This commit is contained in:
libccy 2017-05-19 18:09:17 +08:00
parent c643a7c522
commit 9107594fc7
1 changed files with 0 additions and 28 deletions

View File

@ -551,8 +551,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jishe2:{
trigger:{player:'phaseAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.jishe=0;
@ -828,8 +826,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jiyu2:{
trigger:{player:['phaseUseBegin','phaseAfter']},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.jiyu=[];
@ -1019,8 +1015,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jiaozhao3:{
trigger:{player:'phaseEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.jiaozhao;
@ -1218,8 +1212,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
fulin:{
trigger:{player:'phaseDiscardBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.addTempSkill('fulin2','phaseDiscardAfter');
@ -1228,8 +1220,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
subSkill:{
reset:{
trigger:{player:['phaseBegin','phaseEnd']},
forced:true,
popup:false,
silent:true,
priority:10,
content:function(){
@ -1238,8 +1228,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
count:{
trigger:{player:'gainEnd'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return _status.currentPhase==player;
@ -2950,8 +2938,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
zhanjue2:{
audio:false,
trigger:{player:'phaseBefore'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.zhanjue=0;
@ -3195,8 +3181,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
zuoding2:{},
zuoding3:{
trigger:{global:'damageEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
player.addTempSkill('zuoding2');
@ -3261,8 +3245,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.storage.huomo={};
},
trigger:{global:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.huomo={};
@ -3270,8 +3252,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
huomo_count2:{
trigger:{player:'useCard'},
forced:true,
popup:false,
silent:true,
content:function(){
if(!player.storage.huomo) player.storage.huomo={};
@ -4624,8 +4604,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
qiangzhi3:{
trigger:{player:'phaseUseEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.qiangzhi;
@ -6014,8 +5992,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jiushi2:{
trigger:{player:'damageBegin'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return player.classList.contains('turnedover');
@ -7127,8 +7103,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
jianying3:{
trigger:{player:'useCard'},
priority:-1,
forced:true,
popup:false,
silent:true,
filter:function(event,player){
if(!event.cards||event.cards.length!=1) return false;
@ -7141,9 +7115,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jianying2:{
trigger:{player:'phaseAfter'},
forced:true,
silent:true,
popup:false,
content:function(){
player.storage.jianying=null;
}