This commit is contained in:
parent
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11
CHANGELOG.MD
11
CHANGELOG.MD
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@ -1,6 +1,7 @@
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1.6.0
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低性能模式优化
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双击换肤
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新手向导
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录像声音
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1.6.1
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bug修复
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本轮不无懈按钮
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选将数、牌堆选项
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皮肤、珠联璧合提示
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3v3主公技
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高亮颜色选项
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@ -16,7 +16,7 @@ card.hearth={
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ai:{
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basic:{
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order:5,
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value:[5,1],
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value:[6,1],
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useful:2,
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},
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result:{
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@ -285,7 +285,7 @@ card.qimou={
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return 0;
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},
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useful:3,
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value:7
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value:4
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}
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},
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},
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@ -651,9 +651,11 @@ card.shenqi={
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kongdongyin_info:'令你抵挡一次死亡,将体力回复至1,并摸一张牌,发动后进入弃牌堆',
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//kunlunjing_info:'回合开始前,你可以令场上所有牌还原到你上一回合结束后的位置,然后流失一点体力',
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nvwashi_info:'意一名角色濒死时,你可以令其进行一次判定,若结果为红桃,其回复一点体力',
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kongxin_info:'出牌阶段限一次,你可以与一名其他角色进行拼点,若你赢,你可以指定另一名角色视为对方对该角色使用一张杀,否则对方可弃置你一张处于',
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kongxin_info:'出牌阶段限一次,你可以与一名其他角色进行拼点,若你赢,你可以指定另一名角色视为对方对该角色使用一张杀,否则对方可弃置你一张牌',
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fuxiqin_info:'出牌阶段限一次,你可以与一名其他角色进行拼点,若你赢,你可以指定另一名角色视为对方对该角色使用一张杀,否则对方可弃置你一张牌',
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lianyaohu_info:'当一名其他角色于回合外弃置的卡牌进入弃牌堆后,你将其放入炼妖壶(每回合只发动一次);出牌阶段限一次,你可以弃置两张炼妖壶中的牌,从牌堆中获得一张与弃置的牌类别均不相同的牌',
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fuxiqin_info:'出牌阶段,你可以选择一名角色并流失X点体力,然后获得其控制权直到其首次进入濒死状态,X为该角色当前的体力值',
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// fuxiqin_info:'出牌阶段,你可以选择一名角色并流失X点体力,然后获得其控制权直到其首次进入濒死状态,X为该角色当前的体力值',
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// fuxiqin_info:'',
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},
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list:[
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// ['diamond',13,'donghuangzhong'],
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@ -1272,7 +1272,8 @@ card.standard={
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event.state=true;
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event.card=trigger.card;
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"step 1"
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if(ui.wuxie.classList.contains('glow')&&!_status.auto){
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if((ui.wuxie.classList.contains('glow')||(ui.tempnowuxie&&
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ui.tempnowuxie.classList.contains('glow')))&&!_status.auto){
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if(event.current==game.me||event.current.isUnderControl()){
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event._result={bool:false};
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return;
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@ -1316,7 +1317,7 @@ card.standard={
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str+='失效';
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}
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str+=',是否无懈?';
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event.current.chooseToUse({
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var nevt=event.current.chooseToUse({
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filterCard:function(card,player){
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if(card.name!='wuxie') return false;
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var mod=game.checkMod(card,player,'unchanged','cardEnabled',player.get('s'));
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@ -1344,6 +1345,12 @@ card.standard={
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source:event.source,
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source2:event.source2
