Merge remote-tracking branch 'origin/master' into dev-YuQi

This commit is contained in:
YoumuKon 2024-03-28 20:25:17 +08:00
commit aff3f4e7a9
161 changed files with 3987 additions and 2893 deletions

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@ -32,6 +32,7 @@ jobs:
target: 'desktop'
arch: 'win64_mingw'
modules: 'qtmultimedia qt5compat qtshadertools'
tools: 'tools_opensslv3_x64'
- name: Disable PCH
shell: bash
@ -46,6 +47,9 @@ jobs:
working-directory: ${{github.workspace}}
env:
CMAKE_PREFIX_PATH: ${{env.Qt6_Dir}}
OPENSSL_ROOT_DIR: ${{env.Qt6_Dir}}/../../Tools/OpenSSLv3/Win_x64
OPENSSL_INCLUDE_DIR: ${{env.OPENSSL_ROOT_DIR}}/include
OPENSSL_CRYPTO_LIBRARY: ${{env.OPENSSL_ROOT_DIR}}/bin/libcrypto-3-x64.dll
run: |
cmake -DCMAKE_BUILD_TYPE=MinSizeRel -G "MinGW Makefiles" -B ${{github.workspace}}/build
@ -74,7 +78,7 @@ jobs:
cp build/zh_CN.qm FreeKill-release
cp build/en_US.qm FreeKill-release
cp ../Qt/6.5.3/mingw_64/bin/li*.dll FreeKill-release
cp '/c/Program Files/OpenSSL/bin/libcrypto-1_1-x64.dll' FreeKill-release
cp ../Qt/Tools/OpenSSLv3/Win_x64/bin/libcrypto-3-x64.dll FreeKill-release
7z a -t7z FreeKill-release.7z FreeKill-release -r -mx=9 -m0=LZMA2 -ms=10m -mf=on -mhc=on -mmt=on
- name: Upload Release

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@ -1,5 +1,81 @@
# ChangeLog
## v0.4.8 & v0.4.9
- Qml: 新增leval函数可获得lua表达式的值
- 新增AbstractRoom类 去除冗余
- 修gameOver相关bug或许
- 从Utility那里搬运了askForYiji和doYiji两个函数负责分配
虽然暂时没实现单烧条,但先这么用着
- 修复了askForCardAndPlayers的选择中可以选择复数张牌的bug
- 为prohibitDiscard添加了输入id选项
- 正式添加对多后缀标记的支持
- 添加了一点注释
- 搬运了moveCardIntoEquip和canMoveCardIntoEquip
- 为选牌的默认prompt添加了目标
- 完善了朱雀羽扇的判定
- 修复了抽选武将牌堆时未删除已选武将的bug
- 修复了maxCard标记不识别“-turn”以外标记的bug
- 修复了obtaincard实际不能接受id数组的bug
- CardItem一律可长按除了卡牌一览
- Qml Mark在QML中可获得主人的id
- Qml Mark可实现某某视角完全不可见
- 隐藏#开头的pile
- 可自定义interaction了
- LogMessage新增toast成员
- 修复投降杀人bug
___
## v0.4.6 & v0.4.7
- 攻击范围状态技类新增基础值修正函数
- 伤害值在一个技能处理后小于1会终止当前事件
- 不向不能使用【无懈可击】的角色询问使用【无懈可击】
- 修正在濒死插结中有人死亡后仍然会向该角色求桃的情况
- 将PreCardUse和PreCardRespond时机移至实体牌移动之前
- 调整改判函数原判定牌置入弃牌堆的原因
- 修正【朱雀羽扇】、【借刀杀人】、【酒】
- 为使用流程和Aim流程增加属性additionalEffect用于指定额外结算次数OL版顺带移动【五谷丰登】开启和关
闭AG的位置
- 为视为技新增after_use方法处理转化牌后的后续操作
- 修复伤害流程时机触发者不变问题;
- 修复旁观休整的问题;
- 修复可移动场上牌判断函数未判断虚拟牌名的问题。
- 修复传入数组的extraPile无法收回
- 被弃置牌的log添加操作者
- beforeMaxHpChanged的num可以被修改
- 额外回合增加skillName
- 修复亮将技能和禁止亮将
- 水一些注释和格式
- git报错优化
- 防止反复shutdown同一事件
- 将Utility如canUseCardTo的一些函数搬运到了本体
- 为技能添加hooked_piles属性当失去技能时自动弃置hooked_piles内的所有私人牌堆
- 修复了添加技能没写source_skill的bug
- 修复了ActiveSkill的interaction不传入Skill本身而是metatable的bug
- 修复了主动询问canUse时没有传入extra_data的bug
- 修复了多选时按钮选项变回空白的bug
- 修复了判定阶段被中途拿走判定牌后报错的bug
___
## v0.4.4 & 0.4.5
禁将增强修复bug
UsableSkill的expand_pile功能加强
___
## v0.4.3
1. 事件栈和实际的函数调用栈分离
2. 2v2选将专用的MiniGame
3. 各种小修小补
___
## v0.4.2 && v0.4.1
1. 修复和完善qml mark

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@ -1,8 +1,12 @@
# SPDX-License-Identifier: GPL-3.0-or-later
# ------------------------------------------------------------
# CMake+QT
# 2022-01-24 2023-02-21 v0.0.1
# ------------------------------------------------------------
cmake_minimum_required(VERSION 3.16)
project(FreeKill VERSION 0.4.2)
project(FreeKill VERSION 0.4.9)
add_definitions(-DFK_VERSION=\"${CMAKE_PROJECT_VERSION}\")
find_package(Qt6 REQUIRED COMPONENTS

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@ -46,7 +46,8 @@ Item {
}
ScriptAction {
script: Backend.playSound("./audio/system/fly" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/fly" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {
@ -91,7 +92,8 @@ Item {
}
ScriptAction {
script: Backend.playSound("./audio/system/egg" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/egg" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {

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@ -43,7 +43,8 @@ Item {
id: pointToAnimation
running: false
ScriptAction {
script: Backend.playSound("./audio/system/fly" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/fly" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {
@ -80,7 +81,8 @@ Item {
}
ScriptAction {
script: Backend.playSound("./audio/system/flower" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/flower" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {

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@ -46,7 +46,8 @@ Item {
}
ScriptAction {
script: Backend.playSound("./audio/system/fly" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/fly" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {
@ -91,7 +92,8 @@ Item {
}
ScriptAction {
script: Backend.playSound("./audio/system/egg" + (Math.floor(Math.random() * 2) + 1));
script: Backend.playSound("./audio/system/egg" +
(Math.floor(Math.random() * 2) + 1));
}
ParallelAnimation {

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@ -64,7 +64,8 @@ Item {
script: {
egg.opacity = 0;
whip.opacity = 1;
Backend.playSound("./audio/system/egg" + (Math.floor(Math.random() * 2) + 1));
Backend.playSound("./audio/system/egg" +
(Math.floor(Math.random() * 2) + 1));
}
}
PropertyAnimation {

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@ -27,7 +27,8 @@ Item {
y: start.y - height / 2 + yOffset
scale: 0.7
opacity: 0
rotation: (Math.atan(Math.abs(end.y - start.y) / Math.abs(end.x - start.x))
rotation: (Math.atan(Math.abs(end.y - start.y)
/ Math.abs(end.x - start.x))
/ Math.PI * 180 - 90) * (end.x > start.x ? -1 : 1)
}

View File

@ -57,7 +57,7 @@ Flickable {
if (!card) return;
cardPic.setData(card.toData());
const name = card.virt_name ? card.virt_name : card.name;
screenName.text = Backend.translate(name);
skillDesc.text = Backend.translate(":" + name);
screenName.text = luatr(name);
skillDesc.text = luatr(":" + name);
}
}

View File

@ -21,12 +21,12 @@ Item {
ToolButton {
opacity: stack.depth > 1 ? 1 : 0
Behavior on opacity { NumberAnimation { duration: 100 } }
text: Backend.translate("Back")
text: luatr("Back")
onClicked: stack.pop()
}
Label {
text: Backend.translate("Enable free assign")
text: luatr("Enable free assign")
elide: Label.ElideRight
horizontalAlignment: Qt.AlignHCenter
verticalAlignment: Qt.AlignVCenter
@ -46,12 +46,11 @@ Item {
}
ToolButton {
text: Backend.translate("Search")
text: luatr("Search")
enabled: word.text !== ""
onClicked: {
if (stack.depth > 1) stack.pop();
generalModel = JSON.parse(Backend.callLuaFunction("SearchAllGenerals",
[word.text]));
generalModel = lcall("SearchAllGenerals", word.text);
stack.push(generalList);
word.text = "";
}
@ -88,14 +87,13 @@ Item {
height: 40
Text {
text: Backend.translate(name)
text: luatr(name)
color: "#E4D5A0"
anchors.centerIn: parent
}
onClicked: {
generalModel = JSON.parse(Backend.callLuaFunction("GetGenerals",
[packages.get(index).name]));
generalModel = lcall("GetGenerals", packages.get(index).name);
stack.push(generalList);
}
}
@ -134,7 +132,7 @@ Item {
}
function load() {
const packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", []));
const packs = lcall("GetAllGeneralPack");
packs.forEach((name) => packages.append({ name: name }));
}

View File

@ -39,21 +39,23 @@ Flickable {
skillDesc.text = "";
extra_data.generals.forEach((g) => {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [g]));
skillDesc.append(Backend.translate(data.kingdom) + " " + Backend.translate(g) + " " + data.hp + "/" + data.maxHp);
const data = lcall("GetGeneralDetail", g);
skillDesc.append(luatr(data.kingdom) + " " + luatr(g) + " " + data.hp +
"/" + data.maxHp);
if (data.companions.length > 0){
let ret = '';
ret += "<font color=\"slategrey\"><b>" + Backend.translate("Companions") + "</b>: ";
ret +="<font color=\"slategrey\"><b>" + luatr("Companions") + "</b>: ";
data.companions.forEach(t => {
ret += Backend.translate(t) + ' '
ret += luatr(t) + ' '
});
skillDesc.append(ret)
}
data.skill.forEach(t => {
skillDesc.append("<b>" + Backend.translate(t.name) + "</b>: " + t.description)
skillDesc.append("<b>" + luatr(t.name) + "</b>: " + t.description)
});
data.related_skill.forEach(t => {
skillDesc.append("<font color=\"purple\"><b>" + Backend.translate(t.name) + "</b>: " + t.description + "</font>")
skillDesc.append("<font color=\"purple\"><b>" + luatr(t.name) +
"</b>: " + t.description + "</font>")
});
skillDesc.append("\n");
});

View File

@ -38,7 +38,7 @@ Flickable {
RowLayout {
MetroButton {
text: Backend.translate("Give Flower")
text: luatr("Give Flower")
onClicked: {
enabled = false;
root.givePresent("Flower");
@ -47,7 +47,7 @@ Flickable {
}
MetroButton {
text: Backend.translate("Give Egg")
text: luatr("Give Egg")
onClicked: {
enabled = false;
if (Math.random() < 0.03) {
@ -60,7 +60,7 @@ Flickable {
}
MetroButton {
text: Backend.translate("Give Wine")
text: luatr("Give Wine")
enabled: Math.random() < 0.3
onClicked: {
enabled = false;
@ -70,7 +70,7 @@ Flickable {
}
MetroButton {
text: Backend.translate("Give Shoe")
text: luatr("Give Shoe")
enabled: Math.random() < 0.3
onClicked: {
enabled = false;
@ -80,7 +80,10 @@ Flickable {
}
MetroButton {
text: config.blockedUsers.indexOf(screenName.text) === -1 ? Backend.translate("Block Chatter") : Backend.translate("Unblock Chatter")
text: {
const blocked = !config.blockedUsers.includes(screenName.text);
return blocked ? luatr("Block Chatter") : luatr("Unblock Chatter");
}
enabled: pid !== Self.id && pid > 0
onClicked: {
const idx = config.blockedUsers.indexOf(screenName.text);
@ -94,7 +97,7 @@ Flickable {
}
MetroButton {
text: Backend.translate("Kick From Room")
text: luatr("Kick From Room")
visible: !roomScene.isStarted && roomScene.isOwner
enabled: pid !== Self.id
onClicked: {
@ -157,7 +160,7 @@ Flickable {
skillDesc.text = "";
const id = extra_data.photo.playerid;
if (id == 0) return;
if (id === 0) return;
root.pid = id;
screenName.text = extra_data.photo.screenName;
@ -165,36 +168,34 @@ Flickable {
deputyChara.name = extra_data.photo.deputyGeneral;
if (!config.observing) {
const gamedata = JSON.parse(Backend.callLuaFunction("GetPlayerGameData", [id]));
const gamedata = lcall("GetPlayerGameData", id);
const total = gamedata[0];
const win = gamedata[1];
const run = gamedata[2];
const totalTime = gamedata[3];
const winRate = (win / total) * 100;
const runRate = (run / total) * 100;
playerGameData.text = total === 0 ? Backend.translate("Newbie") :
Backend.translate("Win=%1 Run=%2 Total=%3").arg(winRate.toFixed(2))
playerGameData.text = total === 0 ? luatr("Newbie") :
luatr("Win=%1 Run=%2 Total=%3").arg(winRate.toFixed(2))
.arg(runRate.toFixed(2)).arg(total);
const h = (totalTime / 3600).toFixed(2);
const m = Math.floor(totalTime / 60);
if (m < 100) {
playerGameData.text += " " + Backend.translate("TotalGameTime: %1 min").arg(m);
playerGameData.text += " " + luatr("TotalGameTime: %1 min").arg(m);
} else {
playerGameData.text += " " + Backend.translate("TotalGameTime: %1 h").arg(h);
playerGameData.text += " " + luatr("TotalGameTime: %1 h").arg(h);
}
}
const data = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [id]));
data.forEach(t => {
skillDesc.append("<b>" + Backend.translate(t.name) + "</b>: " + t.description)
lcall("GetPlayerSkills", id).forEach(t => {
skillDesc.append("<b>" + luatr(t.name) + "</b>: " + t.description)
});
const equips = JSON.parse(Backend.callLuaFunction("GetPlayerEquips", [id]));
equips.forEach(cid => {
const t = JSON.parse(Backend.callLuaFunction("GetCardData", [cid]));
lcall("GetPlayerEquips", id).forEach(cid => {
const t = lcall("GetCardData", cid);
skillDesc.append("--------------------");
skillDesc.append("<b>" + Backend.translate(t.name) + "</b>: " + Backend.translate(":" + t.name));
skillDesc.append("<b>" + luatr(t.name) + "</b>: " + luatr(":" + t.name));
});
}
}

