This commit is contained in:
parent
cd0ba4427e
commit
ca90f8d89a
|
@ -273,7 +273,19 @@ character.gujian={
|
||||||
return ai.get.attitude(player,event.player)<0;
|
return ai.get.attitude(player,event.player)<0;
|
||||||
},
|
},
|
||||||
content:function(){
|
content:function(){
|
||||||
trigger.target.loseHp();
|
'step 0'
|
||||||
|
if(get.info(trigger.card).multitarget){
|
||||||
|
event.list=trigger.targets.slice(0);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
trigger.target.loseHp();
|
||||||
|
event.finish();
|
||||||
|
}
|
||||||
|
'step 1'
|
||||||
|
if(event.list.length){
|
||||||
|
event.list.shift().loseHp();
|
||||||
|
event.redo();
|
||||||
|
}
|
||||||
},
|
},
|
||||||
ai:{
|
ai:{
|
||||||
effect:{
|
effect:{
|
||||||
|
|
|
@ -247,7 +247,7 @@ character.ow={
|
||||||
unique:true,
|
unique:true,
|
||||||
init2:function(player){
|
init2:function(player){
|
||||||
if(!player.storage.zhongdun){
|
if(!player.storage.zhongdun){
|
||||||
player.changeHujia(8);
|
player.changeHujia(6);
|
||||||
player.storage.zhongdun=true;
|
player.storage.zhongdun=true;
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -2972,7 +2972,7 @@ character.ow={
|
||||||
mengji:'猛击',
|
mengji:'猛击',
|
||||||
mengji_info:'锁定技,若你已发动重盾,当你没有护甲时,你的杀造成的伤害+1',
|
mengji_info:'锁定技,若你已发动重盾,当你没有护甲时,你的杀造成的伤害+1',
|
||||||
zhongdun:'重盾',
|
zhongdun:'重盾',
|
||||||
zhongdun_info:'游戏开始时,你获得8点护甲;出牌阶段限一次,你可以弃置一张牌并将一点护甲分给一名没有护甲的其他角色',
|
zhongdun_info:'游戏开始时,你获得6点护甲;出牌阶段限一次,你可以弃置一张牌并将一点护甲分给一名没有护甲的其他角色',
|
||||||
paotai:'炮台',
|
paotai:'炮台',
|
||||||
paotai2:'炮台',
|
paotai2:'炮台',
|
||||||
paotai_info:'出牌阶段,你可以弃置一张杀布置或升级一个炮台(最高3级);回合结束阶段,炮台有一定机率对一名随机敌人造成一点火焰伤害;每当你受到一点伤害,炮台降低一级',
|
paotai_info:'出牌阶段,你可以弃置一张杀布置或升级一个炮台(最高3级);回合结束阶段,炮台有一定机率对一名随机敌人造成一点火焰伤害;每当你受到一点伤害,炮台降低一级',
|
||||||
|
|
|
@ -2596,7 +2596,9 @@ character.swd={
|
||||||
player.storage.pozhou=0;
|
player.storage.pozhou=0;
|
||||||
},
|
},
|
||||||
content:function(){
|
content:function(){
|
||||||
player.storage.pozhou+=trigger.num;
|
if(typeof trigger.num=='number'){
|
||||||
|
player.storage.pozhou+=trigger.num;
|
||||||
|
}
|
||||||
if(player.storage.pozhou){
|
if(player.storage.pozhou){
|
||||||
player.markSkill('pozhou');
|
player.markSkill('pozhou');
|
||||||
}
|
}
|
||||||
|
|
|
@ -11922,7 +11922,9 @@
|
||||||
game.addVideo('markSkill',this,[name]);
|
game.addVideo('markSkill',this,[name]);
|
||||||
}
|
}
|
||||||
game.broadcastAll(function(storage,player,name,info,card){
|
game.broadcastAll(function(storage,player,name,info,card){
|
||||||
player.storage[name]=storage;
|
if(storage!=undefined){
|
||||||
|
player.storage[name]=storage;
|
||||||
|
}
|
||||||
if(!info){
|
if(!info){
|
||||||
if(player.marks[name]){
|
if(player.marks[name]){
|
||||||
player.updateMarks();
|
player.updateMarks();
|
||||||
|
|
|
@ -873,9 +873,14 @@ div:not(.handcards)>.card>.info>span,
|
||||||
transform:scale(0.8);
|
transform:scale(0.8);
|
||||||
transform-origin:top left;
|
transform-origin:top left;
|
||||||
}
|
}
|
||||||
.buttons.smallzoom .card.button>.name{
|
/*.buttons.smallzoom .card.button>.name,
|
||||||
|
.buttons.smallzoom .card.button>.info{
|
||||||
transform: scale(0.8) !important;
|
transform: scale(0.8) !important;
|
||||||
}
|
}
|
||||||
|
.buttons.smallzoom .card.button>.range{
|
||||||
|
transform: scale(0.8);
|
||||||
|
transform-origin: bottom right;
|
||||||
|
}*/
|
||||||
.buttons .card.button>.info{
|
.buttons .card.button>.info{
|
||||||
transform:scale(0.8);
|
transform:scale(0.8);
|
||||||
transform-origin:top right;
|
transform-origin:top right;
|
||||||
|
|
Loading…
Reference in New Issue