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});
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if(nevt.isMine()&&!trigger.multitarget){
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if(trigger.targets.length>1&&!ui.tempnowuxie){
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ui.tempnowuxie=ui.create.control('本轮不无懈',ui.click.tempnowuxie);
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ui.tempnowuxie._origin=trigger.parent;
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}
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}
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"step 2"
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if(result.bool){
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event.end=event.current;
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@ -218,7 +218,7 @@ character.diy={
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return true;
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},
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filterTarget:function(card,player,target){
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return target.sex=='male';
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return target.sex=='male'&&player!=target;
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},
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content:function(){
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"step 0"
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@ -1176,14 +1176,16 @@ character.sp={
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trigger:{player:'phaseEnd'},
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forced:true,
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content:function(){
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player.unmark(player.storage.zhoufu2.name);
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if(player.storage.zhoufu3.isAlive()){
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player.storage.zhoufu3.gain(player.storage.zhoufu2);
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player.$give(player.storage.zhoufu2,player.storage.zhoufu3);
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game.delay();
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}
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else{
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ui.discardPile.appendChild(player.storage.zhoufu2);
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if(player.storage.zhoufu2){
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player.unmark(player.storage.zhoufu2.name);
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if(player.storage.zhoufu3.isAlive()){
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player.storage.zhoufu3.gain(player.storage.zhoufu2);
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player.$give(player.storage.zhoufu2,player.storage.zhoufu3);
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game.delay();
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}
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else{
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ui.discardPile.appendChild(player.storage.zhoufu2);
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}
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}
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player.removeSkill('zhoufu2');
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delete player.storage.zhoufu2;
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@ -56,6 +56,55 @@ character.swd={
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swd_muyue:['female','wei',3,['xingzhui','lingxian','shouyin']],
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swd_ziqiao:['female','shu',3,['guaili','fuyan']],
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swd_fengyu:['male','shu',4,['zhenwei','shangxi']],
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// swd_wushi:['male','wei',3,['zhoufu','yingbin','xuying']],
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// swd_lanmoshen:['female','wei',3,['bingjian','lieren']],
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swd_huanglei:['male','qun',3,['jilve','gongshen']],
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// swd_libai:['female','qun',3,['miaobi','zhexian']],
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// swd_kendi:['male','qun',3,['guanxing','jianyan']],
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// swd_lijing:['male','qun',4,['tianyi','zhuhai']],
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// swd_lilian:['female','qun',3,['swd_wuxie','qingcheng']],
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// swd_linming:['male','qun',3,['shelie','bifa']],
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// swd_philis:['male','qun',4,['yicong','wangxi']],
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// swd_pepin:['male','qun',4,['rejianxiong','quhu']],
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swd_kangnalishi:['male','qun',1,['busi','xuying','yinguo']],
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swd_xuanyuanjiantong:['male','qun',3,['chengjian','huanling']],
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// swd_huiyan:['male','qun',3,['wendao','xiaozhan','xunzhi']],
