Merge pull request #962 from lieren2023/lieren2023-patch-4
部分洗具杯具修改(其余留作彩蛋)
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commit
b882da3f1f
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@ -3413,11 +3413,11 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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};
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};
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if(trigger.result.judge>0){
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if(trigger.result.judge>0){
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trigger.result.bool=true;
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trigger.result.bool=true;
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trigger.player.popup('洗具');
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trigger.player.popup('判定生效');
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}
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}
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if(trigger.result.judge<0){
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if(trigger.result.judge<0){
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trigger.result.bool=false;
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trigger.result.bool=false;
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trigger.player.popup('杯具');
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trigger.player.popup('判定失效');
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}
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}
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game.log(trigger.player,'的判定结果为',card);
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game.log(trigger.player,'的判定结果为',card);
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trigger.direct=true;
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trigger.direct=true;
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@ -3339,14 +3339,14 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.addTempSkill('yanxi2');
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player.addTempSkill('yanxi2');
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var card2=result.links[0];
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var card2=result.links[0];
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if(card2==card){
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if(card2==card){
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player.popup('洗具');
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player.popup('猜对了');
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cards.remove(card2);
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cards.remove(card2);
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player.$gain2(cards);
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player.$gain2(cards);
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player.gain(cards,'log').gaintag.add('yanxi');
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player.gain(cards,'log').gaintag.add('yanxi');
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player.gain(card,target,'bySelf','give').gaintag.add('yanxi');
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player.gain(card,target,'bySelf','give').gaintag.add('yanxi');
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}
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}
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else{
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else{
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player.popup('杯具');
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player.popup('猜错了');
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player.gain(card2,'gain2').gaintag.add('yanxi');
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player.gain(card2,'gain2').gaintag.add('yanxi');
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}
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}
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},
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},
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@ -6480,11 +6480,11 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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};
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};
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if(trigger.result.judge>0){
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if(trigger.result.judge>0){
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trigger.result.bool=true;
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trigger.result.bool=true;
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trigger.player.popup('洗具');
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trigger.player.popup('改命成功');
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}
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}
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if(trigger.result.judge<0){
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if(trigger.result.judge<0){
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trigger.result.bool=false;
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trigger.result.bool=false;
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trigger.player.popup('杯具');
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trigger.player.popup('改命失败');
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}
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}
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game.log(trigger.player,'的判定结果为',card);
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game.log(trigger.player,'的判定结果为',card);
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trigger.direct=true;
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trigger.direct=true;
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