bug修复
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@ -121,7 +121,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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// hs_baiguyoulong:['male','qun',4,['hstianqi']],
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hs_yangyanwageli:['female','qun',3,['hspuzhao','hsyanxin']],
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hs_aiqinvyao:['famale','qun',4,['nsaiqi','nsbeiming']],
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hs_aiqinvyao:['female','qun',4,['nsaiqi','nsbeiming']],
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hs_yelinlonghou:['female','qun',4,['ylyuchu']],
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hs_yelinchulong:["male","qun",1,[],['unseen']],
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@ -7698,7 +7698,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var nh=_status.currentPhase.countCards('h')+1;
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var players=game.filterPlayer();
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for(var i=0;i<players.length;i++){
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if(players[i].countCards('h')>nh){
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if(players[i].countCards('h')>=nh){
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if(!player.countCards('h','shan')||get.attitude(player,players[i])<=0) return true;
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}
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}
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@ -8560,7 +8560,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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audio:2,
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enable:'phaseUse',
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filter:function(event,player){
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if(player.countCards('h')==0) return false;
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if(player.countCards('he')==0) return false;
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if(!player.hasSkill('qiangxix')) return true;
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if(!player.hasSkill('retieji')) return true;
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if(!player.hasSkill('olxuanfeng')) return true;
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