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// swd_chenfu:['male','qun',4,['xuanzhou','bingfeng']],
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// swd_chengyaojin:['male','qun',4,['jiuchi','jufu']],
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swd_shanxiaoxiao:['female','wu',3,['shehun','xiaomoyu']],
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swd_yuchiyanhong:['female','shu',3,['huanxing','meihuo']],
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// swd_hanteng:['male','qun',4,['kuangfu']],
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// swd_heran:['male','qun',3,['yujian','guiyin','shejie']],
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// swd_xingtian:['male','qun',8,[]],
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// swd_qinshubao:['male','qun',3,['huajing','pingxu']],
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// swd_tuobayueer:['female','shu',3,['shushen','biyue']],
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// swd_yangshuo:['male','qun',4,['longdan','luomu']],
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// swd_zhanglie:['male','qun',4,['huajin','poxiao']],
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swd_hanluo:['male','qun',5,['hzhenwei']],
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swd_fu:['male','qun',5,['yudun','paoxiao']],
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swd_linyue:['male','wei',3,['zhenjiu','mazui']],
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swd_zidashu:['male','wu',3,['shoulie','hudun']],
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swd_maixing:['male','wu',3,['toudan','shending']],
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swd_fuyan:['male','qun',4,['lianda']],
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swd_haidapang:['female','wu',3,['bingjian','rumeng']],
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swd_shaowei:['female','shu',3,['jianji','huangyu']],
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swd_youzhao:['male','shu',4,['longdan','yuchen']],
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// swd_qingming:['male','shu',3,['mingfu','tianlun']],
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swd_shangzhang:['male','shu',4,['lianwu']],
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swd_situqiang:['female','shu',3,['qingnang','chulao']],
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swd_chunyuheng:['male','wei',2,['jueqing','shengshou','xuying']],
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swd_hanlong:['male','wei',4,['ciqiu','siji']],
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swd_yuli:['female','wu',3,['lingxin','tianxiang']],
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swd_zhanggao:['male','wei',4,['yicong','poxing']],
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swd_hupo:['male','wu',3,['dunxing','guiying']],
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swd_jiangziya:['male','wu',3,['mingfu','tianlun']],
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},
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perfectPair:{
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swd_fengtianling:['swd_huyue','swd_jiting'],
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@ -1,52 +1,5 @@
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character.xswd={
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character:{
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// swd_wushi:['male','wei',3,['zhoufu','yingbin','xuying']],
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// swd_lanmoshen:['female','wei',3,['bingjian','lieren']],
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swd_huanglei:['male','qun',3,['jilve','gongshen']],
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// swd_libai:['female','qun',3,['miaobi','zhexian']],
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// swd_kendi:['male','qun',3,['guanxing','jianyan']],
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// swd_lijing:['male','qun',4,['tianyi','zhuhai']],
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// swd_lilian:['female','qun',3,['swd_wuxie','qingcheng']],
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// swd_linming:['male','qun',3,['shelie','bifa']],
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// swd_philis:['male','qun',4,['yicong','wangxi']],
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// swd_pepin:['male','qun',4,['rejianxiong','quhu']],
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swd_kangnalishi:['male','qun',1,['busi','xuying','yinguo']],
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swd_xuanyuanjiantong:['male','qun',3,['chengjian','huanling']],
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// swd_huiyan:['male','qun',3,['wendao','xiaozhan','xunzhi']],
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// swd_chenfu:['male','qun',4,['xuanzhou','bingfeng']],
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// swd_chengyaojin:['male','qun',4,['jiuchi','jufu']],
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swd_shanxiaoxiao:['female','wu',3,['shehun','xiaomoyu']],
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swd_yuchiyanhong:['female','shu',3,['huanxing','meihuo']],
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// swd_hanteng:['male','qun',4,['kuangfu']],