View File

@ -28,13 +28,13 @@ Item {
ColumnLayout {
Text {
color: "#E4D5A0"
text: Backend.translate(gname)
text: luatr(gname)
}
GridLayout {
columns: 6
Repeater {
model: JSON.parse(Backend.callLuaFunction("GetSameGenerals", [gname]))
model: lcall("GetSameGenerals", gname)
GeneralCardItem {
name: modelData

View File

@ -6,7 +6,8 @@ Image {
width: 64
height: 64
source: SkinBank.getGeneralExtraPic(general, "avatar/") ?? SkinBank.getGeneralPicture(general)
source: SkinBank.getGeneralExtraPic(general, "avatar/")
?? SkinBank.getGeneralPicture(general)
// sourceSize.width: 250
// sourceSize.height: 292
property bool useSmallPic: !!SkinBank.getGeneralExtraPic(general, "avatar/")

View File

@ -18,7 +18,8 @@ Rectangle {
avatar = "__observer";
}
chatLogBox.append({
avatar: data.general || roomScene.getPhoto(data.sender)?.general || avatar || "unknown",
avatar: data.general || roomScene.getPhoto(data.sender)?.general ||
avatar || "unknown",
general: general,
msg: data.msg,
userName: data.userName,
@ -28,7 +29,7 @@ Rectangle {
}
function loadSkills() {
for (let i = 1; i <= 16; i++) {
for (let i = 1; i <= 23; i++) {
skills.append({ name: "fastchat_m", idx: i });
}
}
@ -60,7 +61,7 @@ Rectangle {
anchors.right: !isSelf ? undefined : avatarPic.left
anchors.margins: 6
font.pixelSize: 14
text: userName + (general ? (" (" + Backend.translate(general) + ")") : "")
text: userName + (general ? (" (" + luatr(general) + ")") : "")
+ ' <font color="grey">[' + time + "]</font>"
}
@ -123,7 +124,8 @@ Rectangle {
anchors.centerIn: parent
source: "../../image/emoji/" + index
}
onClicked: chatEdit.insert(chatEdit.cursorPosition, "{emoji" + index + "}");
onClicked: chatEdit.insert(chatEdit.cursorPosition,
"{emoji" + index + "}");
}
}
@ -142,14 +144,14 @@ Rectangle {
delegate: ItemDelegate {
width: soundSelector.width
height: 30
text: Backend.translate("$" + name + (idx ? idx.toString() : ""))
text: luatr("$" + name + (idx ? idx.toString() : ""))
onClicked: {
opTimer.start();
const general = roomScene.getPhoto(Self.id).general;
let skill = "fastchat_m";
if (general !== "") {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [general]));
const data = lcall("GetGeneralDetail", general);
const gender = data.gender;
if (gender !== 1) {
skill = "fastchat_f";

View File

@ -13,7 +13,7 @@ Rectangle {
}
function loadSkills() {
for (let i = 1; i <= 16; i++) {
for (let i = 1; i <= 23; i++) {
skills.append({ name: "fastchat_m", idx: i });
}
}
@ -54,7 +54,8 @@ Rectangle {
anchors.centerIn: parent
source: "../../image/emoji/" + index
}
onClicked: chatEdit.insert(chatEdit.cursorPosition, "{emoji" + index + "}");
onClicked: chatEdit.insert(chatEdit.cursorPosition,
"{emoji" + index + "}");
}
}
@ -73,14 +74,14 @@ Rectangle {
delegate: ItemDelegate {
width: soundSelector.width
height: 30
text: Backend.translate("$" + name + (idx ? idx.toString() : ""))
text: luatr("$" + name + (idx ? idx.toString() : ""))
onClicked: {
opTimer.start();
const general = roomScene.getPhoto(Self.id).general;
let skill = "fastchat_m";
if (general !== "") {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [general]));
const data = lcall("GetGeneralDetail", general);
const gender = data.gender;
if (gender !== 1) {
skill = "fastchat_f";

View File

@ -15,7 +15,7 @@ QtObject {
property string roomBg
property string bgmFile
property string language
property list<string> disabledPack: []
// property list<string> disabledPack: []
property string preferedMode
property int preferedPlayerNum
property int preferredGeneralNum
@ -23,9 +23,12 @@ QtObject {
property real bgmVolume
property bool disableMsgAudio
property bool hideUseless
property list<string> disabledGenerals: []
property list<var> disableGeneralSchemes: []
property int disableSchemeIdx: 0
// property list<string> disabledGenerals: []
// property list<var> disableGeneralSchemes: []
// property int disableSchemeIdx: 0
property list<var> disableSchemes: []
property int currentDisableIdx: 0
property var curScheme
property int preferredTimeout
property int preferredLuckTime
@ -52,9 +55,9 @@ QtObject {
property list<string> blockedUsers: []
property int totalTime: 0 // FIXME: only for notifying
onDisabledGeneralsChanged: {
disableGeneralSchemes[disableSchemeIdx] = disabledGenerals;
}
// onDisabledGeneralsChanged: {
// disableGeneralSchemes[disableSchemeIdx] = disabledGenerals;
// }
function loadConf() {
conf = JSON.parse(Backend.loadConf());
@ -75,7 +78,7 @@ QtObject {
return 'en_US';
}
})();
disabledPack = conf.disabledPack ?? [ "test_p_0" ];
// disabledPack = conf.disabledPack ?? [ "test_p_0" ];
preferedMode = conf.preferedMode ?? "aaa_role_mode";
preferedPlayerNum = conf.preferedPlayerNum ?? 2;
preferredGeneralNum = conf.preferredGeneralNum ?? 3;
@ -87,9 +90,17 @@ QtObject {
preferredTimeout = conf.preferredTimeout ?? 15;
preferredLuckTime = conf.preferredLuckTime ?? 0;
firstRun = conf.firstRun ?? true;
disabledGenerals = conf.disabledGenerals ?? [];
disableGeneralSchemes = conf.disableGeneralSchemes ?? [ disabledGenerals ];
disableSchemeIdx = conf.disableSchemeIdx ?? 0;
// disabledGenerals = conf.disabledGenerals ?? [];
// disableGeneralSchemes = conf.disableGeneralSchemes ?? [ disabledGenerals ];
// disableSchemeIdx = conf.disableSchemeIdx ?? 0;
disableSchemes = conf.disableSchemes ?? [{
name: "",
banPkg: {}, // :
normalPkg: {}, // :
banCardPkg: [], //
}];
currentDisableIdx = conf.currentDisableIdx ?? 0;
curScheme = disableSchemes[currentDisableIdx];
blockedUsers = conf.blockedUsers ?? [];
}
@ -104,7 +115,7 @@ QtObject {
conf.roomBg = roomBg;
conf.bgmFile = bgmFile;
conf.language = language;
conf.disabledPack = disabledPack;
// conf.disabledPack = disabledPack;
conf.preferedMode = preferedMode;
conf.preferedPlayerNum = preferedPlayerNum;
conf.ladyImg = ladyImg;
@ -116,9 +127,12 @@ QtObject {
conf.preferredTimeout = preferredTimeout;
conf.preferredLuckTime = preferredLuckTime;
conf.firstRun = firstRun;
conf.disabledGenerals = disabledGenerals;
conf.disableGeneralSchemes = disableGeneralSchemes;
conf.disableSchemeIdx = disableSchemeIdx;
// conf.disabledGenerals = disabledGenerals;
// conf.disableGeneralSchemes = disableGeneralSchemes;
// conf.disableSchemeIdx = disableSchemeIdx;
disableSchemes[currentDisableIdx] = curScheme;
conf.disableSchemes = disableSchemes;
conf.currentDisableIdx = currentDisableIdx;
conf.blockedUsers = blockedUsers;
Backend.saveConf(JSON.stringify(conf, undefined, 2));

View File

@ -9,7 +9,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("BGM Volume")
text: luatr("BGM Volume")
}
Slider {
Layout.rightMargin: 16
@ -25,7 +25,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Effect Volume")
text: luatr("Effect Volume")
}
Slider {
Layout.rightMargin: 16
@ -38,13 +38,13 @@ ColumnLayout {
}
Switch {
text: Backend.translate("Disable message audio")
text: luatr("Disable message audio")
checked: config.disableMsgAudio
onCheckedChanged: config.disableMsgAudio = checked;
}
Switch {
text: Backend.translate("Hide unselectable cards")
text: luatr("Hide unselectable cards")
checked: config.hideUseless
onCheckedChanged: {
config.hideUseless = checked;

View File

@ -10,7 +10,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Lobby BG")
text: luatr("Lobby BG")
}
TextField {
Layout.fillWidth: true
@ -30,7 +30,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Room BG")
text: luatr("Room BG")
}
TextField {
Layout.fillWidth: true
@ -50,7 +50,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Game BGM")
text: luatr("Game BGM")
}
TextField {
Layout.fillWidth: true
@ -70,7 +70,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Poster Girl")
text: luatr("Poster Girl")
}
TextField {
Layout.fillWidth: true

View File

@ -11,73 +11,103 @@ Item {
ColumnLayout {
anchors.fill: parent
RowLayout {
Layout.fillWidth: true
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Ban List")
text: luatr("Ban List")
}
ComboBox {
id: banCombo
textRole: "name"
Layout.fillWidth: true
model: ListModel {
id: banComboList
}
onCurrentIndexChanged: {
config.disableSchemeIdx = currentIndex;
config.disabledGenerals = config.disableGeneralSchemes[currentIndex];
word.text = "";
config.disableSchemes[config.currentDisableIdx] = config.curScheme;
config.currentDisableIdx = currentIndex;
config.curScheme = config.disableSchemes[currentIndex];
}
}
Button {
text: Backend.translate("New")
onClicked: {
const i = config.disableGeneralSchemes.length;
banComboList.append({
name: Backend.translate("List") + (i + 1),
});
config.disableGeneralSchemes.push([]);
}
}
GridLayout {
columns: 2
Button {
text: Backend.translate("Clear")
onClicked: {
config.disabledGenerals = [];
}
}
Button {
text: Backend.translate("Export")
onClicked: {
Backend.copyToClipboard(JSON.stringify(config.disabledGenerals));
toast.show(Backend.translate("Export Success"));
}
}
Button {
text: Backend.translate("Import")
onClicked: {
const str = Backend.readClipboard();
let data;
try {
data = JSON.parse(str);
} catch (e) {
toast.show(Backend.translate("Not Legal"));
return;
Button {
text: luatr("New")
onClicked: {
const i = config.disableSchemes.length;
banComboList.append({
name: luatr("List") + (i + 1),
});
config.disableSchemes.push({
name: "",
banPkg: {},
normalPkg: {},
banCardPkg: [],
});
}
if (!data instanceof Array) {
toast.show(Backend.translate("Not JSON"));
return;
}
Button {
text: luatr("Clear")
onClicked: {
config.curScheme.banPkg = {};
config.curScheme.normalPkg = {};
config.curScheme.banCardPkg = [];
config.curSchemeChanged();
}
let d = [];
for (let e of data) {
if (typeof e === "string" && Backend.translate(e) !== e) {
d.push(e);
}
Button {
text: luatr("Export")
onClicked: {
Backend.copyToClipboard(JSON.stringify(config.curScheme));
toast.show(luatr("Export Success"));
}
}
Button {
text: luatr("Import")
onClicked: {
const str = Backend.readClipboard();
let data;
try {
data = JSON.parse(str);
} catch (e) {
toast.show(luatr("Not Legal"));
return;
}
if (!data instanceof Object || !data.banPkg || !data.normalPkg
|| !data.banCardPkg) {
toast.show(luatr("Not JSON"));
return;
}
config.curScheme = data;
if (data.name) {
banComboList.get(banCombo.currentIndex).name = data.name;
}
}
config.disabledGenerals = d;
toast.show(Backend.translate("Import Success"));
}
}
TextField {
id: word
clip: true
leftPadding: 5
rightPadding: 5
}
Button {
text: luatr("Rename")
enabled: word.text !== ""
onClicked: {
banComboList.get(banCombo.currentIndex).name = word.text;
config.curScheme.name = word.text;
word.text = "";
}
}
}
@ -86,38 +116,122 @@ Item {
Layout.fillWidth: true
Layout.margins: 8
wrapMode: Text.WrapAnywhere
text: Backend.translate("Help_Ban_List")
text: luatr("Help_Ban_List")
}
GridView {
id: listView
GridLayout {
id: grid
flow: GridLayout.TopToBottom
rows: 2
Layout.fillWidth: true
Layout.fillHeight: true
clip: true
cellWidth: width / 4
cellHeight: 24
model: config.disabledGenerals
delegate: Text {
width: listView.width
text: {
const prefix = modelData.split("__")[0];
let name = Backend.translate(modelData);
if (prefix !== modelData) {
name += (" (" + Backend.translate(prefix) + ")");
}
return name;
}
font.pixelSize: 16
Text {
wrapMode: Text.WrapAnywhere
text: luatr("Ban_Generals")
font.pixelSize: 18
font.bold: true
}
GridView {
Layout.fillWidth: true
Layout.fillHeight: true
clip: true
cellWidth: width / 2
cellHeight: 24
model: {
let ret = [], k;
const s = config.curScheme;
for (k in s.normalPkg) {
ret.push(...s.normalPkg[k]);
}
return ret;
}
delegate: Text {
//width: banChara.width
text: {
const prefix = modelData.split("__")[0];
let name = luatr(modelData);
if (prefix !== modelData) {
name += (" (" + luatr(prefix) + ")");
}
return name;
}
font.pixelSize: 16
}
}
Text {
wrapMode: Text.WrapAnywhere
text: luatr("Ban_Packages")
font.pixelSize: 18
font.bold: true
}
GridView {
Layout.fillWidth: true
Layout.fillHeight: true
clip: true
cellWidth: width / 2
cellHeight: 24
model: {
let ret = [], k;
const s = config.curScheme;
for (k in s.banPkg) {
ret.push(k);
}
ret.push(...s.banCardPkg)
return ret;
}
delegate: Text {
text: luatr(modelData)
font.pixelSize: 16
}
}
Text {
wrapMode: Text.WrapAnywhere
text: luatr("Whitelist_Generals")
font.pixelSize: 18
font.bold: true
}
GridView {
Layout.fillWidth: true
Layout.fillHeight: true
clip: true
cellWidth: width / 2
cellHeight: 24
model: {
let ret = [], k;
const s = config.curScheme;
for (k in s.banPkg) {
ret.push(...s.banPkg[k]);
}
return ret;
}
delegate: Text {
text: {
const prefix = modelData.split("__")[0];
let name = luatr(modelData);
if (prefix !== modelData) {
name += (" (" + luatr(prefix) + ")");
}
return name;
}
font.pixelSize: 16
}
}
}
}
Component.onCompleted: {
for (let i = 0; i < config.disableGeneralSchemes.length; i++) {
for (let i = 0; i < config.disableSchemes.length; i++) {
banComboList.append({
name: Backend.translate("List") + (i + 1),
name: config.disableSchemes[i]?.name || (luatr("List") + (i + 1)),
});
}
banCombo.currentIndex = config.disableSchemeIdx;
banCombo.currentIndex = config.currentDisableIdx;
}
}

