shijian
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d84208747a
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优化写法
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2023-12-18 09:30:57 +08:00 |
shijian
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d6fd7a4c62
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async content中不需要强制使用await
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2023-12-18 09:08:16 +08:00 |
shijian
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feaac1735e
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修复async content中事件不使用await会报错的问题2
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2023-12-18 02:12:03 +08:00 |
shijian
|
d6941b3774
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修复async content中事件不使用await会报错的问题
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2023-12-18 00:29:57 +08:00 |
shijian
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7cade08dd9
|
ui.create.buttons使用DocumentFragment避免多次重渲染,一系列涉及position的函数支持传入DocumentFragment元素
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2023-12-17 22:16:36 +08:00 |
shijian
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310ad8506b
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实现异步事件的debugger方法
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2023-12-17 20:13:47 +08:00 |
shijian
|
8c8f8950f8
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修正game.promises.prompt的类型提示
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2023-12-15 09:25:47 +08:00 |
shijian
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44e935a5ff
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修复game.promises.prompt的bug
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2023-12-15 09:12:57 +08:00 |
shijian
|
107602c94e
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取消低版本兼容代码
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2023-12-15 09:03:13 +08:00 |
shijian
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5e06b3a615
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修正异步事件的代理对象
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2023-12-15 09:00:21 +08:00 |
mengxinzxz
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27168bfc5f
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新增函数chooseToGive(by kuangshen04),便于直接执行A选择把牌交给B的效果
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2023-12-14 19:03:58 +08:00 |
mengxinzxz
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6f7f765d1b
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添加character[4]的tempname机制
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2023-12-14 18:36:35 +08:00 |
mengxinzxz
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71f0270a1f
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回滚重造
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2023-12-14 18:14:42 +08:00 |
mengxinzxz
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dd0dcc1fab
|
small bugfix
|
2023-12-14 15:07:51 +08:00 |
mengxinzxz
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5f341f10e0
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small bugfix
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2023-12-14 15:00:57 +08:00 |
mengxinzxz
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3aa62f025a
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添加character[4]的'tempname:'参数,便于直接给一个武将使用另一个id的武将的audioname和audioname2
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2023-12-14 14:59:43 +08:00 |
Spmario233
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e9e5b74dd0
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Merge pull request #710 from mengxinzxz/PR-Branch
新服/OL新将+bugfix+函数优化
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2023-12-13 20:58:30 +08:00 |
Spmario233
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6c2946e9bb
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Merge pull request #717 from lieren2023/lieren2023-patch-4
修复合并坐骑栏开关失效的bug
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2023-12-13 20:57:55 +08:00 |
shijian
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2c5593c901
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修正类型提示
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2023-12-13 09:00:34 +08:00 |
shijian
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f08becf03a
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event全面修改为promise,包括event.next和event.after的元素。
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2023-12-13 08:59:31 +08:00 |
shijian
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fa04881b21
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game.createEvent的返回值改为promise形式的事件,但_status.event或其next,after的值未变。且对event.next.remove进行兼容
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2023-12-13 01:16:15 +08:00 |
shijian
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45bf4aa20f
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去除编辑或引用技能代码时出现的_priority属性
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2023-12-09 20:54:28 +08:00 |
shijian
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f23532bcef
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增加get#stringify对多种函数写法的解析支持
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2023-12-09 20:09:49 +08:00 |
shijian
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244c541aa6
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针对game.delay添加game.asyncDelay和game.asyncDelayx函数
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2023-12-09 13:39:52 +08:00 |
mengxinzxz
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3ae6612119
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添加新杀谋prefix
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2023-12-08 23:39:13 +08:00 |
mengxinzxz
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74d6f26807
|
OL谋prefix前缀添加
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2023-12-07 23:43:44 +08:00 |
shijian
|
8a13261400
|
修复一处bug
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2023-12-07 14:43:19 +08:00 |
shijian
|
f09a898ac9
|
修改部分注释
|
2023-12-07 14:12:23 +08:00 |
shijian
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4edcc6f0c5
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添加部分注释,修复toPromise立即执行所导致的问题
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2023-12-07 14:01:52 +08:00 |
mengxinzxz
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7225dcc149
|
canCompare添加参数,在player/target没牌时仍视为满足条件
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2023-12-07 09:08:32 +08:00 |
shijian
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afbbc3cb32
|
删除部分无用代码
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2023-12-06 22:56:09 +08:00 |
shijian
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096e7bd964
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增加异步content以及GameEvent#toPromise,郭嘉和二张作为测试