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// swd_heran:['male','qun',3,['yujian','guiyin','shejie']],
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// swd_xingtian:['male','qun',8,[]],
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// swd_qinshubao:['male','qun',3,['huajing','pingxu']],
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// swd_tuobayueer:['female','shu',3,['shushen','biyue']],
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// swd_yangshuo:['male','qun',4,['longdan','luomu']],
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// swd_zhanglie:['male','qun',4,['huajin','poxiao']],
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swd_hanluo:['male','qun',5,['hzhenwei']],
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swd_fu:['male','qun',5,['yudun','paoxiao']],
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swd_linyue:['male','wei',3,['zhenjiu','mazui']],
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swd_zidashu:['male','wu',3,['shoulie','hudun']],
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swd_maixing:['male','wu',3,['toudan','shending']],
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swd_fuyan:['male','qun',4,['lianda']],
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swd_haidapang:['female','wu',3,['bingjian','rumeng']],
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swd_shaowei:['female','shu',3,['jianji','huangyu']],
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swd_youzhao:['male','shu',4,['longdan','yuchen']],
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// swd_qingming:['male','shu',3,['mingfu','tianlun']],
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swd_shangzhang:['male','shu',4,['lianwu']],
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swd_situqiang:['female','shu',3,['qingnang','chulao']],
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swd_chunyuheng:['male','wei',2,['jueqing','shengshou','xuying']],
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swd_hanlong:['male','wei',4,['ciqiu','siji']],
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swd_yuli:['female','wu',3,['lingxin','tianxiang']],
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swd_zhanggao:['male','wei',4,['yicong','poxing']],
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swd_hupo:['male','wu',3,['dunxing','guiying']],
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swd_jiangziya:['male','wu',3,['mingfu','tianlun']],
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},
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}
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@ -1103,7 +1103,7 @@ character.yijiang={
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clone.delete();
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game.addVideo('deletenode',player,get.cardsInfo([clone]));
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}
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player.gainPlayerCard(target,true);
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player.gainPlayerCard(target,true,'he');
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}
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else{
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player.$gain2(event.card1);
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283
game/game.js
283
game/game.js
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@ -118,7 +118,8 @@
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touchscreen:{
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name:'触屏模式',
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init:false,
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restart:true
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restart:true,
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unfrequent:true,
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},
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change_skin:{
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name:'双击换肤',
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@ -668,6 +669,11 @@
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init:true,
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unfrequent:true,
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},
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die_flip:{
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name:'阵亡效果',
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init:true,
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unfrequent:true,
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},
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animation:{
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name:'游戏特效',
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init:true,
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@ -3273,6 +3279,10 @@
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}
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"step 6"
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if(event.card.name!='wuxie') ui.clear();
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if(ui.tempnowuxie&&ui.tempnowuxie._origin==event){
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ui.tempnowuxie.close();
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delete ui.tempnowuxie;
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}
