157
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b13574dcbc
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优化【犷骜】ai
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2023-12-22 09:15:42 +08:00 |
Spmario233
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6b9e5ec23d
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Merge pull request #737 from PZ157/PR-Branch
函数优化
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2023-12-22 00:27:11 +08:00 |
Spmario233
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8a42dde769
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Merge pull request #739 from nonameShijian/PR-Branch
添加部分JSDoc注释
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2023-12-22 00:26:22 +08:00 |
shijian
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b02f62f392
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完善Game类的JSDoc类型注释
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2023-12-21 22:05:32 +08:00 |
shijian
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8e2bfc91ad
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添加缺失的导入
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2023-12-21 19:08:08 +08:00 |
157
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a97983921b
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优化部分负面装备ai
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2023-12-21 15:50:59 +08:00 |
157
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ef08cb6b9e
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优化部分负面装备ai
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2023-12-21 10:40:40 +08:00 |
157
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e9c6fb0ea1
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formatted code
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2023-12-21 08:55:27 +08:00 |
shijian
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1acc180c27
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为Game类添加部分注释
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2023-12-21 02:17:03 +08:00 |
Rintim
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800c74eb10
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pref: no gnc.
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2023-12-21 01:14:23 +08:00 |
157
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0231dd8442
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优化拼点函数默认ai
适当降低了牌价值的权重,强调点数而非价值
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2023-12-21 00:27:20 +08:00 |
157
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1a5138d3df
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猜杀猜闪函数业务拓展
新增形参rvt: return value type
可选'count'(估算数量)
'odds'(估算有的概率,可能是布尔值)
‘bool'(默认猜有无)
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2023-12-21 00:07:59 +08:00 |
shijian
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f9a111dc8b
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为AI类以及其涉及到的其他类的函数进行注释
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2023-12-20 23:34:33 +08:00 |
Spmario233
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f7495db4b2
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Merge pull request #689 from PZ157/PR-Branch
杀ai
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2023-12-20 23:13:31 +08:00 |
157
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913fc6562e
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Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-12-20 22:59:56 +08:00 |
157
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d6a23b3b6a
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revert conflict
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2023-12-20 22:59:18 +08:00 |
157
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84dc436d83
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Revert "猜杀猜闪函数业务拓展"
This reverts commit e20fb88219 .
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2023-12-20 22:54:05 +08:00 |
Spmario233
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dd34cfddbb
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Merge pull request #736 from nonameShijian/PR-Branch
game.js初步拆分和模块化
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2023-12-20 12:50:12 +08:00 |
shijian
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8853fd733a
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game.js初步拆分和模块化
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2023-12-20 09:27:46 +08:00 |
Spmario233
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89fa4c7f37
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Merge pull request #735 from kuangshen04/PR-Branch
彻底炸掉playSkillAudio
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2023-12-19 23:45:08 +08:00 |
Spmario233
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281d957deb
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Merge pull request #734 from nofficalfs/Dev-Fix-NoPictureCharacter
fix: remove new image to check character avatar.
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2023-12-19 23:44:44 +08:00 |
kuangshen04
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fa65ca2dc7
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arrangeTrigger补丁,以及更加强大的getParent
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2023-12-19 22:59:19 +08:00 |
kuangshen04
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9fa0dc41f2
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修复nobracket样式错误,.skill改为弹性布局
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2023-12-19 21:59:06 +08:00 |
kuangshen04
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a45ba5ef1a
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parseSkillAudio小重构,彻底炸掉playSkillAudio
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2023-12-19 21:53:09 +08:00 |
kuangshen04
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22f7b47795
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hasOwnProperty=>in
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2023-12-19 21:47:59 +08:00 |
Rintim
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7b91dbe828
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fix: remove new image to check character avatar.
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2023-12-19 20:06:14 +08:00 |
Spmario233
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ccd27c7ce6
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Merge pull request #728 from mengxinzxz/PR-Branch
bugfix+character[4]的tempname机制+新武将
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2023-12-19 20:05:13 +08:00 |
Spmario233
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af56ae2b55
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Merge pull request #733 from nonameShijian/PR-Branch
实现异步事件的debugger方法,一系列涉及position的函数支持传入DocumentFragment元素,优化async content写法
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2023-12-19 20:04:54 +08:00 |
shijian
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00a1dd10bd
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优化游戏内控制台的显示
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2023-12-19 17:42:49 +08:00 |
shijian
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9571e0d266
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标准版技能去除不必要的await关键字
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2023-12-19 17:32:46 +08:00 |
shijian
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327744cc0e
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优化写法2
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2023-12-18 09:49:56 +08:00 |
shijian
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d84208747a
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优化写法
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2023-12-18 09:30:57 +08:00 |
shijian
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8cbc92d5bb
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还原直谏技能代码
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2023-12-18 09:11:16 +08:00 |
shijian
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45d39ac871
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还原闭月技能代码
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2023-12-18 09:08:57 +08:00 |
shijian
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d6fd7a4c62
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async content中不需要强制使用await
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2023-12-18 09:08:16 +08:00 |
shijian
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feaac1735e
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修复async content中事件不使用await会报错的问题2
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2023-12-18 02:12:03 +08:00 |
shijian
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d6941b3774
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修复async content中事件不使用await会报错的问题
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2023-12-18 00:29:57 +08:00 |
shijian
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7cade08dd9
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ui.create.buttons使用DocumentFragment避免多次重渲染,一系列涉及position的函数支持传入DocumentFragment元素
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2023-12-17 22:16:36 +08:00 |
shijian
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310ad8506b
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实现异步事件的debugger方法
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2023-12-17 20:13:47 +08:00 |
PZ157
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8df3f4d55a
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少粘贴一行代码[尴尬]
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2023-12-17 11:15:52 +08:00 |
157
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afbecdbf29
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Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-12-17 00:44:21 +08:00 |
Spmario233
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a346aa75d6
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Merge pull request #729 from nonameShijian/PR-Branch
修正异步事件的代理对象,取消低版本兼容代码,修复game.promises.prompt的bug
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2023-12-17 00:02:39 +08:00 |
mengxinzxz
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0820a6fd6b
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曹轶原画大小调整
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2023-12-15 20:56:14 +08:00 |
mengxinzxz
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320a47b1ae
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曹轶原画
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2023-12-15 20:54:03 +08:00 |
mengxinzxz
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c4bfa2fba6
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新服谋周瑜二改(小加强)
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2023-12-15 20:43:34 +08:00 |
mengxinzxz
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4a92716acf
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费祎分包
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2023-12-15 20:38:32 +08:00 |
mengxinzxz
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efc3801c3b
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OL界简雍tempname添加
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2023-12-15 20:35:47 +08:00 |
mengxinzxz
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c0f3a9300f
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OL费祎、OL谋姜维配音
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2023-12-15 18:06:17 +08:00 |
mengxinzxz
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1019d25c6c
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外服侠武将+孙綝原画补充
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2023-12-15 17:59:35 +08:00 |
mengxinzxz
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20bd79c2ed
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谋周瑜技能调整+bugfix
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2023-12-15 11:55:25 +08:00 |