diff --git a/character/hearth.js b/character/hearth.js index f0c8ff056..044354394 100644 --- a/character/hearth.js +++ b/character/hearth.js @@ -121,7 +121,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ // hs_baiguyoulong:['male','qun',4,['hstianqi']], hs_yangyanwageli:['female','qun',3,['hspuzhao','hsyanxin']], - hs_aiqinvyao:['famale','qun',4,['nsaiqi','nsbeiming']], + hs_aiqinvyao:['female','qun',4,['nsaiqi','nsbeiming']], hs_yelinlonghou:['female','qun',4,['ylyuchu']], hs_yelinchulong:["male","qun",1,[],['unseen']], diff --git a/character/yijiang.js b/character/yijiang.js index f9db8e5d5..4208586e8 100755 --- a/character/yijiang.js +++ b/character/yijiang.js @@ -7698,7 +7698,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ var nh=_status.currentPhase.countCards('h')+1; var players=game.filterPlayer(); for(var i=0;inh){ + if(players[i].countCards('h')>=nh){ if(!player.countCards('h','shan')||get.attitude(player,players[i])<=0) return true; } } diff --git a/mode/boss.js b/mode/boss.js index 382612e00..a67dfe252 100644 --- a/mode/boss.js +++ b/mode/boss.js @@ -8560,7 +8560,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){ audio:2, enable:'phaseUse', filter:function(event,player){ - if(player.countCards('h')==0) return false; + if(player.countCards('he')==0) return false; if(!player.hasSkill('qiangxix')) return true; if(!player.hasSkill('retieji')) return true; if(!player.hasSkill('olxuanfeng')) return true;