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},
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useSkill:function(){
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"step 0"
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@ -3932,6 +3942,10 @@
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game.addVideo('diex',player);
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player.$die(source);
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if(player.dieAfter) player.dieAfter(source);
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if(ui.tempnowuxie&&ui.tempnowuxie._origin&&ui.tempnowuxie._origin.player==player){
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ui.tempnowuxie.close();
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delete ui.tempnowuxie;
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}
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},
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equip:function(){
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"step 0"
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@ -7043,28 +7057,30 @@
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},
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$die:function(){
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game.addVideo('die',this);
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var top0=ui.window.offsetHeight/2;
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var left0=ui.window.offsetWidth/2;
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var ratio=(left0-this.offsetLeft)/(top0-this.offsetTop);
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var left=Math.abs(50*ratio/Math.sqrt(1+ratio*ratio));
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var top=Math.abs(50/Math.sqrt(1+ratio*ratio));
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if(left0-this.offsetLeft>0) left=-left;
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if(top0-this.offsetTop>0) top=-top;
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if(lib.isMobileMe(this)){
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left=-Math.random()*5-10;
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top=Math.random()*5+10;
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if(lib.config.die_flip){
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var top0=ui.window.offsetHeight/2;
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var left0=ui.window.offsetWidth/2;
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var ratio=(left0-this.offsetLeft)/(top0-this.offsetTop);
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var left=Math.abs(50*ratio/Math.sqrt(1+ratio*ratio));
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var top=Math.abs(50/Math.sqrt(1+ratio*ratio));
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if(left0-this.offsetLeft>0) left=-left;
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if(top0-this.offsetTop>0) top=-top;
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if(lib.isMobileMe(this)){
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left=-Math.random()*5-10;
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top=Math.random()*5+10;
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}
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var transform='translate('+left+'px,'+top+'px) '+
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'rotate('+(Math.random()*20-10)+'deg) '+
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((Math.random()-0.5<0)?'rotateX(180deg)':'rotateY(180deg)');
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if(lib.isMobileMe(this)){
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this.node.avatar.style.transform=transform;
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this.node.avatar2.style.transform=transform;
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}
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else{
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this.style.transform=transform;
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}
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this.queue(false);
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}
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var transform='translate('+left+'px,'+top+'px) '+
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'rotate('+(Math.random()*20-10)+'deg) '+
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((Math.random()-0.5<0)?'rotateX(180deg)':'rotateY(180deg)');
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if(lib.isMobileMe(this)){
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this.node.avatar.style.transform=transform;
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this.node.avatar2.style.transform=transform;
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}
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else{
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this.style.transform=transform;
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}
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this.queue(false);
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},
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$phaseJudge:function(card){
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game.addVideo('phaseJudge',this,get.cardInfo(card));
