Spmario233
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f3efb6af89
|
Update asset.js
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2023-12-04 20:56:14 +08:00 |
Spmario233
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05ad271d49
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Update asset.js
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2023-12-04 20:54:47 +08:00 |
Spmario233
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97d328e0d6
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1.10.5 metadata
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2023-12-04 18:49:50 +08:00 |
shijian
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7f89db7fb3
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修改函数名称
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2023-12-04 09:29:19 +08:00 |
shijian
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1404d4666b
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为其他自定义平台提供文件读写函数赋值的一种方式
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2023-12-04 09:24:30 +08:00 |
shijian
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119f28cade
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game#prompt和game#alert进行promise化。文件读写函数不需要考虑平台问题
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2023-12-04 09:24:29 +08:00 |
kuangshen04
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b00b6a6eda
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bugfix
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2023-12-03 11:29:01 +08:00 |
Spmario233
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5c9ed998b2
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Merge pull request #693 from mengxinzxz/PR-Branch
新武将+欢乐成双【飞扬】+bugfix
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2023-12-02 22:48:12 +08:00 |
Spmario233
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04439d6476
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Merge pull request #694 from kuangshen04/PR-Branch
苏婆:你好
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2023-12-02 22:46:43 +08:00 |
mengxinzxz
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df70ec723e
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添加欢乐成双四号位添加【飞扬】技能的开关
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2023-12-02 10:17:41 +08:00 |
Spmario233
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290cf2ff7f
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Merge pull request #692 from nonameShijian/PR-Branch
Array#remove支持移除NaN元素
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2023-12-01 23:17:20 +08:00 |
Spmario233
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5f8447aa22
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Merge pull request #690 from copcap/dev-chara
诸葛若雪;吴班调整;配音补充
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2023-12-01 23:17:00 +08:00 |
kuangshen04
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aaa5bb65e7
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tempname实装
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2023-12-01 23:06:06 +08:00 |
copcap
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7002d94988
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minor fix
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2023-12-01 20:22:36 +08:00 |
copcap
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ae113b46d1
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修复封装VCard类后部分使用非自己牌的技能的问题
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2023-12-01 20:00:34 +08:00 |
kuangshen04
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5721958458
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bugfix
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2023-12-01 17:17:17 +08:00 |
copcap
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c57dd29bf8
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minor fix
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2023-12-01 15:19:10 +08:00 |
copcap
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571c9c70ba
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bugfix
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2023-12-01 14:06:49 +08:00 |
shijian
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f56ab9d857
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Array#remove支持移除NaN元素
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2023-12-01 09:17:15 +08:00 |
copcap
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0bc185e202
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修复联机模式下客机不能播放`xxx_backup`临时技能对应的语音的陈年老bug
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2023-12-01 07:02:43 +08:00 |
copcap
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1c9ba7a203
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删除调试用的debugger
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2023-12-01 06:44:11 +08:00 |
copcap
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55aefd9c3f
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调整部分技能结构
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2023-12-01 06:41:08 +08:00 |
copcap
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8d89193741
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再改moveCard
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2023-11-30 23:52:16 +08:00 |
Spmario233
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bd903c9d14
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Merge pull request #688 from nofficalfs/Dev-Feat-StorePremitRequest
Add Confirm to quest store permission.
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2023-11-30 21:39:41 +08:00 |
Rintim
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13b62c570c
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feat: add premit request.
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2023-11-30 20:12:57 +08:00 |
kuangshen04
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5a35c57878
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cnNumber扩展
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2023-11-30 19:41:21 +08:00 |
kuangshen04
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1d646c495d
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实现技能语音人名和技能发动人名不一致(萌新要的左慈
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2023-11-30 19:39:35 +08:00 |
kuangshen04
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feb150bc3f
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trigger大改(危)
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2023-11-30 19:36:53 +08:00 |
mengxinzxz
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ac7adea4b5
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简化“此模式下不可用”技能修改写法并保留被清除技能的配音三参数
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2023-11-29 12:50:22 +08:00 |
mengxinzxz
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169e0e84b0
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修改技能翻译可以获取模式下的分模式
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2023-11-29 12:04:26 +08:00 |
kuangthree
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0c4645acc2
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新增函数,可以在某扩展加载后调用一段方法
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2023-11-28 22:57:28 +08:00 |
Rintim
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0f27b1d567
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feat: add some extension-handle methods.
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2023-11-27 20:51:52 +08:00 |
Ansolve
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dd74345242
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refactor: use dependency inject.
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2023-11-27 19:27:55 +08:00 |
Rintim
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e050c8b166
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feat: provide announce time for theme change.
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2023-11-27 19:16:35 +08:00 |
Rintim
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98f180b330
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pref: choose rxjs-like style to write `lib.announce`.
