225 lines
5.3 KiB
QML
225 lines
5.3 KiB
QML
// SPDX-License-Identifier: GPL-3.0-or-later
|
||
|
||
import QtQuick
|
||
import QtQuick.Controls
|
||
import QtQuick.Layouts
|
||
|
||
Flickable {
|
||
flickableDirection: Flickable.AutoFlickIfNeeded
|
||
clip: true
|
||
contentHeight: layout.height
|
||
|
||
ColumnLayout {
|
||
id: layout
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Room Name")
|
||
}
|
||
TextField {
|
||
id: roomName
|
||
maximumLength: 64
|
||
font.pixelSize: 18
|
||
text: Backend.translate("$RoomName").arg(Self.screenName)
|
||
}
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Player num")
|
||
}
|
||
SpinBox {
|
||
id: playerNum
|
||
from: 2
|
||
to: 8
|
||
value: config.preferedPlayerNum
|
||
|
||
onValueChanged: {
|
||
config.preferedPlayerNum = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Game Mode")
|
||
}
|
||
ComboBox {
|
||
id: gameModeCombo
|
||
textRole: "name"
|
||
model: ListModel {
|
||
id: gameModeList
|
||
}
|
||
|
||
onCurrentIndexChanged: {
|
||
const data = gameModeList.get(currentIndex);
|
||
playerNum.from = data.minPlayer;
|
||
playerNum.to = data.maxPlayer;
|
||
|
||
config.preferedMode = data.orig_name;
|
||
}
|
||
}
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Select generals num")
|
||
}
|
||
SpinBox {
|
||
id: generalNum
|
||
from: 3
|
||
to: 18
|
||
value: config.preferredGeneralNum
|
||
|
||
onValueChanged: {
|
||
config.preferredGeneralNum = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
Text {
|
||
id: warning
|
||
anchors.rightMargin: 8
|
||
visible: {
|
||
const avail = JSON.parse(Backend.callLuaFunction("GetAvailableGeneralsNum", []));
|
||
config.disabledPack; // 没什么用,只是为了禁包刷新时刷新visible罢了
|
||
const ret = avail < config.preferredGeneralNum * config.preferedPlayerNum;
|
||
return ret;
|
||
}
|
||
text: Backend.translate("No enough generals")
|
||
color: "red"
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Operation timeout")
|
||
}
|
||
SpinBox {
|
||
from: 10
|
||
to: 60
|
||
editable: true
|
||
value: config.preferredTimeout
|
||
|
||
onValueChanged: {
|
||
config.preferredTimeout = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Luck Card Times")
|
||
}
|
||
SpinBox {
|
||
from: 0
|
||
to: 8
|
||
value: config.preferredLuckTime
|
||
|
||
onValueChanged: {
|
||
config.preferredLuckTime = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Text {
|
||
text: Backend.translate("Room Password")
|
||
}
|
||
TextField {
|
||
id: roomPassword
|
||
maximumLength: 16
|
||
font.pixelSize: 18
|
||
}
|
||
}
|
||
|
||
Switch {
|
||
id: freeAssignCheck
|
||
checked: Debugging ? true : false
|
||
text: Backend.translate("Enable free assign")
|
||
}
|
||
|
||
Switch {
|
||
id: deputyCheck
|
||
checked: Debugging ? true : false
|
||
text: Backend.translate("Enable deputy general")
|
||
}
|
||
|
||
RowLayout {
|
||
anchors.rightMargin: 8
|
||
spacing: 16
|
||
Button {
|
||
text: Backend.translate("OK")
|
||
enabled: !(warning.visible)
|
||
onClicked: {
|
||
config.saveConf();
|
||
root.finished();
|
||
mainWindow.busy = true;
|
||
|
||
let disabledGenerals = config.disabledGenerals.slice();
|
||
if (disabledGenerals.length) {
|
||
const availablePack = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])).
|
||
filter((pack) => !config.disabledPack.includes(pack));
|
||
disabledGenerals = disabledGenerals.filter((general) => {
|
||
return availablePack.find((pack) => JSON.parse(Backend.callLuaFunction("GetGenerals", [pack])).includes(general));
|
||
});
|
||
|
||
disabledGenerals = Array.from(new Set(disabledGenerals));
|
||
}
|
||
|
||
ClientInstance.notifyServer(
|
||
"CreateRoom",
|
||
JSON.stringify([roomName.text, playerNum.value, config.preferredTimeout, {
|
||
enableFreeAssign: freeAssignCheck.checked,
|
||
enableDeputy: deputyCheck.checked,
|
||
gameMode: config.preferedMode,
|
||
disabledPack: config.disabledPack,
|
||
generalNum: config.preferredGeneralNum,
|
||
luckTime: config.preferredLuckTime,
|
||
password: roomPassword.text,
|
||
disabledGenerals,
|
||
}])
|
||
);
|
||
}
|
||
}
|
||
Button {
|
||
text: Backend.translate("Cancel")
|
||
onClicked: {
|
||
root.finished();
|
||
}
|
||
}
|
||
}
|
||
|
||
Component.onCompleted: {
|
||
const mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", []));
|
||
let i = 0;
|
||
for (let d of mode_data) {
|
||
gameModeList.append(d);
|
||
if (d.orig_name == config.preferedMode) {
|
||
gameModeCombo.currentIndex = i;
|
||
}
|
||
i += 1;
|
||
}
|
||
|
||
playerNum.value = config.preferedPlayerNum;
|
||
|
||
config.disabledPack.forEach(p => {
|
||
Backend.callLuaFunction("UpdatePackageEnable", [p, false]);
|
||
});
|
||
config.disabledPackChanged();
|
||
}
|
||
}
|
||
}
|