View File

@ -18,13 +18,13 @@ Item {
width: root.height
background: Rectangle { color: "#EEEEEEEE" }
TabButton {
text: Backend.translate("General Settings")
text: luatr("General Settings")
}
TabButton {
text: Backend.translate("Package Settings")
text: luatr("Package Settings")
}
TabButton {
text: Backend.translate("Ban General Settings")
text: luatr("Ban General Settings")
}
}

View File

@ -17,13 +17,13 @@ Item {
width: root.height
background: Rectangle { color: "#EEEEEEEE" }
TabButton {
text: Backend.translate("Userinfo Settings")
text: luatr("Userinfo Settings")
}
TabButton {
text: Backend.translate("BG Settings")
text: luatr("BG Settings")
}
TabButton {
text: Backend.translate("Audio Settings")
text: luatr("Audio Settings")
}
}

View File

@ -23,14 +23,14 @@ Item {
Text {
text: {
config.totalTime;
const gamedata = JSON.parse(Backend.callLuaFunction("GetPlayerGameData", [Self.id]));
const gamedata = lcall("GetPlayerGameData", Self.id);
const totalTime = gamedata[3];
const h = (totalTime / 3600).toFixed(2);
const m = Math.floor(totalTime / 60);
if (m < 100) {
return Backend.translate("TotalGameTime: %1 min").arg(m);
return luatr("TotalGameTime: %1 min").arg(m);
} else {
return Backend.translate("TotalGameTime: %1 h").arg(h);
return luatr("TotalGameTime: %1 h").arg(h);
}
}
x: 12; y: 1

View File

@ -16,7 +16,7 @@ Flickable {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Room Name")
text: luatr("Room Name")
}
TextField {
id: roomName
@ -24,7 +24,7 @@ Flickable {
font.pixelSize: 18
Layout.rightMargin: 16
Layout.fillWidth: true
text: Backend.translate("$RoomName").arg(Self.screenName)
text: luatr("$RoomName").arg(Self.screenName)
}
}
@ -32,7 +32,7 @@ Flickable {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Game Mode")
text: luatr("Game Mode")
}
ComboBox {
id: gameModeCombo
@ -57,16 +57,16 @@ Flickable {
columnSpacing: 20
columns: 4
Text {
text: Backend.translate("Player num")
text: luatr("Player num")
}
Text {
text: Backend.translate("Select generals num")
text: luatr("Select generals num")
}
Text {
text: Backend.translate("Operation timeout")
text: luatr("Operation timeout")
}
Text {
text: Backend.translate("Luck Card Times")
text: luatr("Luck Card Times")
}
SpinBox {
id: playerNum
@ -109,24 +109,26 @@ Flickable {
}
}
/*
Text {
id: warning
anchors.rightMargin: 8
visible: {
//config.disabledPack; // visible
const avail = JSON.parse(Backend.callLuaFunction("GetAvailableGeneralsNum", []));
const ret = avail < config.preferredGeneralNum * config.preferedPlayerNum;
const avail = lcall("GetAvailableGeneralsNum");
const ret = avail <
config.preferredGeneralNum * config.preferedPlayerNum;
return ret;
}
text: Backend.translate("No enough generals")
text: luatr("No enough generals")
color: "red"
}
*/
RowLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Room Password")
text: luatr("Room Password")
}
TextField {
id: roomPassword
@ -143,13 +145,13 @@ Flickable {
Switch {
id: freeAssignCheck
checked: Debugging ? true : false
text: Backend.translate("Enable free assign")
text: luatr("Enable free assign")
}
Switch {
id: deputyCheck
checked: Debugging ? true : false
text: Backend.translate("Enable deputy general")
text: luatr("Enable deputy general")
}
}
@ -157,44 +159,43 @@ Flickable {
anchors.rightMargin: 8
spacing: 16
Button {
text: Backend.translate("OK")
enabled: !(warning.visible)
text: luatr("OK")
// enabled: !(warning.visible)
onClicked: {
config.saveConf();
root.finished();
mainWindow.busy = true;
let k, arr;
let disabledGenerals = config.disabledGenerals.slice();
if (disabledGenerals.length) {
const availablePack = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])).
filter((pack) => !config.disabledPack.includes(pack));
disabledGenerals = disabledGenerals.filter((general) => {
return availablePack.find((pack) => JSON.parse(Backend.callLuaFunction("GetGenerals", [pack])).includes(general));
});
disabledGenerals = Array.from(new Set(disabledGenerals));
let disabledGenerals = [];
for (k in config.curScheme.banPkg) {
arr = config.curScheme.banPkg[k];
if (arr.length !== 0) {
const generals = lcall("GetGenerals", k);
disabledGenerals.push(...generals.filter(g => !arr.includes(g)));
}
}
for (k in config.curScheme.normalPkg) {
arr = config.curScheme.normalPkg[k] ?? [];
if (arr.length !== 0)
disabledGenerals.push(...arr);
}
let disabledPack = config.disabledPack.slice();
let disabledPack = config.curScheme.banCardPkg.slice();
for (k in config.curScheme.banPkg) {
if (config.curScheme.banPkg[k].length === 0)
disabledPack.push(k);
}
config.serverHiddenPacks.forEach(p => {
if (!disabledPack.includes(p)) {
disabledPack.push(p);
}
});
const generalPacks = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", []));
for (let pk of generalPacks) {
if (disabledPack.includes(pk)) continue;
let generals = JSON.parse(Backend.callLuaFunction("GetGenerals", [pk]));
let t = generals.filter(g => !disabledGenerals.includes(g));
if (t.length === 0) {
disabledPack.push(pk);
disabledGenerals = disabledGenerals.filter(g1 => !generals.includes(g1));
}
}
ClientInstance.notifyServer(
"CreateRoom",
JSON.stringify([roomName.text, playerNum.value, config.preferredTimeout, {
JSON.stringify([roomName.text, playerNum.value,
config.preferredTimeout, {
enableFreeAssign: freeAssignCheck.checked,
enableDeputy: deputyCheck.checked,
gameMode: config.preferedMode,
@ -208,7 +209,7 @@ Flickable {
}
}
Button {
text: Backend.translate("Cancel")
text: luatr("Cancel")
onClicked: {
root.finished();
}
@ -216,11 +217,11 @@ Flickable {
}
Component.onCompleted: {
const mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", []));
const mode_data = lcall("GetGameModes");
let i = 0;
for (let d of mode_data) {
gameModeList.append(d);
if (d.orig_name == config.preferedMode) {
if (d.orig_name === config.preferedMode) {
gameModeCombo.currentIndex = i;
}
i += 1;
@ -228,10 +229,12 @@ Flickable {
playerNum.value = config.preferedPlayerNum;
config.disabledPack.forEach(p => {
Backend.callLuaFunction("UpdatePackageEnable", [p, false]);
});
config.disabledPackChanged();
for (let k in config.curScheme.banPkg) {
lcall("UpdatePackageEnable", k, false);
}
config.curScheme.banCardPkg.forEach(p =>
lcall("UpdatePackageEnable", p, false));
config.curSchemeChanged();
}
}
}

View File

@ -23,16 +23,16 @@ Flickable {
anchors.topMargin: 8
Switch {
text: Backend.translate("Disable Extension")
text: luatr("Disable Extension")
}
RowLayout {
Text {
text: Backend.translate("General Packages")
text: luatr("General Packages")
font.bold: true
}
Button {
text: Backend.translate("Select All")
text: luatr("Select All")
onClicked: {
for (let i = 0; i < gpacks.count; i++) {
const item = gpacks.itemAt(i);
@ -41,7 +41,7 @@ Flickable {
}
}
Button {
text: Backend.translate("Revert Selection")
text: luatr("Revert Selection")
onClicked: {
for (let i = 0; i < gpacks.count; i++) {
const item = gpacks.itemAt(i);
@ -76,11 +76,11 @@ Flickable {
RowLayout {
Text {
text: Backend.translate("Card Packages")
text: luatr("Card Packages")
font.bold: true
}
Button {
text: Backend.translate("Select All")
text: luatr("Select All")
onClicked: {
for (let i = 0; i < cpacks.count; i++) {
const item = cpacks.itemAt(i);
@ -89,7 +89,7 @@ Flickable {
}
}
Button {
text: Backend.translate("Revert Selection")
text: luatr("Revert Selection")
onClicked: {
for (let i = 0; i < cpacks.count; i++) {
const item = cpacks.itemAt(i);
@ -113,7 +113,15 @@ Flickable {
checked: pkg_enabled
onCheckedChanged: {
checkPackage(orig_name, checked);
const packs = config.curScheme.banCardPkg;
if (checked) {
const idx = packs.indexOf(orig_name);
if (idx !== -1) packs.splice(idx, 1);
} else {
packs.push(orig_name);
}
lcall("UpdatePackageEnable", orig_name, checked);
config.curSchemeChanged();
}
}
}
@ -121,40 +129,42 @@ Flickable {
}
function checkPackage(orig_name, checked) {
const packs = config.disabledPack;
if (checked) {
const idx = packs.indexOf(orig_name);
if (idx !== -1) packs.splice(idx, 1);
const s = config.curScheme;
if (!checked) {
s.banPkg[orig_name] = [];
delete s.normalPkg[orig_name];
} else {
packs.push(orig_name);
delete s.normalPkg[orig_name];
delete s.banPkg[orig_name];
}
Backend.callLuaFunction("UpdatePackageEnable", [orig_name, checked]);
config.disabledPackChanged();
lcall("UpdatePackageEnable", orig_name, checked);
config.curSchemeChanged();
}
Component.onCompleted: {
loading = true;
const g = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", []));
for (let orig of g) {
const g = lcall("GetAllGeneralPack");
let orig;
for (orig of g) {
if (config.serverHiddenPacks.includes(orig)) {
continue;
}
gpacklist.append({
name: Backend.translate(orig),
name: luatr(orig),
orig_name: orig,
pkg_enabled: !config.disabledPack.includes(orig),
pkg_enabled: !config.curScheme.banPkg[orig],
});
}
const c = JSON.parse(Backend.callLuaFunction("GetAllCardPack", []));
for (let orig of c) {
const c = lcall("GetAllCardPack");
for (orig of c) {
if (config.serverHiddenPacks.includes(orig)) {
continue;
}
cpacklist.append({
name: Backend.translate(orig),
name: luatr(orig),
orig_name: orig,
pkg_enabled: !config.disabledPack.includes(orig),
pkg_enabled: !config.curScheme.banCardPkg.includes(orig),
});
}
loading = false;

View File

@ -11,7 +11,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Username")
text: luatr("Username")
}
Text {
text: Self.screenName
@ -28,7 +28,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Avatar")
text: luatr("Avatar")
}
TextField {
id: avatarName
@ -38,7 +38,7 @@ ColumnLayout {
Layout.fillWidth: true
}
Button {
text: Backend.translate("Update Avatar")
text: luatr("Update Avatar")
enabled: avatarName.text !== "" && !opTimer.running
onClicked: {
mainWindow.busy = true;
@ -55,7 +55,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("Old Password")
text: luatr("Old Password")
}
TextField {
id: oldPassword
@ -70,7 +70,7 @@ ColumnLayout {
anchors.rightMargin: 8
spacing: 16
Text {
text: Backend.translate("New Password")
text: luatr("New Password")
}
TextField {
id: newPassword
@ -79,8 +79,9 @@ ColumnLayout {
Layout.fillWidth: true
}
Button {
text: Backend.translate("Update Password")
enabled: oldPassword.text !== "" && newPassword.text !== "" && !opTimer.running
text: luatr("Update Password")
enabled: oldPassword.text !== "" && newPassword.text !== ""
&& !opTimer.running
onClicked: {
mainWindow.busy = true;
opTimer.start();

