This commit is contained in:
parent
8ba7dbd2fe
commit
423d9e48fc
107
card/guozhan.js
107
card/guozhan.js
|
@ -603,7 +603,112 @@ card.guozhan={
|
|||
},
|
||||
},
|
||||
feilongduofeng2:{
|
||||
|
||||
trigger:{source:'dieAfter'},
|
||||
filter:function(event,player){
|
||||
return event.player.isDead()&&lib.group.contains(player.identity)&&player.isMinor();
|
||||
},
|
||||
logTarget:'player',
|
||||
content:function(){
|
||||
'step 0'
|
||||
var list=[];
|
||||
for(var i=0;i<_status.characterlist.length;i++){
|
||||
var info=lib.character[_status.characterlist[i]];
|
||||
if(info[4]&&info[4].contains('jun')) continue;
|
||||
if(info[1]==player.identity){
|
||||
list.push(_status.characterlist[i]);
|
||||
}
|
||||
}
|
||||
event.identity=event.player.identity;
|
||||
if(trigger.player==game.me&&!_status.auto){
|
||||
event.dialog=ui.create.dialog('是否选择一名角色重新加入游戏?',[list,'character']);
|
||||
event.filterButton=function(){return true};
|
||||
event.player=game.me;
|
||||
event.custom.replace.confirm=function(){
|
||||
event.directresult=ui.selected.buttons[0].link;
|
||||
event.dialog.close();
|
||||
if(ui.confirm) ui.confirm.close();
|
||||
delete event.player;
|
||||
game.resume();
|
||||
}
|
||||
event.switchToAuto=function(){
|
||||
event.directresult=list.randomGet();
|
||||
event.dialog.close();
|
||||
if(ui.confirm) ui.confirm.close();
|
||||
delete event.player;
|
||||
};
|
||||
game.check();
|
||||
game.pause();
|
||||
}
|
||||
else if(trigger.player.isOnline()){
|
||||
trigger.player.send(function(player,list){
|
||||
if(_status.auto){
|
||||
_status.event._result=list.randomGet();
|
||||
}
|
||||
else{
|
||||
var next=game.createEvent('replacePlayer');
|
||||
next.source=player;
|
||||
next.list=list;
|
||||
next.setContent(function(){
|
||||
event.dialog=ui.create.dialog('是否选择一名角色重新加入游戏?',[event.list,'character']);
|
||||
event.filterButton=function(){return true};
|
||||
event.player=event.source;
|
||||
event.custom.replace.confirm=function(){
|
||||
event.result=ui.selected.buttons[0].link;
|
||||
event.dialog.close();
|
||||
if(ui.confirm) ui.confirm.close();
|
||||
delete event.player;
|
||||
game.resume();
|
||||
game.uncheck();
|
||||
}
|
||||
event.switchToAuto=function(){
|
||||
event.result=list.randomGet();
|
||||
event.dialog.close();
|
||||
if(ui.confirm) ui.confirm.close();
|
||||
delete event.player;
|
||||
game.uncheck();
|
||||
};
|
||||
game.check();
|
||||
game.pause();
|
||||
});
|
||||
}
|
||||
game.resume();
|
||||
},trigger.player,list);
|
||||
trigger.player.wait();
|
||||
game.pause();
|
||||
}
|
||||
else{
|
||||
event.directresult=list.randomGet();
|
||||
}
|
||||
event.list=list;
|
||||
'step 1'
|
||||
game.uncheck();
|
||||
if(!event.directresult){
|
||||
if(event.resultOL){
|
||||
event.directresult=event.resultOL[trigger.player.playerid];
|
||||
}
|
||||
if(!event.directresult||event.directresult=='ai'){
|
||||
event.directresult=event.list.randomGet();
|
||||
}
|
||||
}
|
||||
game.log(trigger.player,'重新加入游戏');
|
||||
var name=event.directresult;
|
||||
game.log(trigger.player,'将主将替换为','#b'+name);
|
||||
_status.characterlist.remove(name);
|
||||
game.broadcastAll(function(source,name,identity){
|
||||
source.revive(2,false);
|
||||
source.identity=identity;
|
||||
source._group=identity;
|
||||
source.setIdentity();
|
||||
if(source==game.me){
|
||||
ui.arena.classList.remove('selecting');
