parent
1a5138d3df
commit
0231dd8442
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@ -24394,75 +24394,72 @@ export class Library extends Uninstantable {
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next._args = Array.from(arguments);
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return next;
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}
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chooseToCompare(target, check) {
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var next = game.createEvent('chooseToCompare');
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next.player = this;
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if (Array.isArray(target)) {
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next.targets = target;
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if (check) next.ai = check;
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else next.ai = function (card) {
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if (typeof card == 'string' && lib.skill[card]) {
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var ais = lib.skill[card].check || function () { return 0 };
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chooseToCompare(target,check){
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var next=game.createEvent('chooseToCompare');
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next.player=this;
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if(Array.isArray(target)){
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next.targets=target;
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if(check) next.ai=check;
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else next.ai=function(card){
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if(typeof card=='string'&&lib.skill[card]){
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var ais=lib.skill[card].check||function(){return 0};
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return ais();
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}
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var addi = (get.value(card) >= 8 && get.type(card) != 'equip') ? -3 : 0;
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if (card.name == 'du') addi -= 3;
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var source = _status.event.source;
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var player = _status.event.player;
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var event = _status.event.getParent();
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var getn = function (card) {
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if (player.hasSkill('tianbian') && get.suit(card) == 'heart') return 13 * (event.small ? -1 : 1);
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return get.number(card) * (event.small ? -1 : 1);
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var addi=(get.value(card)>=8&&get.type(card)!='equip')?-3:0;
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if(card.name=='du') addi-=3;
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var source=_status.event.source;
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var player=_status.event.player;
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var event=_status.event.getParent();
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var getn=function(card){
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if(player.hasSkill('tianbian')&&get.suit(card)=='heart') return 13*(Boolean(event.small)?-1:1);
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return get.number(card)*(Boolean(event.small)?-1:1);
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}
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if (source && source != player) {
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if (get.attitude(player, source) > 1) {
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if (event.small) return getn(card) - get.value(card) / 2 + addi;
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return -getn(card) - get.value(card) / 2 + addi;
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if(source&&source!=player){
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if(get.attitude(player,source)>1){
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if(Boolean(event.small)) return getn(card)-get.value(card)/3+addi;
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return -getn(card)-get.value(card)/3+addi;
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}
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if (event.small) return -getn(card) - get.value(card) / 2 + addi;
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return getn(card) - get.value(card) / 2 + addi;
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if(Boolean(event.small)) return -getn(card)-get.value(card)/5+addi;
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return getn(card)-get.value(card)/5+addi;
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}
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else {
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if (event.small) return -getn(card) - get.value(card) / 2 + addi;
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return getn(card) - get.value(card) / 2 + addi;
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else{
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if(Boolean(event.small)) return -getn(card)-get.value(card)/5+addi;
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return getn(card)-get.value(card)/5+addi;
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}
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}
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next.setContent('chooseToCompareMultiple');
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}
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else {
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next.target = target;
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if (check) next.ai = check;
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else next.ai = function (card) {
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if (typeof card == 'string' && lib.skill[card]) {
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var ais = lib.skill[card].check || function () { return 0 };
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else{
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next.target=target;
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if(check) next.ai=check;
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else next.ai=function(card){
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if(typeof card=='string'&&lib.skill[card]){
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var ais=lib.skill[card].check||function(){return 0};
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return ais();
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}
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var player = get.owner(card);
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var getn = function (card) {
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if (player.hasSkill('tianbian') && get.suit(card) == 'heart') return 13;
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var player=get.owner(card);
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var getn=function(card){
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if(player.hasSkill('tianbian')&&get.suit(card)=='heart') return 13;
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return get.number(card);
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}
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var event = _status.event.getParent();
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var to = (player == event.player ? event.target : event.player);
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var addi = (get.value(card) >= 8 && get.type(card) != 'equip') ? -6 : 0;
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if (card.name == 'du') addi -= 5;
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if (player == event.player) {
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if (event.small) {
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return -getn(card) - get.value(card) / 2 + addi;
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}
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return getn(card) - get.value(card) / 2 + addi;
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var event=_status.event.getParent();
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var to=(player==event.player?event.target:event.player);
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var addi=(get.value(card)>=8&&get.type(card)!='equip')?-6:0;
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var friend=get.attitude(player,to)>0;
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if(card.name=='du') addi-=5;
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if(player==event.player){
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if(Boolean(event.small)) return -getn(card)-get.value(card)/(friend?4:5)+addi;
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return getn(card)-get.value(card)/(friend?4:5)+addi;
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}
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else {
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if ((get.attitude(player, to) <= 0) == Boolean(event.small)) {
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return -getn(card) - get.value(card) / 2 + addi;
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}
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return getn(card) - get.value(card) / 2 + addi;
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else{
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if(friend==Boolean(event.small)) return getn(card)-get.value(card)/(friend?3:5)+addi;
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return -getn(card)-get.value(card)/(friend?3:5)+addi;
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}
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}
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next.setContent('chooseToCompare');
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}
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next.forceDie = true;
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next._args = Array.from(arguments);
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next.forceDie=true;
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next._args=Array.from(arguments);
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return next;
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}
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chooseSkill(target) {
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