Merge pull request #591 from mengxinzxz/PR-Branch

星曹仁、吕伯奢配音
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Spmario233 2023-10-27 23:48:13 +08:00 committed by GitHub
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8 changed files with 126 additions and 0 deletions

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@ -4,6 +4,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
name:'sp2', name:'sp2',
connect:true, connect:true,
character:{ character:{
star_caoren:['male','wei',4,['starsujun','starlifeng']],
dc_jikang:['male','wei',3,['new_qingxian','dcjuexiang']], dc_jikang:['male','wei',3,['new_qingxian','dcjuexiang']],
dc_jsp_guanyu:['male','wei',4,['new_rewusheng','dcdanji']], dc_jsp_guanyu:['male','wei',4,['new_rewusheng','dcdanji']],
dc_mengda:['male','wei',4,['dclibang','dcwujie']], dc_mengda:['male','wei',4,['dclibang','dcwujie']],
@ -108,10 +109,124 @@ game.import('character',function(lib,game,ui,get,ai,_status){
sp_xuzhou:['re_taoqian','caosong','zhangmiao','qiuliju'], sp_xuzhou:['re_taoqian','caosong','zhangmiao','qiuliju'],
sp_zhongyuan:['re_hucheer','re_zoushi','caoanmin','re_dongcheng'], sp_zhongyuan:['re_hucheer','re_zoushi','caoanmin','re_dongcheng'],
sp_xiaohu:['haomeng','yanfuren','yanrou','dc_zhuling'], sp_xiaohu:['haomeng','yanfuren','yanrou','dc_zhuling'],
sp_star:['star_caoren'],
sp_decade:['caobuxing','re_maliang','xin_baosanniang','dc_jikang'], sp_decade:['caobuxing','re_maliang','xin_baosanniang','dc_jikang'],
} }
}, },
skill:{ skill:{
//星曹仁
starsujun:{
audio:2,
trigger:{player:'useCard'},
filter:function(event,player){
return player.countCards('h',{type:'basic'})*2==player.countCards('h');
},
frequent:true,
locked:false,
content:function(){
player.draw(2);
},
mod:{
aiOrder:function(player,card,num){
var num=player.countCards('h')-2*player.countCards('h',{type:'basic'});
if(Math.abs(num)!=1) return;
if(num==1&&get.type(card)!='basic') return num+10;
if(num==-1&&get.type(card)=='basic') return num+10;
},
},
},
starlifeng:{
audio:2,
enable:'chooseToUse',
filter:function(event,player){
if(!event.filterCard({name:'sha'})&&!event.filterCard({name:'wuxie'})) return false;
return player.countCards('h',card=>{
return !player.getStorage('starlifeng_count').contains(get.color(card,player))||_status.connectMode;
});
},
chooseButton:{
dialog:function(event,player){
var list=[];
if(event.filterCard({name:'sha'},player,event)) list.push(['基本','','sha']);
if(event.filterCard({name:'wuxie'},player,event)) list.push(['锦囊','','wuxie']);
return ui.create.dialog('砺锋',[list,'vcard']);
},
check:function(button){
return _status.event.player.getUseValue({name:button.link[2],nature:button.link[3]});
},
backup:function(links,player){
return {
filterCard:function(card,player){
return !player.getStorage('starlifeng_count').contains(get.color(card,player));
},
precontent:function(){
delete event.result.skill;
player.logSkill('starlifeng');
event.getParent().addCount=false;
},
popname:true,
position:'h',
viewAs:{
name:links[0][2],
},