|
||||
}
|
||||
},trigger.player,name,event.identity);
|
||||
trigger.player.draw();
|
||||
trigger.player.reinit(trigger.player.name1,name,false);
|
||||
trigger.player.removeCharacter(1);
|
||||
trigger.getParent('damage').untrigger(false,trigger.player);
|
||||
game.addVideo('setIdentity',trigger.player,event.identity);
|
||||
}
|
||||
},
|
||||
taipingyaoshu:{
|
||||
trigger:{player:'damageBefore'},
|
||||
|
|
|
@ -427,6 +427,8 @@ window.noname_asset_list=[
|
|||
'image/character/jsp_guanyu.jpg',
|
||||
'image/character/jsp_huangyueying.jpg',
|
||||
'image/character/jsp_zhaoyun.jpg',
|
||||
'image/character/jun_liubei.jpg',
|
||||
'image/character/jun_zhangjiao.jpg',
|
||||
'image/character/kanze.jpg',
|
||||
'image/character/kongrong.jpg',
|
||||
'image/character/liaohua.jpg',
|
||||
|
|
31
game/game.js
31
game/game.js
|
@ -5915,7 +5915,12 @@
|
|||
else{
|
||||
target=game.me.next;
|
||||
}
|
||||
target.init(name);
|
||||
if(!lib.character[name]){
|
||||
target.node.avatar.setBackground(name,'character');
|
||||
}
|
||||
else{
|
||||
target.init(name);
|
||||
}
|
||||
if(i===true){
|
||||
if(lib.config.layout=='long2'){
|
||||
lib.init.layout('mobile');
|
||||
|
@ -10317,7 +10322,10 @@
|
|||
num=0;
|
||||
}
|
||||
else{
|
||||
num=(maxHp||info2[2])-info1[2];
|
||||
if(typeof maxHp!='number'){
|
||||
maxHp=info2[2];
|
||||
}
|
||||
num=maxHp-info1[2];
|
||||
}
|
||||
if(typeof this.singleHp=='boolean'){
|
||||
if(num%2==1){
|
||||
|
@ -10997,6 +11005,11 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
syncSkills:function(){
|
||||
game.broadcast(function(player,skills){
|
||||
player.applySkills(skills);
|
||||
},this,get.skillState(this));
|
||||
},
|
||||
playerfocus:function(time){
|
||||
time=time||1000;
|
||||
this.classList.add('playerfocus');
|
||||
|
@ -12175,6 +12188,10 @@
|
|||
ui.revive.close();
|
||||
delete ui.revive;
|
||||
}
|
||||
if(ui.exit){
|
||||
ui.exit.close();
|
||||
delete ui.exit;
|
||||
}
|
||||
if(ui.swap){
|
||||
ui.swap.close();
|
||||
delete ui.swap;
|
||||
|
@ -18650,6 +18667,14 @@
|
|||
console.log(player);
|
||||
}
|
||||
},
|
||||
identityColor:function(player,str){
|
||||
if(player&&str){
|
||||
player.node.identity.dataset.color=str;
|
||||
}
|
||||
else{
|
||||
console.log(player);
|
||||
}
|
||||
},
|
||||
chessSwap:function(content){
|
||||
var me=game.playerMap[content[0]];
|
||||
var player=game.playerMap[content[1]];
|
||||
|
@ -22774,7 +22799,7 @@
|
|||
case 'y':color='yellow';break;
|
||||
case 'g':color='green';break;
|
||||
}
|
||||
str+='<span class="'+color+'text">'+arguments[i].slice(2)+'</span>';
|
||||
str+='<span class="'+color+'text">'+get.translation(arguments[i].slice(2))+'</span>';
|
||||
}
|
||||
else{
|
||||
str+=get.translation(arguments[i]);
|
||||
|
|
|
@ -887,13 +887,17 @@ mode.guozhan={
|
|||
var skills;
|
||||
if(result.control=='主将'){
|
||||
trigger.source.showCharacter(0);
|
||||
trigger.source.node.avatar.classList.add('disabled');
|
||||
game.broadcastAll(function(player){
|
||||
player.node.avatar.classList.add('disabled');
|
||||
},trigger.source);
|
||||
skills=lib.character[trigger.source.name][3];
|
||||
game.log(trigger.source,'失去了主将技能');
|
||||
}
|
||||
else{
|
||||
trigger.source.showCharacter(1);
|
||||
trigger.source.node.avatar2.classList.add('disabled');
|
||||
game.broadcastAll(function(player){
|
||||
player.node.avatar2.classList.add('disabled');
