2024-04-13 17:11:10 +00:00
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import { lib, game, ui, get, ai, _status } from '../noname.js';
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game.import('character', function () {
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2019-08-07 15:38:38 +00:00
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return {
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name:'xinghuoliaoyuan',
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connect:true,
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character:{
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2022-09-02 14:37:30 +00:00
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wangcan:["male","qun",3,["xinfu_sanwen","xinfu_qiai","xinfu_denglou"]],
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sp_taishici:["male","qun",4,["xinfu_jixu"]],
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re_jsp_pangtong:["male","wu",3,["xinfu_guolun","xinfu_songsang"]],
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lvdai:["male","wu",4,["xinfu_qinguo"]],
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re_zhangliang:["male","qun",4,["xinfu_jijun","xinfu_fangtong"]],
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lvqian:["male","wei",4,["xinfu_weilu","xinfu_zengdao"]],
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panjun:["male","wu",3,["xinfu_guanwei","xinfu_gongqing"]],
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duji:["male","wei",3,["xinfu_andong","xinfu_yingshi"]],
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zhoufang:["male","wu",3,["xinfu_duanfa","xinfu_youdi"]],
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yanjun:["male","wu",3,["xinfu_guanchao","xinfu_xunxian"]],
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2023-09-07 15:41:01 +00:00
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liuyao:["male","qun",4,["xinfu_kannan",'twniju'],['zhu']],
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2022-09-02 14:37:30 +00:00
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liuyan:["male","qun",3,["xinfu_tushe","xinfu_limu"]],
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2019-08-07 15:38:38 +00:00
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},
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2024-03-12 03:17:45 +00:00
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characterSort:{
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xinghuoliaoyuan:{
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// xinghuoliaoyuan_tianfu:[],
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xinghuoliaoyuan_tianliang:['duji','liuyan','yanjun'],
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xinghuoliaoyuan_tianji:['panjun','wangcan'],
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xinghuoliaoyuan_tiantong:['re_jsp_pangtong','sp_taishici'],
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xinghuoliaoyuan_tianxiang:['lvdai','zhoufang','liuyao'],
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xinghuoliaoyuan_qisha:['lvqian','re_zhangliang'],
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},
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},
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2019-08-07 15:38:38 +00:00
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characterIntro:{
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2019-06-07 03:46:13 +00:00
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wangcan:"王粲(177年-217年2月17日),字仲宣。山阳郡高平县(今山东微山两城镇)人。东汉末年文学家,“建安七子”之一,太尉王龚曾孙、司空王畅之孙。",
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re_jsp_pangtong:"庞统,字士元,襄阳(治今湖北襄阳)人。三国时刘备帐下谋士,官拜军师中郎将。才智与诸葛亮齐名,人称“凤雏”。在进围雒县时,统率众攻城,不幸被流矢击中去世,时年三十六岁。追赐统为关内侯,谥曰靖侯。庞统死后,葬于落凤庞统墓坡。",
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lvdai:"吕岱(161年-256年),字定公,广陵海陵(今江苏如皋)人。三国时期吴国重臣、将领。吕岱一生戮力奉公,为孙吴开疆拓土,功勋赫赫。太平元年(256年),吕岱去世,年九十六。",
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lvqian:"吕虔(生卒年不详),字子恪。任城国(今山东济宁东南)人。汉末至三国曹魏时期将领。 吕虔有勇有谋,曹操在兖州时,任命他为从事,率领家丁驻守湖陆。后升任泰山太守,与夏侯渊共同镇压济南等地的黄巾军。被推举为秀才,加任骑都尉,仍管辖泰山郡。 曹丕继任魏王后,加吕虔为裨将军,封益寿亭侯。再升任徐州刺史,加任威虏将军。任用王祥为别驾,将民政事务都委托于他,为世人所称赞。曹叡继位后,改封万年亭侯。吕虔死后,其子吕翻世袭万年亭侯。",
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panjun:"潘濬(一作潘浚)(?-239年),字承明。武陵郡汉寿县(今湖南汉寿)人。三国时期吴国重臣,蜀汉大司马蒋琬的表弟。 潘濬为人聪察,对问有机理,拜大儒宋忠为师,得到“建安七子”之一的王粲赏识。不到三十,即被荆州牧刘表任命为江夏从事,因按杀贪污的沙羡长而闻名。建安十六年(211年),被刘备任命为荆州治中从事,与守臣关羽不睦。建安二十四年(219年),孙权得荆州,拜潘濬为辅军中郎将。又迁奋威将军,封常迁亭侯。孙权称帝后,拜少府,进封刘阳侯,又改太常。黄龙三年(231年),授假节,与吕岱率军五万平五溪蛮夷叛乱,经三年而斩获数万,使得一方宁静。潘濬为人刚正不阿,在吕壹弄权时,屡请孙权将其诛杀。甚至想亲手击杀吕壹,使吕壹对他非常畏惧。 赤乌二年(239年),潘濬去世。",
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2023-09-08 15:30:00 +00:00
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duji:"杜畿(163年—224年),字伯侯,京兆杜陵(今陕西西安东南)人。东汉末及三国时曹魏官吏及将领。西汉御史大夫杜延年的后代。历官郡功曹、守郑县令,善于断案。荀彧将他举荐给曹操,曹操任命他为司空司直,调任护羌校尉,使持节领西平太守。 曹丕受禅登基后,封杜畿为丰乐亭侯。官至尚书仆射。后在陶河试航时遇上大风沉没,杜畿淹死,死时六十二岁,曹丕为之涕泣,追赠其为太仆,谥戴侯。",
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2019-06-07 03:46:13 +00:00
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zhoufang:"周鲂(生卒年不详),字子鱼。吴郡阳羡县(今江苏宜兴)人。三国时期吴国将领。周鲂年少时好学,被举为孝廉。历任宁国县长、怀安县长、钱塘侯相,一月之内,便斩杀作乱的彭式及其党羽,因而升任丹阳西部都尉。彭绮率数万人反叛时,周鲂被任命为鄱阳太守,与胡综共同将其生擒,因功加职昭义校尉。后诈降曹休,诱其率军接应,使曹休在石亭之战中一败涂地,战后因功被加职为裨将军,封关内侯。贼帅董嗣凭险骚扰豫章等郡,周鲂派间谍将其诱杀,不费兵卒即安定数郡。周鲂在鄱阳赏罚分明、恩威并施,于任职十三年后去世。",
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yanjun:"严畯(生卒年不详),字曼才,彭城(治今江苏徐州)人,三国时期孙吴官员、学者。性情忠厚,待人以诚。少好学,精通《诗》、《书》、《三礼》,又好《说文》。避乱江东,与诸葛瑾、步骘是好朋友,被张昭推荐给孙权作骑都尉、从事中郎。建安二十二年(217年),横江将军鲁肃去世,孙权打算让严畯接替其位。严畯很有自知之明,知道自己没有能力对抗在荆州的关羽和北面的曹魏,便坚决不接受此任命。后来担任尚书令。严畯享年七十八岁。著有《孝经传》、《潮水论》。",
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2023-09-08 15:30:00 +00:00
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liuyao:"刘繇(一读yóu)(156年-197年),字正礼。东莱牟平(今山东牟平)人。东汉末年宗室、大臣,汉末群雄之一,齐悼惠王刘肥之后,太尉刘宠之侄。<br>刘繇最初被推举为孝廉,授郎中。任下邑县长时,因拒郡守请托而弃官。后被征辟为司空掾属,除授侍御史,因战乱而不到任,避居淮浦。兴平元年(194年),被任命为扬州刺史。他先后与袁术、孙策交战,一度被朝廷加授为扬州牧、振武将军,但最终还是败归丹徒。此后,刘繇又击破反叛的笮融,旋即病逝,年四十二。",
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2019-06-07 03:46:13 +00:00
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liuyan:"刘焉(?-194年),字君郎(《华阳国志》又作君朗)。江夏郡竟陵县(今湖北省天门市)人。东汉末年宗室、军阀,汉末群雄之一,西汉鲁恭王刘余之后。<br>刘焉初以汉朝宗室身份,拜为中郎,历任雒阳令、冀州刺史、南阳太守、宗正、太常等官。因益州刺史郄俭在益州大肆聚敛,贪婪成风,加上当时天下大乱。刘焉欲取得一安身立命之所,割据一方,于是向朝廷求为益州牧,封阳城侯,前往益州整饬吏治。郄俭为黄巾军所杀,刘焉进入益州,派张鲁盘踞汉中,张鲁截断交通,斩杀汉使,从此益州与中央道路不通。刘焉进一步对内打击地方豪强,巩固自身势力,益州因而处于半独立的状态。兴平元年(194年),刘焉因背疮迸发而逝世,其子刘璋继领益州牧。",
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2019-08-07 15:38:38 +00:00
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},
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2019-08-24 15:41:12 +00:00
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characterTitle:{},
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2019-08-07 15:38:38 +00:00
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perfectPair:{
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lijue:['guosi','jiaxu'],
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zhangji:['zhangxiu','drlt_zhangxiu','zoushi'],
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2019-06-07 03:46:13 +00:00
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xf_sufei:['ganning'],
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2019-08-07 15:38:38 +00:00
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//baosanniang:['guansuo'],
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simahui:['pangdegong'],
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2019-06-07 03:46:13 +00:00
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zhangqiying:['zhanglu'],
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pangtong:['zhugejin'],
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2019-08-07 15:38:38 +00:00
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taishici:['liuyao','kongrong'],
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//zhaotongzhaoguang:['zhaoyun','mayunlu'],
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},
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skill:{
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2021-10-26 13:24:26 +00:00
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xinyingshi:{
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audio:'xinfu_yingshi',
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trigger:{player:'phaseUseBegin'},
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direct:true,
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filter:function(event,player){
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return player.countCards('he')>0&&!game.hasPlayer(function(current){
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2022-04-10 16:34:02 +00:00
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return current.getExpansions('xinyingshi_cards').length>0;
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2021-10-26 13:24:26 +00:00
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});
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},
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content:function(){
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'step 0'
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player.chooseCardTarget({
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filterCard:true,
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filterTarget:lib.filter.notMe,
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selectCard:[1,player.countCards('he')],
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position:'he',
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prompt:get.prompt('xinyingshi'),
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prompt2:'将任意张牌置于一名其他角色的武将牌上作为“酬”',
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ai1:function(card){
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return 1-player.getUseValue(card);
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},
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ai2:function(target){
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var player=_status.event.player;
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return (1+game.countPlayer(function(current){
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return get.attitude(player,current)>0&¤t.inRange(target)&&get.damageEffect(target,current,player)>0;
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}))*-get.attitude(player,target);
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},
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});
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'step 1'
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if(result.bool){
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var target=result.targets[0],cards=result.cards;
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player.logSkill('xinyingshi',target);
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target.addSkill('xinyingshi_cards');
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2022-04-10 16:34:02 +00:00
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target.addToExpansion(player,'give',cards).gaintag.add('xinyingshi_cards');
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2021-10-26 13:24:26 +00:00
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target.storage.xinyingshi_source=player;
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}
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},
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subSkill:{
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cards:{
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trigger:{player:'damageSource'},
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forced:true,
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charlotte:true,
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filter:function(event,player){
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return event.source&&event.source.isIn()&&event.card&&event.getParent().type=='card'&&
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2022-04-10 16:34:02 +00:00
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player.getExpansions('xinyingshi_cards').length;
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2021-10-26 13:24:26 +00:00
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},
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logTarget:'source',
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content:function(){
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'step 0'
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event.target=trigger.source;
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2022-04-10 16:34:02 +00:00
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event.target.chooseButton(['应势:请选择你的赏金',player.getExpansions('xinyingshi_cards')]);
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2021-10-26 13:24:26 +00:00
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'step 1'
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if(result.bool){
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var cards=[result.links[0]];
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for(var i=0;i<ui.cardPile.childNodes.length;i++){
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var card=ui.cardPile.childNodes[i];
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if(card.number==cards[0].number&&card.suit==cards[0].suit) cards.push(card);
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}
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player.$give(cards[0],target);
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if(cards.length>1){
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setTimeout(function(){
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target.$gain2(cards.slice(1));
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},get.delayx(200,200));