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@ -13587,7 +13603,7 @@
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var perserveMenu=false;
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game.print=function(){
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for(var i=0;i<arguments.length;i++){
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if(arguments[i]){
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if(arguments[i]!==undefined){
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textstr+=arguments[i]+' '
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}
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}
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@ -14431,6 +14447,195 @@
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if(_status.dragged) return;
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game.swapPlayer(this.link);
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},
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windowtouchstart:function(e){
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_status.mousedown=true;
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if(e.path){
|
||||
for(var i=0;i<e.path.length;i++){
|
||||
var itemtype=get.itemtype(e.path[i]);
|
||||
if(itemtype=='button') break;
|
||||
if(itemtype=='dialog'&&
|
||||
!e.path[i].classList.contains('popped')&&
|
||||
!e.path[i].classList.contains('fixed')){
|
||||
var ddialog=e.path[i];
|
||||
_status.draggingdialog=ddialog;
|
||||
ddialog._dragorigin=e;
|
||||
if(!ddialog._dragtransform){
|
||||
ddialog._dragtransform=[0,0];
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
var evt=_status.event;
|
||||
if(!lib.config.enable_drag) return;
|
||||
if(!ui.arena.classList.contains('selecting')) return;
|
||||
if(!evt.isMine()) return;
|
||||
if(!Array.isArray(e.path)) return;
|
||||
for(var i=0;i<e.path.length;i++){
|
||||
var itemtype=get.itemtype(e.path[i]);
|
||||
if(itemtype=='card'||itemtype=='button'||itemtype=='player'){
|
||||
if(e.path[i].classList.contains('selectable')&&
|
||||
!e.path[i].classList.contains('selected')&&
|
||||
!e.path[i].classList.contains('noclick')){
|
||||
_status.clicked=false;
|
||||
ui.click[itemtype].call(e.path[i]);
|
||||
if(e.path[i].classList.contains('selected')){
|
||||
_status.mousedragging=e.touches[0];
|
||||
_status.mousedragorigin=e.path[i];
|
||||
_status.mouseleft=false;
|
||||
_status.selectionfull=false;
|
||||
_status.multitarget=false;
|
||||
// if(ui.confirm&&ui.confirm.str=='c') ui.confirm.close();
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
windowtouchmove:function(e){
|
||||
if(!Array.isArray(e.path)) return;
|
||||
var dialogs=document.querySelectorAll('#window>.dialog.popped:not(.static)');
|
||||
for(var i=0;i<dialogs.length;i++){
|
||||
dialogs[i].delete();
|
||||
}
|
||||
var node=_status.currentmouseenter;
|
||||
if(_status.mousedragging){
|
||||
e.preventDefault();
|
||||
ui.canvas.width=ui.arena.offsetWidth;
|
||||
ui.canvas.height=ui.arena.offsetHeight;
|
||||
var ctx=ui.ctx;
|
||||
ctx.shadowBlur=5;
|
||||
ctx.shadowColor='rgba(0,0,0,0.3)';
|
||||
ctx.strokeStyle='white';
|
||||
ctx.lineWidth=3;
|
||||
ctx.setLineDash([8,2]);
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(_status.mousedragging.clientX-ui.arena.offsetLeft,_status.mousedragging.clientY-ui.arena.offsetTop);
|
||||
if(_status.multitarget){
|
||||
for(var i=0;i<_status.lastdragchange.length;i++){
|
||||
var exy=_status.lastdragchange[i]._lastdragchange;
|
||||
ctx.lineTo(exy[0],exy[1]);
|
||||
}
|
||||
}
|
||||
if(!_status.selectionfull){
|
||||
ctx.lineTo(e.touches[0].clientX-ui.arena.offsetLeft,e.touches[0].clientY-ui.arena.offsetTop);
|
||||
}
|
||||
ctx.stroke();
|
||||
if(!_status.multitarget){
|
||||
for(var i=0;i<_status.lastdragchange.length;i++){
|
||||
ctx.moveTo(_status.mousedragging.clientX-ui.arena.offsetLeft,_status.mousedragging.clientY-ui.arena.offsetTop);
|
||||
var exy=_status.lastdragchange[i]._lastdragchange;
|
||||
ctx.lineTo(exy[0],exy[1]);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
for(var i=0;i<e.path.length;i++){
|
||||
// e.path.contains(_status.mousedragorigin)===true
|
||||
if(e.path[i]==_status.mousedragorigin){
|
||||
if(_status.mouseleft){
|
||||
_status.mousedragging=null;
|
||||
_status.mousedragorigin=null;
|
||||
_status.clicked=false;
|
||||
game.uncheck();
|
||||
game.check();
|
||||
ui.canvas.width=ui.arena.offsetWidth;
|
||||
ui.canvas.height=ui.arena.offsetHeight;
|
||||
_status.clicked=true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
game.print(2);
|
||||
var itemtype=get.itemtype(e.path[i]);
|
||||
if(itemtype=='card'||itemtype=='button'||itemtype=='player'){
|
||||
_status.mouseleft=true;
|
||||
var item=e.path[i];
|
||||
var ex=e.touches[0].clientX-ui.arena.offsetLeft;
|
||||
var ey=e.touches[0].clientY-ui.arena.offsetTop;
|
||||
var exx=ex,eyy=ey;
|
||||
if(lib.config.mode=='chess'){
|
||||
ex-=-ui.chessContainer.scrollLeft+ui.chess.offsetLeft;
|
||||
ey-=-ui.chessContainer.scrollTop+ui.chess.offsetTop;
|
||||
}
|
||||
if(itemtype!='player'||(ex>item.offsetLeft&&ex<item.offsetLeft+item.offsetWidth&&
|
||||
ey>item.offsetTop&&ey<item.offsetTop+item.offsetHeight)){
|
||||
var targetfixed=false;
|
||||
if(itemtype=='player'){
|
||||
if(get.select(_status.event.selectTarget)[1]==-1){
|
||||
targetfixed=true;