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2023-12-06 19:40:10 +08:00 |
lieren2023
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bc9c2dbd10
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修复合并坐骑栏开关失效的bug
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2023-12-05 14:31:14 +08:00 |
Spmario233
|
97d328e0d6
|
1.10.5 metadata
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2023-12-04 18:49:50 +08:00 |
shijian
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7f89db7fb3
|
修改函数名称
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2023-12-04 09:29:19 +08:00 |
shijian
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1404d4666b
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为其他自定义平台提供文件读写函数赋值的一种方式
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2023-12-04 09:24:30 +08:00 |
shijian
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119f28cade
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game#prompt和game#alert进行promise化。文件读写函数不需要考虑平台问题
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2023-12-04 09:24:29 +08:00 |
kuangshen04
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b00b6a6eda
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bugfix
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2023-12-03 11:29:01 +08:00 |
Spmario233
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5c9ed998b2
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Merge pull request #693 from mengxinzxz/PR-Branch
新武将+欢乐成双【飞扬】+bugfix
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2023-12-02 22:48:12 +08:00 |
Spmario233
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04439d6476
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Merge pull request #694 from kuangshen04/PR-Branch
苏婆:你好
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2023-12-02 22:46:43 +08:00 |
mengxinzxz
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df70ec723e
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添加欢乐成双四号位添加【飞扬】技能的开关
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2023-12-02 10:17:41 +08:00 |
Spmario233
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290cf2ff7f
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Merge pull request #692 from nonameShijian/PR-Branch
Array#remove支持移除NaN元素
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2023-12-01 23:17:20 +08:00 |
Spmario233
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5f8447aa22
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Merge pull request #690 from copcap/dev-chara
诸葛若雪;吴班调整;配音补充
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2023-12-01 23:17:00 +08:00 |
kuangshen04
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aaa5bb65e7
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tempname实装
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2023-12-01 23:06:06 +08:00 |
copcap
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7002d94988
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minor fix
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2023-12-01 20:22:36 +08:00 |
copcap
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ae113b46d1
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修复封装VCard类后部分使用非自己牌的技能的问题
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2023-12-01 20:00:34 +08:00 |
kuangshen04
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5721958458
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bugfix
|
2023-12-01 17:17:17 +08:00 |
copcap
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c57dd29bf8
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minor fix
|
2023-12-01 15:19:10 +08:00 |
copcap
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571c9c70ba
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bugfix
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2023-12-01 14:06:49 +08:00 |
shijian
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f56ab9d857
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Array#remove支持移除NaN元素
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2023-12-01 09:17:15 +08:00 |
copcap
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0bc185e202
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修复联机模式下客机不能播放`xxx_backup`临时技能对应的语音的陈年老bug
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2023-12-01 07:02:43 +08:00 |
copcap
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1c9ba7a203
|
删除调试用的debugger
|
2023-12-01 06:44:11 +08:00 |
copcap
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55aefd9c3f
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调整部分技能结构
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2023-12-01 06:41:08 +08:00 |
copcap
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8d89193741
|
再改moveCard
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2023-11-30 23:52:16 +08:00 |
Spmario233
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bd903c9d14
|
Merge pull request #688 from nofficalfs/Dev-Feat-StorePremitRequest
Add Confirm to quest store permission.
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2023-11-30 21:39:41 +08:00 |
Rintim
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13b62c570c
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feat: add premit request.
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2023-11-30 20:12:57 +08:00 |
kuangshen04
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5a35c57878
|
cnNumber扩展
|
2023-11-30 19:41:21 +08:00 |
kuangshen04
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1d646c495d
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实现技能语音人名和技能发动人名不一致(萌新要的左慈
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2023-11-30 19:39:35 +08:00 |
kuangshen04
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feb150bc3f
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trigger大改(危)
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2023-11-30 19:36:53 +08:00 |
mengxinzxz
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ac7adea4b5
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简化“此模式下不可用”技能修改写法并保留被清除技能的配音三参数
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2023-11-29 12:50:22 +08:00 |
mengxinzxz
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169e0e84b0
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修改技能翻译可以获取模式下的分模式
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2023-11-29 12:04:26 +08:00 |
kuangthree
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0c4645acc2
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新增函数,可以在某扩展加载后调用一段方法
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2023-11-28 22:57:28 +08:00 |
Rintim
|
0f27b1d567
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feat: add some extension-handle methods.
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2023-11-27 20:51:52 +08:00 |
Rintim
|
e050c8b166
|
feat: provide announce time for theme change.