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game.log(target,'从牌堆获得了',cards.slice(1))
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}
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game.delay(0,get.delayx(500,500));
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target.gain(cards);
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}
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'step 2'
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2022-04-10 16:34:02 +00:00
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if(!player.getExpansions('xinyingshi_cards').length) player.removeSkill('xinyingshi_cards');
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2021-10-26 13:24:26 +00:00
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},
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marktext:'酬',
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intro:{
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2022-04-10 16:34:02 +00:00
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content:'expansion',
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markcount:'expansion',
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2021-10-26 13:24:26 +00:00
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},
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ai:{threaten:3},
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2022-04-10 16:34:02 +00:00
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group:'xinyingshi_regain',
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onremove:function(player,skill){
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var cards=player.getExpansions(skill);
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if(cards.length) player.loseToDiscardpile(cards);
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delete player.storage.xinyingshi_source;
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},
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},
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regain:{
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trigger:{player:'die'},
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forced:true,
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charlotte:true,
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forceDie:true,
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filter:function(event,player){
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return player.storage.xinyingshi_source&&player.storage.xinyingshi_source.isIn()&&player.getExpansions('xinyingshi_cards').length>0;
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},
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content:function(){
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2023-01-24 13:26:41 +00:00
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player.storage.xinyingshi_source.gain(player.getExpansions('xinyingshi_cards'),player,'give','bySelf');
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2022-04-10 16:34:02 +00:00
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},
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2021-10-26 13:24:26 +00:00
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},
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},
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},
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xinfu_guolun:{
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2019-08-07 15:38:38 +00:00
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audio:2,
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2020-03-25 12:27:23 +00:00
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enable:"phaseUse",
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usable:1,
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filter:function (event,player){
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return player.countCards('h')>0;
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},
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filterTarget:function (card,player,target){
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2023-01-24 13:26:41 +00:00
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return target!=player&&target.countCards('h')>0;
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2019-08-07 15:38:38 +00:00
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},
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content:function (){
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2020-03-25 12:27:23 +00:00
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'step 0'
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2023-01-24 13:26:41 +00:00
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|
|
player.choosePlayerCard(target,true,'h');
|
|
|
|
|
'step 1'
|
|
|
|
|
event.cardt=result.cards[0];
|
2020-03-25 12:27:23 +00:00
|
|
|
|
target.showCards(event.cardt);
|
2023-01-24 13:26:41 +00:00
|
|
|
|
player.chooseCard('he').set('ai',function(card){
|
|
|
|
|
var event=_status.event.getParent(),player=event.player;
|
|
|
|
|
var numt=get.number(event.cardt);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var att=get.attitude(player,target);
|
|
|
|
|
var value=get.value(event.cardt);
|
2023-01-24 13:26:41 +00:00
|
|
|
|
var num=get.number(card);
|
|
|
|
|
if(num<numt||att>2) return value+6-get.value(card);
|
|
|
|
|
else if(num==numt) return value-get.value(card);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return -1;
|
2023-01-24 13:26:41 +00:00
|
|
|
|
});
|
|
|
|
|
'step 2'
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(!result.bool) event.finish();
|
|
|
|
|
else{
|
|
|
|
|
player.showCards(result.cards);
|
2023-01-24 13:26:41 +00:00
|
|
|
|
event.cardp=result.cards[0];
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
|
|
|
|
'step 3'
|
2023-01-24 13:26:41 +00:00
|
|
|
|
player.swapHandcards(target,[event.cardp],[event.cardt]);
|
|
|
|
|
'step 4'
|
|
|
|
|
var nump=get.number(event.cardp,player);
|
|
|
|
|
var numt=get.number(event.cardt,target);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(nump<numt){
|
|
|
|
|
player.draw();
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
else if(nump>numt){
|
|
|
|
|
target.draw();
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
ai:{
|
2020-05-09 05:30:03 +00:00
|
|
|
|
threaten:1.5,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
order:8,
|
|
|
|
|
result:{
|
|
|
|
|
player:function (player,target){
|
|
|
|
|
if(get.attitude(player,target)>0) return 1.5;
|
|
|
|
|
return 0.5;
|
|
|
|
|
},
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_zhanji":{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"gainAfter",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
forced:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
filter:function (event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(!player.isPhaseUsing()) return false;
|
|
|
|
|
return event.getParent().name=='draw'&&event.getParent(2).name!='xinfu_zhanji';
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.draw('nodelay');
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_songsang":{
|
|
|
|
|
limited:true,
|
|
|
|
|
skillAnimation:true,
|
|
|
|
|
animationColor:'wood',
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
derivation:"xinfu_zhanji",
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger:{global:"dieAfter"},
|
|
|
|
|
logTarget:'player',
|
2024-02-13 17:18:38 +00:00
|
|
|
|
async content(e,t,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.awakenSkill('xinfu_songsang');
|
|
|
|
|
if(player.isDamaged()){
|
|
|
|
|
player.recover();
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
else player.gainMaxHp();
|
2024-02-13 17:18:38 +00:00
|
|
|
|
player.addSkills('xinfu_zhanji');
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
|
|
|
|
"xinfu_jixu":{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
enable:"phaseUse",
|
|
|
|
|
usable:1,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
filter:function (event,player){
|
|
|
|
|
return player.countCards('h')>0;
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
filterTarget:function (card,player,target){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(player==target) return false;
|
|
|
|
|
if(ui.selected.targets.length){
|
|
|
|
|
return target.hp==ui.selected.targets[0].hp;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
selectTarget:[1,Infinity],
|
|
|
|
|
multitarget:true,
|
|
|
|
|
multiline:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
|
|
|
|
"step 0"
|
2020-03-25 12:27:23 +00:00
|
|
|
|
targets.sort(lib.sort.seat);
|
2019-08-07 15:38:38 +00:00
|
|
|
|
"step 1"
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(!event.num) event.num=0;
|
|
|
|
|
if(!event.caicuolist) event.caicuolist=[];
|
|
|
|
|
targets[event.num].chooseBool("是否押杀?").ai=function(event,player){
|
|
|
|
|
var evt=_status.event.getParent();
|
|
|
|
|
if(get.attitude(targets[event.num],evt.player)>0) return evt.player.countCards('h','sha')?false:true;
|
|
|
|
|
return Math.random()<0.5;
|
2019-08-07 15:38:38 +00:00
|
|
|
|
};
|
|
|
|
|
"step 2"
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(result.bool){
|
|
|
|
|
targets[event.num].chat('有杀');
|
|
|
|
|
game.log(targets[event.num],'认为',player,'#g有杀');
|
|
|
|
|
if(!player.countCards('h','sha')) event.caicuolist.add(targets[event.num]);
|
|
|
|
|
}else{
|
|
|
|
|
targets[event.num].chat('没杀');
|
|
|
|
|
game.log(targets[event.num],'认为',player,'#y没有杀');
|
|
|
|
|
if(player.countCards('h','sha')) event.caicuolist.add(targets[event.num]);
|
|
|
|
|
}
|
|
|
|
|
event.num++;
|
|
|
|
|
game.delay();
|
|
|
|
|
if(event.num<targets.length) event.goto(1);
|
|
|
|
|
"step 3"
|
|
|
|
|
player.popup(player.countCards('h','sha')?"有杀":"没杀");
|
|
|
|
|
game.log(player,player.countCards('h','sha')?"有杀":"没杀");
|
|
|
|
|
if(event.caicuolist.length==0){
|
|
|
|
|
var evt=_status.event.getParent('phaseUse');
|
|
|
|
|
if(evt&&evt.name=='phaseUse'){
|
|
|
|
|
evt.skipped=true;
|
|
|
|
|
event.finish();
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
|
|
|
|
else{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.draw(event.caicuolist.length)
|
|
|
|
|
if(player.countCards('h','sha')){
|
|
|
|
|
player.addTempSkill('jixu_sha');
|
|
|
|
|
player.storage.jixu_sha=event.caicuolist;
|
|
|
|
|
event.finish();
|
|
|
|
|
}
|
|
|
|
|
else event.num=0;
|
|
|
|
|
}
|
|
|
|
|
"step 4"
|
|
|
|
|
if(event.num<event.caicuolist.length){
|
|
|
|
|
var target=event.caicuolist[event.num];
|
|
|
|
|
player.discardPlayerCard(true,'he',target);
|
|
|
|
|
event.num++;
|
|
|
|
|
event.redo();
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
ai:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
order:function (){
|
|
|
|
|
return get.order({name:'sha'})+0.1;
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
result:{
|
|
|
|
|
target:function (player,target){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var raweffect=function(player,target){
|
2020-10-15 05:41:31 +00:00
|
|
|
|
if(player.countCards('h','sha')){
|
|
|
|
|
return get.effect(target,{name:'sha'},player,target);
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
var att=get.attitude(player,target);
|
|
|
|
|
var nh=target.countCards('h');
|
|
|
|
|
if(att>0){
|
|
|
|
|
if(target.getEquip('baiyin')&&target.isDamaged()&&
|
|
|
|
|
get.recoverEffect(target,player,player)>0){
|
|
|
|
|
if(target.hp==1&&!target.hujia) return 1.6;
|
|
|
|
|
if(target.hp==2) return 0.01;
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
var es=target.getCards('e');
|
|
|
|
|
var noe=(es.length==0||target.hasSkillTag('noe'));
|
|
|
|
|
var noe2=(es.length==1&&es[0].name=='baiyin'&&target.isDamaged());
|
|
|
|
|
var noh=(nh==0||target.hasSkillTag('noh'));
|
|
|
|
|
if(noh&&(noe||noe2)) return 0;
|
|
|
|
|
if(att<=0&&!target.countCards('he')) return 1.5;
|
|
|
|
|
return -1.5;
|
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
|
|
|
|
var num=game.countPlayer(function(current){
|
|
|
|
|
return current!=player&¤t.hp==target.hp&&(raweffect(player,current)*get.attitude(player,current))>0
|
|
|
|
|
});
|
|
|
|
|
return raweffect(player,target)*Math.max(0,num-1);
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
expose:0.4,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"jixu_sha":{
|
|
|
|
|
audio:"xinfu_jixu",
|
|
|
|
|
trigger:{
|
|
|
|
|
player:"useCard",
|
|
|
|
|
},
|
|
|
|
|
onremove:function (player){
|
|
|
|
|
delete player.storage.jixu_sha;
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
filter:function (event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(event.card.name=='sha'){
|
|
|
|
|
return game.hasPlayer(function(current){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
return current!=player&&player.storage.jixu_sha.includes(current)&&!event.targets.includes(current);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
return false;
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
forced:true,
|
|
|
|
|
silent:true,
|
|
|
|
|
popup:false,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.logSkill("xinfu_jixu");
|
|
|
|
|
for(var i=0;i<player.storage.jixu_sha.length;i++){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(!trigger.targets.includes(player.storage.jixu_sha[i])&&player.canUse('sha',player.storage.jixu_sha[i],false)){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.line(player.storage.jixu_sha[i],trigger.card.nature);
|
|
|
|
|
trigger.targets.push(player.storage.jixu_sha[i]);
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
xinfu_sanwen:{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
usable:1,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
trigger:{
|
|
|
|
|
player:"gainAfter",
|
2023-01-24 13:26:41 +00:00
|
|
|
|
global:'loseAsyncAfter',
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filter:function(event,player){
