将部分player、card构造方法中部分函数抽出

This commit is contained in:
kuangthree 2023-10-16 23:56:57 +08:00
parent f29d8a7aff
commit e7bc81b6e8
1 changed files with 64 additions and 27 deletions

View File

@ -20495,6 +20495,18 @@
*/ */
const player=ui.create.div('.player',position); const player=ui.create.div('.player',position);
Object.setPrototypeOf(player,lib.element.Player.prototype); Object.setPrototypeOf(player,lib.element.Player.prototype);
player.build(noclick);
return player;
}
build(noclick){
let player = this;
player.buildNode();
player.buildProperty();
player.buildExtra();
player.buildEventListener(noclick);
}
buildNode(){
let player = this;
const node=player.node={ const node=player.node={
avatar:ui.create.div('.avatar',player,ui.click.avatar).hide(), avatar:ui.create.div('.avatar',player,ui.click.avatar).hide(),
avatar2:ui.create.div('.avatar2',player,ui.click.avatar2).hide(), avatar2:ui.create.div('.avatar2',player,ui.click.avatar2).hide(),
@ -20521,7 +20533,19 @@
ui.create.div(node.chain.firstChild,'.cardbg').style.transform=`translateX(${repetition*5-5}px)`; ui.create.div(node.chain.firstChild,'.cardbg').style.transform=`translateX(${repetition*5-5}px)`;
} }
node.action=ui.create.div('.action',node.avatar); node.action=ui.create.div('.action',node.avatar);
}
buildExtra(){
let player = this;
let node = player.node;
node.link=player.mark(' ',{
mark:get.linkintro
});
node.link.firstChild.setBackgroundImage('image/card/tiesuo_mark.png');
node.link.firstChild.style.backgroundSize='cover';
ui.create.div(node.identity);
}
buildProperty(){
let player = this;
player.phaseNumber=0; player.phaseNumber=0;
player.skipList=[]; player.skipList=[];
player.skills=[]; player.skills=[];
@ -20567,21 +20591,16 @@
}; };
player.queueCount=0; player.queueCount=0;
player.outCount=0; player.outCount=0;
}
node.link=player.mark(' ',{ buildEventListener(noclick){
mark:get.linkintro let player = this;
}); let node = player.node;
node.link.firstChild.setBackgroundImage('image/card/tiesuo_mark.png');
node.link.firstChild.style.backgroundSize='cover';
ui.create.div(node.identity);
if(noclick) player.noclick=true; if(noclick) player.noclick=true;
else{ else{
player.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.target); player.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.target);
node.identity.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.identity); node.identity.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.identity);
if(lib.config.touchscreen) player.addEventListener('touchstart',ui.click.playertouchstart); if(lib.config.touchscreen) player.addEventListener('touchstart',ui.click.playertouchstart);
} }
return player;
} }
//新函数 //新函数
/** /**
@ -29679,22 +29698,18 @@
constructor(position,info,noclick){ constructor(position,info,noclick){
const card=ui.create.div('.card',position); const card=ui.create.div('.card',position);
Object.setPrototypeOf(card,lib.element.Card.prototype); Object.setPrototypeOf(card,lib.element.Card.prototype);
card.node={ card.build(info,noclick);
image:ui.create.div('.image',card), return card;
info:ui.create.div('.info',card), }
name:ui.create.div('.name',card), build(info,noclick){
name2:ui.create.div('.name2',card), let card = this;
background:ui.create.div('.background',card), card.buildNode();
intro:ui.create.div('.intro',card), card.buildIntro(noclick);
range:ui.create.div('.range',card), card.buildProperty();
gaintag:ui.create.div('.gaintag',card), card.buildEventListener(info);
} }
card.node.intro.innerHTML=lib.config.intro; buildEventListener(info){
if(!noclick) lib.setIntro(card); let card = this;
card.storage={};
card.vanishtag=[];
card.gaintag=[];
card._uncheck=[];
if(info!='noclick'){ if(info!='noclick'){
card.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.card); card.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.card);
if(lib.config.touchscreen){ if(lib.config.touchscreen){
@ -29705,7 +29720,29 @@
attributes:true attributes:true
}); });
} }
return card; }
buildProperty(){
let card = this;
card.storage={};
card.vanishtag=[];
card.gaintag=[];
card._uncheck=[];
}
buildNode(){
this.node = {
image:ui.create.div('.image',this),
info:ui.create.div('.info',this),
name:ui.create.div('.name',this),
name2:ui.create.div('.name2',this),
background:ui.create.div('.background',this),
intro:ui.create.div('.intro',this),
range:ui.create.div('.range',this),
gaintag:ui.create.div('.gaintag',this),
};
this.node.intro.innerHTML=lib.config.intro;
}
buildIntro(noclick){
if(!noclick) lib.setIntro(this);
} }
hasNature(nature,player){ hasNature(nature,player){
return game.hasNature(this,nature,player); return game.hasNature(this,nature,player);