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2023-11-27 19:15:32 +08:00 |
copcap
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251befbe4d
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minor fix
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2023-11-25 07:58:53 +08:00 |
copcap
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ed17ce1fd0
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为`canMoveCard`/`moveCard`增加可替换装备的参数;令`get.type`能识别`sha_`开头的卡牌名称
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2023-11-25 06:16:45 +08:00 |
Spmario233
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eb5dbf3d3a
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Merge pull request #671 from MDYY1/PR-Branch
bugfix
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2023-11-24 22:40:46 +08:00 |
MDYY1
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fef30f424c
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bugfix
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2023-11-24 19:32:29 +08:00 |
PZ157
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11cdf9c601
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修复addExtraTarget的ai问题
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2023-11-24 17:17:49 +08:00 |
Spmario233
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e05c9d2753
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Merge pull request #668 from PZ157/PR-Branch
函数修改、ai优化
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2023-11-24 00:32:15 +08:00 |
shijian
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a0bf1cfdee
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部分代码写法优化
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2023-11-23 23:16:14 +08:00 |
shijian
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7e56e00ae2
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添加显示不可枚举的属性
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2023-11-23 22:54:05 +08:00 |
shijian
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d1cec2aa35
|
优化游戏内控制台数组类型的显示内容
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2023-11-23 22:42:52 +08:00 |
shijian
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06f1424496
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优化游戏内控制台显示内容
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2023-11-23 22:18:52 +08:00 |
shijian
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d8b333a995
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游戏读写函数promise化:game.promises
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2023-11-23 15:02:34 +08:00 |
shijian
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a146f461f0
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游戏内控制台作用域优化
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2023-11-23 14:33:46 +08:00 |
shijian
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8acd060ff7
|
修复getAttackRange的错误
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2023-11-23 13:44:50 +08:00 |
PZ157
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3b763569ec
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函数修改
filter: 数字则加减等量“手牌”再计算;
函数则剔除不符合条件的手牌计算
add: 卡牌或牌组,类似数字
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2023-11-23 11:48:31 +08:00 |
Spmario233
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c5dd53b389
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Merge pull request #660 from mengxinzxz/PR-Branch
技能效果调整+small bugfix
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2023-11-22 22:58:43 +08:00 |
Spmario233
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2f5c2320cb
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Merge pull request #659 from nofficalfs/Dev-GoLikeChannel
Add `lib.channel` to give a method of message receiving.
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2023-11-22 22:57:14 +08:00 |
Spmario233
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94a339229b
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Merge pull request #661 from PZ157/PR-Branch
bugfix
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2023-11-22 22:56:43 +08:00 |
mengxinzxz
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1c8c841bdd
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olxuanfeng的audioname2修正,添加OL界的prefix前缀
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2023-11-22 10:41:13 +08:00 |
shijian
|
de9d5755ec
|
低版本webview添加提示
|
2023-11-22 08:07:28 +08:00 |
PZ157
|
b52bac5f47
|
bugfix
|
2023-11-21 22:37:00 +08:00 |
Ansolve
|
1362ab457d
|
docs(lib): add docs for `lib.channel`.
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2023-11-20 00:05:01 +08:00 |
Spmario233
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647e6b289b
|
Merge pull request #658 from Tipx-L/PR-Branch
The Multiplayer Update: Part 2.
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2023-11-19 23:33:02 +08:00 |
Spmario233
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475518d7f9
|
Merge pull request #656 from copcap/dev-fixreflog
修复被回滚的一些内容
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2023-11-19 23:32:06 +08:00 |
Rintim
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28cc47d535
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feat(lib): just add `lib.channel` which emulating channel of golang.
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2023-11-19 23:25:23 +08:00 |
Tipx-L
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8f436cdf0f
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Update `core-js-bundle`.
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2023-11-19 01:34:41 -08:00 |
Tipx-L
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ee98aec7f9
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Fix `get.modetrans`.
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2023-11-19 01:25:30 -08:00 |
mengxinzxz
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7429d47e0e
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添加removeSkillLog机制,用于失去技能的播报
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2023-11-19 09:24:55 +08:00 |
copcap
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e5e57f59ee
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修复被回滚的内容
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2023-11-19 06:30:19 +08:00 |
Tipx-L
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bd874da842
|
Truly support multiplayer with any capacity.
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2023-11-18 06:36:09 -08:00 |
Tipx-L
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c42c184d28
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Make `core-js` always available.
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2023-11-18 06:36:09 -08:00 |
Spmario233
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2b2e8885dc
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Merge pull request #652 from nofficalfs/PR-PlayerPositionVituralCssImrpove
Transform `lib.init.sheet` to `game.dynamicStyle`
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2023-11-18 22:16:15 +08:00 |
Spmario233
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4279ad3b0e
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Merge pull request #651 from nofficalfs/Dev-GlobalHandlerMove
Move `lib.handler` to fit position and fix its bugs.
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2023-11-18 22:15:47 +08:00 |
Spmario233
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d7e58fd410
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Merge pull request #653 from copcap/dev-chara
新杀蒯祺
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2023-11-18 22:15:36 +08:00 |
Rintim
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01ca1438ae
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pref(ui): trans sheet to `game.dynamicStyle`.