View File

@ -46,8 +46,8 @@ callbacks["NetworkDelayTest"] = (jsonData) => {
// jsonData: RSA pub key
let cipherText;
let aeskey;
if (config.savedPassword[config.serverAddr] !== undefined
&& config.savedPassword[config.serverAddr].shorten_password === config.password) {
const savedPw = config.savedPassword[config.serverAddr];
if (savedPw?.shorten_password === config.password) {
cipherText = config.savedPassword[config.serverAddr].password;
aeskey = config.savedPassword[config.serverAddr].key;
config.aeskey = aeskey ?? "";
@ -173,7 +173,7 @@ callbacks["Chat"] = (jsonData) => {
const data = JSON.parse(jsonData);
const pid = data.sender;
const userName = data.userName;
const general = Backend.translate(data.general);
const general = luatr(data.general);
const time = data.time;
const msg = data.msg;
@ -181,10 +181,13 @@ callbacks["Chat"] = (jsonData) => {
return;
}
let text;
if (general === "")
current.addToChat(pid, data, `<font color="#3598E8">[${time}] ${userName}:</font> ${msg}`);
text = `<font color="#3598E8">[${time}] ${userName}:</font> ${msg}`;
else
current.addToChat(pid, data, `<font color="#3598E8">[${time}] ${userName}(${general}):</font> ${msg}`);
text = `<font color="#3598E8">[${time}] ${userName}` +
`(${general}):</font> ${msg}`;
current.addToChat(pid, data, text);
}
callbacks["ServerMessage"] = (jsonData) => {

View File

@ -36,7 +36,9 @@ ColumnLayout {
id: edit
font.pixelSize: 18
Layout.fillWidth: true
validator: RegularExpressionValidator { regularExpression: /[0-9A-Za-z_]+/ }
validator: RegularExpressionValidator {
regularExpression: /[0-9A-Za-z_]+/
}
}
Button {

View File

@ -19,7 +19,8 @@ QtObject {
conf.email = email;
conf.modList = modList;
ModBackend.saveToFile("mymod/config.json", JSON.stringify(conf, undefined, 2));
ModBackend.saveToFile("mymod/config.json",
JSON.stringify(conf, undefined, 2));
}
function addMod(mod) {

View File

@ -62,7 +62,8 @@ Item {
SwipeDelegate.onClicked: deletePackage(modelData);
background: Rectangle {
color: deleteLabel.SwipeDelegate.pressed ? Qt.darker("tomato", 1.1) : "tomato"
color: deleteLabel.SwipeDelegate.pressed ? Qt.darker("tomato", 1.1)
: "tomato"
}
}
}
@ -118,14 +119,19 @@ Item {
toast.show(qsTr("cannot use this package name"));
return;
}
const path = modPath + new_name + "/";
ModBackend.mkdir(path);
mod.packages.push(new_name);
ModBackend.saveToFile(modPath + "mod.json", JSON.stringify(mod, undefined, 2));
ModBackend.saveToFile(modPath + "mod.json",
JSON.stringify(mod, undefined, 2));
const pkgInfo = {
name: new_name,
};
ModBackend.saveToFile(path + "pkg.json", JSON.stringify(pkgInfo, undefined, 2));
ModBackend.saveToFile(path + "pkg.json",
JSON.stringify(pkgInfo, undefined, 2));
root.modChanged();
}
@ -133,7 +139,9 @@ Item {
const path = modPath + name + "/";
ModBackend.rmrf(path);
mod.packages.splice(mod.packages.indexOf(name), 1);
ModBackend.saveToFile(modPath + "mod.json", JSON.stringify(mod, undefined, 2));
ModBackend.saveToFile(modPath + "mod.json",
JSON.stringify(mod, undefined, 2));
root.modChanged();
}
}

View File

@ -84,7 +84,8 @@ Item {
SwipeDelegate.onClicked: deleteMod(modelData);
background: Rectangle {
color: deleteLabel.SwipeDelegate.pressed ? Qt.darker("tomato", 1.1) : "tomato"
color: deleteLabel.SwipeDelegate.pressed ? Qt.darker("tomato", 1.1)
: "tomato"
}
}
}
@ -136,7 +137,8 @@ Item {
function createNewMod(name) {
const banned = [ "test", "standard", "standard_cards", "maneuvering" ];
if (banned.indexOf(name) !== -1 || modConfig.modList.indexOf(name) !== -1) {
if (banned.indexOf(name) !== -1 ||
modConfig.modList.indexOf(name) !== -1) {
toast.show(qsTr("cannot use this mod name"));
return;
}
@ -146,10 +148,12 @@ Item {
descrption: "",
author: modConfig.userName,
};
ModBackend.saveToFile(`mymod/${name}/mod.json`, JSON.stringify(modInfo, undefined, 2));
ModBackend.saveToFile(`mymod/${name}/mod.json`,
JSON.stringify(modInfo, undefined, 2));
ModBackend.saveToFile(`mymod/${name}/.gitignore`, "init.lua");
ModBackend.stageFiles(name);
ModBackend.commitChanges(name, "Initial commit", modConfig.userName, modConfig.email);
ModBackend.commitChanges(name, "Initial commit", modConfig.userName,
modConfig.email);
modConfig.addMod(name);
}

View File

@ -50,7 +50,7 @@ Item {
anchors.left: logo.right
anchors.leftMargin: 16
width: parent.width * 0.65
text: Backend.translate("about_" + dest + "_description")
text: luatr("about_" + dest + "_description")
wrapMode: Text.WordWrap
textFormat: Text.MarkdownText
font.pixelSize: 18
@ -73,7 +73,7 @@ Item {
}
Button {
text: Backend.translate("Quit")
text: luatr("Quit")
anchors.right: parent.right
onClicked: {
swipe.opacity = 0;

View File

@ -3,6 +3,7 @@
import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
import Fk
import Fk.RoomElement
Item {
@ -35,7 +36,7 @@ Item {
height: 40
Text {
text: Backend.translate(name)
text: luatr(name)
anchors.centerIn: parent
}
@ -62,6 +63,7 @@ Item {
delegate: CardItem {
autoBack: false
showDetail: false
property int dupCount: 0
Text {
@ -115,10 +117,9 @@ Item {
easing.type: Easing.InOutQuad
}
onFinished: {
const pkg = [listView.model.get(listView.currentIndex).name];
const idList = JSON.parse(Backend.callLuaFunction("GetCards", pkg));
const cardList = idList.map(id => JSON.parse(Backend.callLuaFunction
("GetCardData",[id])));
const pkg = listView.model.get(listView.currentIndex).name;
const idList = lcall("GetCards", pkg);
const cardList = idList.map(id => lcall("GetCardData", id));
const groupedCardList = [];
let groupedCards = {};
@ -194,25 +195,11 @@ Item {
property int cid: 1
property var cards
function updateCard() {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid]));
const data = lcall("GetCardData", cid);
const suitTable = {
spade: "♠", heart: '<font color="red">♥</font>',
club: "♣", diamond: '<font color="red">♦</font>',
}
const getNumString = n => {
switch (n) {
case 1:
return "A";
case 11:
return "J";
case 12:
return "Q";
case 13:
return "K";
default:
return n.toString();
}
}
if (!cards) {
detailCard.setData(data);
@ -227,22 +214,21 @@ Item {
detailCard.known = true;
cardText.clear();
audioRow.clear();
cardText.append(Backend.translate(":" + data.name));
cardText.append(luatr(":" + data.name));
addCardAudio(data)
const skills = JSON.parse(Backend.callLuaFunction
("GetCardSpecialSkills", [cid]));
const skills = lcall("GetCardSpecialSkills", cid);
if (skills.length > 0) {
cardText.append("<br/>" + Backend.translate("Special card skills:"));
cardText.append("<br/>" + luatr("Special card skills:"));
skills.forEach(t => {
cardText.append("<b>" + Backend.translate(t) + "</b>: "
+ Backend.translate(":" + t));
cardText.append("<b>" + luatr(t) + "</b>: "
+ luatr(":" + t));
});
}
if (cards) {
cardText.append("<br/>" + Backend.translate("Every suit & number:"));
cardText.append("<br/>" + luatr("Every suit & number:"));
cardText.append(cards.map(c => {
return (suitTable[c.suit] + getNumString(c.number))
return (suitTable[c.suit] + Util.convertNumber(c.number))
}).join(", "));
}
}
@ -265,6 +251,7 @@ Item {
Layout.alignment: Qt.AlignHCenter
cid: 1
known: false
showDetail: false
property int dupCount: 0
Text {
@ -303,16 +290,17 @@ Item {
verticalAlignment: Text.AlignVCenter
text: {
if (gender === "male") {
return Backend.translate("Male Audio");
return luatr("Male Audio");
} else {
return Backend.translate("Female Audio");
return luatr("Female Audio");
}
}
font.pixelSize: 14
}
onClicked: {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cardDetail.cid]));
Backend.playSound("./packages/" + extension + "/audio/card/" + gender + "/" + data.name);
const data = lcall("GetCardData", cardDetail.cid);
Backend.playSound("./packages/" + extension + "/audio/card/"
+ gender + "/" + data.name);
}
}
}
@ -322,7 +310,7 @@ Item {
}
Button {
text: Backend.translate("Quit")
text: luatr("Quit")
anchors.right: parent.right
onClicked: {
mainStack.pop();
@ -331,30 +319,32 @@ Item {
function addCardAudio(card) {
const extension = card.extension;
const orig_extension = Backend.callLuaFunction("GetCardExtensionByName", [card.name]);
let fname = AppPath + "/packages/" + extension + "/audio/card/male/" + card.name + ".mp3";
const orig_extension = lcall("GetCardExtensionByName", card.name);
const prefix = AppPath + "/packages/";
const suffix = card.name + ".mp3";
let fname = prefix + extension + "/audio/card/male/" + suffix;
if (Backend.exists(fname)) {
audioRow.append( {gender: "male", extension: extension} );
audioRow.append( { gender: "male", extension: extension } );
} else {
fname = AppPath + "/packages/" + orig_extension + "/audio/card/male/" + card.name + ".mp3";
fname = prefix + orig_extension + "/audio/card/male/" + suffix;
if (Backend.exists(fname)) {
audioRow.append( {gender: "male", extension: orig_extension} );
}
}
fname = AppPath + "/packages/" + extension + "/audio/card/female/" + card.name + ".mp3";
fname = prefix + extension + "/audio/card/female/" + suffix;
if (Backend.exists(fname)) {
audioRow.append( {gender: "female", extension: extension} );
audioRow.append( { gender: "female", extension: extension } );
}else {
fname = AppPath + "/packages/" + orig_extension + "/audio/card/female/" + card.name + ".mp3";
fname = prefix + orig_extension + "/audio/card/female/" + suffix;
if (Backend.exists(fname)) {
audioRow.append( {gender: "female", extension: orig_extension} );
audioRow.append( { gender: "female", extension: orig_extension } );
}
}
}
function loadPackages() {
if (loaded) return;
const packs = JSON.parse(Backend.callLuaFunction("GetAllCardPack", []));
const packs = lcall("GetAllCardPack");
packs.forEach(name => {
if (!config.serverHiddenPacks.includes(name)) {
packages.append({ name: name });