|
||||
}
|
||||
}
|
||||
if(!targetfixed&&item.classList.contains('selectable')&&_status.dragstatuschanged!=item){
|
||||
_status.mouseleft=true;
|
||||
_status.dragstatuschanged=item;
|
||||
_status.clicked=false;
|
||||
var notbefore=itemtype=='player'&&!item.classList.contains('selected');
|
||||
ui.click[itemtype].call(item);
|
||||
if(item.classList.contains('selected')){
|
||||
if(notbefore){
|
||||
_status.lastdragchange.push(item);
|
||||
e.path[i]._lastdragchange=[exx,eyy];
|
||||
}
|
||||
}
|
||||
else{
|
||||
_status.lastdragchange.remove(item);
|
||||
}
|
||||
_status.selectionfull=true;
|
||||
if(_status.event.filterButton&&ui.selected.buttons.length<get.select(_status.event.selectButton)[1]){
|
||||
_status.selectionfull=false;
|
||||
}
|
||||
else if(_status.event.filterCard&&ui.selected.cards.length<get.select(_status.event.selectCard)[1]){
|
||||
_status.selectionfull=false;
|
||||
}
|
||||
else if(_status.event.filterTarget&&ui.selected.targets.length<get.select(_status.event.selectTarget)[1]){
|
||||
_status.selectionfull=false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
_status.mouseleft=true;
|
||||
_status.dragstatuschanged=null;
|
||||
}
|
||||
e.preventDefault();
|
||||
},
|
||||
windowtouchend:function(e){
|
||||
if(e.touches.length==1&&!_status.dragged){
|
||||
ui.click.pause();
|
||||
}
|
||||
else{
|
||||
var tmpflag=false;
|
||||
_status.mousedown=false;
|
||||
if(_status.mousedragging&&_status.mouseleft){
|
||||
if(game.check()){
|
||||
if(ui.confirm){
|
||||
ui.confirm.close();
|
||||
}
|
||||
ui.click.ok();
|
||||
}
|
||||
else{
|
||||
game.uncheck();
|
||||
game.check();
|
||||
}
|
||||
}
|
||||
else if(_status.mousedragging&&_status.mousedragorigin){
|
||||
tmpflag=_status.mousedragorigin;
|
||||
}
|
||||
_status.lastdragchange.length=0;
|
||||
_status.mousedragging=null;
|
||||
_status.mouseleft=false;
|
||||
_status.mousedragorigin=null;
|
||||
_status.dragstatuschanged=false;
|
||||
ui.canvas.width=ui.arena.offsetWidth;
|
||||
ui.canvas.height=ui.arena.offsetHeight;
|
||||
if(tmpflag){
|
||||
ui.click[get.itemtype(tmpflag)].call(tmpflag);
|
||||
game.check();
|
||||
}
|
||||
}
|
||||
},
|
||||
windowmousewheel:function(e){
|
||||
_status.tempunpopup=e;
|
||||
},
|
||||
|
@ -15313,6 +15518,15 @@
|
|||
ui.click.cancel(ui.confirm.lastChild);
|
||||
}
|
||||
},
|
||||
tempnowuxie:function(){
|
||||
if(this.classList.contains('hidden')) return;
|
||||
this.classList.toggle('glow');
|
||||
if(this.classList.contains('glow')&&
|
||||
(_status.event.parent.name=='_wuxie1'||_status.event.parent.name=='_wuxie2')&&
|
||||
_status.event.isMine()&&ui.confirm){
|
||||
ui.click.cancel(ui.confirm.lastChild);
|
||||
}
|
||||
},
|
||||
pause:function(){
|
||||
if(_status.paused2) return;
|
||||
ui.system.hide();
|
||||
|
@ -15438,6 +15652,7 @@
|
|||
_status.dragged=false;
|
||||
},
|
||||
touchScroll:function(e) {
|
||||
if(_status.mousedragging) return;
|
||||
if(!_status.dragged){
|
||||
if (Math.abs(e.touches[0].clientX - this.startX) > 10 ||
|
||||
Math.abs(e.touches[0].clientY - this.startY) > 10) {
|
||||
|
@ -18376,18 +18591,18 @@
|
|||
document.oncontextmenu=ui.click.right;
|
||||
}
|
||||
else{
|
||||
document.ontouchstart=ui.click.windowmousedown;
|
||||
document.ontouchend=ui.click.windowmousemove;
|
||||
document.ontouchmove=ui.click.windowmousemove;
|
||||
// document.ontouchstart=ui.click.windowtouchstart;
|
||||
// document.ontouchend=ui.click.windowtouchend;
|
||||
// document.ontouchmove=ui.click.windowtouchmove;
|
||||
document.ontouchend=function(e){
|
||||
if(e.touches.length==1&&!_status.dragged){
|
||||
ui.click.pause();
|
||||
}
|
||||
}
|
||||
document.ontouchmove = function(e) {
|
||||
e.preventDefault();
|
||||
};
|
||||
}
|
||||
// document.ontouchend=function(e){
|
||||
// if(e.touches.length==1&&!_status.dragged){
|
||||
// ui.click.pause();
|
||||
// }
|
||||
// }
|
||||
// document.ontouchmove = function(e) {
|
||||
// e.preventDefault();
|
||||
// };
|
||||
window.onbeforeunload=function(){
|
||||
if(lib.config.confirm_exit&&!_status.reloading){
|
||||
return '是否离开游戏?'
|
||||
|
|
|
@ -15,7 +15,6 @@ character.pack={
|
|||
yxs:'英雄杀',
|
||||
hearth:'炉石传说',
|
||||
swd:'轩辕剑',
|
||||
xswd:'轩辕剑2',
|
||||
gujian:'古剑奇谭',
|
||||
xianjian:'仙剑',
|
||||
xiake:'侠客',
|
||||
|
|
|
@ -489,6 +489,9 @@ margin-bottom: 5px;
|
|||
.identity{text-align: center;width: 22px;height: 22px;}
|
||||
.identity>div{position: relative;top: 2px;}
|
||||
.unseen>.avatar,.unseen>.name,.unseen2>.avatar2{opacity: 0 !important;}
|
||||
.player[data-position='0'].unseen>.avatar,
|
||||
.player[data-position='0'].unseen2>.avatar2,
|
||||
.player[data-position='0']>.name{opacity: 0.2 !important}
|
||||
.linked>.avatar,.linked>.avatar2{transform:rotate(-90deg);}
|
||||
.linked>.avatar2{top: 5px;}
|
||||
.linked>.identity{top: 88px;}
|
||||
|
@ -728,7 +731,7 @@ div:hover>.intro{opacity: 1;}
|
|||
0 10px 10px -9px rgba(0,0,0,0.1),0 10px 0 -9px rgba(0,0,0,0.05);}*/
|
||||
.selected,.target{/*transform: scale(1.05);*/}
|
||||
/*.player.target{-webkit-filter:brightness(1.2)}*/
|
||||
.target{transform: rotate(-3deg);}
|
||||
.target{transform: rotate(-3deg);box-shadow: rgba(0, 0, 0, 0.2) 0 0 0 1px, rgba(255, 0, 0, 0.8) 0 0 15px !important;}
|
||||
.target2{transform: rotate(3deg);}
|
||||
.content>.config.line2{
|
||||
transform:translateX(-5px);
|
||||
|
|
Loading…
Reference in New Issue