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@ -846,7 +846,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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content:function(){
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content:function(){
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var list=[];
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var list=[];
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for(var i=0;i<2;i++){
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for(var i=0;i<2;i++){
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list.push(game.createCard('shan','red'));
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list.push(game.createCard('shan'));
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}
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}
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target.gain(list,'gain2');
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target.gain(list,'gain2');
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},
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},
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@ -190,6 +190,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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audio:true,
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audio:true,
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fullskin:true,
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fullskin:true,
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type:'basic',
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type:'basic',
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cardcolor:'red',
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ai:{
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ai:{
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basic:{
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basic:{
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useful:[7,2],
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useful:[7,2],
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@ -200,6 +201,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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tao:{
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tao:{
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fullskin:true,
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fullskin:true,
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type:'basic',
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type:'basic',
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cardcolor:'red',
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enable:function(card,player){
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enable:function(card,player){
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return player.hp<player.maxHp;
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return player.hp<player.maxHp;
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},
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},
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@ -767,6 +769,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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type:'trick',
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type:'trick',
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enable:true,
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enable:true,
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selectTarget:-1,
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selectTarget:-1,
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cardcolor:'red',
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filterTarget:function(card,player,target){
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filterTarget:function(card,player,target){
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return target==player;
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return target==player;
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},
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},
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@ -1779,6 +1779,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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enable:true,
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enable:true,
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selectTarget:-1,
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selectTarget:-1,
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reverseOrder:true,
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reverseOrder:true,
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cardcolor:'black',
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filterTarget:function(card,player,target){
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filterTarget:function(card,player,target){
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return target!=player;
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return target!=player;
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},
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},
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@ -1838,6 +1839,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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enable:true,
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enable:true,
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selectTarget:-1,
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selectTarget:-1,
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reverseOrder:true,
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reverseOrder:true,
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cardcolor:'red',
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filterTarget:function(card,player,target){
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filterTarget:function(card,player,target){
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return target!=player;
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return target!=player;
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},
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},
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@ -713,6 +713,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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huoshan:{
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huoshan:{
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fullskin:true,
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fullskin:true,
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type:'delay',
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type:'delay',
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cardcolor:'red',
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modTarget:function(card,player,target){
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modTarget:function(card,player,target){
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return lib.filter.judge(card,player,target);
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return lib.filter.judge(card,player,target);
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},
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},
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@ -871,6 +872,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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type:'trick',
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type:'trick',
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enable:true,
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enable:true,
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filterTarget:true,
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filterTarget:true,
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cardcolor:'red',
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content:function(){
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content:function(){
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"step 0"
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"step 0"
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if(target.countCards('he')<2){
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if(target.countCards('he')<2){
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@ -6366,7 +6366,32 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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card:{
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card:{
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hsjixie_zhadan:{
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hsjixie_zhadan:{
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enable:true,
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fullimage:true,
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type:'hsjixie',
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vanish:true,
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derivation:'hs_pengpeng',
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filterTarget:function(card,player,target){
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return target==player;
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},
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modTarget:true,
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selectTarget:-1,
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cardcolor:'black',
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content:function(){
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var targets=target.getEnemies();
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if(targets.length){