|
|
|
|
|
var cards=event.getg(player);
|
2023-05-02 11:26:19 +00:00
|
|
|
|
if(!cards||!cards.length) return false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var namelist=[];
|
|
|
|
|
var namedlist=[];
|
2023-01-24 13:26:41 +00:00
|
|
|
|
for(var i=0;i<cards.length;i++){
|
|
|
|
|
namelist.add(get.name(cards[i]));
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var hs=player.getCards('h');
|
|
|
|
|
for(var j=0;j<hs.length;j++){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(namelist.includes(get.name(hs[j]))&&!cards.includes(hs[j])) return true;
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return false;
|
|
|
|
|
},
|
|
|
|
|
content:function (){
|
|
|
|
|
'step 0'
|
|
|
|
|
var namelist=[];
|
|
|
|
|
var namedlist=[];
|
|
|
|
|
var nameddlist=[];
|
|
|
|
|
var namedddlist=[];
|
2023-01-24 13:26:41 +00:00
|
|
|
|
var cards=trigger.getg(player)
|
|
|
|
|
for(var i=0;i<cards.length;i++){
|
|
|
|
|
namelist.add(get.name(cards[i]));
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var hs=player.getCards('h');
|
|
|
|
|
for(var j=0;j<hs.length;j++){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(namelist.includes(get.name(hs[j]))&&!cards.includes(hs[j])){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
namedlist.push(hs[j]);
|
|
|
|
|
namedddlist.add(get.name(hs[j]));
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
}
|
2023-01-24 13:26:41 +00:00
|
|
|
|
for(var k=0;k<cards.length;k++){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(namedddlist.includes(get.name(cards[k]))) nameddlist.push(cards[k]);
|
2020-01-01 14:36:18 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var showlist=namedlist.concat(nameddlist);
|
|
|
|
|
player.showCards(showlist);
|
|
|
|
|
player.discard(nameddlist);
|
|
|
|
|
player.draw(2*nameddlist.length);
|
2020-01-01 14:36:18 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_qiai":{
|
|
|
|
|
skillAnimation:true,
|
|
|
|
|
animationColor:'gray',
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger:{player:"dying"},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
limited:true,
|
|
|
|
|
audio:2,
|
2019-06-07 03:46:13 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 0"
|
|
|
|
|
player.awakenSkill('xinfu_qiai');
|
2023-01-24 13:26:41 +00:00
|
|
|
|
event.targets=game.filterPlayer(function(current){
|
|
|
|
|
return current!=player;
|
|
|
|
|
}).sortBySeat();
|
|
|
|
|
if(!event.targets.length) event.finish();
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 1"
|
2023-01-24 13:26:41 +00:00
|
|
|
|
event.current=event.targets.shift();
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(!event.current.countCards('he')) event.goto(3);
|
|
|
|
|
else event.current.chooseCard('交给'+get.translation(player)+'一张牌','he',true).set('ai',function(card){
|
|
|
|
|
var evt=_status.event.getParent();
|
|
|
|
|
if(get.attitude(_status.event.player,evt.player)>2){
|
|
|
|
|
if(card.name=='jiu') return 120;
|
|
|
|
|
if(card.name=='tao') return 110;
|
|
|
|
|
}
|
|
|
|
|
return 100-get.value(card);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
});
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 2"
|
|
|
|
|
if(result.bool&&result.cards&&result.cards.length){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
event.current.give(result.cards,player);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 3"
|
2023-01-24 13:26:41 +00:00
|
|
|
|
if(event.targets.length>0) event.goto(1);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_denglou":{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
trigger:{
|
2019-11-22 05:19:45 +00:00
|
|
|
|
player:"phaseJieshuBegin",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
limited:true,
|
|
|
|
|
filter:function (event,player){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
return player.countCards('h')==0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
skillAnimation:true,
|
|
|
|
|
animationColor:'gray',
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 0"
|
|
|
|
|
player.awakenSkill('xinfu_denglou');
|
|
|
|
|
event.cards=get.cards(4);
|
|
|
|
|
event.gains=[]
|
|
|
|
|
event.discards=[]
|
|
|
|
|
var content=['牌堆顶的四张牌',event.cards];
|
|
|
|
|
game.log(player,'观看了','#y牌堆顶的四张牌');
|
|
|
|
|
player.chooseControl('ok').set('dialog',content);
|
|
|
|
|
"step 1"
|
|
|
|
|
if(get.type(event.cards[0])!="basic"){
|
|
|
|
|
event.gains.push(event.cards[0]);
|
|
|
|
|
event.cards.remove(event.cards[0]);
|
|
|
|
|
}
|
2019-09-20 15:19:26 +00:00
|
|
|
|
else{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var bool=game.hasPlayer(function(current){
|
|
|
|
|
return player.canUse(event.cards[0],current);
|
|
|
|
|
});
|
|
|
|
|
if(bool){
|
|
|
|
|
player.chooseUseTarget(event.cards[0],true,false);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
else event.discards.push(event.cards[0]);
|
|
|
|
|
event.cards.remove(event.cards[0]);
|
|
|
|
|
}
|
|
|
|
|
"step 2"
|
|
|
|
|
if(event.cards.length) event.goto(1);
|
|
|
|
|
else{
|
|
|
|
|
if(event.gains.length) player.gain(event.gains,'gain2');
|
|
|
|
|
if(event.discards.length){
|
|
|
|
|
player.$throw(event.discards);
|
|
|
|
|
game.cardsDiscard(event.discards);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-10-20 13:54:19 +00:00
|
|
|
|
qinguo_use:{audio:2},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_qinguo":{
|
2020-10-15 05:41:31 +00:00
|
|
|
|
group:"xinfu_qinguo_recover",
|
2020-10-20 13:54:19 +00:00
|
|
|
|
audio:'qinguo_use',
|
2020-10-15 05:41:31 +00:00
|
|
|
|
subfrequent:['recover'],
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"useCardEnd",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
filter:function (event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return get.type(event.card)=='equip';
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
direct:true,
|
2020-10-15 05:41:31 +00:00
|
|
|
|
content:function(){
|
2020-10-20 13:54:19 +00:00
|
|
|
|
player.chooseUseTarget({name:'sha'},get.prompt('xinfu_qinguo'),'视为使用一张【杀】',false).logSkill='xinfu_qinguo';
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-10-15 05:41:31 +00:00
|
|
|
|
subSkill:{
|
|
|
|
|
recover:{
|
2020-10-20 13:54:19 +00:00
|
|
|
|
audio:'qinguo_use',
|
2020-10-15 05:41:31 +00:00
|
|
|
|
trigger:{
|
|
|
|
|
player:'loseAfter',
|
2022-04-10 16:34:02 +00:00
|
|
|
|
global:['equipAfter','addJudgeAfter','gainAfter','loseAsyncAfter','addToExpansionAfter'],
|
2020-10-15 05:41:31 +00:00
|
|
|
|
},
|
|
|
|
|
prompt:'是否发动【勤国】回复1点体力?',
|
|
|
|
|
filter:function (event,player){
|
|
|
|
|
if(player.isHealthy()||player.countCards('e')!=player.hp) return false;
|
|
|
|
|
var evt=event.getl(player);
|
2020-10-17 01:17:07 +00:00
|
|
|
|
if(event.name=='equip'&&event.player==player) return !evt||evt.cards.length!=1;
|
2020-10-15 05:41:31 +00:00
|
|
|
|
return evt&&evt.es.length;
|
|
|
|
|
},
|
|
|
|
|
frequent:true,
|
|
|
|
|
content:function(){
|
|
|
|
|
player.recover();
|
|
|
|
|
},
|
|
|
|
|
},
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2023-09-20 14:25:41 +00:00
|
|
|
|
ai:{
|
|
|
|
|
effect:{
|
|
|
|
|
target:function(card,player,target,current){
|
|
|
|
|
if(get.type(card)=='equip'&&!get.cardtag(card,'gifts')&&game.hasPlayer(function(current){
|
|
|
|
|
return target.canUse('sha',current);
|
|
|
|
|
})) return [1,1.5];
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
noe:true,
|
|
|
|
|
reverseEquip:true,
|
|
|
|
|
skillTagFilter:function(player,tag,arg){
|
|
|
|
|
if(tag=='noe') return player.countCards('e')==player.hp+1;
|
|
|
|
|
return game.hasPlayer(function(current){
|
|
|
|
|
return player.canUse('sha',current);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2022-04-10 16:34:02 +00:00
|
|
|
|
xinfu_jijun:{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
ai:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
reverseEquip:true,
|
|
|
|
|
effect:{
|
|
|
|
|
target:function (card,player,target,current){
|
|
|
|
|
if(get.type(card)=='equip'&&player==target&&player==_status.currentPhase&&get.subtype(card)=='equip1') return [1,3];
|
2020-02-04 05:31:47 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2024-04-14 11:44:31 +00:00
|
|
|
|
combo:'xinfu_fangtong'
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"useCardToPlayered",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
frequent:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
filter:function (event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(player!=_status.currentPhase) return false;
|
|
|
|
|
if(event.getParent().triggeredTargets3.length>1) return false;
|
|
|
|
|
if(get.type(event.card)=='equip'&&get.subtype(event.card)!='equip1') return false;
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(event.targets.includes(player)) return true;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return false;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
callback:function(){
|
2022-04-10 16:34:02 +00:00
|
|
|
|
player.addToExpansion(card,'gain2').gaintag.add('xinfu_jijun');
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
content:function (){
|
|
|
|
|
player.judge(function(card){
|
|
|
|
|
return 1;
|
|
|
|
|
}).callback=lib.skill.xinfu_jijun.callback;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2022-04-10 16:34:02 +00:00
|
|
|
|
onremove:function(player,skill){
|
|
|
|
|
var cards=player.getExpansions(skill);
|
|
|
|
|
if(cards.length) player.loseToDiscardpile(cards);
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
intro:{
|
2022-04-10 16:34:02 +00:00
|
|
|
|
content:'expansion',
|
|
|
|
|
markcount:'expansion',
|
|
|
|
|
mark:function(dialog,content,player){
|
|
|
|
|
var content=player.getExpansions('xinfu_jijun');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(content&&content.length){
|
|
|
|
|
dialog.addAuto(content);
|
|
|
|
|
if(player==game.me||player.isUnderControl()){
|
|
|
|
|
var list=lib.skill.xinfu_fangtong.getAuto(player);
|
|
|
|
|
if(list.length>0){
|
2022-04-10 16:34:02 +00:00
|
|
|
|
dialog.addText('<li>推荐方案:'+get.translation(list[0])+'+ '+get.translation(list.slice(1)));
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
marktext:"方",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2022-04-10 16:34:02 +00:00
|
|
|
|
xinfu_fangtong:{
|
|
|
|
|
getAuto:function(player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var hs=player.getCards('he');
|
2022-04-10 16:34:02 +00:00
|
|
|
|
var ss=player.getExpansions('xinfu_jijun');
|
|
|
|
|
var bool=false,max=Math.pow(2,ss.length),index,i;
|
|
|
|
|
for(i=0;i<hs.length;i++){
|
|
|
|
|
for(var j=1;j<max;j++){
|
|
|
|
|
var num=get.number(hs[i]);
|
|
|
|
|
index=j.toString(2);
|
|
|
|
|
while(index.length<ss.length){
|
|
|
|
|
index=('0'+index);
|
|
|
|
|
}
|
|
|
|
|
for(var k=0;k<ss.length;k++){
|
|
|
|
|
if(index[k]=='1') num+=get.number(ss[k]);
|
|
|
|
|
}
|
|
|
|
|
if(num==36){
|
|
|
|
|
bool=true;
|
|
|
|
|
break;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(bool) break;
|
|
|
|
|
}
|
|
|
|
|
if(!bool) return [];
|
2022-04-10 16:34:02 +00:00
|
|
|
|
var list=[hs[i]];
|
|
|
|
|
for(var k=0;k<ss.length;k++){
|
|
|
|
|
if(index[k]=='1') list.push(ss[k]);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
|
|
|
|
return list;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"phaseJieshuBegin",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
filter:function (event,player){
|
2022-04-10 16:34:02 +00:00
|
|
|
|
return player.countCards('he')>0&&player.getExpansions('xinfu_jijun').length>0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
direct:true,
|
|
|
|
|
skillAnimation:true,
|
|
|
|
|
animationColor:'metal',
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 0'
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var info=['是否发动【方统】?'];
|
2022-04-10 16:34:02 +00:00
|
|
|
|
info.push('<div class="text center">'+get.translation(player)+'的“方”</div>');
|
|
|
|
|
info.push(player.getExpansions('xinfu_jijun'));
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(player.countCards('h')){
|
|
|
|
|
info.push('<div class="text center">'+get.translation(player)+'的手牌区</div>');
|
|
|
|
|
info.push(player.getCards('h'));
|
|
|
|
|
}
|
|
|
|
|
if(player.countCards('e')){
|
|
|
|
|
info.push('<div class="text center">'+get.translation(player)+'的装备区</div>');
|
|
|
|
|
info.push(player.getCards('e'));
|
|
|
|
|
}
|
|
|
|
|
var next=player.chooseButton();
|
|
|
|
|
next.set('createDialog',info);
|
2022-04-10 16:34:02 +00:00
|
|
|
|
next.set('selectButton',function(){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var num=0;
|
|
|
|
|
for(var i=0;i<ui.selected.buttons.length;i++){
|
|
|
|
|
num+=get.number(ui.selected.buttons[i]);
|
|
|
|
|
}
|
|
|
|
|
if(num==36) return ui.selected.buttons.length;
|
|
|
|
|
return ui.selected.buttons.length+2;
|
|
|
|
|
});
|
|
|
|
|
next.set('filterButton',function(button){
|
2022-04-10 16:34:02 +00:00
|
|
|
|
var player=_status.event.player,cards=player.getExpansions('xinfu_jijun');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(ui.selected.buttons.length){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(!cards.includes(button.link)) return false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2023-12-29 15:32:33 +00:00
|
|
|
|
else if(cards.includes(button.link)) return false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var num=0;
|
|
|
|
|
for(var i=0;i<ui.selected.buttons.length;i++){
|
|
|
|
|
num+=get.number(ui.selected.buttons[i]);
|
|
|
|
|
}
|
|
|
|
|
return get.number(button.link)+num<=36;
|
|
|
|
|
});
|
|
|
|
|
next.set('autolist',lib.skill.xinfu_fangtong.getAuto(player));
|
|
|
|
|
next.set('processAI',function(){
|
|
|
|
|
if(_status.event.autolist&&_status.event.autolist.length>0){
|
|
|
|
|
return {
|
|
|
|
|
bool:true,
|
|
|
|
|
links:_status.event.autolist,
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-04-10 16:34:02 +00:00
|
|
|
|
return {bool:false};
|
