v1.9.38.0
This commit is contained in:
parent
dded772ae2
commit
0e82bc616d
|
@ -315,6 +315,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
|
||||||
filterTarget:function(card,player,target){
|
filterTarget:function(card,player,target){
|
||||||
return target!=player;
|
return target!=player;
|
||||||
},
|
},
|
||||||
|
selectTarget:[1,2],
|
||||||
content:function(){
|
content:function(){
|
||||||
target.addTempSkill('diaohulishan');
|
target.addTempSkill('diaohulishan');
|
||||||
},
|
},
|
||||||
|
|
|
@ -107,6 +107,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
||||||
if(player.isUnderControl(true)){
|
if(player.isUnderControl(true)){
|
||||||
if(_status.gameStarted&&player.storage.gwjingtian>0&&!player.hasSkill('gwjingtian2')){
|
if(_status.gameStarted&&player.storage.gwjingtian>0&&!player.hasSkill('gwjingtian2')){
|
||||||
dialog.add(ui.create.div('.menubutton.pointerdiv','点击发动',function(){
|
dialog.add(ui.create.div('.menubutton.pointerdiv','点击发动',function(){
|
||||||
|
this.remove();
|
||||||
lib.skill.gwjingtian.clickable(player);
|
lib.skill.gwjingtian.clickable(player);
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,7 +4,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
||||||
name:'ow',
|
name:'ow',
|
||||||
character:{
|
character:{
|
||||||
ow_liekong:['female','shu',3,['shanxian','shanhui']],
|
ow_liekong:['female','shu',3,['shanxian','shanhui']],
|
||||||
ow_sishen:['male','shu',3,['xiandan','yihun','shouge']],
|
ow_sishen:['male','shu',4,['xiandan','yihun','shouge']],
|
||||||
ow_tianshi:['female','qun',3,['shouhu','ziyu','feiying']],
|
ow_tianshi:['female','qun',3,['shouhu','ziyu','feiying']],
|
||||||
ow_falaozhiying:['female','shu',3,['feidan','huoyu','feiying']],
|
ow_falaozhiying:['female','shu',3,['feidan','huoyu','feiying']],
|
||||||
ow_zhixuzhiguang:['female','qun',3,['guangshu']],
|
ow_zhixuzhiguang:['female','qun',3,['guangshu']],
|
||||||
|
|
|
@ -6892,6 +6892,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
||||||
return player.countCards('he')>=num;
|
return player.countCards('he')>=num;
|
||||||
},
|
},
|
||||||
check:function(card){
|
check:function(card){
|
||||||
|
if(ui.selected.cards.length>=2){
|
||||||
|
return 4-get.value(card);
|
||||||
|
}
|
||||||
return 6-get.value(card);
|
return 6-get.value(card);
|
||||||
},
|
},
|
||||||
selectCard:function(card){
|
selectCard:function(card){
|
||||||
|
|
12
game/game.js
12
game/game.js
|
@ -9023,13 +9023,16 @@
|
||||||
event.bool=false;
|
event.bool=false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
_status.imchoosing=true;
|
||||||
game.pause();
|
game.pause();
|
||||||
"step 3"
|
"step 3"
|
||||||
|
_status.imchoosing=false;
|
||||||
if(event.bool){
|
if(event.bool){
|
||||||
if(game.changeCoin){
|
if(game.changeCoin){
|
||||||
game.changeCoin(-3);
|
game.changeCoin(-3);
|
||||||
}
|
}
|
||||||
var hs=game.me.getCards('h');
|
var hs=game.me.getCards('h');
|
||||||
|
game.addVideo('lose',game.me,[get.cardsInfo(hs),[],[]]);
|
||||||
for(var i=0;i<hs.length;i++){
|
for(var i=0;i<hs.length;i++){
|
||||||
hs[i].discard(false);
|
hs[i].discard(false);
|
||||||
}
|
}
|
||||||
|
@ -25015,6 +25018,9 @@
|
||||||
ui.control.show();
|
ui.control.show();
|
||||||
ui.clear();
|
ui.clear();
|
||||||
game.stopCountChoose();
|
game.stopCountChoose();
|
||||||
|
if(ui.time3){
|
||||||
|
clearInterval(ui.time3.interval);
|
||||||
|
}
|
||||||
if(game.layout=='long2'&&!game.chess){
|
if(game.layout=='long2'&&!game.chess){
|
||||||
ui.arena.classList.add('choose-character');
|
ui.arena.classList.add('choose-character');
|
||||||
ui.me.hide();
|
ui.me.hide();
|
||||||
|
@ -43106,15 +43112,15 @@
|
||||||
}
|
}
|
||||||