ai1:function(card){
var player=_status.event.player;
var num=player.countCards('h')-2*player.countCards('h',{type:'basic'});
if(player.hasSkill('starsujin')&&Math.abs(num)==1){
if(num==1&&get.type(card)!='basic') return 15-get.value(card);
if(num==-1&&get.type(card)=='basic') return 15-get.value(card);
}
return 7-get.value(card);
},
};
},
prompt:function(links){
return '将一张本回合未使用过的颜色的手牌当做【'+get.translation(links[0][2])+'】使用';
},
},
hiddenCard:function(player,name){
if(name=='wuxie') return player.countCards('h',card=>{
return !player.getStorage('starlifeng_count').contains(get.color(card,player))||_status.connectMode;
});
},
ai:{
respondSha:true,
skillTagFilter:function(player,tag,arg){
if(arg=='respond') return false;
if(!player.countCards('h',card=>{
return !player.getStorage('starlifeng_count').contains(get.color(card,player))||_status.connectMode;
})) return false;
},
order:function(item,player){
if(player&&_status.event.type=='phase'){
if(player.hasSkill('starsujin')&&Math.abs(player.countCards('h')-2*player.countCards('h',{type:'basic'}))==1) return 10;
return get.order({name:'sha'})+0.3;
}
return 2;
},
},
group:'starlifeng_mark',
subSkill:{
mark:{
charlotte:true,
trigger:{player:'useCard1'},
filter:function(event,player){
return !player.getStorage('starlifeng_count').contains(get.color(event.card));
},
forced:true,
popup:false,
firstDo:true,
content:function(){
player.addTempSkill('starlifeng_count');
player.markAuto('starlifeng_count',[get.color(trigger.card)]);
},
},
count:{
charlotte:true,
onremove:true,
},
},
},
//十周年嵇康 //十周年嵇康
dcjuexiang: { dcjuexiang: {
derivation: 'dccanyun', derivation: 'dccanyun',
@ -10634,6 +10749,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
dcjuexiang_info:'当你死亡时杀死你的角色弃置其装备区内的所有牌并失去1点体力然后你可以令一名其他角色获得〖残韵〗。', dcjuexiang_info:'当你死亡时杀死你的角色弃置其装备区内的所有牌并失去1点体力然后你可以令一名其他角色获得〖残韵〗。',
dccanyun:'残韵', dccanyun:'残韵',
dccanyun_info:'每名角色限一次。出牌阶段你可以弃置一张牌并选择一名其他角色然后若其装备区里的牌数小于你其回复1点体力大于你其失去1点体力等于你其摸一张牌。若你的体力值为1你摸一张牌。', dccanyun_info:'每名角色限一次。出牌阶段你可以弃置一张牌并选择一名其他角色然后若其装备区里的牌数小于你其回复1点体力大于你其失去1点体力等于你其摸一张牌。若你的体力值为1你摸一张牌。',
star_caoren:'星曹仁',
star_caoren_prefix:'星',
starsujun:'肃军',
starsujun_info:'当你使用一张牌时,若你手牌中的基本牌和非基本牌的牌数相等,你可以摸两张牌。',
starlifeng:'砺锋',
starlifeng_info:'你可以将一张本回合未使用过的颜色的手牌当做不计入次数的【杀】或【无懈可击】使用。',
sp_whlw:"文和乱武", sp_whlw:"文和乱武",
sp_zlzy:"逐鹿中原", sp_zlzy:"逐鹿中原",
@ -10651,6 +10772,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
sp_xiaohu:'列传·虓虎悲歌', sp_xiaohu:'列传·虓虎悲歌',
sp_fenghuo:'烽火连天', sp_fenghuo:'烽火连天',
sp_danqi:'千里单骑', sp_danqi:'千里单骑',
sp_star:'将星系列',
sp_decade:'其他新服武将', sp_decade:'其他新服武将',
}, },
pinyins:{ pinyins:{

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@ -35521,6 +35521,10 @@
* @returns {string} * @returns {string}
*/ */
getSpan:()=>`${get.prefixSpan('战役篇')}${get.prefixSpan('神')}` getSpan:()=>`${get.prefixSpan('战役篇')}${get.prefixSpan('神')}`
}],
['星',{
color:'#ffd700',
nature:'glodenmm',
}] }]
]), ]),
groupnature:{ groupnature:{

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