2019-06-07 03:46:13 +00:00
|
|
|
|
});
|
2020-07-31 02:16:01 +00:00
|
|
|
|
next.set('complexSelect',true);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 1'
|
|
|
|
|
if(result.bool){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.logSkill('xinfu_fangtong');
|
|
|
|
|
var tothrow=[];
|
|
|
|
|
var cards=result.links.slice(0);
|
|
|
|
|
for(var i=0;i<cards.length;i++){
|
2022-04-10 16:34:02 +00:00
|
|
|
|
if(get.position(cards[i])=='x'){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
tothrow.push(cards[i]);
|
2022-04-10 16:34:02 +00:00
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
player.discard(cards[i]).delay=false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2022-04-10 16:34:02 +00:00
|
|
|
|
player.loseToDiscardpile(tothrow);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.chooseTarget('选择一个目标并对其造成3点雷电伤害',true,function(card,player,target){
|
|
|
|
|
return target!=player;
|
|
|
|
|
}).set('ai',function(target){
|
|
|
|
|
return get.damageEffect(target,_status.event.player,_status.event.player,'thunder');
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
event.finish();
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
'step 2'
|
|
|
|
|
var target=result.targets[0];
|
|
|
|
|
player.line(target,'thunder');
|
|
|
|
|
target.damage(3,'thunder');
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2024-04-14 11:44:31 +00:00
|
|
|
|
ai:{
|
|
|
|
|
combo:'xinfu_jijun'
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
xinfu_weilu:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"damageEnd",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filter:function(event,player){
|
2024-01-25 04:53:10 +00:00
|
|
|
|
return event.source&&event.source.isIn()&&!player.getStorage('xinfu_weilu_effect').includes(event.source);
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2024-01-25 04:53:10 +00:00
|
|
|
|
check:function(event,player){
|
|
|
|
|
return get.effect(event.source,{name:'losehp'},player,player)>=0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
forced:true,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
logTarget:"source",
|
2023-01-24 13:26:41 +00:00
|
|
|
|
content:function(){
|
|
|
|
|
player.addTempSkill('xinfu_weilu_effect',{player:'die'});
|
|
|
|
|
player.markAuto('xinfu_weilu_effect',[trigger.source]);
|
|
|
|
|
game.delayx();
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
ai:{
|
2023-01-24 13:26:41 +00:00
|
|
|
|
maixie_defend:true,
|
|
|
|
|
threaten:0.85,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
effect:{
|
|
|
|
|
target:function (card,player,target){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
if(player.hasSkillTag('jueqing',false,target)) return;
|
|
|
|
|
return 0.9;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
subSkill:{
|
2023-01-24 13:26:41 +00:00
|
|
|
|
effect:{
|
|
|
|
|
audio:'xinfu_weilu',
|
|
|
|
|
trigger:{player:'phaseUseBegin'},
|
|
|
|
|
charlotte:true,
|
|
|
|
|
forced:true,
|
|
|
|
|
logTarget:function(event,player){
|
|
|
|
|
return player.getStorage('xinfu_weilu_effect').filter(function(current){
|
2023-07-31 16:29:37 +00:00
|
|
|
|
return current.isIn()&¤t.hp>1;
|
2023-01-24 13:26:41 +00:00
|
|
|
|
});
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
content:function(){
|
|
|
|
|
'step 0'
|
|
|
|
|
var targets=player.getStorage('xinfu_weilu_effect');
|
|
|
|
|
player.removeSkill('xinfu_weilu_effect');
|
|
|
|
|
event.targets=targets.sortBySeat();
|
|
|
|
|
'step 1'
|
|
|
|
|
var target=targets.shift();
|
2023-07-31 16:29:37 +00:00
|
|
|
|
if(target.isIn()&&target.hp>1){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
event._delay=true;
|
|
|
|
|
var num=target.hp-1;
|
|
|
|
|
player.markAuto('xinfu_weilu_recover',[[target,num]]);
|
|
|
|
|
target.loseHp(num);
|
|
|
|
|
}
|
|
|
|
|
if(targets.length>0) event.redo();
|
|
|
|
|
else if(!event._delay) event.finish();
|
|
|
|
|
'step 2'
|
|
|
|
|
player.addTempSkill('xinfu_weilu_recover',{player:['phaseUseAfter','phaseAfter']});
|
|
|
|
|
game.delayx();
|
2020-01-01 14:36:18 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
onremove:true,
|
|
|
|
|
intro:{content:'已将$列入“威虏”战略打击目标'},
|
|
|
|
|
},
|
|
|
|
|
recover:{
|
|
|
|
|
audio:'xinfu_weilu',
|
|
|
|
|
charlotte:true,
|
|
|
|
|
trigger:{player:'phaseUseEnd'},
|
2020-01-01 14:36:18 +00:00
|
|
|
|
forced:true,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filter:function(event,player){
|
|
|
|
|
var targets=player.getStorage('xinfu_weilu_recover');
|
|
|
|
|
for(var i of targets){
|
|
|
|
|
if(i[0].isIn()&&i[0].isDamaged()) return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
},
|
|
|
|
|
onremove:true,
|
|
|
|
|
logTarget:function(event,player){
|
|
|
|
|
var logs=[],targets=player.getStorage('xinfu_weilu_recover');
|
|
|
|
|
for(var i of targets){
|
|
|
|
|
if(i[0].isIn()&&i[0].isDamaged()) logs.add(i[0]);
|
|
|
|
|
}
|
|
|
|
|
return logs;
|
|
|
|
|
},
|
|
|
|
|
content:function(){
|
|
|
|
|
'step 0'
|
|
|
|
|
event.list=player.getStorage('xinfu_weilu_recover').slice(0);
|
|
|
|
|
event.list.sort(function(a,b){
|
|
|
|
|
return lib.sort.seat(a[0],b[0]);
|
|
|
|
|
});
|
|
|
|
|
'step 1'
|
|
|
|
|
var group=event.list.shift();
|
2023-07-31 16:29:37 +00:00
|
|
|
|
if(group[0].isIn()&&group[0].isDamaged()){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
group[0].recover(group[1]);
|
|
|
|
|
event._delay=true;
|
|
|
|
|
}
|
|
|
|
|
if(event.list.length>0) event.redo();
|
|
|
|
|
else if(!event._delay) event.finish();
|
|
|
|
|
'step 2'
|
|
|
|
|
game.delayx();
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
xinfu_zengdao:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
limited:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
enable:"phaseUse",
|
2023-11-06 18:07:27 +00:00
|
|
|
|
filter:function(event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return player.countCards('e')>0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filterTarget:lib.filter.notMe,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
skillAnimation:true,
|
|
|
|
|
animationColor:'thunder',
|
|
|
|
|
position:"e",
|
|
|
|
|
filterCard:true,
|
|
|
|
|
selectCard:[1,Infinity],
|
2019-08-07 15:38:38 +00:00
|
|
|
|
discard:false,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
lose:false,
|
|
|
|
|
content:function(){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.awakenSkill('xinfu_zengdao');
|
2023-01-24 13:26:41 +00:00
|
|
|
|
target.addToExpansion(cards,player,'give').gaintag.add('xinfu_zengdao2');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
target.addSkill('xinfu_zengdao2');
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2023-09-20 14:25:41 +00:00
|
|
|
|
ai:{
|
|
|
|
|
order:function(){
|
|
|
|
|
var player=_status.event.player,num=0;
|
|
|
|
|
if(player.hasCard((card)=>get.value(card,player)<0,'e')) return 9;
|
|
|
|
|
for(var i=1;i<6;i++){
|
|
|
|
|
num+=player.countEquipableSlot(i);
|
|
|
|
|
}
|
|
|
|
|
if(num<=2) return 9;
|
|
|
|
|
var targets=player.getStorage('xinfu_weilu_recover'),num=0;
|
|
|
|
|
if(player.hp<=2||!game.hasPlayer((current)=>{
|
|
|
|
|
if(player==current||get.attitude(player,current)<0||current.hp<=1) return false;
|
|
|
|
|
for(var arr of targets){
|
|
|
|
|
if(current==arr[0]) break;
|
|
|
|
|
}
|
|
|
|
|
return current.hp>2||current.countCards('hs')>2;
|
|
|
|
|
})) return 1;
|
|
|
|
|
return 0;
|
|
|
|
|
},
|
|
|
|
|
result:{
|
|
|
|
|
target:function(player,target){
|
|
|
|
|
if(target.hasValueTarget({name:'sha',isCard:true})) return ui.selected.cards.length;
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
xinfu_zengdao2:{
|
|
|
|
|
trigger:{source:'damageBegin1'},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
forced:true,
|
|
|
|
|
charlotte:true,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filter:function(event,player){
|
|
|
|
|
return player.getExpansions('xinfu_zengdao2').length>0;
|
|
|
|
|
},
|
|
|
|
|
content:function(){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 0'
|
2023-01-24 13:26:41 +00:00
|
|
|
|
player.chooseCardButton('将一张“刀”置入弃牌堆',player.getExpansions('xinfu_zengdao2'),true);
|
2020-02-16 04:25:41 +00:00
|
|
|
|
'step 1'
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(result.bool){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger.num++;
|
|
|
|
|
player.loseToDiscardpile(result.links);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
marktext:"刀",
|
|
|
|
|
intro:{
|
2023-01-24 13:26:41 +00:00
|
|
|
|
content:'expansion',
|
|
|
|
|
markcount:'expansion',
|
2020-03-25 12:27:23 +00:00
|
|
|
|
onunmark:function(storage,player){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
player.removeSkill('xinfu_zengdao2');
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
2023-07-19 19:54:40 +00:00
|
|
|
|
xinfu_guanwei:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
usable:1,
|
2023-12-28 03:19:56 +00:00
|
|
|
|
init:()=>{
|
|
|
|
|
game.addGlobalSkill('xinfu_guanwei_ai');
|
|
|
|
|
},
|
|
|
|
|
onremove:()=>{
|
|
|
|
|
if(!game.hasPlayer(i=>i.hasSkill('xinfu_guanwei'),true)) game.removeGlobalSkill('xinfu_guanwei_ai');
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
trigger:{
|
|
|
|
|
global:"phaseUseEnd",
|
|
|
|
|
},
|
|
|
|
|
filter:function (event,player){
|
2023-07-19 19:54:40 +00:00
|
|
|
|
var history=event.player.getHistory('useCard');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
var num=0;
|
|
|
|
|
var suit=false;
|
|
|
|
|
for(var i=0;i<history.length;i++){
|
|
|
|
|
var suit2=get.suit(history[i].card);
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(!lib.suit.includes(suit2)) return false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(suit&&suit!=suit2) return false;
|
|
|
|
|
suit=suit2;
|
|
|
|
|
num++;
|
|
|
|
|
}
|
|
|
|
|
return num>1;
|
|
|
|
|
},
|
|
|
|
|
direct:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 0'
|
2023-07-19 19:54:40 +00:00
|
|
|
|
var target=trigger.player;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.chooseToDiscard('he',get.prompt('xinfu_guanwei',trigger.player),'弃置一张牌,令其摸两张牌并进行一个额外的出牌阶段。').set('ai',function(card){
|
2023-07-19 19:54:40 +00:00
|
|
|
|
if(get.attitude(_status.event.player,_status.event.targetx)<1) return 0;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return 9-get.value(card);
|
2023-07-19 19:54:40 +00:00
|
|
|
|
}).set('logSkill',['xinfu_guanwei',target]).set('targetx',target);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 1'
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(result.bool){
|
|
|
|
|
player.line(trigger.player,'green');
|
|
|
|
|
trigger.player.draw(2);
|
2023-07-19 19:54:40 +00:00
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
player.storage.counttrigger.xinfu_guanwei--;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
event.finish();
|
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
'step 2'
|
2020-10-05 05:33:08 +00:00
|
|
|
|
var next=trigger.player.phaseUse();
|
|
|
|
|
event.next.remove(next);
|
|
|
|
|
trigger.getParent('phase').next.push(next);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2020-05-09 05:30:03 +00:00
|
|
|
|
ai:{
|
|
|
|
|
expose:0.5,
|
|
|
|
|
},
|
2023-07-19 19:54:40 +00:00
|
|
|
|
subSkill:{
|
|
|
|
|
ai:{
|
2023-12-28 03:19:56 +00:00
|
|
|
|
trigger:{player:'dieAfter'},
|
|
|
|
|
filter:()=>{
|
|
|
|
|
return !game.hasPlayer(i=>i.hasSkill('xinfu_guanwei'),true);
|
|
|
|
|
},
|
|
|
|
|
silent:true,
|
|
|
|
|
forceDie:true,
|
|
|
|
|
content:()=>{
|
|
|
|
|
game.removeGlobalSkill('xinfu_guanwei_ai');
|
|
|
|
|
},
|
2023-07-19 19:54:40 +00:00
|
|
|
|
ai:{
|
|
|
|
|
effect:{
|
|
|
|
|
player_use:function(card,player,target){
|
|
|
|
|
if(typeof card!='object'||!player.isPhaseUsing()) return;
|
|
|
|
|
var hasPanjun=game.hasPlayer(function(current){
|
|
|
|
|
return current.hasSkill('xinfu_guanwei')&&(!current.storage.counttrigger||!current.storage.counttrigger.xinfu_guanwei)&&
|
|
|
|
|
get.attitude(current,player)>=1&¤t.hasCard(function(card){
|
|
|
|
|
return get.value(card)<7||(current!=game.me&&!current.isUnderControl()&&!current.isOnline())&&get.value(card)<9;
|
|
|
|
|
},'he');
|
|
|
|
|
});
|
|
|
|
|
if(!hasPanjun) return;
|
|
|
|
|
var suitx=get.suit(card);
|
|
|
|
|
var history=player.getHistory('useCard');
|
|
|
|
|
if(!history.length){
|
|
|
|
|
var val=0;
|
|
|
|
|
if(player.hasCard(function(cardx){
|
2023-12-29 15:32:33 +00:00
|
|
|
|
return get.suit(cardx)==suitx&&card!=cardx&&(!card.cards||!card.cards.includes(cardx))&&player.hasValueTarget(cardx);
|
2023-07-19 19:54:40 +00:00
|
|
|
|
},'hs')) val=[2,0.1];
|
|
|
|
|
if(val) return val;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var num=0;
|
|
|
|
|
var suit=false;
|
|
|
|
|
for(var i=0;i<history.length;i++){
|
|
|
|
|
var suit2=get.suit(history[i].card);
|
2023-12-29 15:32:33 +00:00
|
|
|
|
if(!lib.suit.includes(suit2)) return;
|
2023-07-19 19:54:40 +00:00
|
|
|
|
if(suit&&suit!=suit2) return;
|
|
|
|
|
suit=suit2;
|
|
|
|
|
num++;
|
|
|
|
|
}
|
|
|
|
|
if(suitx==suit&&num==1) return [1,0.1];
|
|
|
|
|
if(suitx!=suit&&(num>1||num<=1&&player.hasCard(function(cardx){
|
|
|
|
|
return get.suit(cardx)==suit&&player.hasValueTarget(cardx);
|
|
|
|
|
},'hs'))) return 'zeroplayertarget';
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2021-10-18 10:34:20 +00:00
|
|
|
|
xinfu_gongqing_gz_panjun:{audio:2},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_gongqing":{
|
v1.9.122.3 (#146)
* change lib.init.parsex, Enable 'step' to be used through nesting
* Fixed an issue where nonstandard statement 'step 0' before standard statement 'step 0' would cause an error
* zhangshiping; tw_madai bug fix
* modify all the skills with incorrect "locked" tag
* Change the game.exit function to restart the app for WKWebview users using ios. And added the macintosh field to the judgment of lib.device
* various bug fix
* Revert "various bug fix"
This reverts commit ca7a363172a837af9244fca300d6a008cafc03ac.