View File

@ -3,6 +3,7 @@
import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
import Fk
import Fk.RoomElement
import "RoomLogic.js" as RoomLogic
@ -10,39 +11,98 @@ Item {
id: root
property bool loaded: false
property int stat: 0 // 0=normal 1=banPkg 2=banChara
Rectangle {
anchors.fill: listView
color: "#88EEEEEE"
id: listBg
width: 260; height: parent.height
color: "snow"
radius: 6
}
ListView {
id: listView
id: modList
width: 130; height: parent.height
anchors.top: listBg.top; anchors.left: listBg.left
clip: true
width: 130
height: parent.height - 20
y: 10
ScrollBar.vertical: ScrollBar {}
model: ListModel {
id: packages
id: mods
}
highlight: Rectangle { color: "#E91E63"; radius: 5 }
Rectangle {
anchors.fill: parent
color: "#A48959"
z: -1
}
highlight: Rectangle { color: "snow" }
highlightMoveDuration: 500
delegate: Item {
width: listView.width
width: modList.width
height: 40
Text {
text: Backend.translate(name)
text: luatr(name)
color: modList.currentIndex === index ? "black" : "white"
anchors.centerIn: parent
}
TapHandler {
onTapped: {
listView.currentIndex = index;
modList.currentIndex = index;
}
}
}
}
ListView {
id: pkgList
width: 130; height: parent.height
anchors.top: listBg.top; anchors.left: modList.right
clip: true
model: JSON.parse(mods.get(modList.currentIndex)?.pkgs ?? "[]")
highlight: Rectangle { color: "#FFCC3F"; radius: 5; scale: 0.8 }
highlightMoveDuration: 500
delegate: Item {
width: pkgList.width
height: 40
Text {
text: luatr(modelData)
color: !config.curScheme.banPkg[modelData] ? "black" : "grey"
Behavior on color { ColorAnimation { duration: 200 } }
anchors.centerIn: parent
}
Image {
source: AppPath + "/image/button/skill/locked.png"
opacity: !config.curScheme.banPkg[modelData] ? 0 : 1
Behavior on opacity { NumberAnimation { duration: 200 } }
anchors.centerIn: parent
scale: 0.8
}
TapHandler {
onTapped: {
if (stat === 1) {
const name = modelData;
let s = config.curScheme;
if (s.banPkg[name]) {
delete s.banPkg[name];
delete s.normalPkg[name];
} else {
delete s.normalPkg[name];
s.banPkg[name] = [];
}
console.log(JSON.stringify(config.curScheme))
config.curSchemeChanged();
} else {
pkgList.currentIndex = index;
}
}
}
}
@ -50,13 +110,106 @@ Item {
onCurrentIndexChanged: { vanishAnim.start(); }
}
ToolBar {
id: bar
width: root.width - listBg.width - 16
anchors.left: listBg.right
anchors.leftMargin: 8
y: 8
background: Rectangle {
color: stat === 0 ? "#5cb3cc" : "#869d9d"
Behavior on color { ColorAnimation { duration: 200 } }
}
RowLayout {
anchors.fill: parent
Item { Layout.preferredWidth: 20 }
Label {
text: {
switch (stat) {
case 0: return luatr("Generals Overview");
case 1: return luatr("$BanPkgHelp");
case 2: return luatr("$BanCharaHelp");
}
}
elide: Label.ElideLeft
verticalAlignment: Qt.AlignVCenter
font.pixelSize: 28
}
Item { Layout.fillWidth: true }
TextField {
id: word
clip: true
leftPadding: 5
rightPadding: 5
}
ToolButton {
text: luatr("Search")
font.pixelSize: 20
enabled: word.text !== ""
onClicked: {
pkgList.currentIndex = 0;
vanishAnim.start();
}
}
ToolButton {
id: banButton
font.pixelSize: 20
text: {
if (stat === 2) return luatr("OK");
return luatr("BanGeneral");
}
enabled: stat !== 1
onClicked: {
if (stat === 0) {
stat = 2;
} else {
stat = 0;
}
}
}
ToolButton {
id: banPkgButton
font.pixelSize: 20
text: {
if (stat === 1) return luatr("OK");
return luatr("BanPackage");
}
enabled: stat !== 2
onClicked: {
if (stat === 0) {
stat = 1;
} else {
stat = 0;
}
}
}
ToolButton {
text: luatr("Quit")
font.pixelSize: 20
onClicked: {
mainStack.pop();
config.saveConf();
}
}
}
}
GridView {
id: gridView
clip: true
width: root.width - listView.width - generalDetail.width - 16
height: parent.height - 20
y: 10
anchors.left: listView.right
width: root.width - listBg.width - 16
height: parent.height - bar.height - 24
y: 16 + bar.height
anchors.left: listBg.right
anchors.leftMargin: 8 + (width % 100) / 2
cellHeight: 140
cellWidth: 100
@ -65,24 +218,77 @@ Item {
autoBack: false
name: modelData
onClicked: {
generalText.clear();
generalDetail.general = modelData;
generalDetail.updateGeneral();
// generalDetail.open();
if (stat === 2) {
const s = config.curScheme;
const gdata = lcall("GetGeneralData", modelData);
const pack = gdata.package;
let arr;
if (s.banPkg[pack]) {
arr = s.banPkg[pack];
} else {
if (!s.normalPkg[pack]) {
s.normalPkg[pack] = [];
}
arr = s.normalPkg[pack];
}
// TODO: /
const idx = arr.indexOf(modelData);
if (idx !== -1) {
arr.splice(idx, 1);
} else {
arr.push(modelData);
}
config.curSchemeChanged();
} else {
generalText.clear();
generalDetail.general = modelData;
generalDetail.updateGeneral();
generalDetail.open();
}
}
Rectangle {
anchors.fill: parent
color: "black"
opacity: config.disabledGenerals.includes(modelData) ? 0.7 : 0
opacity: {
const s = config.curScheme;
const gdata = lcall("GetGeneralData", modelData);
const pack = gdata.package;
if (s.banPkg[pack]) {
if (!s.banPkg[pack].includes(modelData)) return 0.5;
} else {
if (!!s.normalPkg[pack]?.includes(modelData)) return 0.5;
}
return 0;
}
Behavior on opacity {
NumberAnimation {}
}
}
GlowText {
visible: config.disabledGenerals.includes(modelData)
text: '禁'
id: banText
visible: {
const s = config.curScheme;
const gdata = lcall("GetGeneralData", modelData);
const pack = gdata.package;
if (s.banPkg[pack]) {
return s.banPkg[pack].includes(modelData);
} else {
return !!s.normalPkg[pack]?.includes(modelData);
}
}
text: {
if (!visible) return '';
const s = config.curScheme;
const gdata = lcall("GetGeneralData", modelData);
const pack = gdata.package;
if (s.banPkg[pack]) {
if (s.banPkg[pack].includes(modelData)) return '启用';
} else {
if (!!s.normalPkg[pack]?.includes(modelData)) return '禁';
}
}
anchors.centerIn: parent
font.family: fontLi2.name
color: "#E4D5A0"
@ -107,17 +313,16 @@ Item {
PropertyAnimation {
target: gridView
property: "y"
to: 30
to: 36 + bar.height
duration: 150
easing.type: Easing.InOutQuad
}
onFinished: {
if (word.text !== "") {
gridView.model = JSON.parse(Backend.callLuaFunction("SearchAllGenerals",
[word.text]));
gridView.model = lcall("SearchAllGenerals", word.text);
} else {
gridView.model = JSON.parse(Backend.callLuaFunction("SearchGenerals",
[listView.model.get(listView.currentIndex).name, word.text]));
gridView.model = lcall("SearchGenerals",
pkgList.model[pkgList.currentIndex], word.text);
}
word.text = "";
appearAnim.start();
@ -138,28 +343,83 @@ Item {
PropertyAnimation {
target: gridView
property: "y"
from: 20
to: 10
from: 36 + bar.height
to: 16 + bar.height
duration: 150
easing.type: Easing.InOutQuad
}
}
}
Rectangle {
Component {
id: skillAudioBtn
Button {
Layout.fillWidth: true
contentItem: ColumnLayout {
Text {
Layout.fillWidth: true
text: {
if (name.endsWith("_win_audio")) {
return luatr("Win audio");
}
return luatr(name) + (idx ? " (" + idx.toString() + ")"
: "");
}
font.bold: true
font.pixelSize: 14
}
Text {
Layout.fillWidth: true
text: {
const orig = '$' + name + (idx ? idx.toString() : "");
const orig_trans = luatr(orig);
// try general specific
const orig_g = '$' + name + '_' + detailGeneralCard.name
+ (idx ? idx.toString() : "");
const orig_g_trans = luatr(orig_g);
if (orig_g_trans !== orig_g) {
return orig_g_trans;
}
if (orig_trans !== orig) {
return orig_trans;
}
return "";
}
wrapMode: Text.WordWrap
}
}
onClicked: {
callbacks["LogEvent"](JSON.stringify({
type: "PlaySkillSound",
name: name,
general: detailGeneralCard.name,
i: idx,
}));
}
}
}
Popup {
id: generalDetail
width: 310
height: parent.height - searcher.height - 20
y: 10
anchors.right: parent.right
anchors.rightMargin: 10
color: "#88EEEEEE"
radius: 8
width: realMainWin.width * 0.6
height: realMainWin.height * 0.8
anchors.centerIn: parent
background: Rectangle {
color: "#EEEEEEEE"
radius: 5
border.color: "#A6967A"
border.width: 1
}
property string general: "caocao"
function addSpecialSkillAudio(skill) {
const gdata = JSON.parse(Backend.callLuaFunction("GetGeneralData", [general]));
const gdata = lcall("GetGeneralData", general);
const extension = gdata.extension;
let ret = false;
for (let i = 0; i < 999; i++) {
@ -178,7 +438,7 @@ Item {
function addSkillAudio(skill) {
if (addSpecialSkillAudio(skill)) return;
const skilldata = JSON.parse(Backend.callLuaFunction("GetSkillData", [skill]));
const skilldata = lcall("GetSkillData", skill);
if (!skilldata) return;
const extension = skilldata.extension;
for (let i = 0; i < 999; i++) {
@ -194,8 +454,9 @@ Item {
}
function findDeathAudio(general) {
const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [general])).extension;
const fname = AppPath + "/packages/" + extension + "/audio/death/" + general + ".mp3";
const extension = lcall("GetGeneralData", general).extension;
const fname = AppPath + "/packages/" + extension + "/audio/death/"
+ general + ".mp3";
if (Backend.exists(fname)) {
audioDeath.visible = true;
} else {
@ -205,27 +466,27 @@ Item {
function updateGeneral() {
detailGeneralCard.name = general;
const data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [general]));
const data = lcall("GetGeneralDetail", general);
generalText.clear();
audioModel.clear();
if (data.companions.length > 0){
let ret = '';
ret += "<font color=\"slategrey\"><b>" + Backend.translate("Companions") + "</b>: ";
let ret = "<font color=\"slategrey\"><b>" + luatr("Companions")
+ "</b>: ";
data.companions.forEach(t => {
ret += Backend.translate(t) + ' '
ret += luatr(t) + ' '
});
generalText.append(ret)
}
data.skill.forEach(t => {
generalText.append("<b>" + Backend.translate(t.name) +
generalText.append("<b>" + luatr(t.name) +
"</b>: " + t.description);
addSkillAudio(t.name);
});
data.related_skill.forEach(t => {
generalText.append("<font color=\"purple\"><b>" + Backend.translate(t.name) +
generalText.append("<font color=\"purple\"><b>" + luatr(t.name) +
"</b>: " + t.description + "</font>");
addSkillAudio(t.name);
@ -235,210 +496,153 @@ Item {
addSkillAudio(general + "_win_audio");
}
Flickable {
flickableDirection: Flickable.VerticalFlick
contentHeight: detailLayout.height
width: parent.width - 40
height: parent.height - 40
clip: true
Item {
anchors.centerIn: parent
ScrollBar.vertical: ScrollBar {}
width: parent.width / mainWindow.scale
height: parent.height / mainWindow.scale
scale: mainWindow.scale
ColumnLayout {
id: detailLayout
width: parent.width
GeneralCardItem {
id: detailGeneralCard
Layout.alignment: Qt.AlignHCenter
name: "caocao"
}
TextEdit {
id: generalText
Layout.fillWidth: true
readOnly: true
selectByKeyboard: true
selectByMouse: false
wrapMode: TextEdit.WordWrap
textFormat: TextEdit.RichText
font.pixelSize: 16
}
Repeater {
model: ListModel {
id: audioModel
Item {
id: generalInfo
width: 150
ColumnLayout {
width: parent.width
GeneralCardItem {
id: detailGeneralCard
name: "caocao"
scale: 1.5; transformOrigin: Item.TopLeft
}
Item { Layout.preferredHeight: 130 * 0.5 }
Text {
Layout.fillWidth: true
textFormat: TextEdit.RichText
font.pixelSize: 16
function trans(str) {
const ret = luatr(str);
if (ret === str) {
return luatr("Official");
}
return ret;
}
text: {
const general = generalDetail.general;
return [
luatr(lcall("GetGeneralData", general).package),
luatr("Title") + trans("#" + general),
luatr("Designer") + trans("designer:" + general),
luatr("Voice Actor") + trans("cv:" + general),
luatr("Illustrator") + trans("illustrator:" + general),
].join("<br>");
}
}
Timer {
id: opTimer
interval: 4000
}
Button {
text: luatr("Set as Avatar")
enabled: detailGeneralCard.name !== "" && !opTimer.running
&& Self.avatar !== detailGeneralCard.name
onClicked: {
mainWindow.busy = true;
opTimer.start();
ClientInstance.notifyServer(
"UpdateAvatar",
JSON.stringify([detailGeneralCard.name])
);
}
}
}
}
Flickable {
flickableDirection: Flickable.VerticalFlick
contentHeight: detailLayout.height
width: parent.width - 40 - generalInfo.width
height: parent.height - 40
clip: true
anchors.left: generalInfo.right
anchors.leftMargin: 20
y: 20
ColumnLayout {
id: detailLayout
width: parent.width
TextEdit {
id: generalText
Layout.fillWidth: true
readOnly: true
selectByKeyboard: true
selectByMouse: false
wrapMode: TextEdit.WordWrap
textFormat: TextEdit.RichText
font.pixelSize: 18
}
GridLayout {
Layout.fillWidth: true
columns: 2
Repeater {
model: ListModel {
id: audioModel
}
delegate: skillAudioBtn
}
}
Button {
id: audioDeath
Layout.fillWidth: true
contentItem: ColumnLayout {
Text {
Layout.fillWidth: true
text: {
if (name.endsWith("_win_audio")) {
return "胜利语音";
}
return Backend.translate(name) + (idx ? " (" + idx.toString() + ")" : "");
}
text: luatr("Death audio")
font.bold: true
font.pixelSize: 14
}
Text {
Layout.fillWidth: true
text: {
const orig = '$' + name + (idx ? idx.toString() : "");
const orig_trans = Backend.translate(orig);
// try general specific
const orig_g = '$' + name + '_' + detailGeneralCard.name + (idx ? idx.toString() : "");
const orig_g_trans = Backend.translate(orig_g);
if (orig_g_trans !== orig_g) {
return orig_g_trans;
const orig = "~" + generalDetail.general;
const tr = luatr(orig);
if (tr === orig) {
return "";
}
if (orig_trans !== orig) {
return orig_trans;
}
return "";
return tr;
}
wrapMode: Text.WordWrap
}
}
onClicked: {
callbacks["LogEvent"](JSON.stringify({
type: "PlaySkillSound",
name: name,
general: detailGeneralCard.name,
i: idx,
}));
const general = generalDetail.general
const extension = lcall("GetGeneralData", general).extension;
Backend.playSound("./packages/" + extension + "/audio/death/"
+ general);
}
}
}
Button {
id: audioDeath
Layout.fillWidth: true
contentItem: ColumnLayout {
Text {
Layout.fillWidth: true
text: Backend.translate("Death audio")
font.bold: true
font.pixelSize: 14
}
Text {
Layout.fillWidth: true
text: Backend.translate("~" + generalDetail.general) == "~" + generalDetail.general ? "" : Backend.translate("~" + generalDetail.general)
wrapMode: Text.WordWrap
}
}
onClicked: {
const general = generalDetail.general
const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [general])).extension;
Backend.playSound("./packages/" + extension + "/audio/death/" + general);
}
}
}
}
Rectangle {
id: searcher
width: parent.width
height: childrenRect.height
color: "snow"
opacity: 0.75
anchors.top: parent.bottom
radius: 8
RowLayout {
width: parent.width
TextField {
id: word
Layout.fillWidth: true
clip: true
leftPadding: 5
rightPadding: 5
}
Button {
text: Backend.translate("Search")
enabled: word.text !== ""
onClicked: {
listView.currentIndex = 0;
vanishAnim.start();
}
}
}
}
}
ColumnLayout {
anchors.right: parent.right
Button {
text: Backend.translate("Quit")
onClicked: {
mainStack.pop();
config.saveConf();
}
}
Button {
id: banButton
text: Backend.translate(config.disabledGenerals.includes(detailGeneralCard.name) ? 'ResumeGeneral' : 'BanGeneral')
visible: detailGeneralCard.name
onClicked: {
const { disabledGenerals } = config;
const { name } = detailGeneralCard;
if (banButton.text === Backend.translate('ResumeGeneral')) {
const deleteIndex = disabledGenerals.findIndex((general) => general === name);
if (deleteIndex === -1) {
return;
}
disabledGenerals.splice(deleteIndex, 1);
} else {
if (disabledGenerals.includes(name)) {
return;
}
disabledGenerals.push(name);
}
config.disabledGeneralsChanged();
}
}
Timer {
id: opTimer
interval: 4000
}
Button {
text: Backend.translate("Set as Avatar")
enabled: detailGeneralCard.name !== "" && !opTimer.running && Self.avatar !== detailGeneralCard.name
onClicked: {
mainWindow.busy = true;
opTimer.start();
ClientInstance.notifyServer(
"UpdateAvatar",
JSON.stringify([detailGeneralCard.name])
);
}
}
}
function loadPackages() {
if (loaded) return;
const packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", []));
packs.forEach(name => {
if (!config.serverHiddenPacks.includes(name)) {
packages.append({ name: name });
}
const _mods = lcall("GetAllModNames")
const modData = lcall("GetAllMods")
const packs = lcall("GetAllGeneralPack");
_mods.forEach(name => {
const pkgs = modData[name].filter(p => packs.includes(p)
&& !config.serverHiddenPacks.includes(p));
if (pkgs.length > 0)
mods.append({ name: name, pkgs: JSON.stringify(pkgs) });
});
generalDetail.updateGeneral();
loaded = true;
}
}

