去除重复内容
This commit is contained in:
parent
c61d6a8279
commit
c6bf3f5006
|
@ -394,8 +394,6 @@ game.import("character", function () {
|
|||
"南华老仙,是古典小说《三国演义》中的虚拟人物。其原型来自道教典籍中对庄子的封号,又称“南华仙人”、“南华真人”等。在古典小说《三国演义》通行本的第一回中,描述了南华老仙将《太平要术》赠送给张角的情节。",
|
||||
chenzhen:
|
||||
"陈震(?—公元235年),字孝起。荆州南阳郡(今河南南阳)人。三国时期蜀汉官员。刘备领荆州牧时,辟陈震为从事。后随刘备入蜀,为蜀郡北部都尉、汶山太守、犍为太守。建兴三年(225年),拜尚书,迁尚书令。建兴七年(229年),孙权称帝。蜀汉以陈震为卫尉,前往祝贺,与孙权开坛歃盟,交分天下。还蜀,封城阳亭侯。建兴十三年(235年),卒。",
|
||||
nanhualaoxian:
|
||||
"南华老仙,其原型来自道教典籍中对庄子的封号,又称“南华仙人”、“南华真人”等。在古典小说《三国演义》通行本的第一回中,描述了南华老仙将《太平要术》赠送给张角的情节。",
|
||||
hucheer:
|
||||
"胡车儿(生卒年不详),东汉末年武将,初从张绣,为其心腹猛将,勇冠三军,与贾诩交情甚佳。宛城大战后,张绣投降曹操,曹操爱胡车儿之骁勇,手以黄金与之。后因曹操私纳张绣亡叔张济的遗孀邹氏,张绣深感其辱,欲杀曹操,与贾诩商议后决心反曹。《三国演义》中,作者考虑到典韦的勇猛,便增加了令胡车儿盗走典韦的双戟的情节。最终典韦、曹昂(曹操长子)、曹安民(曹操侄子)皆死于此次战斗。野史说胡车儿跟随曹操征战,被赵云在长坂坡上红枪挑死。",
|
||||
simashi:
|
||||
|
@ -660,7 +658,6 @@ game.import("character", function () {
|
|||
},
|
||||
mbshishou: {
|
||||
audio: 2,
|
||||
forced: true,
|
||||
trigger: { player: "useSkillAfter" },
|
||||
filter(event, player) {
|
||||
return event.skill === "mbzuoyou" && !event.targets.includes(player);
|
||||
|
@ -2714,7 +2711,6 @@ game.import("character", function () {
|
|||
},
|
||||
forced: true,
|
||||
popup: false,
|
||||
onremove: true,
|
||||
firstDo: true,
|
||||
init: function (player, skill) {
|
||||
player.storage[skill] = 0;
|
||||
|
@ -10578,23 +10574,6 @@ game.import("character", function () {
|
|||
//钟会
|
||||
requanji: {
|
||||
audio: 2,
|
||||
mod: {
|
||||
aiOrder: (player, card, num) => {
|
||||
if (
|
||||
num <= 0 ||
|
||||
typeof card !== "object" ||
|
||||
!player.isPhaseUsing() ||
|
||||
!player.hasSkill("zili") ||
|
||||
player.needsToDiscard()
|
||||
)
|
||||
return num;
|
||||
if (
|
||||
player.getExpansions("quanji").length < 3 &&
|
||||
player.getUseValue(card) < Math.min(4, (player.hp * player.hp) / 4)
|
||||
)
|
||||
return 0;
|
||||
},
|
||||
},
|
||||
trigger: { player: ["damageEnd", "phaseUseEnd"] },
|
||||
frequent: true,
|
||||
locked: false,
|
||||
|
@ -10634,9 +10613,24 @@ game.import("character", function () {
|
|||
}
|
||||
},
|
||||
mod: {
|
||||
maxHandcard: function (player, num) {
|
||||
maxHandcard(player, num) {
|
||||
return num + player.getExpansions("quanji").length;
|
||||
},
|
||||
aiOrder(player, card, num) {
|
||||
if (
|
||||
num <= 0 ||
|
||||
typeof card !== "object" ||
|
||||
!player.isPhaseUsing() ||
|
||||
!player.hasSkill("zili") ||
|
||||
player.needsToDiscard()
|
||||
)
|
||||
return num;
|
||||
if (
|
||||
player.getExpansions("quanji").length < 3 &&
|
||||
player.getUseValue(card) < Math.min(4, (player.hp * player.hp) / 4)
|
||||
)
|
||||
return 0;
|
||||
},
|
||||
},
|
||||
onremove: function (player, skill) {
|
||||
var cards = player.getExpansions("quanji");
|
||||
|
@ -21081,10 +21075,6 @@ game.import("character", function () {
|
|||
re_liru_prefix: "手杀界",
|
||||
re_chenqun: "手杀界陈群",
|
||||
re_chenqun_prefix: "手杀界",
|
||||
re_liru: "手杀界李儒",
|
||||
re_liru_prefix: "手杀界",
|
||||
re_chenqun: "手杀界陈群",
|
||||
re_chenqun_prefix: "手杀界",
|
||||
old_yuanshu: "手杀袁术",
|
||||
old_yuanshu_prefix: "手杀",
|
||||
baoxin: "鲍信",
|
||||
|
|
Loading…
Reference in New Issue