* various bug fix
* some sudio
* unlock zhenghun, fix sbdiaochan
* add and adjust some audio, fix some bugs
* add trigger "useSkill" and "logSkillBegin"
* brand new wuxie
* Update standard.js
* update 武安国
* iriya!
* Add character lushi; fix clansankuang
* add 魏关羽/涛神,unlock 关宁/向朗/谋孙策/谋大乔/谋刘表,add related audio
* fix: adjust the edit box style to fix the text overflow problem 🐛
* fix 修文 and some other small bugs
* 伊莉雅·罗日杰斯特文斯卡娅
* Fix the issue of "game.getDB" and "game. deleteDB" reporting errors without "lib.db"
* Some browsers do not support "autoplay", so "onconplay" listening has been added
* sunwukong
* more zooms
* unlock 周善, modify 卢氏/卞喜/刘虞/黄祖/李采薇/张翼/笮融/孙寒华/TW董昭, fix some bug, add omitted audio
* change the number of 如意金箍棒 to 9 instead of 5; fix 夏侯尚's bug; add audio for sunwukong & donghailongwang
* Add the default accept value of '*/*' to the HTML selection file label
* longwang
* add&modify some audio
* add 族王凌/界SP黄月英/界张松/武诸葛亮,fix 晖云's bug; resolve conflicts, bring 武诸葛 up to date, fix 龙王's bug
* add 阮籍, add a skillTag in "jiu2" named jiuSustain for ruanji
* add some audio, sort some characters in sp
* sync 界SP黄月英
* add some character intros
* make 谋弈 play audio correctly
* revert some skills back to new ones
* v1.9.122.3
* Update update.js
---------
Co-authored-by: shijian <2954700422@qq.com>
Co-authored-by: copcap <copcap@outlook.com>
Co-authored-by: copcap <43802486+copcap@users.noreply.github.com>
Co-authored-by: PBK-B <pbk-b@PBK6.cn>
2023-06-30 15:06:19 +00:00
|
|
|
|
audio:2,
|
2021-10-18 10:34:20 +00:00
|
|
|
|
audioname2:{gz_panjun:'xinfu_gongqing_gz_panjun'},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
trigger:{
|
|
|
|
|
player:["damageBegin3","damageBegin4"],
|
|
|
|
|
},
|
|
|
|
|
forced:true,
|
|
|
|
|
filter:function (event,player,name){
|
|
|
|
|
if(!event.source) return false;
|
|
|
|
|
var range=event.source.getAttackRange();
|
|
|
|
|
if(name=='damageBegin3') return range>3;
|
|
|
|
|
return event.num>1&&range<3;
|
|
|
|
|
},
|
2021-10-22 05:07:02 +00:00
|
|
|
|
preHidden:true,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
content:function (){
|
|
|
|
|
trigger.num=event.triggername=='damageBegin4'?1:trigger.num+1;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
ai:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
filterDamage:true,
|
|
|
|
|
skillTagFilter:function(player,tag,arg){
|
|
|
|
|
if(arg&&arg.player){
|
|
|
|
|
if(arg.player.hasSkillTag('jueqing',false,player)) return false;
|
|
|
|
|
if(arg.player.getAttackRange()<3) return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_andong":{
|
|
|
|
|
subSkill:{
|
|
|
|
|
add:{
|
|
|
|
|
sub:true,
|
|
|
|
|
mod:{
|
|
|
|
|
ignoredHandcard:function (card,player){
|
2020-10-15 05:41:31 +00:00
|
|
|
|
if(get.suit(card)=='heart'){
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
cardDiscardable:function (card,player,name){
|
2020-10-15 05:41:31 +00:00
|
|
|
|
if(name=='phaseDiscard'&&get.suit(card)=='heart') return false;
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
audio:2,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
trigger:{
|
|
|
|
|
player:"damageBegin4",
|
|
|
|
|
},
|
|
|
|
|
filter:function (event,player){
|
|
|
|
|
return get.itemtype(event.source)=='player';
|
|
|
|
|
},
|
|
|
|
|
logTarget:"source",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 0"
|
|
|
|
|
if(!trigger.source.countCards('h')) event._result={index:1};
|
|
|
|
|
else trigger.source.chooseControlList(
|
|
|
|
|
['令'+get.translation(player)+'观看你的手牌,并获得其中所有的红桃牌。',
|
|
|
|
|
'防止即将对'+get.translation(player)+'造成的伤害,并使自己本回合内的红桃手牌不计入手牌上限。'],
|
|
|
|
|
true).set('ai',function(event,player){
|
|
|
|
|
var target=_status.event.getParent().player;
|
|
|
|
|
var player=_status.event.player;
|
|
|
|
|
if(get.attitude(player,target)>0) return 1;
|
|
|
|
|
return 0;
|
|
|
|
|
});
|
|
|
|
|
"step 1"
|
|
|
|
|
if(result.index==1){
|
|
|
|
|
trigger.cancel();
|
|
|
|
|
trigger.source.addTempSkill('xinfu_andong_add');
|
|
|
|
|
event.finish();
|
|
|
|
|
}else{
|
|
|
|
|
player.viewHandcards(trigger.source);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 2"
|
|
|
|
|
var cards=trigger.source.getCards('h');
|
|
|
|
|
var togain=[]
|
|
|
|
|
for(var i=0;i<cards.length;i++){
|
|
|
|
|
if(get.suit(cards[i])=='heart') togain.push(cards[i]);
|
|
|
|
|
}
|
2023-01-24 13:26:41 +00:00
|
|
|
|
if(togain.length) player.gain(togain,trigger.source,'giveAuto','bySelf');
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
xinfu_yingshi:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
group:["yingshi_die"],
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"phaseUseBegin",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
direct:true,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
filter:function(event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return player.countCards('he',{suit:'heart'})>0&&!game.hasPlayer(function(current){
|
|
|
|
|
return current.hasSkill('yingshi_heart');
|
|
|
|
|
});
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
'step 0'
|
|
|
|
|
player.chooseTarget(get.prompt2('xinfu_yingshi'),function(card,player,target){
|
|
|
|
|
return target!=player;
|
|
|
|
|
}).set('ai',function(){
|
|
|
|
|
return -1;
|
|
|
|
|
});
|
|
|
|
|
'step 1'
|
|
|
|
|
if(result.bool){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
var cards=player.getCards('he',{suit:'heart'});
|
|
|
|
|
var target=result.targets[0];
|
|
|
|
|
player.logSkill('xinfu_yingshi',target);
|
|
|
|
|
target.addSkill('yingshi_heart');
|
|
|
|
|
target.addToExpansion(cards,player,'give').gaintag.add('xinfu_yingshi');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
marktext:'酬',
|
|
|
|
|
intro:{
|
|
|
|
|
markcount:'expansion',
|
|
|
|
|
content:'expansion',
|
|
|
|
|
onunmark:function(storage,player){
|
|
|
|
|
player.removeSkill('yingshi_heart');
|
|
|
|
|
},
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
yingshi_heart:{
|
|
|
|
|
charlotte:true,
|
|
|
|
|
trigger:{player:'damageEnd'},
|
|
|
|
|
filter:function(event,player){
|
|
|
|
|
return event.source&&event.source.isIn()
|
|
|
|
|
&&event.card&&event.card.name=='sha'
|
|
|
|
|
&&player.getExpansions('xinfu_yingshi').length>0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
forced:true,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
logTarget:'source',
|
|
|
|
|
content:function(){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 0'
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger.source.chooseCardButton('应势:选择获得一张“酬”',player.getExpansions('xinfu_yingshi'),true);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
'step 1'
|
|
|
|
|
if(result.bool){
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger.source.gain(result.links,player,'give');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
yingshi_die:{
|
|
|
|
|
audio:'xinfu_yingshi',
|
2020-03-25 12:27:23 +00:00
|
|
|
|
forced:true,
|
2023-01-24 13:26:41 +00:00
|
|
|
|
trigger:{global:'die'},
|
|
|
|
|
logTarget:'player',
|
|
|
|
|
filter:function(event,player){
|
|
|
|
|
return event.player.getExpansions('xinfu_yingshi').length>0;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
2023-01-24 13:26:41 +00:00
|
|
|
|
content:function(){
|
|
|
|
|
var target=trigger.player;
|
|
|
|
|
player.gain(target.getExpansions('xinfu_yingshi'),target,'give','bySelf');
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
"xinfu_duanfa":{
|
|
|
|
|
init:function (player){
|
|
|
|
|
player.storage.xinfu_duanfa=0;
|
|
|
|
|
},
|
|
|
|
|
audio:2,
|
|
|
|
|
enable:"phaseUse",
|
|
|
|
|
position:"he",
|
|
|
|
|
filter:function (card,player){
|
|
|
|
|
return player.storage.xinfu_duanfa<player.maxHp;
|
|
|
|
|
},
|
|
|
|
|
filterCard:function (card){
|
|
|
|
|
return get.color(card)=='black';
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
selectCard:function (){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
var player=_status.event.player;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return [1,player.maxHp-player.storage.xinfu_duanfa];
|
|
|
|
|
},
|
|
|
|
|
check:function (card){
|
|
|
|
|
return 6-get.value(card)
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-09 13:12:08 +00:00
|
|
|
|
delay:false,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2019-06-07 03:46:13 +00:00
|
|
|
|
player.draw(cards.length);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.storage.xinfu_duanfa+=cards.length;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
group:"xinfu_duanfa_clear",
|
|
|
|
|
subSkill:{
|
|
|
|
|
clear:{
|
|
|
|
|
trigger:{
|
|
|
|
|
player:"phaseBefore",
|
|
|
|
|
},
|
|
|
|
|
forced:true,
|
|
|
|
|
silent:true,
|
|
|
|
|
popup:false,
|
|
|
|
|
content:function (){
|
|
|
|
|
player.storage.xinfu_duanfa=0;
|
|
|
|
|
},
|
|
|
|
|
sub:true,
|
|
|
|
|
},
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
ai:{
|
|
|
|
|
order:1,
|
|
|
|
|
result:{
|
|
|
|
|
player:1,
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_youdi":{
|
|
|
|
|
audio:2,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"phaseJieshuBegin",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
