标签调整和补充

This commit is contained in:
157 2024-06-01 13:53:01 +08:00
parent c1d2a49960
commit af78a574b7
9 changed files with 34 additions and 2 deletions

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@ -1420,6 +1420,7 @@ const skills = {
delete event.result.skill; delete event.result.skill;
}, },
ai: { ai: {
combo: "clanzhongliu",
order(item, player) { order(item, player) {
player = player || _status.event.player; player = player || _status.event.player;
var storage = _status.event.player.storage.clanjiexuan; var storage = _status.event.player.storage.clanjiexuan;

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@ -8635,6 +8635,16 @@ const skills = {
}, },
}, },
riki_nvzhuang: { riki_nvzhuang: {
init(player) {
if (get.character(player.name1, 3).includes("riki_nvzhuang")) {
player.storage.riki_nvzhuang = player.sex;
if (player.sex === "male") player.sex = "double";
else player.sex = "female";
}
},
onremove(player) {
if (player.storage.riki_nvzhuang) player.sex = player.storage.riki_nvzhuang;
},
trigger: { player: "phaseJieshuBegin" }, trigger: { player: "phaseJieshuBegin" },
forced: true, forced: true,
content() { content() {

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@ -32,7 +32,7 @@ const translates = {
kuangcai: "狂才", kuangcai: "狂才",
kuangcai_info: "出牌阶段开始时你可以令你此阶段内的主动出牌时间变为5秒。若如此做你于此阶段内使用牌没距离和次数限制且每当你于此阶段内使用牌时你摸一张牌且主动出牌时间-1秒。若主动出牌时间减至0则你结束出牌阶段。", kuangcai_info: "出牌阶段开始时你可以令你此阶段内的主动出牌时间变为5秒。若如此做你于此阶段内使用牌没距离和次数限制且每当你于此阶段内使用牌时你摸一张牌且主动出牌时间-1秒。若主动出牌时间减至0则你结束出牌阶段。",
shejian: "舌剑", shejian: "舌剑",
shejian_info: "弃牌阶段结束时,若你于此阶段弃置的所有牌花色均不相同,则你可以弃置一名其他角色的一张牌。", shejian_info: "弃牌阶段结束时,若你于此阶段弃置过至少两张牌且这些牌花色均不相同,则你可以弃置一名其他角色的一张牌。",
xinfu_daigong: "怠攻", xinfu_daigong: "怠攻",
xinfu_daigong_info: "每回合限一次。当你受到伤害时,你可以展示所有手牌,然后令伤害来源选择一项:交给你一张与你所有手牌花色均不相同的一张牌,或防止此伤害。", xinfu_daigong_info: "每回合限一次。当你受到伤害时,你可以展示所有手牌,然后令伤害来源选择一项:交给你一张与你所有手牌花色均不相同的一张牌,或防止此伤害。",
xinfu_zhaoxin: "昭心", xinfu_zhaoxin: "昭心",

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@ -5037,6 +5037,9 @@ const skills = {
player.gift(result.cards, target); player.gift(result.cards, target);
} }
}, },
ai: {
combo: "yixiandao"
},
}, },
yjyibing: { yjyibing: {
trigger: { trigger: {

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@ -9792,6 +9792,9 @@ const skills = {
player.recover(); player.recover();
player.draw(); player.draw();
}, },
ai: {
combo: "rejiushi"
},
}, },
rejiushi: { rejiushi: {
audio: 2, audio: 2,

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@ -379,6 +379,9 @@ const skills = {
}, },
}, },
}, },
ai: {
combo: "sbqiaomeng"
},
}, },
sbqiaomeng: { sbqiaomeng: {
audio: 2, audio: 2,
@ -434,6 +437,9 @@ const skills = {
if (num > 0) player.addMark("charge", num); if (num > 0) player.addMark("charge", num);
} }
}, },
ai: {
combo: "sbyicong"
},
}, },
//高顺 //高顺
sbxianzhen: { sbxianzhen: {
@ -6976,6 +6982,9 @@ const skills = {
}, },
}, },
}, },
ai: {
combo: "sbliangzhu"
},
}, },
sbliangzhu: { sbliangzhu: {
audio: 2, audio: 2,

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@ -1873,6 +1873,9 @@ const skills = {
) )
await player.recover(cards.length); await player.recover(cards.length);
}, },
ai: {
combo: "olgongjie"
},
}, },
//OL飞扬 //OL飞扬
olfeiyang: { olfeiyang: {

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@ -3249,7 +3249,7 @@ const skills = {
player.addMark("twshoushou_plus", 1, false); player.addMark("twshoushou_plus", 1, false);
}, },
ai: { ai: {
halfneg: true, neg: true,
}, },
subSkill: { subSkill: {
damage: { damage: {

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@ -2313,6 +2313,9 @@ const skills = {
if (player.getEquips(5).length) return distance - 1; if (player.getEquips(5).length) return distance - 1;
}, },
}, },
ai: {
combo: "chexuan"
},
}, },
cheliji_sichengliangyu: { cheliji_sichengliangyu: {
trigger: { global: "phaseJieshuBegin" }, trigger: { global: "phaseJieshuBegin" },