:48 +08:00 |
157
|
2a7941812a
|
微调猜杀猜闪函数
增加形参ignore,ignore牌/牌组不参与此次猜测;
默认选择的牌(ui.selected.cards)不纳入猜测区域
|
2023-10-26 20:28:44 +08:00 |
copcap
|
eceafca776
|
修复虚拟伤害能触发`damageBegin1`的时机的bug
|
2023-10-26 18:59:30 +08:00 |
copcap
|
57abab0295
|
Revert "修复导致OL彭羕/神马超等出错的bug"
This reverts commit c857ae51bd .
|
2023-10-26 18:56:18 +08:00 |
copcap
|
d41fd31bb8
|
调整技能描述里汉字和数字
|
2023-10-26 18:44:24 +08:00 |
Tipx-L
|
eee7e72992
|
Fix the loading screen when `lib.init.layout`.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
00072acb39
|
Fix `ui.click.ok` and eliminate all shorthand name usages of object initializing.
|
2023-10-26 01:02:35 -07:00 |
Tipx-L
|
49a0439a34
|
Fix and decouple `game.updateRoundNumber`.
|
2023-10-26 01:02:35 -07:00 |
shijian
|
2cf397da7f
|
player.when新增vars配置,尝试修复then中箭头函数不带大括号报错我问题
|
2023-10-26 11:21:30 +08:00 |
copcap
|
4404cb09aa
|
部分重写OL吕伯奢
|
2023-10-26 05:24:11 +08:00 |
kuangshen04
|
65990f92d1
|
完善注释2
|
2023-10-25 18:41:53 +08:00 |
kuangshen04
|
8777d8d63e
|
bug fix
|
2023-10-25 16:43:20 +08:00 |
kuangshen04
|
47526cb8b9
|
把trySkillAudio的分析地址部分拆分成parseSkillAudio
|
2023-10-25 16:06:47 +08:00 |
copcap
|
1c9fe805f0
|
神贾诩点不了身份牌bug修复
|
2023-10-25 15:27:37 +08:00 |
copcap
|
c857ae51bd
|
修复导致OL彭羕/神马超等出错的bug
|
2023-10-25 02:38:54 +08:00 |
kuangshen04
|
26fb07426b
|
完善trySkillAudio注释
|
2023-10-24 14:47:27 +08:00 |
Spmario233
|
52ee2958e6
|
Merge pull request #574 from CatIgnore/update-changeHujia
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-24 12:28:42 +08:00 |
Spmario233
|
0b674dfd3e
|
Merge pull request #575 from mengxinzxz/PR-Branch
吕伯奢、旧(界)关羽、OL牵招(调整)、bugfix
|
2023-10-24 12:28:00 +08:00 |
Tipx-L
|
46dd327887
|
Fix `updateTransform`.
|
2023-10-23 21:02:37 -07:00 |
Tipx-L
|
f976299a0e
|
Optimize code and fix more bugs.
|
2023-10-23 20:13:23 -07:00 |
Tipx-L
|
661813cdc8
|
Add the handler mechanic, property operation methods, and greatly optimize stratagem mode.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9e9283ecaf
|
Make Kingdom War: Separatism online ready.
|
2023-10-23 20:13:22 -07:00 |
Tipx-L
|
9d8bf314b4
|
Support more players and identities.
|
2023-10-23 20:13:21 -07:00 |
Tipx-L
|
8e361409a4
|
Revert `get.itemtype`.
|
2023-10-23 20:13:21 -07:00 |
mengxinzxz
|
ecba8d4dcc
|
修复模式禁用技能不影响dynamicTranslate的bug
|
2023-10-24 08:47:10 +08:00 |
CatIgnore
|
81413bc494
|
优化护甲上限逻辑
优化护甲超出上限后的获得逻辑
|
2023-10-24 00:33:54 +08:00 |
CatIgnore
|
4b69a510c7
|
完善护甲机制,修复护甲失效时damagepop不正确的bug
|
2023-10-23 23:38:44 +08:00 |
CatIgnore
|
f6fd5259de
|
Update game.js
|
2023-10-23 23:25:59 +08:00 |
Spmario233
|
24dcbd2b4f
|
Merge pull request #572 from lieren2023/codespace-fictional-goldfish-5wxw6r9w9g424jr
minor fix
|
2023-10-23 22:32:42 +08:00 |
Spmario233
|
c24faece73
|
Merge pull request #571 from copcap/dev-bugfix
bug修复;江山如故武将原画优化
|
2023-10-23 22:30:52 +08:00 |
lieren2023
|
fb808f9824
|
minor fix
删除暴吓
|
2023-10-23 20:24:23 +08:00 |
copcap
|
cd44e58a82
|
暴喝拼音
|
2023-10-23 14:57:39 +08:00 |
CatIgnore
|
96e5a464a9
|
修复护甲失效时damagepop错误的bug
修复damage函数animate部分中,定义numx时未判断角色护甲是否失效,导致之后的$damagepop即使在角色护甲失效时也计算角色护甲的bug
|
2023-10-22 13:17:15 +08:00 |
Spmario233
|
54cc0b2e47
|
Merge pull request #564 from lieren2023/codespace-ominous-tribble-qwpwr4xw5qghr5j