direct:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
filter:function (event,player){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return player.countCards('h')>0;
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 0"
|
|
|
|
|
player.chooseTarget(get.prompt2('xinfu_youdi'),function(card,player,target){
|
|
|
|
|
return player!=target;
|
|
|
|
|
}).set('ai',function(target){
|
|
|
|
|
var player=_status.event.player;
|
|
|
|
|
if(player.countCards('h','sha')>player.countCards('h')/3&&player.countCards('h',{color:'red'})>player.countCards('h')/2) return 0;
|
|
|
|
|
if(target.countCards('he')==0) return 0.1;
|
|
|
|
|
return -get.attitude(_status.event.player,target);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
});
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 1"
|
2019-06-07 03:46:13 +00:00
|
|
|
|
if(result.bool){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
game.delay();
|
|
|
|
|
player.logSkill('xinfu_youdi',result.targets);
|
|
|
|
|
event.target=result.targets[0];
|
|
|
|
|
event.target.discardPlayerCard(player,'h',true);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
event.finish();
|
|
|
|
|
}
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"step 2"
|
|
|
|
|
if(get.color(result.links[0])!='black') player.draw('nodelay');
|
|
|
|
|
if(result.links[0].name!='sha'&&event.target.countCards('he')){
|
|
|
|
|
player.gainPlayerCard('he',event.target,true);
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
ai:{
|
2020-05-09 05:30:03 +00:00
|
|
|
|
expose:0.3,
|
2020-03-25 12:27:23 +00:00
|
|
|
|
threaten:1.4,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
|
|
|
|
"xinfu_guanchao":{
|
2019-08-07 15:38:38 +00:00
|
|
|
|
subSkill:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
dizeng:{
|
|
|
|
|
mark:true,
|
|
|
|
|
marktext:"增",
|
|
|
|
|
intro:{
|
|
|
|
|
content:"单调递增",
|
|
|
|
|
},
|
|
|
|
|
trigger:{
|
|
|
|
|
player:"useCard",
|
|
|
|
|
},
|
|
|
|
|
audio:"xinfu_guanchao",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
forced:true,
|
2020-04-25 05:40:05 +00:00
|
|
|
|
mod:{
|
|
|
|
|
aiOrder:function(player,card,num){
|
|
|
|
|
if(typeof card.number!='number') return;
|
|
|
|
|
var history=player.getHistory('useCard',function(evt){
|
2020-10-15 05:41:31 +00:00
|
|
|
|
return evt.isPhaseUsing();
|
|
|
|
|
});
|
|
|
|
|
if(history.length==0) return num+10*(14-card.number);
|
|
|
|
|
var num=get.number(history[0].card);
|
|
|
|
|
if(!num) return;
|
|
|
|
|
for(var i=1;i<history.length;i++){
|
|
|
|
|
var num2=get.number(history[i].card);
|
|
|
|
|
if(!num2||num2<=num) return;
|
|
|
|
|
num=num2;
|
|
|
|
|
}
|
|
|
|
|
if(card.number>num) return num+10*(14-card.number);
|
2020-04-25 05:40:05 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
filter:function (event,player){
|
|
|
|
|
var history=player.getHistory('useCard',function(evt){
|
|
|
|
|
return evt.isPhaseUsing();
|
|
|
|
|
});
|
|
|
|
|
if(history.length<2) return false;
|
|
|
|
|
var num=get.number(history[0].card);
|
|
|
|
|
if(!num) return false;
|
|
|
|
|
for(var i=1;i<history.length;i++){
|
|
|
|
|
var num2=get.number(history[i].card);
|
|
|
|
|
if(!num2||num2<=num) return false;
|
|
|
|
|
num=num2;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
},
|
|
|
|
|
content:function (){
|
|
|
|
|
player.draw();
|
|
|
|
|
},
|
|
|
|
|
sub:true,
|
|
|
|
|
},
|
|
|
|
|
dijian:{
|
|
|
|
|
mark:true,
|
|
|
|
|
marktext:"减",
|
|
|
|
|
intro:{
|
|
|
|
|
content:"单调递减",
|
|
|
|
|
},
|
|
|
|
|
init:function (player){
|
|
|
|
|
player.storage.guanchao=0;
|
|
|
|
|
},
|
|
|
|
|
onremove:function (player){
|
|
|
|
|
delete player.storage.guanchao;
|
|
|
|
|
},
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:"useCard",
|
|
|
|
|
},
|
|
|
|
|
audio:"xinfu_guanchao",
|
|
|
|
|
forced:true,
|
2020-04-25 05:40:05 +00:00
|
|
|
|
mod:{
|
|
|
|
|
aiOrder:function(player,card,num){
|
|
|
|
|
if(typeof card.number!='number') return;
|
|
|
|
|
var history=player.getHistory('useCard',function(evt){
|
2020-10-15 05:41:31 +00:00
|
|
|
|
return evt.isPhaseUsing();
|
|
|
|
|
});
|
|
|
|
|
if(history.length==0) return num+10*card.number;
|
|
|
|
|
var num=get.number(history[0].card);
|
|
|
|
|
if(!num) return;
|
|
|
|
|
for(var i=1;i<history.length;i++){
|
|
|
|
|
var num2=get.number(history[i].card);
|
|
|
|
|
if(!num2||num2>=num) return;
|
|
|
|
|
num=num2;
|
|
|
|
|
}
|
|
|
|
|
if(card.number<num) return num+10*card.number;
|
2020-04-25 05:40:05 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
filter:function (event,player){
|
|
|
|
|
var history=player.getHistory('useCard',function(evt){
|
|
|
|
|
return evt.isPhaseUsing();
|
|
|
|
|
});
|
|
|
|
|
if(history.length<2) return false;
|
|
|
|
|
var num=get.number(history[0].card);
|
|
|
|
|
if(!num) return false;
|
|
|
|
|
for(var i=1;i<history.length;i++){
|
|
|
|
|
var num2=get.number(history[i].card);
|
|
|
|
|
if(!num2||num2>=num) return false;
|
|
|
|
|
num=num2;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
content:function (){
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player.draw();
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
sub:true,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
audio:2,
|
|
|
|
|
trigger:{
|
|
|
|
|
player:"phaseUseBegin",
|
|
|
|
|
},
|
|
|
|
|
direct:true,
|
|
|
|
|
content:function (){
|
|
|
|
|
'step 0'
|
|
|
|
|
var list=['递增','递减','取消'];
|
|
|
|
|
player.chooseControl(list).set('prompt',get.prompt2('xinfu_guanchao')).set('ai',function(){
|
|
|
|
|
return [0,1].randomGet();
|
|
|
|
|
});
|
|
|
|
|
'step 1'
|
|
|
|
|
switch(result.control){
|
|
|
|
|
case '递增':{
|
|
|
|
|
player.logSkill('xinfu_guanchao');
|
|
|
|
|
player.addTempSkill('xinfu_guanchao_dizeng','phaseUseEnd');
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case '递减':{
|
|
|
|
|
player.logSkill('xinfu_guanchao');
|
|
|
|
|
player.addTempSkill('xinfu_guanchao_dijian','phaseUseEnd');
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case '取消':{
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
},
|
|
|
|
|
"xinfu_xunxian":{
|
|
|
|
|
usable:1,
|
|
|
|
|
audio:2,
|
2019-08-07 15:38:38 +00:00
|
|
|
|
trigger:{
|
2020-03-25 12:27:23 +00:00
|
|
|
|
player:["useCardAfter","respond"],
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
filter:function (event,player){
|
2024-03-20 10:14:35 +00:00
|
|
|
|
if(get.itemtype(event.cards)!=='cards'||!game.hasPlayer(current=>{
|
|
|
|
|
if(current===player) return false;
|
|
|
|
|
return current.getHp()>player.getHp()||current.countCards('h')>player.countCards('h');
|
|
|
|
|
})) return false;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
for(var i=0;i<event.cards.length;i++){
|
|
|
|
|
if(event.cards[i].isInPile()){
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
},
|
2024-03-20 10:14:35 +00:00
|
|
|
|
async cost(event, trigger, player){
|
|
|
|
|
event.result = await player.chooseTarget(get.prompt2('xinfu_xunxian'),(card,player,target)=>{
|
|
|
|
|
if(target===player) return false;
|
|
|
|
|
return target.getHp()>player.getHp()||target.countCards('h')>player.countCards('h');
|
|
|
|
|
}).set('ai',(target)=>{
|
2023-12-29 07:59:41 +00:00
|
|
|
|
let att=get.attitude(_status.event.player,target),name=_status.event.cards[0].name;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
if(att<3) return 0;
|
2023-12-29 07:59:41 +00:00
|
|
|
|
if(target.hasJudge('lebu')) att/=5;
|
|
|
|
|
if(name==='sha'&&target.hasSha()) att/=5;
|
|
|
|
|
if(name==='wuxie'&&target.needsToDiscard(_status.event.cards)) att/=5;
|
2020-03-25 12:27:23 +00:00
|
|
|
|
return att/(1+get.distance(player,target,'absolute'));
|
2024-03-20 10:14:35 +00:00
|
|
|
|
}).set('cards',trigger.cards).forResult();
|
|
|
|
|
},
|
|
|
|
|
async content(event, trigger, player){
|
|
|
|
|
let list=[];
|
|
|
|
|
for(let i=0;i<trigger.cards.length;i++){
|
|
|
|
|
if(trigger.cards[i].isInPile()){
|
|
|
|
|
list.push(trigger.cards[i]);
|
2020-03-25 12:27:23 +00:00
|
|
|
|
}
|
2019-06-07 03:46:13 +00:00
|
|
|
|
}
|
2024-03-20 10:14:35 +00:00
|
|
|
|
if(get.mode()!=='identity'||player.identity!=='nei') player.addExpose(0.2);
|
|
|
|
|
event.targets[0].gain(list,'gain2').giver=player;
|
|
|
|
|
}
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
2020-03-25 12:27:23 +00:00
|
|
|
|
"xinfu_kannan":{
|
v1.9.122.3 (#146)
* change lib.init.parsex, Enable 'step' to be used through nesting
* Fixed an issue where nonstandard statement 'step 0' before standard statement 'step 0' would cause an error
* zhangshiping; tw_madai bug fix
* modify all the skills with incorrect "locked" tag
* Change the game.exit function to restart the app for WKWebview users using ios. And added the macintosh field to the judgment of lib.device
* various bug fix
* Revert "various bug fix"
This reverts commit ca7a363172a837af9244fca300d6a008cafc03ac.
* various bug fix
* some sudio
* unlock zhenghun, fix sbdiaochan
* add and adjust some audio, fix some bugs
* add trigger "useSkill" and "logSkillBegin"
* brand new wuxie
* Update standard.js
* update 武安国
* iriya!