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var target2=targets.randomGet();
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target2.addExpose(0.2);
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target2.damage('fire');
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}
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},
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ai:{
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value:8,
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result:{
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target:1
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},
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order:4,
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}
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},
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},
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hsqizhou_feng:{
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hsqizhou_feng:{
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type:'hsqizhou',
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type:'hsqizhou',
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@ -7199,6 +7224,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_yinggencao:'萤根草',
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hs_yinggencao:'萤根草',
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hs_zhihuanhua:'致幻花',
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hs_zhihuanhua:'致幻花',
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hs_shirencao:'食人草',
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hs_shirencao:'食人草',
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hs_fachaotuteng:'法潮图腾',
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hs_huolituteng:'活力图腾',
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hs_manyututeng:'蛮鱼图腾',
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zhaochao:'招潮',
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zhaochao:'招潮',
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zhaochao_info:'锁定技,结束阶段,你视为对一名随机敌人使用一张杀;若此杀被闪避,你视为对另一名随机敌人使用一张杀',
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zhaochao_info:'锁定技,结束阶段,你视为对一名随机敌人使用一张杀;若此杀被闪避,你视为对另一名随机敌人使用一张杀',
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@ -63,6 +63,7 @@ window.noname_asset_list=[
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'image/card/hsdusu_kuyecao.jpg',
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'image/card/hsdusu_kuyecao.jpg',
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'image/card/hsdusu_huangxuecao.jpg',
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'image/card/hsdusu_huangxuecao.jpg',
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'image/card/hsdusu_huoyanhua.jpg',
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'image/card/hsdusu_huoyanhua.jpg',
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'image/card/hsjixie_zhadan.jpg',
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'image/card/hsqizhou_feng.jpg',
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'image/card/hsqizhou_feng.jpg',
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'image/card/hsqizhou_huo.jpg',
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'image/card/hsqizhou_huo.jpg',
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'image/card/hsqizhou_shui.jpg',
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'image/card/hsqizhou_shui.jpg',
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@ -375,6 +376,7 @@ window.noname_asset_list=[
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'image/character/hs_bolvar.jpg',
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'image/character/hs_bolvar.jpg',
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'image/character/hs_brann.jpg',
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'image/character/hs_brann.jpg',
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'image/character/hs_aedwin.jpg',
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'image/character/hs_aedwin.jpg',
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'image/character/hs_fachaotuteng.jpg',
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'image/character/hs_finley.jpg',
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'image/character/hs_finley.jpg',
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'image/character/hs_fenjie.jpg',
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'image/character/hs_fenjie.jpg',
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'image/character/hs_fandral.jpg',
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'image/character/hs_fandral.jpg',
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@ -383,6 +385,7 @@ window.noname_asset_list=[
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'image/character/hs_guldan.jpg',
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'image/character/hs_guldan.jpg',
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'image/character/hs_hemite.jpg',
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'image/character/hs_hemite.jpg',
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'image/character/hs_hudunren.jpg',
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'image/character/hs_hudunren.jpg',
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'image/character/hs_huolituteng.jpg',
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'image/character/hs_hallazeal.jpg',
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'image/character/hs_hallazeal.jpg',
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'image/character/hs_huzhixiannv.jpg',
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'image/character/hs_huzhixiannv.jpg',
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'image/character/hs_jgarrosh.jpg',
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'image/character/hs_jgarrosh.jpg',
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@ -405,6 +408,7 @@ window.noname_asset_list=[
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'image/character/hs_lrexxar.jpg',
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'image/character/hs_lrexxar.jpg',
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'image/character/hs_lrhonin.jpg',
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'image/character/hs_lrhonin.jpg',
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'image/character/hs_magni.jpg',
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'image/character/hs_magni.jpg',
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'image/character/hs_manyututeng.jpg',
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'image/character/hs_malfurion.jpg',
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'image/character/hs_malfurion.jpg',
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'image/character/hs_malorne.jpg',
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'image/character/hs_malorne.jpg',
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'image/character/hs_malygos.jpg',
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'image/character/hs_malygos.jpg',
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@ -23512,6 +23512,9 @@
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noclick=true;
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noclick=true;
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suit=null;
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suit=null;
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}
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}
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if(!suit&&lib.card[name].cardcolor){
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suit=lib.card[name].cardcolor;
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}
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if(typeof suit!='string'){
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if(typeof suit!='string'){
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suit=['heart','diamond','club','spade'].randomGet();
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suit=['heart','diamond','club','spade'].randomGet();
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}
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}
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@ -10,9 +10,9 @@ window.noname_update={
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// 'game/config.js',
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// 'game/config.js',
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// 'game/source.js',
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// 'game/source.js',
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// 'game/pressure.js',
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// 'game/pressure.js',
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// 'game/asset.js',
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'game/asset.js',
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// 'card/*',
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'card/*',
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'card/swd.js',
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// 'card/swd.js',
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// 'card/standard.js',
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// 'card/standard.js',
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'character/*',
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'character/*',
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// 'character/rank.js',
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// 'character/rank.js',
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