对Sukincen的代码进行格式化
This commit is contained in:
parent
a40cfd1cdf
commit
5ff2726a1d
|
@ -93,7 +93,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
yxs_lanlinwang:'高长恭(541年―573年),又名高孝瓘、高肃,祖籍渤海调蓨(今河北省景县),神武帝高欢之孙,文襄帝高澄第四子,生母不详,南北朝时期北齐宗室、将领,封爵兰陵郡王。高长恭貌柔心壮,音容兼美。为将躬勤细事,每得甘美,虽一瓜数果,必与将士分享。累次升任至并州刺史。突厥攻入晋阳,高长恭奋力将其击退。邙山之战,高长恭为中军,率领五百骑兵再入周军包围圈,直至金墉城下,因高长恭戴着头盔,城中的人不确定是敌军或是我军,直到高长恭把头盔脱下来城上的人才知道是高长恭,派弓箭手开始放箭保护他,之后高长恭成功替金墉解围,高长恭在此次战中威名大振,士兵们为此战而讴歌他,即后来知名的《兰陵王入阵曲》。',
|
||||
},
|
||||
characterTitle:{
|
||||
"yxs_qinqiong":"Sukincen",
|
||||
yxs_qinqiong:"Sukincen",
|
||||
},
|
||||
skill:{
|
||||
yxs_fanji:{
|
||||
|
@ -107,7 +107,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
if(!player.countCards('h',{name:'sha'})) return false;
|
||||
return event.card.name=='sha'||event.card.name=='juedou';
|
||||
},
|
||||
content:function (){
|
||||
content:function(){
|
||||
player.addTempSkill('yxs_fanji2','shaAfter');
|
||||
player.chooseToUse({name:'sha'},trigger.source,'反击:是否对'+get.translation(trigger.source)+'使用一张杀?').logSkill='yxs_fanji';
|
||||
},
|
||||
|
@ -125,7 +125,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
trigger.directHit=true;
|
||||
},
|
||||
},
|
||||
|
||||
yxs_menshen3:{
|
||||
trigger:{
|
||||
player:['phaseBegin','dieBegin'],
|
||||
|
@ -144,7 +143,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
}
|
||||
},
|
||||
},
|
||||
|
||||
yxs_menshen:{
|
||||
audio:2,
|
||||
trigger:{
|
||||
|
@ -156,7 +154,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
filter:function (event,player){
|
||||
return game.players.length>1;
|
||||
},
|
||||
content:function (){
|
||||
content:function(){
|
||||
"step 0"
|
||||
player.chooseTarget('选择【门神】的目标',lib.translate.yxs_menshen_info,true,function(card,player,target){
|
||||
return target!=player;
|
||||
|
@ -171,7 +169,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
target.storage.yxs_menshen2=player;
|
||||
target.addSkill('yxs_menshen2');
|
||||
}
|
||||
else {
|
||||
else{
|
||||
event.finish();
|
||||
}
|
||||
},
|
||||
|
@ -179,7 +177,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
expose:0.5,
|
||||
},
|
||||
},
|
||||
|
||||
yxs_menshen2:{
|
||||
audio:2,
|
||||
mark:'character',
|
||||
|
@ -204,7 +201,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
trigger.target = target;
|
||||
},
|
||||
},
|
||||
|
||||
guimian:{
|
||||
trigger:{source:'damageEnd'},
|
||||
forced:true,
|
||||
|
|
Loading…
Reference in New Issue