* Add character lushi; fix clansankuang
* add 魏关羽/涛神,unlock 关宁/向朗/谋孙策/谋大乔/谋刘表,add related audio
* fix: adjust the edit box style to fix the text overflow problem 🐛
* fix 修文 and some other small bugs
* 伊莉雅·罗日杰斯特文斯卡娅
* Fix the issue of "game.getDB" and "game. deleteDB" reporting errors without "lib.db"
* Some browsers do not support "autoplay", so "onconplay" listening has been added
* sunwukong
* more zooms
* unlock 周善, modify 卢氏/卞喜/刘虞/黄祖/李采薇/张翼/笮融/孙寒华/TW董昭, fix some bug, add omitted audio
* change the number of 如意金箍棒 to 9 instead of 5; fix 夏侯尚's bug; add audio for sunwukong & donghailongwang
* Add the default accept value of '*/*' to the HTML selection file label
* longwang
* add&modify some audio
* add 族王凌/界SP黄月英/界张松/武诸葛亮,fix 晖云's bug; resolve conflicts, bring 武诸葛 up to date, fix 龙王's bug
* add 阮籍, add a skillTag in "jiu2" named jiuSustain for ruanji
* add some audio, sort some characters in sp
* sync 界SP黄月英
* add some character intros
* make 谋弈 play audio correctly
* revert some skills back to new ones
* v1.9.122.3
* Update update.js
---------
Co-authored-by: shijian <2954700422@qq.com>
Co-authored-by: copcap <copcap@outlook.com>
Co-authored-by: copcap <43802486+copcap@users.noreply.github.com>
Co-authored-by: PBK-B <pbk-b@PBK6.cn>
2023-06-30 15:06:19 +00:00
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audio:2,
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2020-03-25 12:27:23 +00:00
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subSkill:{
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phase:{
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sub:true,
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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},
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2020-03-25 12:27:23 +00:00
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enable:"phaseUse",
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2019-08-07 15:38:38 +00:00
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filter:function (event,player){
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2020-03-25 12:27:23 +00:00
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if(player.hasSkill('xinfu_kannan_phase')) return false;
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if(player.getStat().skill.xinfu_kannan>=player.hp) return false;
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return player.countCards('h')>0;
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},
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filterTarget:function (card,player,target){
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if(target.hasSkill('xinfu_kannan_phase')) return false;
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return player.canCompare(target);
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},
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ai:{
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order:function (){
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return get.order({name:'sha'})+0.4;
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},
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result:{
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target:function (player,target){
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if(player.hasCard(function(card){
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if(get.position(card)!="h") return false;
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var val=get.value(card);
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if(val<0) return true;
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if(val<=5){
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return card.number>=12;
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}
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if(val<=6){
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return card.number>=13;
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}
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return false;
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})) return -1;
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return 0;
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},
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},
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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content:function (){
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2020-03-25 12:27:23 +00:00
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'step 0'
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player.chooseToCompare(target);
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'step 1'
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if(result.bool){
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player.addTempSkill('xinfu_kannan_phase');
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if(!player.hasSkill('kannan_eff')){
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player.addSkill('kannan_eff');
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}else{
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if(!player.storage.kannan_eff) player.storage.kannan_eff=0;
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2019-10-19 11:18:56 +00:00
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}
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2020-03-25 12:27:23 +00:00
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player.storage.kannan_eff++;
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player.markSkill('kannan_eff');
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2019-10-19 11:18:56 +00:00
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}
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2020-03-25 12:27:23 +00:00
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else{
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target.addTempSkill('xinfu_kannan_phase');
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if(!target.hasSkill('kannan_eff')){
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target.addSkill('kannan_eff');
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}
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else{
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if(!target.storage.kannan_eff) player.storage.kannan_eff=0;
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//target.storage.kannan_eff++;
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//target.markSkill('kannan_eff');
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}
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target.storage.kannan_eff++;
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target.markSkill('kannan_eff');
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2019-10-19 11:18:56 +00:00
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}
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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},
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2020-03-25 12:27:23 +00:00
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"kannan_eff":{
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mark:true,
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intro:{
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content:"下一张杀的伤害基数+#",
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},
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2019-08-07 15:38:38 +00:00
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trigger:{
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2020-03-25 12:27:23 +00:00
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player:"useCard",
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2019-08-07 15:38:38 +00:00
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},
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2020-03-25 12:27:23 +00:00
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filter:function (event){
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return event.card&&event.card.name=='sha';
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2019-06-07 03:46:13 +00:00
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},
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2020-03-25 12:27:23 +00:00
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forced:true,
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2019-08-07 15:38:38 +00:00
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content:function (){
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2020-03-25 12:27:23 +00:00
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if(!trigger.baseDamage) trigger.baseDamage=1;
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trigger.baseDamage+=player.storage.kannan_eff;
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player.removeSkill('kannan_eff');
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2019-06-07 03:46:13 +00:00
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},
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2020-03-25 12:27:23 +00:00
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init:function (player){
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player.storage.kannan_eff=0;
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},
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onremove:function (player){
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delete player.storage.kannan_eff;
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},
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ai:{
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damageBonus:true,
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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},
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2020-03-25 12:27:23 +00:00
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"xinfu_tushe":{
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audio:2,
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2024-02-24 03:52:42 +00:00
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mod: {
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aiOrder(player, card, num) {
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if (get.tag(card, 'multitarget')) {
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if (player.countCards('h', { type: 'basic' })) return num / 10;
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return num * 10;
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}
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if (get.type(card) === 'basic') return num + 10;
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},
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aiValue(player, card, num) {
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if (card.name === 'zhangba') {
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let fact = (n) => {
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if (n > 1) return n * fact(n - 1);
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return 1;
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}, basic = 0;
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return fact(Math.min(player.countCards('hs', i => {
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if (get.tag(i, 'multitarget')) return 2;
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if (!['shan', 'tao', 'jiu'].includes(card.name)) return 1;
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basic++;
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}) / (1 + basic), player.getCardUsable('sha')));
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}
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if (['shan', 'tao', 'jiu'].includes(card.name)) {
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if (player.getEquip('zhangba') && player.countCards('hs') > 1) return 0.01;
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return num / 2;
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}
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if (get.tag(card, 'multitarget')) return num + game.players.length;
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},
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aiUseful(player, card, num) {
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if (get.name(card, player) === 'shan') {
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if (player.countCards('hs', i => {
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if (card === i || card.cards && card.cards.includes(i)) return false;
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return get.name(i, player) === 'shan';
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})) return -1;
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return num / Math.pow(Math.max(1, player.hp), 2);
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}
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}
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},
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2019-08-07 15:38:38 +00:00
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trigger:{
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2020-03-25 12:27:23 +00:00
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player:"useCardToPlayered",
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2019-08-07 15:38:38 +00:00
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},
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2024-02-24 03:52:42 +00:00
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locked: false,
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2020-03-25 12:27:23 +00:00
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frequent:true,
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2019-08-07 15:38:38 +00:00
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filter:function (event,player){
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2020-03-25 12:27:23 +00:00
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if(get.type(event.card)=='equip') return false;
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if(event.getParent().triggeredTargets3.length>1) return false;
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return event.targets.length>0&&!player.countCards('h',{type:'basic',});
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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content:function (){
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2020-03-25 12:27:23 +00:00
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player.draw(trigger.targets.length);
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2019-06-07 03:46:13 +00:00
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},
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2019-08-07 15:38:38 +00:00
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ai:{
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2020-03-25 12:27:23 +00:00
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presha:true,
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pretao:true,
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threaten:1.8,
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2024-02-24 03:52:42 +00:00
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effect: {
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player(card, player, target) {
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if (typeof card === 'object' && card.name !== 'shan' && get.type(card) !== 'equip' && !player.countCards('h', i => {
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if (card === i || card.cards && card.cards.includes(i)) return false;
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return get.type(i) === 'basic';
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})) {
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let targets = [], evt = _status.event.getParent('useCard');
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targets.addArray(ui.selected.targets);
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if (evt && evt.card == card) targets.addArray(evt.targets);
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if (targets.length) return [1, targets.length];
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if (get.tag(card, 'multitarget')) return [1, game.players.length - 1];
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return [1, 1];
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}
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}
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}
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}
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2019-08-07 15:38:38 +00:00
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},
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2020-03-25 12:27:23 +00:00
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"xinfu_limu":{
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mod:{
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targetInRange:function (card,player,target){
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if(player.countCards('j')&&player.inRange(target)){
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return true;
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}
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},
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2020-10-30 04:51:00 +00:00
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cardUsableTarget:function(card,player,target){
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if(player.countCards('j')&&player.inRange(target)) return true;
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2020-03-25 12:27:23 +00:00
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},
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2024-02-24 03:52:42 +00:00
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aiOrder(player, card, num) {
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if (get.type(card, 'delay') && player.canUse(card, player) && player.canAddJudge(card)) return 15;
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}
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2020-03-25 12:27:23 +00:00
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},
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locked:false,
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audio:2,
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enable:"phaseUse",
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discard:false,
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2019-08-07 15:38:38 +00:00
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filter:function (event,player){
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2020-03-25 12:27:23 +00:00
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if(player.hasJudge('lebu')) return false;
