SP荀谌修改

This commit is contained in:
copcap 2024-04-26 06:42:13 +08:00
parent b78e959087
commit 7cea2e335a
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GPG Key ID: 30E7AB6699451AEE
1 changed files with 11 additions and 10 deletions

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@ -13327,22 +13327,23 @@ game.import("character", function () {
if (result.bool) {
if (!target.countCards("hej")) event.finish();
else {
event.giver = target;
event.gainner = player;
target.choosePlayerCard(
// event.giver = target;
// event.gainner = player;
player.gainPlayerCard(
target,
true,
"hej",
2,
"交给" + get.translation(player) + "两张牌"
"获得" + get.translation(target) + "区域里的两张牌"
);
}
} else if (result.tie) {
delete player.getStat("skill").refenglve;
event.finish();
if (get.position(result.player, true) == "d") player.gain(result.player, "gain2");
// event.finish();
} else {
if (get.position(result.player, true) == "d") target.gain(result.player, "gain2");
event.finish();
// event.finish();
/*if(!player.countCards('he')) event.finish();
else{
event.giver=player;
@ -13351,7 +13352,7 @@ game.import("character", function () {
}*/
}
"step 2";
if (result.bool) event.giver.give(result.cards, event.gainner);
// if (result.bool) event.giver.give(result.cards, event.gainner);
},
ai: {
order: 8,
@ -13386,7 +13387,7 @@ game.import("character", function () {
event.source &&
event.source == _status.currentPhase &&
event.num == 1 &&
event.player != event.source &&
// event.player != event.source &&
event.player.isIn() &&
player.countCards("he") > 0 &&
event.source
@ -15930,10 +15931,10 @@ game.import("character", function () {
re_xunchen: "荀谌",
refenglve: "锋略",
refenglve_info:
"出牌阶段限一次,你可以和一名其他角色进行拼点。若你赢,其将区域内的两张牌交给你;若平局,则你令此技能于本阶段内的发动次数上限+1若你输其获得你的拼点牌。",
"出牌阶段限一次,你可以和一名其他角色进行拼点。若你赢,你获得其区域里的两张牌;若平局,则你获得你的拼点牌且令此技能于本阶段内的发动次数上限+1若你输其获得你的拼点牌。",
anyong: "暗涌",
anyong_info:
"当一名角色于其回合内第一次对另一名其他角色造成伤害后若伤害值为1则你可弃置一张牌并对受伤角色造成1点伤害。",
"当一名角色于其回合内第一次造成伤害后若伤害值为1则你可弃置一张牌并对受伤角色造成1点伤害。",
wanniangongzhu: "万年公主",
zhenge: "枕戈",
zhenge_info: