Spmario233
|
9d5b8192dc
|
bugfix
|
2023-10-09 00:23:56 +08:00 |
Spmario233
|
b4f1dabbca
|
Merge pull request #487 from kuangshen04/PR-Branch
`Array.prototype`更改
|
2023-10-08 23:13:39 +08:00 |
kuangshen04
|
6dcd1d0cfe
|
1
|
2023-10-08 15:33:48 +08:00 |
kuangshen04
|
98e59a4427
|
fix
|
2023-10-08 15:27:41 +08:00 |
kuangshen04
|
27ddea0730
|
去空格,优化addArray,removeArray性能
|
2023-10-08 15:19:27 +08:00 |
Spmario233
|
2a9e2a20a9
|
修复拼音库bug+markSkillCharacter bug
|
2023-10-08 14:58:15 +08:00 |
Spmario233
|
808f0ee48b
|
Merge pull request #490 from nofficalfs/PR-Enhancement-SkillAudioFullPath
[Enhancement] 技能的配音文件可以直接给语音地址
|
2023-10-08 14:48:32 +08:00 |
Spmario233
|
381211290b
|
Merge pull request #486 from BauxiteAl/PR-Branch
让`cardNameLength`可输入字符串牌名直接输出牌名字数
|
2023-10-08 14:38:25 +08:00 |
Spmario233
|
6bce6619fb
|
Merge pull request #485 from nonameShijian/PR-Branch
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-08 14:38:03 +08:00 |
Spmario233
|
a79c064adf
|
Merge pull request #483 from nofficalfs/PR-Enhancement-ShowMaxhandLimitInNodeintro
[Enhancement] 在武将的`nodeintro`显示武将的手牌上限
|
2023-10-08 14:37:44 +08:00 |
Rintim
|
44ec5e1693
|
docs: add not-compelete todo.
|
2023-10-08 13:14:37 +08:00 |
Rintim
|
c370663f08
|
perf: direct determination in object filter.
|
2023-10-08 12:49:46 +08:00 |
Rintim
|
3a493a3306
|
style: fix space.
|
2023-10-08 03:52:02 +08:00 |
Rintim
|
fc77521b78
|
fix: `audioname2` cannot appear in `ui.click.charactercard`.
|
2023-10-08 03:10:38 +08:00 |
Rintim
|
9efa75c49a
|
feat: skill audio full path supported.
|
2023-10-08 02:56:12 +08:00 |
kuangshen04
|
e0f9e919c7
|
array.prototype
|
2023-10-07 23:10:54 +08:00 |
BauxiteAl
|
1d4c880157
|
让cardNameLength可输入字符串牌名直接输出牌名字数
|
2023-10-07 22:17:38 +08:00 |
shijian
|
89158ae2af
|
自定义提示框执行后额外执行一次lib.placePoppedDialog
|
2023-10-07 20:12:08 +08:00 |
Rintim
|
b64b9faf5a
|
feat(view): show player handcardLimit in nodeintro.
|
2023-10-07 19:24:43 +08:00 |
mengxinzxz
|
dd3f1db366
|
lib.filter.filterTrigger修复无法获取get.info(skill)时报错的bug
|
2023-10-07 17:09:29 +08:00 |
Spmario233
|
d8ffa36703
|
Merge pull request #479 from nofficalfs/PR-Bug-HasHistoryFilterNotExist
[Bug] 修复`Player#hasHistory`必须携带`filter`才能使用
|
2023-10-07 12:47:46 +08:00 |
Spmario233
|
5af7096471
|
bugfix (#480)
* fix 关索
* bugfix
* fix some bugs
* 联机选将bug修复
|
2023-10-07 12:22:43 +08:00 |
Rintim
|
a8b2128537
|
fix: `Player#hasHistory` have not to need a filter.
|
2023-10-06 17:12:14 +08:00 |
Spmario233
|
96d7a749c1
|
v1.10.3.1 metadata
|
2023-10-06 00:55:17 +08:00 |
Spmario233
|
9e3e7e5376
|
Revert "inherit,group,subSkill套娃"
This reverts commit 21f66e784b .
|
2023-10-06 00:47:09 +08:00 |
Spmario233
|
efac45eaaa
|
Update update.js
|
2023-10-06 00:26:52 +08:00 |
Spmario233
|
f21c9d82ea
|
v1.10.3
|
2023-10-05 22:30:48 +08:00 |
Rintim Theopse
|
a212b61c66
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 20:13:44 +08:00 |
Rintim
|
e50f757d77
|
fix announce cache memory collection.
|
2023-10-05 20:10:06 +08:00 |
Rintim
|
608f396d71
|
add announce cache.
|
2023-10-05 19:58:41 +08:00 |
Spmario233
|
16dc717277
|
Merge pull request #471 from nofficalfs/PR-Enhancement-Path
[Enhancement] 读取完整的` path-browserify`库
|
2023-10-05 19:54:01 +08:00 |
Rintim
|
6d90b83840
|
modify announce patch.
