删除测试服武将unseen,优化谋诸葛亮【火计】造成伤害的基数和【观星】“星”标记显示
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@ -23,7 +23,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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character:{
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shen_huatuo:['male','shen',3,['wuling','youyi'],['qun','unseen']],
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shen_huatuo:['male','shen',3,['wuling','youyi'],['qun']],
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le_shen_jiaxu:['male','shen',4,['jxlianpo','jxzhaoluan'],['qun']],
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shen_dianwei:['male','shen',4,['juanjia','qiexie','cuijue'],['wei']],
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shen_dengai:['male','shen',4,['dctuoyu','dcxianjin','dcqijing'],['wei']],
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@ -26,7 +26,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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character:{
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re_xianglang:['male','shu',3,['naxue','yijie'],[]],
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re_xianglang:['male','shu',3,['naxue','yijie']],
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yanxiang:['male','qun',3,['kujian','twruilian'],['character:tw_yanxiang','die_audio:tw_yanxiang']],
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mb_sunluyu:['female','wu',3,['mbmeibu','mbmumu']],
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xin_wuban:['male','shu',4,['xinjintao'],['clan:陈留吴氏','character:wuban']],
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@ -5,9 +5,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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name:'sb',
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connect:true,
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character:{
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sb_huangyueying:['female','shu',3,['sbqicai','sbjizhi'],['unseen']],
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sb_sp_zhugeliang:['male','shu',3,['sbhuoji','sbkanpo'],['unseen']],
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sb_zhugeliang:['male','shu',3,['sbguanxing','sbkongcheng'],['unseen']],
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sb_huangyueying:['female','shu',3,['sbqicai','sbjizhi']],
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sb_sp_zhugeliang:['male','shu',3,['sbhuoji','sbkanpo']],
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sb_zhugeliang:['male','shu',3,['sbguanxing','sbkongcheng']],
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sb_zhanghe:['male','wei',4,['sbqiaobian']],
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sb_yujin:['male','wei',4,['sbxiayuan','sbjieyue']],
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sb_huaxiong:['male','qun','3/4/1',['new_reyaowu','sbyangwei']],
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@ -265,7 +265,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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derivation:['sbguanxing','sbkongcheng'],
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group:['sbhuoji_achieve','sbhuoji_fail'],
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group:['sbhuoji_achieve','sbhuoji_fail','sbhuoji_mark'],
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subSkill:{
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achieve:{
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audio:'sbhuoji',
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@ -280,9 +280,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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content:function(){
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player.awakenSkill('sbhuoji');
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game.log(player,'成功完成使命');
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player.removeSkill(['sbhuoji','sbkanpo']);
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player.addSkill(['sbguanxing','sbkongcheng']);
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player.reinit('sb_sp_zhugeliang','sb_zhugeliang');
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var list=[];
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if(player.name&&get.character(player.name)[1].includes('sbhuoji')) list.add(player.name);
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if(player.name1&&get.character(player.name1)[1].includes('sbhuoji')) list.add(player.name1);
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if(player.name2&&get.character(player.name2)[1].includes('sbhuoji')) list.add(player.name2);
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if(list.length) list.forEach(name=>player.reinit(name,'sb_zhugeliang'));
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else{
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player.removeSkill(['sbhuoji','sbkanpo']);
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player.addSkill(['sbguanxing','sbkongcheng']);
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}
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},
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},
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fail:{
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@ -295,6 +301,25 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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game.log(player,'使命失败');
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},
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},
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mark:{
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charlotte:true,
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trigger:{source:'damage'},
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filter:function(event,player){
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return event.hasNature('fire');
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},
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firstDo:true,
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forced:true,
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popup:false,
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content:function(){
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player.addTempSkill('sbhuoji_count',{player:['sbhuoji_achieveBegin','sbhuoji_failBegin']});
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player.storage.sbhuoji_count=player.getAllHistory('sourceDamage',evt=>evt.hasNature('fire')).reduce((num,evt)=>num+evt.num,0);
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player.markSkill('sbhuoji_count');
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},
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},
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count:{
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charlotte:true,
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intro:{content:'本局游戏已造成过#点火属性伤害'},
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},
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},
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},
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sbkanpo:{
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@ -393,6 +418,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.$gain2(cards2,false);
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game.log(player,'将',cards2,'置于了武将牌上');
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player.loseToSpecial(cards2,'sbguanxing').visible=true;
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player.markSkill('sbguanxing');
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'step 1'
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var cards=player.getCards('s',card=>card.hasGaintag('sbguanxing'));
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if(cards.length){
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@ -428,7 +454,23 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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else if(trigger.name=='phaseBegin') player.addTempSkill('sbguanxing_on');
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},
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subSkill:{on:{charlotte:true}},
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group:'sbguanxing_unmark',
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subSkill:{
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on:{charlotte:true},
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unmark:{
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trigger:{player:'loseAfter'},
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filter:function(event,player){
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if(!event.ss||!event.ss.length) return false;
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return !player.countCards('s',card=>card.hasGaintag('sbguanxing'));
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},
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charlotte:true,
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forced:true,
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silent:true,
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content:function(){
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player.unmarkSkill('sbguanxing');
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},
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},
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},
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marktext:'星',
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intro:{
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mark:function(dialog,storage,player){
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@ -5520,12 +5562,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sb_xiaoqiao_prefix:'谋',
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sbtianxiang:'天香',
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sbtianxiang_info:'①出牌阶段限三次,你可以交给一名没有“天香”标记的其他角色一张红色牌,然后令其获得此牌花色的“天香”标记。②当你受到伤害时,你可以移去一名角色的“天香”标记,若此“天香”标记为:红桃,你防止此伤害,其受到伤害来源对其造成的1点伤害(若没有伤害来源则改为无来源伤害);方片,其交给你两张牌。③准备阶段,你移去场上所有的“天香”标记,然后摸等量的牌。',
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sb_sp_zhugeliang:'谋诸葛亮',
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sb_sp_zhugeliang:'谋卧龙',
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sb_sp_zhugeliang_prefix:'谋',
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sb_zhugeliang:'谋诸葛亮',
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sb_zhugeliang_prefix:'谋',
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sbhuoji:'火计',
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sbhuoji_info:'使命技。①使命:出牌阶段限一次,你可以选择一名其他角色,对其和所有势力与其势力相同的其他角色造成1点火属性伤害。②成功:准备阶段,若你本局游戏已造成的火属性伤害大于等于游戏人数,则你失去〖火计〗和〖看破〗,获得〖观星〗和〖空城〗。③失败:使命成功前进入濒死状态。',
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sbhuoji_info:'使命技。①使命:出牌阶段限一次,你可以选择一名其他角色,对其和所有势力与其势力相同的其他角色造成1点火属性伤害。②成功:准备阶段,若你本局游戏已造成的火属性伤害大于等于游戏人数,则你将武将牌更换为谋诸葛亮(若你没有拥有此技能的武将牌则改为失去〖火计〗和〖看破〗,然后获得〖观星〗和〖空城〗)。③失败:使命成功前进入濒死状态。',
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sbkanpo:'看破',
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sbkanpo_info:'①一轮开始时,你清除“看破”记录的牌名,然后你可以记录三个非此次移去的牌名的牌名。②一名其他角色使用你“看破”记录的牌名的牌时,你可以从“看破”中移去此牌名,令此牌无效。',
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sbguanxing:'观星',
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