diff --git a/game/game.js b/game/game.js index 5f4bd5766..fd1d88919 100644 --- a/game/game.js +++ b/game/game.js @@ -20495,6 +20495,18 @@ */ const player=ui.create.div('.player',position); Object.setPrototypeOf(player,lib.element.Player.prototype); + player.build(noclick); + return player; + } + build(noclick){ + let player = this; + player.buildNode(); + player.buildProperty(); + player.buildExtra(); + player.buildEventListener(noclick); + } + buildNode(){ + let player = this; const node=player.node={ avatar:ui.create.div('.avatar',player,ui.click.avatar).hide(), avatar2:ui.create.div('.avatar2',player,ui.click.avatar2).hide(), @@ -20521,7 +20533,19 @@ ui.create.div(node.chain.firstChild,'.cardbg').style.transform=`translateX(${repetition*5-5}px)`; } node.action=ui.create.div('.action',node.avatar); - + } + buildExtra(){ + let player = this; + let node = player.node; + node.link=player.mark(' ',{ + mark:get.linkintro + }); + node.link.firstChild.setBackgroundImage('image/card/tiesuo_mark.png'); + node.link.firstChild.style.backgroundSize='cover'; + ui.create.div(node.identity); + } + buildProperty(){ + let player = this; player.phaseNumber=0; player.skipList=[]; player.skills=[]; @@ -20567,21 +20591,16 @@ }; player.queueCount=0; player.outCount=0; - - node.link=player.mark(' ',{ - mark:get.linkintro - }); - node.link.firstChild.setBackgroundImage('image/card/tiesuo_mark.png'); - node.link.firstChild.style.backgroundSize='cover'; - ui.create.div(node.identity); + } + buildEventListener(noclick){ + let player = this; + let node = player.node; if(noclick) player.noclick=true; else{ player.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.target); node.identity.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.identity); if(lib.config.touchscreen) player.addEventListener('touchstart',ui.click.playertouchstart); } - - return player; } //新函数 /** @@ -29679,22 +29698,18 @@ constructor(position,info,noclick){ const card=ui.create.div('.card',position); Object.setPrototypeOf(card,lib.element.Card.prototype); - card.node={ - image:ui.create.div('.image',card), - info:ui.create.div('.info',card), - name:ui.create.div('.name',card), - name2:ui.create.div('.name2',card), - background:ui.create.div('.background',card), - intro:ui.create.div('.intro',card), - range:ui.create.div('.range',card), - gaintag:ui.create.div('.gaintag',card), - } - card.node.intro.innerHTML=lib.config.intro; - if(!noclick) lib.setIntro(card); - card.storage={}; - card.vanishtag=[]; - card.gaintag=[]; - card._uncheck=[]; + card.build(info,noclick); + return card; + } + build(info,noclick){ + let card = this; + card.buildNode(); + card.buildIntro(noclick); + card.buildProperty(); + card.buildEventListener(info); + } + buildEventListener(info){ + let card = this; if(info!='noclick'){ card.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.card); if(lib.config.touchscreen){ @@ -29705,7 +29720,29 @@ attributes:true }); } - return card; + } + buildProperty(){ + let card = this; + card.storage={}; + card.vanishtag=[]; + card.gaintag=[]; + card._uncheck=[]; + } + buildNode(){ + this.node = { + image:ui.create.div('.image',this), + info:ui.create.div('.info',this), + name:ui.create.div('.name',this), + name2:ui.create.div('.name2',this), + background:ui.create.div('.background',this), + intro:ui.create.div('.intro',this), + range:ui.create.div('.range',this), + gaintag:ui.create.div('.gaintag',this), + }; + this.node.intro.innerHTML=lib.config.intro; + } + buildIntro(noclick){ + if(!noclick) lib.setIntro(this); } hasNature(nature,player){ return game.hasNature(this,nature,player);