|
2023-10-05 19:43:41 +08:00 |
Rintim
|
79bebc147a
|
make `game.js` load `path.js` instead of `path.min.js`.
|
2023-10-05 18:21:41 +08:00 |
Rintim
|
48f0cd2d15
|
add `path.js` and remove `path.min.js`.
|
2023-10-05 18:21:05 +08:00 |
Spmario233
|
c0e7d33606
|
Merge pull request #466 from universe-st/PR-Branch-PSPattern
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 14:59:20 +08:00 |
Tipx-L
|
d67bda46f6
|
Add `lib.compatibleEdition`.
|
2023-10-04 23:04:18 -07:00 |
Tipx-L
|
882af5c6f9
|
Import [core-js-bundle](https://github.com/zloirock/core-js).
|
2023-10-04 23:04:08 -07:00 |
Spmario233
|
055ab0af58
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-05 13:47:50 +08:00 |
Spmario233
|
b9b038a589
|
给根节点的event添加事件方法
|
2023-10-05 13:47:48 +08:00 |
kuangthree
|
52104973b3
|
新增lib.announce库,使用订阅/发布模式,实现扩展间解耦调用。
|
2023-10-05 13:25:28 +08:00 |
Spmario233
|
d06c7ac222
|
Merge pull request #465 from lieren2023/lieren2023-patch-33
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:11:40 +08:00 |
lieren2023
|
9635174f26
|
资料页试听阵亡配音先改回旧版
|
2023-10-05 13:07:03 +08:00 |
Spmario233
|
560f7965cd
|
Merge pull request #464 from universe-st/PR-Branch
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:57:23 +08:00 |
Spmario233
|
c3608b7ef9
|
bug fixs
|
2023-10-05 12:53:01 +08:00 |
kuangthree
|
0232fbd7ad
|
fix
|
2023-10-05 12:46:01 +08:00 |
kuangthree
|
592d748099
|
使用缓存机制,优化了存有大量手牌时,chooseToDiscard的AI的计算速度。增加一个公用的缓存方法
|
2023-10-05 12:39:23 +08:00 |
shijian
|
34bfe5c4d7
|
少加了一句代码
|
2023-10-05 01:48:04 +08:00 |
nonameShijian
|
4daf9f7c16
|
Merge branch 'libccy:PR-Branch' into PR-Branch
|
2023-10-05 01:39:58 +08:00 |
shijian
|
3bc4701f89
|
扩展界面增加阵亡配音功能
|
2023-10-05 01:38:47 +08:00 |
shijian
|
c430e63dc3
|
修改playAudio的onerror
|
2023-10-05 00:23:17 +08:00 |
shijian
|
18b9c34525
|
修复代码编辑器ui bug
|
2023-10-05 00:20:16 +08:00 |
Spmario233
|
f69c4a5615
|
"position" for guohe_copy2 and shunshou_copy2
|
2023-10-05 00:01:19 +08:00 |
Spmario233
|
3af933f113
|
Merge pull request #461 from nofficalfs/PR-Enhancement-StorageFixAdvance
[Enhancement] `Storage`系列函数直接调用`markSkill`
|
2023-10-04 22:46:51 +08:00 |
Rintim
|
66f42ed424
|
congratulate on *Kami-sama ni Natta Hi*.
|
2023-10-04 21:15:40 +08:00 |
Rintim
|
20bbcc2b20
|
add unnoticed.
|
2023-10-04 21:09:48 +08:00 |
Rintim
|
2dcc9f43e1
|
fix bug.
|
2023-10-04 21:02:48 +08:00 |
Spmario233
|
d3f5fdcf4e
|
player.getEquipRange()
|
2023-10-04 18:50:29 +08:00 |
Rintim
|
6b41bae90d
|
modify logic.
|
2023-10-04 18:21:34 +08:00 |
Rintim
|
e5eb79ca2e
|
let storage markable.
|
2023-10-04 18:06:15 +08:00 |
Rintim
|
1f15c83685
|
add `Player#setMark`.
|
2023-10-04 17:24:39 +08:00 |
Spmario233
|
f4d872df68
|
Merge pull request #460 from lieren2023/lieren2023-patch-32
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 16:36:03 +08:00 |
Rintim
|
eb0af0d3fc
|
fix bug.
|
2023-10-04 14:35:06 +08:00 |
lieren2023
|
e8e04e7e7b
|
修复关闭触屏模式时手机端长按多弹出一个介绍框的bug
|
2023-10-04 12:37:58 +08:00 |
Spmario233
|
28c26caf6c
|
Merge pull request #458 from xiaoas/PR-Branch
fix unwanted promise rejection & exceptions
|
2023-10-04 00:03:26 +08:00 |
Spmario233
|
7666846230
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-03 21:07:48 +08:00 |
Spmario233
|
151b058ff2
|
fix 孔融
|
2023-10-03 21:03:19 +08:00 |
Kirin Xiao
|
937bb299a6
|
remove dummy promise catch
|
2023-10-03 09:19:42 +00:00 |
Kirin Xiao
|
22df8c5018
|
fix character card exceptions
|
2023-10-03 09:15:32 +00:00 |
Kirin Xiao
|
3a2da58add
|
fix exceptions
|
2023-10-03 09:14:14 +00:00 |
Spmario233
|
0a825cc88a
|
Merge pull request #454 from copcap/dev-natureFix
将判断属性的方法改为`game.hasNature`
|
2023-10-03 16:41:13 +08:00 |
Spmario233
|
9bf4aba9b9
|
Merge pull request #455 from Tipx-L/PR-Branch
The Readability Update.
