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18cb652aa1
commit
3a6ed3419b
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@ -1,7 +1,10 @@
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1.6.1
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bug修复
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本轮不无懈按钮
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选将数、牌堆选项
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编辑牌堆功能
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皮肤、珠联璧合提示
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3v3主公技
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高亮颜色选项
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选将人数、高亮颜色选项
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收藏录像
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boss武将包
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标记数量显示
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精简版
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@ -525,6 +525,8 @@ character.mountain={
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filter:function(event,player){
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return player.storage.tuntian.length>0;
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},
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delay:false,
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direct:true,
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content:function(){
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"step 0"
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player.chooseCardButton('急袭',player.storage.tuntian);
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@ -532,18 +534,13 @@ character.mountain={
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if(result.bool){
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var card=result.buttons[0].link;
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event.card=card;
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player.storage.tuntian.remove(card);
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game.addVideo('storage',player,['tuntian',get.cardsInfo(player.storage.tuntian),'cards']);
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if(!player.storage.tuntian.length){
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player.unmarkSkill('tuntian');
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}
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player.chooseTarget(function(noname,player,target){
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var temp=card.name;
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card.name='shunshou';
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var result=player.canUse(card,target);
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card.name=temp;
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return result;
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},true).ai=function(target){
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}).ai=function(target){
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return -ai.get.attitude(player,target);
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};
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}
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@ -551,8 +548,15 @@ character.mountain={
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event.finish();
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}
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"step 2"
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if(result.bool){
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player.useCard({name:'shunshou'},[event.card],result.targets[0])
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if(result.bool&&result.targets&&result.targets.length){
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var card=event.card;
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player.storage.tuntian.remove(card);
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game.addVideo('storage',player,['tuntian',get.cardsInfo(player.storage.tuntian),'cards']);
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if(!player.storage.tuntian.length){
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player.unmarkSkill('tuntian');
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}
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player.logSkill('jixi',result.targets);
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player.useCard({name:'shunshou'},[event.card],result.targets[0]);
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}
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},
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ai:{
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@ -16230,6 +16230,7 @@
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updatehl:function(){
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if(!game.me) return;
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if(!lib.config.low_performance) return;
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if(!ui.handcards1Container||!ui.handcards2Container) return;
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var hs1=[],hs2=[];
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for(var i=0;i<ui.handcards1Container.firstChild.childElementCount;i++){
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if(!ui.handcards1Container.firstChild.childNodes[i].classList.contains('removing')){
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@ -206,3 +206,17 @@
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top: 66px;
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left: 5px;
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}
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.dialog .buttons>.button.character.squarebutton{
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height:90px;
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}
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.dialog .buttons>.button.character.squarebutton>.hp.text{
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/*left:22px;*/
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right: 4px;
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text-align: right;
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bottom: 4px;
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top: auto;
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left: auto;
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}
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.dialog .buttons>.button.character.squarebutton>.name{
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top:8px;
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}
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@ -3541,6 +3541,9 @@ mode.chess={
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dialog.add('挑战魔王');
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dialog.add(bosses);
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}
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for(var i=0;i<bosses.childNodes.length;i++){
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bosses.childNodes[i].classList.add('squarebutton');
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}
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ui.control.style.transition='all 0s';
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if(lib.config.layout=='mobile'){
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ui.control.style.top='calc(100% - 70px)';
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