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2021-05-18 07:57:26 +00:00
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return player.countCards('hes',{suit:'diamond'})>0;
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2019-06-07 03:46:13 +00:00
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},
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2020-03-25 12:27:23 +00:00
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viewAs:{name:'lebu'},
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//prepare:"throw",
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2021-05-18 07:57:26 +00:00
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position:"hes",
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2020-03-25 12:27:23 +00:00
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filterCard:function(card,player,event){
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return get.suit(card)=='diamond'&&player.canAddJudge({name:'lebu',cards:[card]});
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},
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selectTarget:-1,
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filterTarget:function (card,player,target){
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return player==target;
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},
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2024-02-24 03:52:42 +00:00
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check(card) {
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var player = _status.event.player;
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if (!player.getEquip('zhangba')) {
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let damaged = player.maxHp - player.hp - 1;
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if (player.countCards('h', function (cardx) {
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if (cardx == card) return false;
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if (cardx.name == 'tao') {
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if (damaged < 1) return true;
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damaged--;
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}
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return ['shan', 'jiu'].includes(cardx.name);
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}) > 0) return 0;
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2020-03-25 12:27:23 +00:00
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}
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2024-02-24 03:52:42 +00:00
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if (card.name == 'shan') return 15;
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if (card.name == 'tao' || card.name == 'jiu') return 10;
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return 9 - get.value(card);
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2020-03-25 12:27:23 +00:00
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},
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onuse:function (links,player){
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var next=game.createEvent('limu_recover',false,_status.event.getParent());
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next.player=player;
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next.setContent(function(){player.recover()});
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2019-08-07 15:38:38 +00:00
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},
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ai:{
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2024-02-24 03:52:42 +00:00
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result: {
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target(player, target) {
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let res = lib.card.lebu.ai.result.target(player, target);
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if (target.isDamaged()) return res + 2 * Math.abs(get.recoverEffect(target, player, target));
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return res;
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},
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ignoreStatus: true
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},
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order(item, player) {
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if (player.hp > 1 && player.countCards('j')) return 0;
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return 12;
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2019-08-07 15:38:38 +00:00
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},
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2024-02-24 03:52:42 +00:00
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effect: {
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target(card, player, target) {
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if (target.isPhaseUsing() && typeof card === 'object' && get.type(card, target) === 'delay' && !target.countCards('j')) {
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let shas = target.getCards('hs', i => {
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if (card === i || card.cards && card.cards.includes(i)) return false;
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return get.name(i, target) === 'sha' && target.getUseValue(i) > 0;
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}) - target.getCardUsable('sha');
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if (shas > 0) return [1, 1.5 * shas];
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}
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}
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}
|
2019-08-07 15:38:38 +00:00
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},
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},
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|
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},
|
2022-09-02 14:37:30 +00:00
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|
|
|
characterReplace:{
|
2023-10-05 08:23:32 +00:00
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duji:['duji','re_duji','ns_duji'],
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sp_taishici:['sp_taishici','re_sp_taishici'],
|
2023-03-04 15:17:30 +00:00
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mazhong:['mazhong','re_mazhong'],
|
2023-10-05 08:23:32 +00:00
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wenpin:['wenpin','re_wenpin'],
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liuyan:['liuyan','jsrg_liuyan','ol_liuyan'],
|
2022-09-02 14:37:30 +00:00
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},
|
2019-08-07 15:38:38 +00:00
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translate:{
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xinghuoliaoyuan:'星火燎原',
|
2020-02-06 11:51:46 +00:00
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"sp_taishici":"SP太史慈",
|
2023-09-30 16:45:42 +00:00
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|
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sp_taishici_prefix:'SP',
|
2019-08-07 15:38:38 +00:00
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|
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wangcan:"王粲",
|
2020-02-06 11:51:46 +00:00
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"re_jsp_pangtong":"SP庞统",
|
2023-09-30 16:45:42 +00:00
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|
|
|
re_jsp_pangtong_prefix:'SP',
|
2019-08-07 15:38:38 +00:00
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|
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lvdai:"吕岱",
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"re_zhangliang":"张梁",
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lvqian:"吕虔",
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panjun:"潘濬",
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duji:"杜畿",
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|
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zhoufang:"周鲂",
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yanjun:"严畯",
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liuyao:"刘繇",
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liuyan:"刘焉",
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"xinfu_guolun":"过论",
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2020-03-05 13:10:37 +00:00
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"xinfu_guolun_info":"出牌阶段限一次,你可以展示一名其他角色的手牌,然后展示你的一张牌。你与其交换这两张牌,然后展示的牌点数较小的角色摸一张牌。",
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2019-08-07 15:38:38 +00:00
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"xinfu_zhanji":"展骥",
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2023-09-12 17:28:01 +00:00
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"xinfu_zhanji_info":"锁定技。你的出牌阶段内,当你因摸牌且不是因为此技能效果而得到牌后,你摸一张牌。",
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2019-08-07 15:38:38 +00:00
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"xinfu_songsang":"送丧",
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2023-10-26 10:44:24 +00:00
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"xinfu_songsang_info":"限定技,其他角色死亡时,你可以回复1点体力(若你未受伤,则改为加1点体力上限);然后获得技能〖展骥〗。",
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2019-08-07 15:38:38 +00:00
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"xinfu_jixu":"击虚",
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2020-03-05 13:10:37 +00:00
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"xinfu_jixu_info":"出牌阶段限一次,若你有手牌,你可以令任意名体力值相等的其他角色猜测你的手牌中是否有【杀】。然后,你摸X张牌(X为猜错的角色数)。若你有【杀】,则你本回合内使用【杀】时,所有这些角色均成为【杀】的目标;若你没有【杀】,则你弃置所有这些角色的各一张牌。若X为零,你结束出牌阶段。",
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2019-08-07 15:38:38 +00:00
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"jixu_sha":"击虚",
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"jixu_sha_info":"",
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"xinfu_sanwen":"散文",
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2023-09-12 17:28:01 +00:00
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"xinfu_sanwen_info":"每回合限一次。当你得到牌后,若你的原手牌中有与这些牌名称相同的牌,则你可以展示这些牌,弃置新得到的同名牌并摸两倍的牌。",
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2019-08-07 15:38:38 +00:00
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"xinfu_qiai":"七哀",
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"xinfu_qiai_info":"限定技,当你进入濒死状态时,你可以令所有其他角色依次交给你一张牌。",
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"xinfu_denglou":"登楼",
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"xinfu_denglou_info":"限定技,结束阶段,若你没有手牌,则你可以观看牌堆顶的四张牌,依次使用其中的所有基本牌(不能使用则弃置),然后获得其余的牌。",
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"qinguo_use":"勤国",
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"qinguo_use_info":"",
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"xinfu_qinguo":"勤国",
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2020-03-05 13:10:37 +00:00
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"xinfu_qinguo_info":"当你使用的装备牌结算完成时,你可以视为使用一张【杀】;当你因使用或失去装备牌导致装备区内牌的数量发生变化后,若你装备区内牌的数量等于你的体力值,则你回复1点体力。",
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2019-08-07 15:38:38 +00:00
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"qinguo_lose":"勤国",
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"qinguo_lose_info":"",
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"xinfu_jijun":"集军",
|
2020-03-05 13:10:37 +00:00
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"xinfu_jijun_info":"当你于回合内使用非装备牌或武器牌指定目标后,若你是此牌的目标,你可以进行一次判定。然后,你将判定牌置于自己的武将牌上,称之为「方」。",
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2019-08-07 15:38:38 +00:00
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"xinfu_fangtong":"方统",
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"xinfu_fangtong_info":"结束阶段,你可以弃置总点数之和为36的一张牌与任意张「方」,并对一名其他角色造成3点雷电伤害。",
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"xinfu_weilu":"威虏",
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"xinfu_weilu_info":"锁定技,当你受到伤害后,伤害来源获得一枚「虏」。你的下个出牌阶段开始时,所有有「虏」的角色将体力失去至1点。此阶段结束后,这些角色回复以此法失去的体力。",
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"weilu_effect":"威虏",
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"weilu_effect_info":"",
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"weilu_effect2":"威虏",
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"weilu_effect2_info":"",
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"xinfu_zengdao":"赠刀",
|
2023-02-22 05:47:10 +00:00
|
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|
"xinfu_zengdao_info":"限定技,出牌阶段,你可以将装备区内的任意张牌置于一名其他角色的武将牌旁,称之为“刀”。该角色造成伤害时,其须移去一张“刀”,然后此伤害+1。",
|
2019-08-07 15:38:38 +00:00
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"xinfu_zengdao2":"赠刀",
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"xinfu_zengdao2_info":"",
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"xinfu_guanwei":"观微",
|
2023-07-19 19:54:40 +00:00
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|
"xinfu_guanwei_info":"每回合限一次。一名角色的出牌阶段结束时,若其本回合使用过两张以上的牌且这些牌均有花色且花色均相同,则你可以弃置一张牌,令其摸两张牌并进行一个额外的出牌阶段。",
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2019-08-07 15:38:38 +00:00
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"xinfu_gongqing":"公清",
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"xinfu_gongqing_info":"锁定技。当你受到伤害时,若伤害来源的攻击范围:<3,则你令此伤害的数值减为1。>3,你令此伤害+1。",
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"xinfu_andong":"安东",
|
2020-03-05 13:10:37 +00:00
|
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"xinfu_andong_info":"当你受到伤害时,你可以令伤害来源选择一项:1.令你观看其的手牌并获得其中的所有红桃牌;2.防止此伤害,然后其本回合内的红桃手牌不计入手牌上限。",
|
2019-08-07 15:38:38 +00:00
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"xinfu_yingshi":"应势",
|
2023-08-14 17:44:55 +00:00
|
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|
"xinfu_yingshi_info":"出牌阶段开始时,若场上的所有角色均没有「酬」,则你可以将所有的红桃牌置于一名其他角色的武将牌旁,称之为「酬」。有「酬」的角色受到【杀】的伤害后/死亡时,伤害来源/你获得其中的一张/所有的「酬」。",
|
2019-08-07 15:38:38 +00:00
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|
"yingshi_heart":"应势",
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|
"yingshi_heart_info":"",
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|
"yingshi_die":"应势",
|
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|
"yingshi_die_info":"",
|
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|
"xinfu_duanfa":"断发",
|
2020-03-05 13:10:37 +00:00
|
|
|
|
"xinfu_duanfa_info":"出牌阶段,你可以弃置任意张黑色牌,然后摸等量的牌。(每回合内限X张,X为你的体力上限)",
|
2019-08-07 15:38:38 +00:00
|
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|
"xinfu_youdi":"诱敌",
|
|
|
|
|
"xinfu_youdi_info":"结束阶段开始时,你可以令一名其他角色弃置你的一张手牌,若此牌:不为黑色,你摸一张牌。不为【杀】,你获得该角色的一张牌。",
|
|
|
|
|
"xinfu_guanchao":"观潮",
|
2020-03-05 13:10:37 +00:00
|
|
|
|
"xinfu_guanchao_info":"出牌阶段开始时,你可以选择获得一项效果直到回合结束:1.当你使用牌时,若你此阶段使用过的所有牌的点数为递增,你摸一张牌;2.当你使用牌时,若你此阶段使用过的所有牌的点数为递减,你摸一张牌。",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
"xinfu_xunxian":"逊贤",
|
2023-05-29 05:22:12 +00:00
|
|
|
|
"xinfu_xunxian_info":"每回合限一次。当你使用或打出的牌结算完成后,你可以将其对应的所有实体牌交给一名手牌数或体力值大于你的角色。",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
"xinfu_kannan":"戡难",
|
|
|
|
|
"xinfu_kannan_info":"出牌阶段限X次,你可以与一名本回合内未成为过〖戡难〗目标的角色拼点。若你赢,你使用的下一张【杀】的伤害值基数+1,且你本回合内不能再发动〖戡难〗。若你没赢,其使用的下一张【杀】的伤害值基数+1。(X为你的体力值)。",
|
|
|
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|
"kannan_eff":"戡难",
|
|
|
|
|
"kannan_eff_info":"",
|
|
|
|
|
"xinfu_tushe":"图射",
|
2020-03-05 13:10:37 +00:00
|
|
|
|
"xinfu_tushe_info":"当你使用非装备牌指定目标后,若你没有基本牌,则你可以摸X张牌。(X为此牌指定的目标数)",
|
2019-08-07 15:38:38 +00:00
|
|
|
|
"xinfu_limu":"立牧",
|
v1.9.123 (#158)
* change lib.init.parsex, Enable 'step' to be used through nesting
* Fixed an issue where nonstandard statement 'step 0' before standard statement 'step 0' would cause an error
* zhangshiping; tw_madai bug fix
* modify all the skills with incorrect "locked" tag
* Change the game.exit function to restart the app for WKWebview users using ios. And added the macintosh field to the judgment of lib.device
* various bug fix
* Revert "various bug fix"
This reverts commit ca7a363172a837af9244fca300d6a008cafc03ac.
* various bug fix
* some sudio
* unlock zhenghun, fix sbdiaochan
* add and adjust some audio, fix some bugs
* add trigger "useSkill" and "logSkillBegin"
* brand new wuxie
* Update standard.js
* update 武安国
* iriya!
* Add character lushi; fix clansankuang
* add 魏关羽/涛神,unlock 关宁/向朗/谋孙策/谋大乔/谋刘表,add related audio
* fix: adjust the edit box style to fix the text overflow problem 🐛
* fix 修文 and some other small bugs
* 伊莉雅·罗日杰斯特文斯卡娅
* Fix the issue of "game.getDB" and "game. deleteDB" reporting errors without "lib.db"
* Some browsers do not support "autoplay", so "onconplay" listening has been added
* sunwukong
* more zooms
* unlock 周善, modify 卢氏/卞喜/刘虞/黄祖/李采薇/张翼/笮融/孙寒华/TW董昭, fix some bug, add omitted audio
* change the number of 如意金箍棒 to 9 instead of 5; fix 夏侯尚's bug; add audio for sunwukong & donghailongwang
* Add the default accept value of '*/*' to the HTML selection file label
* longwang
* add&modify some audio
* add 族王凌/界SP黄月英/界张松/武诸葛亮,fix 晖云's bug; resolve conflicts, bring 武诸葛 up to date, fix 龙王's bug
* add 阮籍, add a skillTag in "jiu2" named jiuSustain for ruanji
* add some audio, sort some characters in sp
* sync 界SP黄月英
* add some character intros
* make 谋弈 play audio correctly
* revert some skills back to new ones
* v1.9.122.3
* Update update.js
* Add files via upload
* Add files via upload
* UI fix, Pinyin
* 李白
* Add files via upload
* Add files via upload
* collab pack, shen_dengai
* 朱铁雄, 小约翰可汗, 铜雀台补全
* small change
* 新增阮籍语音,修复阮籍的一个bug
* 添加族王凌和界孙登的语音
* 调整火攻和雌雄剑效果为只有1牌/0牌的时候直接亮出/令摸牌;新增一些语音
* 添加武诸葛、神邓艾配音
* 更新武诸葛、袁姬技能,bug修复
* 新增严纲、公孙范、乐蔡文姬、OL王朗,bug修复,添加相关语音
* 添加十周年地主相关语音,修复张世平的一个AIbug
* 修改intro的一个问题
* collab AI
* 新增OL界二张、甘夫人糜夫人,线下小杀小闪小酒小桃小乐;解禁刘宠骆俊
* v1.9.123 update info
---------
Co-authored-by: shijian <2954700422@qq.com>
Co-authored-by: copcap <copcap@outlook.com>
Co-authored-by: copcap <43802486+copcap@users.noreply.github.com>
Co-authored-by: PBK-B <pbk-b@PBK6.cn>
Co-authored-by: lieren2023 <131325076+lieren2023@users.noreply.github.com>
2023-07-14 15:04:55 +00:00
|
|
|
|
"xinfu_limu_info":"出牌阶段,你可以将一张♦牌当做【乐不思蜀】对自己使用,然后回复1点体力。只要你的判定区内有牌,你对攻击范围内的其他角色使用牌便没有次数和距离限制。",
|
2021-10-26 13:24:26 +00:00
|
|
|
|
xinyingshi:'应势',
|
|
|
|
|
xinyingshi_info:'出牌阶段开始时,若场上所有角色的武将牌上均没有“酬”,则你可以将任意张牌置于一名角色的武将牌上,称为“酬”。若如此做:当有角色使用牌对有“酬”的角色造成伤害后,其可以获得一张“酬”,并获得牌堆中所有与“酬”花色点数均相同的牌;有“酬”的角色死亡时,你获得其所有“酬”。',
|
2024-03-20 10:14:35 +00:00
|
|
|
|
|
2024-03-12 03:17:45 +00:00
|
|
|
|
xinghuoliaoyuan_tianfu:'天府',
|
|
|
|
|
xinghuoliaoyuan_tianliang:'天梁',
|
|
|
|
|
xinghuoliaoyuan_tianji:'天机',
|
|
|
|
|
xinghuoliaoyuan_tiantong:'天同',
|
|
|
|
|
xinghuoliaoyuan_tianxiang:'天相',
|
|
|
|
|
xinghuoliaoyuan_qisha:'七杀',
|
2019-08-07 15:38:38 +00:00
|
|
|
|
},
|
|
|
|
|
};
|
2019-06-07 03:46:13 +00:00
|
|
|
|
});
|