|
||||
},trigger.source);
|
||||
skills=lib.character[trigger.source.name2][3];
|
||||
game.log(trigger.source,'失去了副将技能');
|
||||
}
|
||||
|
@ -909,6 +913,7 @@ mode.guozhan={
|
|||
}
|
||||
}
|
||||
trigger.source.disableSkill('gzduanchang',list);
|
||||
trigger.source.syncSkills();
|
||||
},
|
||||
logTarget:'source',
|
||||
ai:{
|
||||
|
@ -1882,6 +1887,7 @@ mode.guozhan={
|
|||
if(lib.character[i][2]==3||lib.character[i][2]==4||lib.character[i][2]==5)
|
||||
event.list.push(i);
|
||||
}
|
||||
_status.characterlist=event.list.slice(0);
|
||||
if(_status.brawl&&_status.brawl.chooseCharacterFilter){
|
||||
event.list=_status.brawl.chooseCharacterFilter(event.list);
|
||||
}
|
||||
|
@ -2024,6 +2030,8 @@ mode.guozhan={
|
|||
for(var i=0;i<game.players.length;i++){
|
||||
game.players[i].classList.add('unseen');
|
||||
game.players[i].classList.add('unseen2');
|
||||
_status.characterlist.remove(game.players[i].name);
|
||||
_status.characterlist.remove(game.players[i].name2);
|
||||
if(game.players[i]!=game.me){
|
||||
game.players[i].node.identity.firstChild.innerHTML='猜';
|
||||
game.players[i].node.identity.dataset.color='unknown';
|
||||
|
@ -2074,6 +2082,7 @@ mode.guozhan={
|
|||
else{
|
||||
list=get.charactersOL();
|
||||
}
|
||||
_status.characterlist=list.slice(0);
|
||||
event.list=list.slice(0);
|
||||
var list2=[];
|
||||
var num;
|
||||
|
@ -2160,6 +2169,8 @@ mode.guozhan={
|
|||
}
|
||||
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
_status.characterlist.remove(game.players[i].name);
|
||||
_status.characterlist.remove(game.players[i].name2);
|
||||
game.players[i].hiddenSkills=lib.character[game.players[i].name][3].slice(0);
|
||||
var hiddenSkills2=lib.character[game.players[i].name2][3];
|
||||
for(var j=0;j<hiddenSkills2.length;j++){
|
||||
|
@ -2670,7 +2681,7 @@ mode.guozhan={
|
|||
var info=lib.character[name];
|
||||
if(!info) return;
|
||||
var to='gz_shibing'+(info[0]=='male'?1:2)+info[1];
|
||||
game.log(this,'移除了'+(num?'副将':'主将'),'#b'+get.translation(name));
|
||||
game.log(this,'移除了'+(num?'副将':'主将'),'#b'+name);
|
||||
this.reinit(name,to,false);
|
||||
this.showCharacter(num,false);
|
||||
},
|
||||
|
@ -2713,21 +2724,21 @@ mode.guozhan={
|
|||
var skills;
|
||||
switch(num){
|
||||
case 0:
|
||||
if(log!==false) game.log(this,'展示了主将','#b'+get.translation(this.name1));
|
||||
if(log!==false) game.log(this,'展示了主将','#b'+this.name1);
|
||||
this.name=this.name1;
|
||||
skills=lib.character[this.name][3];
|
||||
this.sex=lib.character[this.name][0];
|
||||
this.classList.remove('unseen');
|
||||
break;
|
||||
case 1:
|
||||
if(log!==false) game.log(this,'展示了副将','#b'+get.translation(this.name2));
|
||||
if(log!==false) game.log(this,'展示了副将','#b'+this.name2);
|
||||
skills=lib.character[this.name2][3];
|
||||
if(this.sex=='unknown') this.sex=lib.character[this.name2][0];
|
||||
if(this.name.indexOf('unknown')==0) this.name=this.name2;
|
||||
this.classList.remove('unseen2');
|
||||
break;
|
||||
case 2:
|
||||
if(log!==false) game.log(this,'展示了主将','#b'+get.translation(this.name1),'、副将','#b'+get.translation(this.name2));
|
||||
if(log!==false) game.log(this,'展示了主将','#b'+this.name1,'、副将','#b'+this.name2);
|
||||
this.name=this.name1;
|
||||
skills=lib.character[this.name][3].concat(lib.character[this.name2][3]);
|
||||
this.sex=lib.character[this.name][0];
|
||||
|
|
Loading…
Reference in New Issue