View File

@ -118,7 +118,8 @@ Item {
TapHandler {
onTapped: {
mainStack.push(Qt.createComponent("../Tutorial.qml").createObject());
mainStack.push(Qt.createComponent("../Tutorial.qml")
.createObject());
}
}
}

View File

@ -204,7 +204,8 @@ Item {
Layout.fillWidth: true
placeholderText: qsTr("Password")
text: ""
echoMode: showPasswordCheck.checked ? TextInput.Normal : TextInput.Password
echoMode: showPasswordCheck.checked ? TextInput.Normal
: TextInput.Password
passwordCharacter: "*"
}
@ -215,10 +216,12 @@ Item {
Button {
Layout.fillWidth: true
enabled: serverAddrEdit.text !== "" && screenNameEdit.text !== "" && passwordEdit.text !== ""
enabled: serverAddrEdit.text !== "" && screenNameEdit.text !== ""
&& passwordEdit.text !== ""
text: "OK"
onClicked: {
root.addNewServer(serverAddrEdit.text, screenNameEdit.text, passwordEdit.text);
root.addNewServer(serverAddrEdit.text, screenNameEdit.text,
passwordEdit.text);
finished();
}
}
@ -259,7 +262,8 @@ Item {
Layout.fillWidth: true
placeholderText: qsTr("Password")
text: ""
echoMode: showPasswordCheck.checked ? TextInput.Normal : TextInput.Password
echoMode: showPasswordCheck.checked ? TextInput.Normal
: TextInput.Password
passwordCharacter: "*"
}
@ -371,7 +375,11 @@ Item {
const item = serverModel.get(i);
const ip = item.serverIP;
if (addr.endsWith(ip)) { // endsWithIPv6ip
item.misMatchMsg = FkVersion === ver ? "" : qsTr("@VersionMismatch").arg(ver);
item.misMatchMsg = "";
if (FkVersion !== ver) {
item.misMatchMsg = qsTr("@VersionMismatch").arg(ver);
}
item.description = desc;
item.favicon = icon;
item.online = count.toString();

View File

@ -41,7 +41,7 @@ Item {
width: parent.width
wrapMode: TextEdit.WordWrap
textFormat: Text.MarkdownText
text: config.serverMotd + "\n___\n" + Backend.translate('Bulletin Info')
text: config.serverMotd + "\n___\n" + luatr('Bulletin Info')
}
}
}
@ -64,13 +64,23 @@ Item {
Text {
horizontalAlignment: Text.AlignLeft
Layout.fillWidth: true
text: (hasPassword ? Backend.translate("Has Password") : "") + roomName
text: roomName
font.pixelSize: 20
elide: Label.ElideRight
}
Item {
Layout.preferredWidth: 16
Image {
source: AppPath + "/image/button/skill/locked.png"
visible: hasPassword
anchors.centerIn: parent
scale: 0.8
}
}
Text {
text: Backend.translate(gameMode)
text: luatr(gameMode)
}
Text {
@ -81,8 +91,8 @@ Item {
}
Button {
text: (playerNum < capacity) ? Backend.translate("Enter") :
Backend.translate("Observe")
text: (playerNum < capacity) ? luatr("Enter") :
luatr("Observe")
enabled: !opTimer.running
@ -124,7 +134,7 @@ Item {
height: root.height - 80
Button {
Layout.alignment: Qt.AlignRight
text: Backend.translate("Refresh Room List")
text: luatr("Refresh Room List")
enabled: !opTimer.running
onClicked: {
opTimer.start();
@ -142,7 +152,7 @@ Item {
Text {
width: parent.width
horizontalAlignment: Text.AlignHCenter
text: Backend.translate("Room List").arg(roomModel.count)
text: luatr("Room List").arg(roomModel.count)
}
ListView {
id: roomList
@ -166,9 +176,10 @@ Item {
width: 120
display: AbstractButton.TextUnderIcon
icon.name: "media-playback-start"
text: Backend.translate("Create Room")
text: luatr("Create Room")
onClicked: {
lobby_dialog.sourceComponent = Qt.createComponent("../LobbyElement/CreateRoom.qml");
lobby_dialog.sourceComponent =
Qt.createComponent("../LobbyElement/CreateRoom.qml");
lobby_drawer.open();
config.observing = false;
config.replaying = false;
@ -180,33 +191,33 @@ Item {
anchors.right: parent.right
anchors.bottom: parent.bottom
Button {
text: Backend.translate("Generals Overview")
text: luatr("Generals Overview")
onClicked: {
mainStack.push(mainWindow.generalsOverviewPage);
mainStack.currentItem.loadPackages();
}
}
Button {
text: Backend.translate("Cards Overview")
text: luatr("Cards Overview")
onClicked: {
mainStack.push(mainWindow.cardsOverviewPage);
mainStack.currentItem.loadPackages();
}
}
Button {
text: Backend.translate("Scenarios Overview")
text: luatr("Scenarios Overview")
onClicked: {
mainStack.push(mainWindow.modesOverviewPage);
}
}
Button {
text: Backend.translate("Replay")
text: luatr("Replay")
onClicked: {
mainStack.push(mainWindow.replayPage);
}
}
Button {
text: Backend.translate("About")
text: luatr("About")
onClicked: {
mainStack.push(mainWindow.aboutPage);
}
@ -216,7 +227,7 @@ Item {
Button {
id: exitButton
anchors.right: parent.right
text: Backend.translate("Exit Lobby")
text: luatr("Exit Lobby")
display: AbstractButton.TextBesideIcon
icon.name: "application-exit"
onClicked: {
@ -269,7 +280,7 @@ Item {
anchors.margins: 16
Text {
text: Backend.translate("Please input room's password")
text: luatr("Please input room's password")
}
TextField {
@ -295,7 +306,7 @@ Item {
config.replaying = false;
if (playerNum < capacity) {
config.observing = false;
Backend.callLuaFunction("SetObserving", [false]);
lcall("SetObserving", false);
mainWindow.busy = true;
ClientInstance.notifyServer(
"EnterRoom",
@ -303,7 +314,7 @@ Item {
);
} else {
config.observing = true;
Backend.callLuaFunction("SetObserving", [true]);
lcall("SetObserving", true);
mainWindow.busy = true;
ClientInstance.notifyServer(
"ObserveRoom",
@ -334,7 +345,7 @@ Item {
anchors.horizontalCenter: parent.horizontalCenter
x: 4; y: 2
font.pixelSize: 16
text: Backend.translate("$OnlineInfo")
text: luatr("$OnlineInfo")
.arg(lobbyPlayerNum).arg(serverPlayerNum) + "\n"
+ "Powered by FreeKill " + FkVersion
}
@ -357,8 +368,10 @@ Item {
function addToChat(pid, raw, msg) {
if (raw.type !== 1) return;
msg = msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
raw.msg = raw.msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
msg = msg.replace(/\{emoji([0-9]+)\}/g,
'<img src="../../image/emoji/$1.png" height="24" width="24" />');
raw.msg = raw.msg.replace(/\{emoji([0-9]+)\}/g,
'<img src="../../image/emoji/$1.png" height="24" width="24" />');
lobbyChat.append(msg);
danmaku.sendLog("<b>" + raw.userName + "</b>: " + raw.msg);
}
@ -369,6 +382,6 @@ Item {
}
Component.onCompleted: {
toast.show(Backend.translate("$WelcomeToLobby"));
toast.show(luatr("$WelcomeToLobby"));
}
}

View File

@ -51,7 +51,7 @@ Item {
id: modeDesc
width: parent.width - 16
wrapMode: Text.WordWrap
text: Backend.translate(":" + modeList.get(listView.currentIndex).orig_name)
text: luatr(":" + modeList.get(listView.currentIndex).orig_name)
textFormat: Text.MarkdownText
font.pixelSize: 16
}
@ -60,7 +60,7 @@ Item {
}
Button {
text: Backend.translate("Quit")
text: luatr("Quit")
anchors.bottom: parent.bottom
onClicked: {
mainStack.pop();
@ -68,7 +68,7 @@ Item {
}
Component.onCompleted: {
const mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", []));
const mode_data = lcall("GetGameModes");
for (let d of mode_data) {
modeList.append(d);
}

View File

@ -20,7 +20,7 @@ Item {
onClicked: mainStack.pop();
}
Label {
text: Backend.translate("Replay Manager")
text: luatr("Replay Manager")
horizontalAlignment: Qt.AlignHCenter
Layout.fillWidth: true
}
@ -75,8 +75,9 @@ Item {
Text {
text: {
const win = winner.split("+").indexOf(role) !== -1;
const winStr = win ? Backend.translate("Game Win") : Backend.translate("Game Lose");
return "<b>" + Backend.translate(_general) + "</b> " + Backend.translate(role) + " " + winStr;
const winStr = win ? luatr("Game Win") : luatr("Game Lose");
return "<b>" + luatr(_general) + "</b> " + luatr(role)
+ " " + winStr;
}
font.pixelSize: 20
textFormat: Text.RichText
@ -89,16 +90,16 @@ Item {
const h = repDate.slice(8,10);
const m = repDate.slice(10,12);
const s = repDate.slice(12,14);
const dateStr = y + "-" + month + "-" + d + " " + h + ":" + m + ":" + s;
const dateStr = `${y}-${month}-${d} ${h}:${m}:${s}`;
return playerName + " " + Backend.translate(gameMode) + " " + dateStr
return playerName + " " + luatr(gameMode) + " " + dateStr
}
}
}
Button {
id: replayBtn
text: Backend.translate("Play the Replay")
text: luatr("Play the Replay")
anchors.right: delBtn.left
anchors.rightMargin: 8
onClicked: {
@ -110,7 +111,7 @@ Item {
Button {
id: delBtn
text: Backend.translate("Delete Replay")
text: luatr("Delete Replay")
anchors.right: parent.right
anchors.rightMargin: 8
onClicked: {