else if(lib.skill[skills[i]].clickable&&node.isIn()&&node.isUnderControl(true)){
|
else if(lib.skill[skills[i]].clickable&&node.isIn()&&node.isUnderControl(true)){
|
||||||
var intronode=uiintro.add('<div><div class="skill">【'+translation+'】</div><div>'+get.skillInfoTranslation(skills[i])+'<br><div class="menubutton skillbutton" style="position:relative;margin-top:5px">点击发动</div></div></div>').querySelector('.skillbutton');
|
var intronode=uiintro.add('<div><div class="skill">【'+translation+'】</div><div>'+get.skillInfoTranslation(skills[i])+'<br><div class="menubutton skillbutton" style="position:relative;margin-top:5px">点击发动</div></div></div>').querySelector('.skillbutton');
|
||||||
intronode.link=node;
|
|
||||||
intronode.func=lib.skill[skills[i]].clickable;
|
|
||||||
intronode.listen(ui.click.skillbutton);
|
|
||||||
if(!_status.gameStarted||(lib.skill[skills[i]].clickableFilter&&!lib.skill[skills[i]].clickableFilter(node))){
|
if(!_status.gameStarted||(lib.skill[skills[i]].clickableFilter&&!lib.skill[skills[i]].clickableFilter(node))){
|
||||||
intronode.classList.add('disabled');
|
intronode.classList.add('disabled');
|
||||||
intronode.style.opacity=0.5;
|
intronode.style.opacity=0.5;
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
|
intronode.link=node;
|
||||||
|
intronode.func=lib.skill[skills[i]].clickable;
|
||||||
intronode.classList.add('pointerdiv');
|
intronode.classList.add('pointerdiv');
|
||||||
|
intronode.listen(ui.click.skillbutton);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(lib.skill[skills[i]].nobracket){
|
else if(lib.skill[skills[i]].nobracket){
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
window.noname_update={
|
window.noname_update={
|
||||||
version:'1.9.38',
|
version:'1.9.38.0',
|
||||||
update:'1.9.37.2',
|
update:'1.9.38',
|
||||||
changeLog:[
|
changeLog:[
|
||||||
'bug修复'
|
'bug修复'
|
||||||
],
|
],
|
||||||
|
@ -10,11 +10,11 @@ window.noname_update={
|
||||||
// 'game/config.js',
|
// 'game/config.js',
|
||||||
// 'game/source.js',
|
// 'game/source.js',
|
||||||
// 'game/pressure.js',
|
// 'game/pressure.js',
|
||||||
'game/asset.js',
|
// 'game/asset.js',
|
||||||
// 'card/*',
|
// 'card/*',
|
||||||
// 'card/standard.js',
|
// 'card/standard.js',
|
||||||
// 'card/gwent.js',
|
// 'card/gwent.js',
|
||||||
// 'card/gujian.js',
|
'card/guozhan.js',
|
||||||
// 'character/*',
|
// 'character/*',
|
||||||
// 'character/hearth.js',
|
// 'character/hearth.js',
|
||||||
'character/gwent.js',
|
'character/gwent.js',
|
||||||
|
@ -22,13 +22,13 @@ window.noname_update={
|
||||||
// 'character/standard.js',
|
// 'character/standard.js',
|
||||||
// 'character/sp.js',
|
// 'character/sp.js',
|
||||||
// 'character/swd.js',
|
// 'character/swd.js',
|
||||||
'character/rank.js',
|
// 'character/rank.js',
|
||||||
// 'character/yijiang.js',
|
// 'character/yijiang.js',
|
||||||
// 'character/xianjian.js',
|
// 'character/xianjian.js',
|
||||||
// 'mode/identity.js',
|
// 'mode/identity.js',
|
||||||
'mode/boss.js',
|
// 'mode/boss.js',
|
||||||
// 'mode/guozhan.js',
|
// 'mode/guozhan.js',
|
||||||
'mode/versus.js',
|
// 'mode/versus.js',
|
||||||
// 'mode/connect.js',
|
// 'mode/connect.js',
|
||||||
// 'mode/chess.js',
|
// 'mode/chess.js',
|
||||||
// 'mode/tafang.js',
|
// 'mode/tafang.js',
|
||||||
|
@ -46,6 +46,6 @@ window.noname_update={
|
||||||
// 'layout/mobile/layout.css',
|
// 'layout/mobile/layout.css',
|
||||||
// 'layout/newlayout/global.css',
|
// 'layout/newlayout/global.css',
|
||||||
// 'layout/mode/chess.css',
|
// 'layout/mode/chess.css',
|
||||||
'extension/boss/extension.js',
|
// 'extension/boss/extension.js',
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue