phantom
This commit is contained in:
parent
8c47460ceb
commit
49d66436d1
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@ -27,8 +27,9 @@
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break;
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}
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}
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if(window.location.href.indexOf('index.html?server')!=-1){
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window.isNonameServer=true;
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var index=window.location.href.indexOf('index.html?server=');
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if(index!=-1){
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window.isNonameServer=window.location.href.slice(index+18);
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window.indexedDB=null;
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}
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}());
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@ -12513,7 +12514,7 @@
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},true);
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if(window.isNonameServer){
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var cfg='pagecfg'+lib.config.pageId;
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var cfg='pagecfg'+window.isNonameServer;
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if(lib.config[cfg]){
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lib.configOL=lib.config[cfg][0];
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game.send('server','server',lib.config[cfg].slice(1));
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@ -16034,7 +16035,7 @@
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}
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if(window.isNonameServer){
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lib.configOL.gameStarted=false;
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game.saveConfig('pagecfg'+lib.config.pageId,[lib.configOL,game.roomId,_status.onlinenickname,_status.onlineavatar]);
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game.saveConfig('pagecfg'+window.isNonameServer,[lib.configOL,game.roomId,_status.onlinenickname,_status.onlineavatar]);
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game.reload();
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}
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},
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@ -1,38 +1,38 @@
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var reload=function(){
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if(!lib.node||!lib.node.clients||!lib.node.clients.length){
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game.reload();
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}
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};
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var page1 = require('webpage').create();
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page1.settings.userAgent = 'SpecialAgent';
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page1.open('http://localhost/index.html?server=true', function(status) {
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page1.open('http://localhost/index.html?server=1', function(status) {
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if(status !== 'success') {
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console.log('Unable to access network');
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}
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else{
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page.evaluate(function(){
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game.saveConfig('pageId',1);
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});
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}
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setInterval(function(){
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page1.evaluate(reload);
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},3600000);
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});
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var page2 = require('webpage').create();
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page2.settings.userAgent = 'SpecialAgent';
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page2.open('http://localhost/index.html?server=true', function(status) {
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page2.open('http://localhost/index.html?server=2', function(status) {
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if(status !== 'success') {
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console.log('Unable to access network');
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}
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else{
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page.evaluate(function(){
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game.saveConfig('pageId',2);
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});
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}
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setInterval(function(){
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page2.evaluate(reload);
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},3600000);
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});
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var page3 = require('webpage').create();
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page3.settings.userAgent = 'SpecialAgent';
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page3.open('http://localhost/index.html?server=true', function(status) {
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page3.open('http://localhost/index.html?server=3', function(status) {
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if(status !== 'success') {
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console.log('Unable to access network');
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}
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else{
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page.evaluate(function(){
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game.saveConfig('pageId',3);
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});
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}
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setInterval(function(){
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page3.evaluate(reload);
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},3600000);
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});
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