前缀回滚-☆SP、修改J.SP前缀,showName均改为SP
|
2023-10-22 12:30:09 +08:00 |
lieren2023
|
0d73af39fe
|
minor fix4
|
2023-10-22 12:18:34 +08:00 |
CatIgnore
|
3148fdb8a7
|
Update game.js
|
2023-10-22 12:09:50 +08:00 |
CatIgnore
|
34530c6ccf
|
优化代码逻辑,log时机统一提到护甲变化前
|
2023-10-22 11:58:33 +08:00 |
lieren2023
|
202cc07db7
|
Add files via upload
|
2023-10-22 01:03:35 +08:00 |
lieren2023
|
0f3d4a0ec2
|
showName均改为SP
|
2023-10-22 00:45:28 +08:00 |
CatIgnore
|
f4aa4915f1
|
Update game.js
|
2023-10-22 00:39:28 +08:00 |
CatIgnore
|
644a534b4e
|
Update changeHujia
修改changeHujia函数,增加失去护甲的log,将护甲抵挡伤害的log移动至该函数
对应谋曹仁(及可能出现的谋关羽)等武将的不因伤害而失去护甲的机制
|
2023-10-22 00:34:21 +08:00 |
lieren2023
|
cf33f42351
|
Add files via upload
|
2023-10-21 23:51:56 +08:00 |
lieren2023
|
02989d5cf9
|
Add files via upload
|
2023-10-21 23:22:12 +08:00 |
lieren2023
|
8c5c09bf07
|
minor fix1
|
2023-10-21 23:13:09 +08:00 |
Spmario233
|
46116b5091
|
Merge pull request #555 from nofficalfs/Dev-DynamicStyleAdvance
Game DynamicStyle Classified and Documentified Refactor
|
2023-10-21 00:09:58 +08:00 |
Spmario233
|
db3f3cbe16
|
Merge pull request #554 from BauxiteAl/PR-Branch
修改了`$throwEmotion`及其相关的一系列函数
|
2023-10-21 00:09:15 +08:00 |
157
|
654393c0e6
|
删TODO注释
|
2023-10-20 11:48:16 +08:00 |
Rintim
|
a5966cd533
|
fix: compatibleEdition supported
|
2023-10-20 01:39:19 +08:00 |
Rintim
|
68b8e81dad
|
refactor: dynamicStyle patch class.
|
2023-10-20 01:19:24 +08:00 |
Spmario233
|
d9ca869c81
|
fix some const
|
2023-10-19 21:58:13 +08:00 |
BauxiteAl
|
3576e46fb0
|
修改了$throwEmotion及与其相关的一系列函数
|
2023-10-19 13:40:39 +08:00 |
BauxiteAl
|
c923e846db
|
修改了throwEmotion及其一系列函数,新增一个rotate参数让投掷表情旋转
|
2023-10-19 13:22:27 +08:00 |
Spmario233
|
9123425a7c
|
消灭lib.element遍历
|
2023-10-18 12:07:33 +08:00 |
Spmario233
|
638ac38f21
|
Merge pull request #511 from nofficalfs/PR-Enhancement-EventDebuggerPatch
支持额外类型Content的Debugger
|
2023-10-18 11:03:19 +08:00 |
Spmario233
|
d036108ce7
|
Merge pull request #550 from copcap/dev-jsrg-zhuan
江山如故·转
|
2023-10-18 10:55:09 +08:00 |
copcap
|
b1a6cfd967
|
江山如故·转
|
2023-10-18 08:44:53 +08:00 |
Tipx-L
|
409cba569f
|
Add methods for cards.
|
2023-10-17 08:49:20 -07:00 |
Spmario233
|
55f1dbf273
|
bugfix++
|
2023-10-17 23:09:16 +08:00 |
Spmario233
|
ab87506a79
|
bugfix
|
2023-10-17 22:51:51 +08:00 |
Spmario233
|
89186ff31b
|
身份牌实例
|
2023-10-17 22:34:02 +08:00 |
kuangthree
|
e7bc81b6e8
|
将部分player、card构造方法中部分函数抽出
|
2023-10-16 23:56:57 +08:00 |
Spmario233
|
f29d8a7aff
|
Merge pull request #546 from Tipx-L/PR-Branch
The Object-oriented Update
|
2023-10-16 21:29:07 +08:00 |
Tipx-L
|
31797b1f16
|
Optimize the user experience of joining a server in connect mode.
|
2023-10-16 06:13:13 -07:00 |
Tipx-L
|
7af2244485
|
Finish the constructor of VCard.
|
2023-10-15 23:42:18 -07:00 |
Tipx-L
|
b5c704264c
|
Finally fix TypeScript bugs.
|
2023-10-15 23:42:17 -07:00 |
Tipx-L
|
23aaa9e284
|
Start to add VCard class.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
e0020298ab
|
Add the ability of chain calling for events, and fix several connect mode bugs.
|
2023-10-15 23:41:22 -07:00 |
Tipx-L
|
bc14608256
|
Add NodeWS class.
|
2023-10-15 23:38:48 -07:00 |
Tipx-L
|
8cd11aff03
|
Add Client class.
|
2023-10-15 23:38:48 -07:00 |