bugfix
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a4ccec46d2
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@ -281,9 +281,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.awakenSkill('sbhuoji');
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player.awakenSkill('sbhuoji');
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game.log(player,'成功完成使命');
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game.log(player,'成功完成使命');
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var list=[];
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var list=[];
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if(player.name&&get.character(player.name)[1].includes('sbhuoji')) list.add(player.name);
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if(player.name&&get.character(player.name)[3].includes('sbhuoji')) list.add(player.name);
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if(player.name1&&get.character(player.name1)[1].includes('sbhuoji')) list.add(player.name1);
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if(player.name1&&get.character(player.name1)[3].includes('sbhuoji')) list.add(player.name1);
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if(player.name2&&get.character(player.name2)[1].includes('sbhuoji')) list.add(player.name2);
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if(player.name2&&get.character(player.name2)[3].includes('sbhuoji')) list.add(player.name2);
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if(list.length) list.forEach(name=>player.reinit(name,'sb_zhugeliang'));
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if(list.length) list.forEach(name=>player.reinit(name,'sb_zhugeliang'));
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else{
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else{
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player.removeSkill(['sbhuoji','sbkanpo']);
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player.removeSkill(['sbhuoji','sbkanpo']);
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