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2023-11-27 19:16:35 +08:00 |
copcap
|
251befbe4d
|
minor fix
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2023-11-25 07:58:53 +08:00 |
copcap
|
ed17ce1fd0
|
为`canMoveCard`/`moveCard`增加可替换装备的参数;令`get.type`能识别`sha_`开头的卡牌名称
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2023-11-25 06:16:45 +08:00 |
Spmario233
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eb5dbf3d3a
|
Merge pull request #671 from MDYY1/PR-Branch
bugfix
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2023-11-24 22:40:46 +08:00 |
MDYY1
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fef30f424c
|
bugfix
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2023-11-24 19:32:29 +08:00 |
PZ157
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11cdf9c601
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修复addExtraTarget的ai问题
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2023-11-24 17:17:49 +08:00 |
Spmario233
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e05c9d2753
|
Merge pull request #668 from PZ157/PR-Branch
函数修改、ai优化
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2023-11-24 00:32:15 +08:00 |
shijian
|
a0bf1cfdee
|
部分代码写法优化
|
2023-11-23 23:16:14 +08:00 |
shijian
|
7e56e00ae2
|
添加显示不可枚举的属性
|
2023-11-23 22:54:05 +08:00 |
shijian
|
d1cec2aa35
|
优化游戏内控制台数组类型的显示内容
|
2023-11-23 22:42:52 +08:00 |
shijian
|
06f1424496
|
优化游戏内控制台显示内容
|
2023-11-23 22:18:52 +08:00 |
shijian
|
d8b333a995
|
游戏读写函数promise化:game.promises
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2023-11-23 15:02:34 +08:00 |
shijian
|
a146f461f0
|
游戏内控制台作用域优化
|
2023-11-23 14:33:46 +08:00 |
shijian
|
8acd060ff7
|
修复getAttackRange的错误
|
2023-11-23 13:44:50 +08:00 |
PZ157
|
3b763569ec
|
函数修改
filter: 数字则加减等量“手牌”再计算;
函数则剔除不符合条件的手牌计算
add: 卡牌或牌组,类似数字
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2023-11-23 11:48:31 +08:00 |
Spmario233
|
c5dd53b389
|
Merge pull request #660 from mengxinzxz/PR-Branch
技能效果调整+small bugfix
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2023-11-22 22:58:43 +08:00 |
Spmario233
|
2f5c2320cb
|
Merge pull request #659 from nofficalfs/Dev-GoLikeChannel
Add `lib.channel` to give a method of message receiving.
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2023-11-22 22:57:14 +08:00 |
Spmario233
|
94a339229b
|
Merge pull request #661 from PZ157/PR-Branch
bugfix
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2023-11-22 22:56:43 +08:00 |
mengxinzxz
|
1c8c841bdd
|
olxuanfeng的audioname2修正,添加OL界的prefix前缀
|
2023-11-22 10:41:13 +08:00 |
shijian
|
de9d5755ec
|
低版本webview添加提示
|
2023-11-22 08:07:28 +08:00 |
PZ157
|
b52bac5f47
|
bugfix
|
2023-11-21 22:37:00 +08:00 |
Ansolve
|
1362ab457d
|
docs(lib): add docs for `lib.channel`.
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2023-11-20 00:05:01 +08:00 |
Spmario233
|
647e6b289b
|
Merge pull request #658 from Tipx-L/PR-Branch
The Multiplayer Update: Part 2.
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2023-11-19 23:33:02 +08:00 |
Spmario233
|
475518d7f9
|
Merge pull request #656 from copcap/dev-fixreflog
修复被回滚的一些内容
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2023-11-19 23:32:06 +08:00 |
Rintim
|
28cc47d535
|
feat(lib): just add `lib.channel` which emulating channel of golang.
|
2023-11-19 23:25:23 +08:00 |
Tipx-L
|
ee98aec7f9
|
Fix `get.modetrans`.
|
2023-11-19 01:25:30 -08:00 |
mengxinzxz
|
7429d47e0e
|
添加removeSkillLog机制,用于失去技能的播报
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2023-11-19 09:24:55 +08:00 |
copcap
|
e5e57f59ee
|
修复被回滚的内容
|
2023-11-19 06:30:19 +08:00 |
Tipx-L
|
bd874da842
|
Truly support multiplayer with any capacity.
|
2023-11-18 06:36:09 -08:00 |
Tipx-L
|
c42c184d28
|
Make `core-js` always available.
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2023-11-18 06:36:09 -08:00 |
Spmario233
|
2b2e8885dc
|
Merge pull request #652 from nofficalfs/PR-PlayerPositionVituralCssImrpove
Transform `lib.init.sheet` to `game.dynamicStyle`
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2023-11-18 22:16:15 +08:00 |
Spmario233
|
4279ad3b0e
|
Merge pull request #651 from nofficalfs/Dev-GlobalHandlerMove
Move `lib.handler` to fit position and fix its bugs.
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2023-11-18 22:15:47 +08:00 |
Spmario233
|
d7e58fd410
|
Merge pull request #653 from copcap/dev-chara
新杀蒯祺
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2023-11-18 22:15:36 +08:00 |
Rintim
|
01ca1438ae
|
pref(ui): trans sheet to `game.dynamicStyle`.
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2023-11-18 01:51:18 +08:00 |
copcap
|
c840f157f9
|
蒯祺
|
2023-11-18 01:51:07 +08:00 |
Rintim
|
899d0ceca7
|
pref(game): move `lib.handler` to `game.globalEventHandlers` and fix bugs.
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2023-11-18 00:04:56 +08:00 |
Spmario233
|
f56a1c2b78
|
Merge pull request #647 from nofficalfs/PR-InitJsPromise
Add Promise-Async Methods for parts of `lib.init`
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2023-11-17 22:42:05 +08:00 |