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2023-11-18 01:51:18 +08:00 |
copcap
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c840f157f9
|
蒯祺
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2023-11-18 01:51:07 +08:00 |
Rintim
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899d0ceca7
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pref(game): move `lib.handler` to `game.globalEventHandlers` and fix bugs.
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2023-11-18 00:04:56 +08:00 |
Spmario233
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f56a1c2b78
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Merge pull request #647 from nofficalfs/PR-InitJsPromise
Add Promise-Async Methods for parts of `lib.init`
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2023-11-17 22:42:05 +08:00 |
Spmario233
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76b29d2e7f
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Merge pull request #649 from mengxinzxz/PR-Branch
OL费祎
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2023-11-17 22:39:46 +08:00 |
Spmario233
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cda375f039
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Merge pull request #648 from copcap/dev-chara
庞山民、乐蔡邕、曹轶;孙綝同步修改;增加部分武将原画
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2023-11-17 22:39:36 +08:00 |
mengxinzxz
|
5865782281
|
添加特殊装备栏的废除卡牌
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2023-11-17 21:40:14 +08:00 |
Ansolve
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b716d2e6ba
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fix(docs:lib/init): copied `lib.init.json` error.
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2023-11-16 22:40:50 +08:00 |
Spmario233
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a35c02919d
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Merge pull request #632 from nonameShijian/PR-Branch
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
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2023-11-16 22:31:26 +08:00 |
Spmario233
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9f45f1724a
|
Merge pull request #640 from nofficalfs/Dev-NewVersionPrepare
Preparation for new version.
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2023-11-16 22:30:40 +08:00 |
Ansolve
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f09377e5a5
|
docs(lib/init): add docs for `lib.init.promises`.
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2023-11-16 22:30:06 +08:00 |
Rintim
|
595ceb0168
|
feat(lib/init): add promise-returned methods of origin async methods
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2023-11-16 22:15:09 +08:00 |
Ansolve
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36b46f6371
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fix(game): determine adding `event.step` when `event.step` is a number.
|
2023-11-16 18:21:02 +08:00 |
Ansolve
|
c6c077b011
|
docs(lib): add `lib.announce` docs.
|
2023-11-16 18:15:54 +08:00 |
Rintim
|
933a91f9d0
|
feat: genContent may throw the step-like info.
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2023-11-16 17:51:22 +08:00 |
kuangshen04
|
9f2edb1acc
|
变量名ybtype=>typeinfo
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2023-11-16 09:59:26 +08:00 |
kuangshen04
|
c2777b48da
|
增加cardintro的显示信息(夜白原版提交
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2023-11-16 09:53:40 +08:00 |
copcap
|
15d057d6f9
|
庞山民、乐蔡邕、曹轶;新增临时禁用技能相关方法
|
2023-11-16 07:01:47 +08:00 |
Rintim
|
a41ccbdc1a
|
refactor: modify `lib.announce` to class instance.
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2023-11-15 22:43:18 +08:00 |
Rintim
|
72e6f7e076
|
feat: add method to get core info.
|
2023-11-15 22:22:23 +08:00 |
kuangshen04
|
7045740450
|
parseSkillAudio正则小修
|
2023-11-14 16:53:26 +08:00 |
kuangshen04
|
943c0a3b7c
|
tempSkills参数归一化
|
2023-11-14 16:50:26 +08:00 |
nonameShijian
|
bf48a05fb7
|
Merge branch 'libccy:PR-Branch' into PR-Branch
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2023-11-14 14:58:53 +08:00 |
shijian
|
acf978b8e8
|
修复网页版导出扩展弹窗的问题,修复状态栏设置失效的bug
|
2023-11-14 14:26:29 +08:00 |
Spmario233
|
34bb27e52e
|
Merge pull request #629 from copcap/dev-ddd
3D8新将+改将
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2023-11-13 19:06:33 +08:00 |
copcap
|
3561597593
|
为moveCard和canMoveCard添加更多参数,用于部分移动场上的牌
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2023-11-12 16:15:42 +08:00 |
Spmario233
|
b2debe610f
|
Merge pull request #620 from kuangshen04/PR-Branch
将无继承关系的hasOwnProperty改为in
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2023-11-11 23:40:33 +08:00 |
Spmario233
|
704962ef28
|
Merge pull request #622 from copcap/dev-pic
bugfix;原画补充
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2023-11-11 23:39:10 +08:00 |
copcap
|
5980622620
|
bugfix
|
2023-11-09 00:40:08 +08:00 |
Spmario233
|
f454e54a7d
|
Merge pull request #587 from nonameShijian/PR-Branch
联机模式(应用外)邀请功能, player.when和lib.init.parsex增加传递作用域的功能
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2023-11-09 00:02:50 +08:00 |
kuangthree
|
7b0978d152
|
对GameEvent.insertAfter的参数做空值判断
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2023-11-08 22:30:19 +08:00 |
shijian
|
f12e3c1b6f
|
player.when和lib.init.parsex增加传递作用域的功能
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2023-11-08 09:02:22 +08:00 |