Spmario233
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9d5b8192dc
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bugfix
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2023-10-09 00:23:56 +08:00 |
Spmario233
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b4f1dabbca
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Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
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2023-10-08 23:13:39 +08:00 |
kuangshen04
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6dcd1d0cfe
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1
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2023-10-08 15:33:48 +08:00 |
kuangshen04
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98e59a4427
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fix
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2023-10-08 15:27:41 +08:00 |
kuangshen04
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27ddea0730
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去空格,优化addArray,removeArray性能
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2023-10-08 15:19:27 +08:00 |
Spmario233
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2a9e2a20a9
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修复拼音库bug+markSkillCharacter bug
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2023-10-08 14:58:15 +08:00 |
Spmario233
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808f0ee48b
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Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
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2023-10-08 14:48:32 +08:00 |
Spmario233
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381211290b
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Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
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2023-10-08 14:38:25 +08:00 |
Spmario233
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6bce6619fb
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Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
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2023-10-08 14:38:03 +08:00 |
Spmario233
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a79c064adf
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Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
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2023-10-08 14:37:44 +08:00 |
Rintim
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44ec5e1693
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docs: add not-compelete todo.
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2023-10-08 13:14:37 +08:00 |
Rintim
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c370663f08
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perf: direct determination in object filter.
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2023-10-08 12:49:46 +08:00 |
Rintim
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3a493a3306
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style: fix space.
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2023-10-08 03:52:02 +08:00 |
Rintim
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fc77521b78
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fix: `audioname2` cannot appear in `ui.click.charactercard`.
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2023-10-08 03:10:38 +08:00 |
Rintim
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9efa75c49a
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feat: skill audio full path supported.
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2023-10-08 02:56:12 +08:00 |
kuangshen04
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e0f9e919c7
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array.prototype
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2023-10-07 23:10:54 +08:00 |
BauxiteAl
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1d4c880157
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让cardNameLength可输入字符串牌名直接输出牌名字数
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2023-10-07 22:17:38 +08:00 |
shijian
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89158ae2af
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自定义提示框执行后额外执行一次lib.placePoppedDialog
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2023-10-07 20:12:08 +08:00 |
Rintim
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b64b9faf5a
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feat(view): show player handcardLimit in nodeintro.
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2023-10-07 19:24:43 +08:00 |
mengxinzxz
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dd3f1db366
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lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
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2023-10-07 17:09:29 +08:00 |
Spmario233
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d8ffa36703
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Merge pull request #479 from nofficalfs/PR-Bug-HasHistoryFilterNotExist
[Bug] 修复`Player#hasHistory`必须携带`filter`才能使用
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2023-10-07 12:47:46 +08:00 |
Spmario233
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5af7096471
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bugfix (#480)
* fix 关索
* bugfix
* fix some bugs
* 联机选将bug修复
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2023-10-07 12:22:43 +08:00 |
Rintim
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a8b2128537
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fix: `Player#hasHistory` have not to need a filter.
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2023-10-06 17:12:14 +08:00 |
Spmario233
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96d7a749c1
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v1.10.3.1 metadata
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2023-10-06 00:55:17 +08:00 |
Spmario233
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9e3e7e5376
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Revert "inherit,group,subSkill套娃"
This reverts commit 21f66e784b .
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2023-10-06 00:47:09 +08:00 |
Spmario233
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efac45eaaa
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Update update.js
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2023-10-06 00:26:52 +08:00 |
Spmario233
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f21c9d82ea
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v1.10.3
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2023-10-05 22:30:48 +08:00 |
Rintim Theopse
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a212b61c66
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Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-10-05 20:13:44 +08:00 |
Rintim
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e50f757d77
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fix announce cache memory collection.
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2023-10-05 20:10:06 +08:00 |
Rintim
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608f396d71
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add announce cache.
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2023-10-05 19:58:41 +08:00 |
Spmario233
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16dc717277
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Merge pull request #471 from nofficalfs/PR-Enhancement-Path
[Enhancement] 读取完整的` path-browserify`库
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2023-10-05 19:54:01 +08:00 |
Rintim
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6d90b83840
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modify announce patch.
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2023-10-05 19:43:41 +08:00 |
Rintim
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79bebc147a
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make `game.js` load `path.js` instead of `path.min.js`.
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2023-10-05 18:21:41 +08:00 |
Rintim
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48f0cd2d15
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add `path.js` and remove `path.min.js`.
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2023-10-05 18:21:05 +08:00 |
Spmario233
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c0e7d33606
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Merge pull request #466 from universe-st/PR-Branch-PSPattern
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
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2023-10-05 14:59:20 +08:00 |
Tipx-L
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d67bda46f6
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Add `lib.compatibleEdition`.
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2023-10-04 23:04:18 -07:00 |
Tipx-L
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882af5c6f9
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Import [core-js-bundle](https://github.com/zloirock/core-js).
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2023-10-04 23:04:08 -07:00 |
Spmario233
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055ab0af58
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Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
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2023-10-05 13:47:50 +08:00 |
Spmario233
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b9b038a589
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给根节点的event添加事件方法
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2023-10-05 13:47:48 +08:00 |
kuangthree
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52104973b3
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新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
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2023-10-05 13:25:28 +08:00 |
Spmario233
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d06c7ac222
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Merge pull request #465 from lieren2023/lieren2023-patch-33
资料页试听阵亡配音先改回旧版
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2023-10-05 13:11:40 +08:00 |
lieren2023
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9635174f26
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资料页试听阵亡配音先改回旧版
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2023-10-05 13:07:03 +08:00 |
Spmario233
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560f7965cd
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Merge pull request #464 from universe-st/PR-Branch
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
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2023-10-05 12:57:23 +08:00 |
Spmario233
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c3608b7ef9
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bug fixs
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2023-10-05 12:53:01 +08:00 |
kuangthree
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0232fbd7ad
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fix
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2023-10-05 12:46:01 +08:00 |
kuangthree
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592d748099
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使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
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2023-10-05 12:39:23 +08:00 |
shijian
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34bfe5c4d7
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少加了一句代码
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2023-10-05 01:48:04 +08:00 |
nonameShijian
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4daf9f7c16
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Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-10-05 01:39:58 +08:00 |
shijian
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3bc4701f89
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扩展界面增加阵亡配音功能
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2023-10-05 01:38:47 +08:00 |
shijian
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c430e63dc3
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修改playAudio的onerror
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2023-10-05 00:23:17 +08:00 |