新杀贾充bug修复

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copcap 2024-02-19 16:24:57 +08:00
parent 945d11c457
commit 8deef491ad
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GPG Key ID: 30E7AB6699451AEE
2 changed files with 7 additions and 3 deletions

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@ -1257,9 +1257,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
for(var target of game.filterPlayer()){ for(var target of game.filterPlayer()){
if(user==target) continue; if(user==target) continue;
var targetsx=[user,target]; var targetsx=[user,target];
targetsx.forEach(i=>i.addSkill('dcbeini_fengyin')); targetsx.forEach(i=>i.addSkill('dcbeini_fengyin2'));
var effx=get.effect(target,sha,user,player); var effx=get.effect(target,sha,user,player);
targetsx.forEach(i=>i.removeSkill('dcbeini_fengyin')); targetsx.forEach(i=>i.removeSkill('dcbeini_fengyin2'));
if(user==player) effx+=1; if(user==player) effx+=1;
if(get.attitude(player,user)>0) effx-=0.1; if(get.attitude(player,user)>0) effx-=0.1;
if(effx>eff){ if(effx>eff){
@ -1291,6 +1291,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
fengyin:{ fengyin:{
inherit:'fengyin', inherit:'fengyin',
}, },
fengyin2:{
inherit:'fengyin',
},
} }
}, },
dcshizong:{ dcshizong:{

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@ -3954,7 +3954,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
dezhang_info:'觉醒技。准备阶段若你没有“绥”则你减1点体力上限并获得〖卫戍〗。', dezhang_info:'觉醒技。准备阶段若你没有“绥”则你减1点体力上限并获得〖卫戍〗。',
weishu:'卫戍', weishu:'卫戍',
weishu_info:'锁定技。①当你于摸牌阶段外不因〖卫戍①〗而摸牌后,你令一名角色摸一张牌。②当你于弃牌阶段外不因〖卫戍②〗而弃置牌后,你弃置一名其他角色的一张牌。', weishu_info:'锁定技。①当你于摸牌阶段外不因〖卫戍①〗而摸牌后,你令一名角色摸一张牌。②当你于弃牌阶段外不因〖卫戍②〗而弃置牌后,你弃置一名其他角色的一张牌。',
jin_jiachong:'贾充', jin_jiachong:'晋贾充',
jin_jiachong_prefix:'晋',
xiongshu:'凶竖', xiongshu:'凶竖',
xiongshu_info:'其他角色的出牌阶段开始时你可弃置X张牌X为你本轮内此前已发动过此技能的次数为0则不弃并展示其一张手牌然后你预测“其本阶段内是否会使用与展示牌牌名相同的牌”。此阶段结束时若你的预测正确则你对其造成1点伤害否则你获得展示牌。', xiongshu_info:'其他角色的出牌阶段开始时你可弃置X张牌X为你本轮内此前已发动过此技能的次数为0则不弃并展示其一张手牌然后你预测“其本阶段内是否会使用与展示牌牌名相同的牌”。此阶段结束时若你的预测正确则你对其造成1点伤害否则你获得展示牌。',
jianhui:'奸回', jianhui:'奸回',