View File

@ -73,6 +73,7 @@ Item {
onIsStartedChanged: {
if (isStarted) {
Backend.playSound("./audio/system/gamestart");
bgm.play();
canKickOwner = false;
kickOwnerTimer.stop();
@ -87,7 +88,7 @@ Item {
anchors.topMargin: 12
anchors.right: parent.right
anchors.rightMargin: 12
text: Backend.translate("Menu")
text: luatr("Menu")
onClicked: {
if (menuContainer.visible){
menuContainer.close();
@ -103,7 +104,7 @@ Item {
MenuItem {
id: quitButton
text: Backend.translate("Quit")
text: luatr("Quit")
onClicked: {
if (config.replaying) {
Backend.controlReplayer("shutdown");
@ -119,14 +120,18 @@ Item {
MenuItem {
id: surrenderButton
enabled: !config.observing && !config.replaying
text: Backend.translate("Surrender")
text: luatr("Surrender")
onClicked: {
if (isStarted && !getPhoto(Self.id).dead) {
const surrenderCheck = JSON.parse(Backend.callLuaFunction('CheckSurrenderAvailable', [miscStatus.playedTime]));
const photo = getPhoto(Self.id);
if (isStarted && !(photo.dead && photo.rest <= 0)) {
const surrenderCheck = lcall('CheckSurrenderAvailable', miscStatus.playedTime);
if (!surrenderCheck.length) {
surrenderDialog.informativeText = Backend.translate('Surrender is disabled in this mode');
surrenderDialog.informativeText =
luatr('Surrender is disabled in this mode');
} else {
surrenderDialog.informativeText = surrenderCheck.map(str => `${Backend.translate(str.text)}${str.passed ? '√' : '×'}`).join('<br>');
surrenderDialog.informativeText = surrenderCheck
.map(str => `${luatr(str.text)}${str.passed ? '√' : '×'}`)
.join('<br>');
}
surrenderDialog.open();
}
@ -135,7 +140,7 @@ Item {
MenuItem {
id: volumeButton
text: Backend.translate("Audio Settings")
text: luatr("Audio Settings")
onClicked: {
volumeDialog.open();
}
@ -144,7 +149,7 @@ Item {
}
Button {
text: Backend.translate("Add Robot")
text: luatr("Add Robot")
visible: isOwner && !isStarted && !isFull
anchors.centerIn: parent
enabled: config.serverEnableBot
@ -153,7 +158,7 @@ Item {
}
}
Button {
text: Backend.translate("Start Game")
text: luatr("Start Game")
visible: isOwner && !isStarted && isFull
enabled: isAllReady
anchors.centerIn: parent
@ -166,7 +171,7 @@ Item {
interval: 1000
}
Button {
text: isReady ? Backend.translate("Cancel Ready") : Backend.translate("Ready")
text: isReady ? luatr("Cancel Ready") : luatr("Ready")
visible: !isOwner && !isStarted
enabled: !opTimer.running
anchors.centerIn: parent
@ -205,6 +210,7 @@ Item {
canKickOwner = false;
kickOwnerTimer.stop();
} else {
Backend.playSound("./audio/system/ready");
kickOwnerTimer.start();
}
}
@ -237,25 +243,25 @@ Item {
width: parent.width
wrapMode: TextEdit.WordWrap
Component.onCompleted: {
const data = JSON.parse(Backend.callLuaFunction("GetRoomConfig", []));
let cardpack = JSON.parse(Backend.callLuaFunction("GetAllCardPack", []));
const data = lcall("GetRoomConfig");
let cardpack = lcall("GetAllCardPack");
cardpack = cardpack.filter(p => !data.disabledPack.includes(p));
text = Backend.translate("GameMode") + Backend.translate(data.gameMode) + "<br />"
+ Backend.translate("LuckCardNum") + "<b>" + data.luckTime + "</b><br />"
+ Backend.translate("ResponseTime") + "<b>" + config.roomTimeout + "</b><br />"
+ Backend.translate("GeneralBoxNum") + "<b>" + data.generalNum + "</b>"
+ (data.enableFreeAssign ? "<br />" + Backend.translate("IncludeFreeAssign") : "")
+ (data.enableDeputy ? " " + Backend.translate("IncludeDeputy") : "")
+ '<br />' + Backend.translate('CardPackages') + cardpack.map(e => {
let ret = Backend.translate(e);
if (ret.search(/特殊牌|衍生牌/) === -1) { // TODO: 西= =
text = luatr("GameMode") + luatr(data.gameMode) + "<br />"
+ luatr("LuckCardNum") + "<b>" + data.luckTime + "</b><br />"
+ luatr("ResponseTime") + "<b>" + config.roomTimeout + "</b><br />"
+ luatr("GeneralBoxNum") + "<b>" + data.generalNum + "</b>"
+ (data.enableFreeAssign ? "<br />" + luatr("IncludeFreeAssign")
: "")
+ (data.enableDeputy ? " " + luatr("IncludeDeputy") : "")
+ '<br />' + luatr('CardPackages') + cardpack.map(e => {
let ret = luatr(e);
// TODO: 西= =
if (ret.search(/特殊牌|衍生牌/) === -1) {
ret = "<b>" + ret + "</b>";
}
return ret;
}).join('')
//+ '<br /><b></b>' + data.disabledPack.map(e => Backend.translate(e)).join('')
//+ '<br /><b></b>' + data.disabledGenerals.map(e => Backend.translate(e)).join('')
}).join('');
}
}
}
@ -436,13 +442,14 @@ Item {
anchors.leftMargin: 8
ColumnLayout {
MetroButton {
text: Backend.translate("Choose one handcard")
text: luatr("Choose one handcard")
textFont.pixelSize: 28
visible: {
if (dashboard.handcardArea.length <= 15) {
return false;
}
if (roomScene.state == "notactive" || roomScene.state == "replying") {
if (roomScene.state === "notactive"
|| roomScene.state === "replying") {
return false;
}
return true;
@ -450,21 +457,21 @@ Item {
onClicked: roomScene.startCheat("../RoomElement/ChooseHandcard");
}
MetroButton {
text: Backend.translate("Revert Selection")
text: luatr("Revert Selection")
textFont.pixelSize: 28
enabled: dashboard.pending_skill !== ""
onClicked: dashboard.revertSelection();
}
// MetroButton {
// text: Backend.translate("Trust")
// text: luatr("Trust")
// }
MetroButton {
text: Backend.translate("Sort Cards")
text: luatr("Sort Cards")
textFont.pixelSize: 28
onClicked: Logic.resortHandcards();
}
MetroButton {
text: Backend.translate("Chat")
text: luatr("Chat")
textFont.pixelSize: 28
onClicked: roomDrawer.open();
}
@ -479,21 +486,21 @@ Item {
onCardSelected: function(card) {
Logic.enableTargets(card);
if (typeof card === "number" && card !== -1 && roomScene.state === "playing"
&& JSON.parse(Backend.callLuaFunction("GetPlayerHandcards", [Self.id])).includes(card)) {
if (typeof card === "number" && card !== -1
&& roomScene.state === "playing"
&& lcall("GetPlayerHandcards", Self.id).includes(card)) {
const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [card]));
if (JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]))) {
const skills = lcall("GetCardSpecialSkills", card);
if (lcall("CanUseCard", card, Self.id,
JSON.stringify(roomScene.extra_data))) {
skills.unshift("_normal_use");
}
specialCardSkills.model = skills;
const skillName = Backend.callLuaFunction("GetCardSkill", [card]);
const prompt = JSON.parse(Backend.callLuaFunction(
"ActiveSkillPrompt",
[skillName, card, selected_targets]
));
const skillName = lcall("GetCardSkill", card);
const prompt = lcall("ActiveSkillPrompt", skillName, card,
selected_targets);
if (prompt !== "") {
roomScene.setPrompt(processPrompt(prompt));
roomScene.setPrompt(Util.processPrompt(prompt));
}
} else {
specialCardSkills.model = [];
@ -524,18 +531,19 @@ Item {
const totalMin = Math.floor(replayerDuration / 60);
const totalSec = replayerDuration % 60;
return elapsedMin.toString() + ":" + elapsedSec + "/" + totalMin + ":" + totalSec;
return elapsedMin.toString() + ":" + elapsedSec + "/" + totalMin
+ ":" + totalSec;
}
}
Switch {
text: Backend.translate("Speed Resume")
text: luatr("Speed Resume")
checked: false
onCheckedChanged: Backend.controlReplayer("uniform");
}
Button {
text: Backend.translate("Speed Down")
text: luatr("Speed Down")
onClicked: Backend.controlReplayer("slowdown");
}
@ -546,13 +554,13 @@ Item {
}
Button {
text: Backend.translate("Speed Up")
text: luatr("Speed Up")
onClicked: Backend.controlReplayer("speedup");
}
Button {
property bool running: true
text: Backend.translate(running ? "Pause" : "Resume")
text: luatr(running ? "Pause" : "Resume")
onClicked: {
running = !running;
Backend.controlReplayer("toggle");
@ -657,7 +665,7 @@ Item {
id: specialCardSkills
RadioButton {
property string orig_text: modelData
text: Backend.translate(modelData)
text: luatr(modelData)
checked: index === 0
onCheckedChanged: {
roomScene.resetPrompt();
@ -665,23 +673,19 @@ Item {
let prompt = ""
if (modelData === "_normal_use") {
Logic.enableTargets(card);
const skillName = Backend.callLuaFunction("GetCardSkill", [card]);
prompt = JSON.parse(Backend.callLuaFunction(
"ActiveSkillPrompt",
[skillName, card, selected_targets]
));
const skillName = lcall("GetCardSkill", card);
prompt = lcall("ActiveSkillPrompt", skillName, card,
selected_targets);
} else {
Logic.enableTargets(JSON.stringify({
skill: modelData,
subcards: [card],
}));
prompt = JSON.parse(Backend.callLuaFunction(
"ActiveSkillPrompt",
[modelData, card, selected_targets]
));
prompt = lcall("ActiveSkillPrompt", modelData, card,
selected_targets);
}
if (prompt !== "") {
roomScene.setPrompt(processPrompt(prompt));
roomScene.setPrompt(Util.processPrompt(prompt));
}
}
}
@ -707,8 +711,9 @@ Item {
Button {
id: skipNullificationButton
text: Backend.translate("SkipNullification")
visible: !!extra_data.useEventId && !skippedUseEventId.find(id => id === extra_data.useEventId)
text: luatr("SkipNullification")
visible: !!extra_data.useEventId
&& !skippedUseEventId.find(id => id === extra_data.useEventId)
onClicked: {
skippedUseEventId.push(extra_data.useEventId);
Logic.doCancelButton();
@ -717,20 +722,20 @@ Item {
Button {
id: okButton
text: Backend.translate("OK")
text: luatr("OK")
onClicked: Logic.doOkButton();
}
Button {
id: cancelButton
text: Backend.translate("Cancel")
text: luatr("Cancel")
onClicked: Logic.doCancelButton();
}
}
Button {
id: endPhaseButton
text: Backend.translate("End")
text: luatr("End")
anchors.bottom: parent.bottom
anchors.bottomMargin: 40
anchors.right: parent.right
@ -793,12 +798,13 @@ Item {
function activateSkill(skill_name, pressed) {
if (pressed) {
const data = JSON.parse(Backend.callLuaFunction("GetInteractionOfSkill", [skill_name]));
const data = lcall("GetInteractionOfSkill", skill_name);
if (data) {
Backend.callLuaFunction("SetInteractionDataOfSkill", [skill_name, "null"]);
lcall("SetInteractionDataOfSkill", skill_name, "null");
switch (data.type) {
case "combo":
skillInteraction.sourceComponent = Qt.createComponent("../SkillInteraction/SkillCombo.qml");
skillInteraction.sourceComponent =
Qt.createComponent("../SkillInteraction/SkillCombo.qml");
skillInteraction.item.skill = skill_name;
skillInteraction.item.default_choice = data["default"];
skillInteraction.item.choices = data.choices;
@ -807,11 +813,18 @@ Item {
// skillInteraction.item.clicked();
break;
case "spin":
skillInteraction.sourceComponent = Qt.createComponent("../SkillInteraction/SkillSpin.qml");
skillInteraction.sourceComponent =
Qt.createComponent("../SkillInteraction/SkillSpin.qml");
skillInteraction.item.skill = skill_name;
skillInteraction.item.from = data.from;
skillInteraction.item.to = data.to;
break;
case "custom":
skillInteraction.sourceComponent =
Qt.createComponent(AppPath + "/" + data.qml_path + ".qml");
skillInteraction.item.skill = skill_name;
skillInteraction.item.extra_data = data;
break;
default:
skillInteraction.sourceComponent = undefined;
break;
@ -866,11 +879,11 @@ Item {
width: roomDrawer.width
TabButton {
width: roomDrawer.width / 2
text: Backend.translate("Log")
text: luatr("Log")
}
TabButton {
width: roomDrawer.width / 2
text: Backend.translate("Chat")
text: luatr("Chat")
}
}
}
@ -913,8 +926,8 @@ Item {
MessageDialog {
id: quitDialog
title: Backend.translate("Quit")
informativeText: Backend.translate("Are you sure to quit?")
title: luatr("Quit")
informativeText: luatr("Are you sure to quit?")
buttons: MessageDialog.Ok | MessageDialog.Cancel
onButtonClicked: function (button) {
switch (button) {
@ -931,14 +944,17 @@ Item {
MessageDialog {
id: surrenderDialog
title: Backend.translate("Surrender")
title: luatr("Surrender")
informativeText: ''
buttons: MessageDialog.Ok | MessageDialog.Cancel
onButtonClicked: function (button, role) {
switch (button) {
case MessageDialog.Ok: {
const surrenderCheck = JSON.parse(Backend.callLuaFunction('CheckSurrenderAvailable', [miscStatus.playedTime]));
if (surrenderCheck.length && !surrenderCheck.find(check => !check.passed)) {
const surrenderCheck =
lcall('CheckSurrenderAvailable', miscStatus.playedTime);
if (surrenderCheck.length &&
!surrenderCheck.find(check => !check.passed)) {
ClientInstance.notifyServer("PushRequest", [
"surrender", true
]);
@ -977,7 +993,7 @@ Item {
GlowText {
anchors.centerIn: dashboard
visible: Logic.getPhoto(Self.id).rest > 0 && !config.observing
text: Backend.translate("Resting, don't leave!")
text: luatr("Resting, don't leave!")
color: "#DBCC69"
font.family: fontLibian.name
font.pixelSize: 28
@ -991,60 +1007,13 @@ Item {
color: "transparent"
GlowText {
anchors.centerIn: parent
text: Backend.translate("Observing ...")
text: luatr("Observing ...")
color: "#4B83CD"
font.family: fontLi2.name
font.pixelSize: 48
}
}
/* 西使
Rectangle {
id: easyChat
width: parent.width
height: 28
anchors.bottom: parent.bottom
visible: false
color: "#040403"
radius: 3
border.width: 1
border.color: "#A6967A"
TextInput {
id: easyChatEdit
anchors.fill: parent
anchors.margins: 6
color: "white"
clip: true
font.pixelSize: 14
onAccepted: {
if (text != "") {
ClientInstance.notifyServer(
"Chat",
JSON.stringify({
type: 0,
msg: text
})
);
text = "";
easyChat.visible = false;
easyChatEdit.enabled = false;
}
}
}
}
Shortcut {
sequence: "T"
onActivated: {
easyChat.visible = true;
easyChatEdit.enabled = true;
easyChatEdit.forceActiveFocus();
}
}
*/
MiscStatus {
id: miscStatus
anchors.right: menuButton.left
@ -1077,10 +1046,9 @@ Item {
}
Shortcut {
sequence: "Esc"
sequence: "T"
onActivated: {
easyChat.visible = false;
easyChatEdit.enabled = false;
roomDrawer.open();
}
}
@ -1096,20 +1064,9 @@ Item {
onActivated: Logic.doCancelButton();
}
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
function getCurrentCardUseMethod() {
if (specialCardSkills.count === 1 && specialCardSkills.model[0] !== "_normal_use") {
if (specialCardSkills.count === 1
&& specialCardSkills.model[0] !== "_normal_use") {
return specialCardSkills.model[0];
}
@ -1125,8 +1082,10 @@ Item {
function addToChat(pid, raw, msg) {
if (raw.type === 1) return;
msg = msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
raw.msg = raw.msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
msg = msg.replace(/\{emoji([0-9]+)\}/g,
'<img src="../../image/emoji/$1.png" height="24" width="24" />');
raw.msg = raw.msg.replace(/\{emoji([0-9]+)\}/g,
'<img src="../../image/emoji/$1.png" height="24" width="24" />');
if (raw.msg.startsWith("$")) {
if (specialChat(pid, raw, raw.msg.slice(1))) return;
@ -1149,7 +1108,7 @@ Item {
const time = data.time;
const userName = data.userName;
const general = Backend.translate(data.general);
const general = luatr(data.general);
if (msg.startsWith("!")) {
const splited = msg.split(":");
@ -1167,10 +1126,15 @@ Item {
// return false;
const fromItem = Logic.getPhotoOrDashboard(fromId);
const fromPos = mapFromItem(fromItem, fromItem.width / 2, fromItem.height / 2);
const fromPos = mapFromItem(fromItem, fromItem.width / 2,
fromItem.height / 2);
const toItem = Logic.getPhoto(toId);
const toPos = mapFromItem(toItem, toItem.width / 2, toItem.height / 2);
const egg = component.createObject(roomScene, { start: fromPos, end: toPos });
const toPos = mapFromItem(toItem, toItem.width / 2,
toItem.height / 2);
const egg = component.createObject(roomScene, {
start: fromPos,
end: toPos
});
egg.finished.connect(() => egg.destroy());
egg.running = true;
@ -1181,11 +1145,11 @@ Item {
}
} else if (msg.startsWith("~")) {
const g = msg.slice(1);
const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [g])).extension;
const extension = lcall("GetGeneralData", g).extension;
if (!config.disableMsgAudio)
Backend.playSound("./packages/" + extension + "/audio/death/" + g);
const m = Backend.translate("~" + g);
const m = luatr("~" + g);
data.msg = m;
if (general === "")
chat.append(`[${time}] ${userName}: ${m}`, data);
@ -1207,15 +1171,17 @@ Item {
const idx = parseInt(splited[1]);
const gene = splited[2];
try {
callbacks["LogEvent"](JSON.stringify({
type: "PlaySkillSound",
name: skill,
general: gene,
i: idx,
}));
} catch (e) {}
const m = Backend.translate("$" + skill + (gene ? "_" + gene : "") + (idx ? idx.toString() : ""));
if (!config.disableMsgAudio)
try {
callbacks["LogEvent"](JSON.stringify({
type: "PlaySkillSound",
name: skill,
general: gene,
i: idx,
}));
} catch (e) {}
const m = luatr("$" + skill + (gene ? "_" + gene : "")
+ (idx ? idx.toString() : ""));
data.msg = m;
if (general === "")
chat.append(`[${time}] ${userName}: ${m}`, data);
@ -1253,8 +1219,7 @@ Item {
for (let i = 0; i < photoModel.count; i++) {
const item = photos.itemAt(i);
if (show) {
const dis = Backend.callLuaFunction("DistanceTo",[Self.id, item.playerid]);
item.distance = parseInt(dis);
item.distance = lcall("DistanceTo", Self.id, item.playerid);
} else {
item.distance = -1;
}
@ -1273,7 +1238,7 @@ Item {
const item = photoModel.get(i);
let gameData;
try {
gameData = JSON.parse(Backend.callLuaFunction("GetPlayerGameData", [item.id]));
gameData = lcall("GetPlayerGameData", item.id);
} catch (e) {
console.log(e);
gameData = [0, 0, 0, 0];
@ -1290,7 +1255,7 @@ Item {
}
}
mainStack.pop();
Backend.callLuaFunction("ResetClientLua", []);
lcall("ResetClientLua");
mainStack.push(room);
mainStack.currentItem.loadPlayerData(datalist);
}
@ -1306,12 +1271,13 @@ Item {
function loadPlayerData(datalist) {
datalist.forEach(d => {
if (d.id == Self.id) {
if (d.id === Self.id) {
roomScene.isOwner = d.isOwner;
} else {
Backend.callLuaFunction("ResetAddPlayer", [JSON.stringify([d.id, d.name, d.avatar, d.ready, d.gameData[3]])]);
lcall("ResetAddPlayer",
JSON.stringify([d.id, d.name, d.avatar, d.ready, d.gameData[3]]));
}
Backend.callLuaFunction("SetPlayerGameData", [d.id, d.gameData]);
lcall("SetPlayerGameData", d.id, d.gameData);
Logic.getPhotoModel(d.id).isOwner = d.isOwner;
});
}
@ -1321,7 +1287,7 @@ Item {
}
Component.onCompleted: {
toast.show(Backend.translate("$EnterRoom"));
toast.show(luatr("$EnterRoom"));
playerNum = config.roomCapacity;
for (let i = 0; i < playerNum; i++) {

