细节调整
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@ -1992,7 +1992,17 @@ const skills = {
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},
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},
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ai: {
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combo: "dctuoyu",
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effect: {
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player(card, player, target) {
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if (
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!get.tag(card, "damage") ||
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player.countMark("dcxianjin") % 2 ||
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!player.hasSkillTag("jueqing", null, target)
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) return;
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if (player.isMaxHandcard()) return [1, 1];
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return [1, Math.min(3, 1 + player.getStorage("dctuoyu").length)];
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}
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}
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},
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},
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dcqijing: {
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@ -1049,7 +1049,6 @@ const skills = {
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}
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}
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},
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ai: { combo: "olsbyufeng" },
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},
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//界高顺
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olxianzhen: {
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@ -335,7 +335,6 @@ const skills = {
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}
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return bool;
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},
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ai: { combo: "rejijun" },
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},
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//界司马朗
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requji: {
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@ -54,7 +54,7 @@ const translates = {
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mjchenshi: "陈势",
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mjchenshi_player: "陈势",
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mjchenshi_target: "陈势",
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mjchenshi_info: "当有角色使用【兵临城下】指定第一个目标后,其可交给你一张牌,并将牌堆的顶三张牌中所有不为【杀】的牌置入弃牌堆;当有角色成为【兵临城下】的目标后,其可交给你一张牌,然后将牌堆顶三张牌中所有的【杀】置入弃牌堆。",
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mjchenshi_info: "当有角色使用【兵临城下】指定第一个目标后,其可交给你一张牌,并将牌堆顶三张牌中所有不为【杀】的牌置入弃牌堆;当有角色成为【兵临城下】的目标后,其可交给你一张牌,然后将牌堆顶三张牌中所有的【杀】置入弃牌堆。",
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mjmouzhi: "谋识",
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mjmouzhi_info: "锁定技,当你受到伤害时,若伤害渠道对应的牌和你上次受到的伤害花色相同,则你防止此伤害。",
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luotong: "手杀骆统",
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@ -237,6 +237,9 @@ const skills = {
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player.popup("盗书");
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game.log(player, "重置了技能", "#g【盗书】");
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},
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ai: {
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combo: "stddaoshu"
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},
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},
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//周处
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stdxiongxia: {
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