|
2023-10-03 16:39:55 +08:00 |
Spmario233
|
4b291cb03a
|
fix listenTransition
|
2023-10-03 16:19:34 +08:00 |
Tipx-L
|
21f5c683c8
|
Cache generated object URLs, and use "startsWith" or "includes" instead.
|
2023-10-03 01:12:49 -07:00 |
Tipx-L
|
8ddf262593
|
Change update URLs.
|
2023-10-03 01:11:28 -07:00 |
copcap
|
ad5cd13d10
|
将判断属性的方法改为game.hasNature
|
2023-10-03 15:10:29 +08:00 |
Spmario233
|
b43a346fe7
|
fix css
|
2023-10-03 12:40:48 +08:00 |
Spmario233
|
f0ee332f52
|
prefix修补
|
2023-10-03 11:16:35 +08:00 |
Spmario233
|
afd098d6c4
|
线下包武将前缀
|
2023-10-03 09:42:07 +08:00 |
Spmario233
|
c284cc7705
|
兼容版处理2
|
2023-10-03 02:16:28 +08:00 |
Spmario233
|
b2e0862f36
|
兼容版特化处理
|
2023-10-03 02:09:23 +08:00 |
Spmario233
|
951a1a0891
|
change "lr" to "horizontal-tb"
|
2023-10-03 01:16:41 +08:00 |
Spmario233
|
83ef7e7033
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-03 00:32:17 +08:00 |
Spmario233
|
586eee6697
|
修复遗漏prefix
|
2023-10-03 00:32:08 +08:00 |
Spmario233
|
8f3983b142
|
Merge pull request #447 from kuangshen04/PR-Branch
inherit,group,subSkill套娃,已完成兼容性与压力测试
|
2023-10-02 21:09:01 +08:00 |
157
|
6a1605b25e
|
增加猜杀猜闪函数
猜杀mayHaveSha
猜闪mayHaveShan
|
2023-10-02 17:29:24 +08:00 |
kuangshen04
|
21f66e784b
|
inherit,group,subSkill套娃
|
2023-10-02 16:40:02 +08:00 |
Spmario233
|
d04957377f
|
完成线下武将以外的prefix
|
2023-10-02 13:35:32 +08:00 |
Spmario233
|
ec708c0c67
|
Merge pull request #446 from MDYY1/PR-Branch
bug fix
|
2023-10-02 12:05:49 +08:00 |
MDYY1
|
10d5a01682
|
bug fix
|
2023-10-02 08:12:53 +08:00 |
lucilor
|
e7eb7aff9c
|
fix: bugs
* 万智牌 - 地牌改变背景失效
* 昆特牌 - 凯瑞斯【卫土】无法触发护甲抵挡效果
* 炉石传说 - 阿玛拉【守望】当目标技能被禁用时可以无限对其发动
|
2023-10-02 07:13:46 +08:00 |
Spmario233
|
da953811d4
|
Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
|
2023-10-01 21:38:42 +08:00 |
Spmario233
|
c3cb1cd4d0
|
fix 刘协主公技
|
2023-10-01 21:38:11 +08:00 |
Spmario233
|
0e836bb21d
|
Merge pull request #440 from lieren2023/lieren2023-patch-30
优化代码赋值写法(资料卡注解样式二)
|
2023-10-01 21:14:59 +08:00 |
Spmario233
|
71ba5c07b4
|
手杀 prefix
|
2023-10-01 21:13:49 +08:00 |
lieren2023
|
80cb8fafed
|
优化代码赋值写法(资料卡注解样式二)
|
2023-10-01 18:11:05 +08:00 |
Spmario233
|
1a5d7e92b1
|
Merge pull request #438 from MDYY1/PR-Branch
优化useCard,chooseUseTarget
|
2023-10-01 15:45:25 +08:00 |
Spmario233
|
7fae2bbb6b
|
Merge pull request #436 from lieren2023/lieren2023-patch-30
新增资料卡注解样式二的代码ID选项
|
2023-10-01 15:44:38 +08:00 |
Spmario233
|
fa3335feb0
|
addNature增加视为牌牌名更改
|
2023-10-01 15:41:40 +08:00 |
Spmario233
|
2442ff4f61
|
视为牌牌名修改
|
2023-10-01 15:38:26 +08:00 |
Spmario233
|
c2c395c76e
|
More prefixs
|
2023-10-01 12:50:11 +08:00 |