SP荀谌修改
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@ -13327,22 +13327,23 @@ game.import("character", function () {
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if (result.bool) {
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if (!target.countCards("hej")) event.finish();
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else {
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event.giver = target;
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event.gainner = player;
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target.choosePlayerCard(
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// event.giver = target;
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// event.gainner = player;
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player.gainPlayerCard(
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target,
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true,
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"hej",
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2,
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"交给" + get.translation(player) + "两张牌"
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"获得" + get.translation(target) + "区域里的两张牌"
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);
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}
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} else if (result.tie) {
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delete player.getStat("skill").refenglve;
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event.finish();
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if (get.position(result.player, true) == "d") player.gain(result.player, "gain2");
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// event.finish();
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} else {
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if (get.position(result.player, true) == "d") target.gain(result.player, "gain2");
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event.finish();
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// event.finish();
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/*if(!player.countCards('he')) event.finish();
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else{
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event.giver=player;
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@ -13351,7 +13352,7 @@ game.import("character", function () {
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}*/
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}
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"step 2";
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if (result.bool) event.giver.give(result.cards, event.gainner);
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// if (result.bool) event.giver.give(result.cards, event.gainner);
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},
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ai: {
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order: 8,
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@ -13386,7 +13387,7 @@ game.import("character", function () {
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event.source &&
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event.source == _status.currentPhase &&
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event.num == 1 &&
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event.player != event.source &&
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// event.player != event.source &&
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event.player.isIn() &&
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player.countCards("he") > 0 &&
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event.source
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@ -15930,10 +15931,10 @@ game.import("character", function () {
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re_xunchen: "荀谌",
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refenglve: "锋略",
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refenglve_info:
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"出牌阶段限一次,你可以和一名其他角色进行拼点。若你赢,其将区域内的两张牌交给你;若平局,则你令此技能于本阶段内的发动次数上限+1;若你输,其获得你的拼点牌。",
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"出牌阶段限一次,你可以和一名其他角色进行拼点。若你赢,你获得其区域里的两张牌;若平局,则你获得你的拼点牌且令此技能于本阶段内的发动次数上限+1;若你输,其获得你的拼点牌。",
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anyong: "暗涌",
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anyong_info:
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"当一名角色于其回合内第一次对另一名其他角色造成伤害后,若伤害值为1,则你可弃置一张牌,并对受伤角色造成1点伤害。",
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"当一名角色于其回合内第一次造成伤害后,若伤害值为1,则你可弃置一张牌,并对受伤角色造成1点伤害。",
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wanniangongzhu: "万年公主",
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zhenge: "枕戈",
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zhenge_info:
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