Merge pull request #1431 from lieren2023/codespace-shiny-space-system-gg7g9rpgwv7f9q5

minor fix
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Spmario233 2024-06-03 23:08:34 +08:00 committed by GitHub
commit 439dbee12e
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5 changed files with 16 additions and 3 deletions

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@ -552,7 +552,8 @@ const translates = {
dcxidi_info: "锁定技。①游戏开始时你将所有手牌标记为“笛”。②你的“笛”牌不计入手牌上限。③准备阶段若你的手牌中有“笛”则你观看牌堆顶X张牌然后将这些牌以任意顺序置于牌堆顶和牌堆底X为你手牌中的“笛”数且X至多为5。",
dcchengyan: "乘烟",
dcchengyan_info: "当你于出牌阶段使用【杀】或普通锦囊牌指定其他角色为目标后,你可以亮出牌堆顶的一张牌,若此牌为【杀】或可指定目标的普通锦囊牌,你将此牌对其的结算方式改为此牌牌名的结算方式;若此牌不为【杀】和普通锦囊牌,你获得此牌并将此牌标记为“笛”。",
dc_sp_zhurong: "群祝融",
dc_sp_zhurong: "新杀SP祝融",
dc_sp_zhurong_prefix: "新杀SP",
dcmanhou: "蛮后",
dcmanhou_info: "出牌阶段限一次你可以摸任意张牌并依次执行以下等量项至多为4 1失去〖探乱〗;2弃置一张手牌; 3失去1点体力; 4弃置一张牌并获得〖探乱〗。",
dctanluan: "探乱",

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@ -13857,7 +13857,8 @@ const skills = {
audioname2: {
re_sunyi: "reyingzi_re_sunyi",
heqi: "reyingzi_heqi",
re_heqi: "reyingzi_heqi"
re_heqi: "reyingzi_heqi",
boss_sunce: "reyingzi_sunce"
},
trigger: { player: "phaseDrawBegin2" },
forced: true,

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@ -4983,6 +4983,7 @@ const skills = {
audioname2: {
re_sunyi: "gzyinghun_re_sunyi",
tw_ol_sunjian: "yinghun_ol_sunjian",
boss_sunce: "yinghun_sunce"
},
mod: {
aiOrder(player, card, num) {

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@ -7158,7 +7158,7 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
content: function (storage, player) {
var str = "扣减" + (7 - player.storage.xiangxing_count) + "点体力后失去下一枚星;";
str +=
"防禳星伤害条件:" +
"防禳星伤害条件:" +
lib.translate["xiangxing" + player.storage.xiangxing + "_info"];
return str;
},
@ -9641,6 +9641,8 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
},
},
},
reyingzi_sunce: { audio: 2 },
yinghun_sunce: { audio: 2 },
boss_jiang: {
audio: "jiang",
trigger: {
@ -9691,6 +9693,7 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
group: ["boss_jiang_use"],
subSkill: {
use: {
audio: "jiang",
trigger: {
global: ["useCard"],
},
@ -10581,6 +10584,7 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
"#wansha_boss_lvbu31": "蝼蚁,怎容偷生?",
"#wansha_boss_lvbu32": "沉沦吧,在这无边的恐惧!",
"#boss_lvbu3:die": "你们的项上人头,我改日再取!",
"#boss_sunce:die": "内事不决问张昭,外事不决问周瑜……",
},
get: {
rawAttitude: function (from, to) {

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@ -1023,10 +1023,12 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
},
fakeduoshi: {
audio: "duoshi",
audioname2: { gz_jun_sunquan: "jiahe_duoshi" },
global: "fakeduoshi_global",
subSkill: {
global: {
audio: "duoshi",
audioname2: { gz_jun_sunquan: "jiahe_duoshi" },
forceaudio: true,
enable: "chooseToUse",
filter(event, player) {
@ -19144,15 +19146,19 @@ game.import("mode", function (lib, game, ui, get, ai, _status) {
},
},
jiahe_reyingzi: {
audio: 2,
inherit: "reyingzi",
},
jiahe_haoshi: {
audio: 2,
inherit: "haoshi",
},
jiahe_shelie: {
audio: 2,
inherit: "shelie",
},
jiahe_duoshi: {
audio: 2,
inherit: "fakeduoshi",
},
yuanjiangfenghuotu: {