View File

@ -28,11 +28,13 @@ function arrangeManyPhotos() {
const roomAreaPadding = -16;
let horizontalSpacing = 8;
let photoWidth = (roomArea.width - horizontalSpacing * playerNum) / (playerNum - 1);
let photoWidth = (roomArea.width - horizontalSpacing * playerNum)
/ (playerNum - 1);
let photoScale = 0.75;
if (photoWidth > photoMaxWidth) {
photoWidth = photoMaxWidth;
horizontalSpacing = (roomArea.width - photoWidth * (playerNum - 1)) / playerNum;
horizontalSpacing = (roomArea.width - photoWidth * (playerNum - 1))
/ playerNum;
} else {
photoScale = photoWidth / photoBaseWidth;
}
@ -134,14 +136,13 @@ function arrangePhotos() {
function doOkButton() {
if (roomScene.state === "playing" || roomScene.state === "responding") {
const reply = JSON.stringify(
{
card: dashboard.getSelectedCard(),
targets: selected_targets,
special_skill: roomScene.getCurrentCardUseMethod(),
interaction_data: roomScene.skillInteraction.item ? roomScene.skillInteraction.item.answer : undefined,
}
);
const reply = JSON.stringify({
card: dashboard.getSelectedCard(),
targets: selected_targets,
special_skill: roomScene.getCurrentCardUseMethod(),
interaction_data: roomScene.skillInteraction.item ?
roomScene.skillInteraction.item.answer : undefined,
});
replyToServer(reply);
return;
}
@ -244,7 +245,8 @@ function getPhotoOrDashboard(id) {
function getAreaItem(area, id) {
if (area === Card.DrawPile) {
return drawPile;
} else if (area === Card.DiscardPile || area === Card.Processing || area === Card.Void) {
} else if (area === Card.DiscardPile || area === Card.Processing ||
area === Card.Void) {
return tablePile;
} else if (area === Card.AG) {
return popupBox.item;
@ -372,7 +374,8 @@ function setEmotion(id, emotion, isCardId) {
}
}
const animation = component.createObject(photo, {source: (OS === "Win" ? "file:///" : "") + path});
const animation = component.createObject(photo,
{ source: (OS === "Win" ? "file:///" : "") + path });
animation.anchors.centerIn = photo;
if (isCardId) {
animation.started.connect(() => photo.busy = true);
@ -452,7 +455,8 @@ function doIndicate(from, tos) {
return;
const fromItem = getPhotoOrDashboard(from);
const fromPos = mapFromItem(fromItem, fromItem.width / 2, fromItem.height / 2);
const fromPos = mapFromItem(fromItem, fromItem.width / 2,
fromItem.height / 2);
const end = [];
for (let i = 0; i < tos.length; i++) {
@ -464,11 +468,31 @@ function doIndicate(from, tos) {
}
const color = "#96943D";
const line = component.createObject(roomScene, {start: fromPos, end: end, color: color});
const line = component.createObject(roomScene, {
start: fromPos,
end: end,
color: color
});
line.finished.connect(() => line.destroy());
line.running = true;
}
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = luatr(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src"))
raw = raw.replace(/%src/g, luatr(getPhoto(src).general));
if (raw.match("%dest"))
raw = raw.replace(/%dest/g, luatr(getPhoto(dest).general));
if (raw.match("%arg2"))
raw = raw.replace(/%arg2/g, luatr(data[4]));
if (raw.match("%arg"))
raw = raw.replace(/%arg/g, luatr(data[3]));
return raw;
}
callbacks["MaxCard"] = (jsonData) => {
const data = JSON.parse(jsonData);
const id = data.id;
@ -480,7 +504,7 @@ callbacks["MaxCard"] = (jsonData) => {
}
function changeSelf(id) {
Backend.callLuaFunction("ChangeSelf", [id]);
lcall("ChangeSelf", id);
// move new selfPhoto to dashboard
let order = new Array(photoModel.count);
@ -533,15 +557,15 @@ callbacks["AddPlayer"] = (jsonData) => {
}
}
function enableTargets(card) { // card: int | { skill: string, subcards: int[] }
// card: int | { skill: string, subcards: int[] }
function enableTargets(card) {
if (roomScene.respond_play) {
const candidate = (!isNaN(card) && card !== -1) || typeof(card) === "string";
const candidate = (!isNaN(card) && card !== -1)
|| typeof(card) === "string";
if (candidate) {
okButton.enabled = JSON.parse(Backend.callLuaFunction(
"CardFitPattern",
[card, roomScene.responding_card]
)) && !JSON.parse(Backend.callLuaFunction(
"CardProhibitedResponse", [card]));
okButton.enabled =
lcall("CardFitPattern", card, roomScene.responding_card) &&
!lcall("CardProhibitedResponse", card);
} else {
okButton.enabled = false;
}
@ -568,10 +592,8 @@ function enableTargets(card) { // card: int | { skill: string, subcards: int[] }
all_photos.forEach(photo => {
photo.state = "candidate";
const id = photo.playerid;
const ret = JSON.parse(Backend.callLuaFunction(
"CanUseCardToTarget",
[card, id, selected_targets]
));
const ret = lcall("CanUseCardToTarget", card, id, selected_targets,
JSON.stringify(roomScene.extra_data));
photo.selectable = ret;
if (roomScene.extra_data instanceof Object) {
const must = roomScene.extra_data.must_targets;
@ -588,22 +610,20 @@ function enableTargets(card) { // card: int | { skill: string, subcards: int[] }
if (included instanceof Array) {
if (included.filter((val) => {
return selected_targets.indexOf(val) !== -1;
}).length === 0 && included.indexOf(id) === -1) photo.selectable = false;
}).length === 0 && included.indexOf(id) === -1)
photo.selectable = false;
}
}
})
okButton.enabled = JSON.parse(Backend.callLuaFunction(
"CardFeasible", [card, selected_targets]
));
okButton.enabled = lcall("CardFeasible", card, selected_targets);
if (okButton.enabled && roomScene.state === "responding") {
okButton.enabled = JSON.parse(Backend.callLuaFunction(
"CardFitPattern",
[card, roomScene.responding_card]
)) && (roomScene.autoPending || !JSON.parse(Backend.callLuaFunction(
"CardProhibitedUse", [card])));
okButton.enabled =
lcall("CardFitPattern", card, roomScene.responding_card) &&
(roomScene.autoPending || !lcall("CardProhibitedUse", card));
} else if (okButton.enabled && roomScene.state === "playing") {
okButton.enabled = JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]));
okButton.enabled = lcall("CanUseCard", card, Self.id,
JSON.stringify(roomScene.extra_data));
}
if (okButton.enabled) {
if (roomScene.extra_data instanceof Object) {
@ -646,10 +666,8 @@ function updateSelectedTargets(playerid, selected) {
all_photos.forEach(photo => {
if (photo.selected) return;
const id = photo.playerid;
const ret = JSON.parse(Backend.callLuaFunction(
"CanUseCardToTarget",
[card, id, selected_targets]
));
const ret = lcall("CanUseCardToTarget", card, id, selected_targets,
JSON.stringify(roomScene.extra_data));
photo.selectable = ret;
if (roomScene.extra_data instanceof Object) {
const must = roomScene.extra_data.must_targets;
@ -666,22 +684,20 @@ function updateSelectedTargets(playerid, selected) {
if (included instanceof Array) {
if (included.filter((val) => {
return selected_targets.indexOf(val) !== -1;
}).length === 0 && included.indexOf(id) === -1) photo.selectable = false;
}).length === 0 && included.indexOf(id) === -1)
photo.selectable = false;
}
}
})
okButton.enabled = JSON.parse(Backend.callLuaFunction(
"CardFeasible", [card, selected_targets]
));
okButton.enabled = lcall("CardFeasible", card, selected_targets);
if (okButton.enabled && roomScene.state === "responding") {
okButton.enabled = JSON.parse(Backend.callLuaFunction(
"CardFitPattern",
[card, roomScene.responding_card]
)) && (roomScene.autoPending || !JSON.parse(Backend.callLuaFunction(
"CardProhibitedUse", [card])));
okButton.enabled =
lcall("CardFitPattern", card, roomScene.responding_card) &&
(roomScene.autoPending || !lcall("CardProhibitedUse", card));
} else if (okButton.enabled && roomScene.state === "playing") {
okButton.enabled = JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]));
okButton.enabled = lcall("CanUseCard", card, Self.id,
JSON.stringify(roomScene.extra_data));
}
if (okButton.enabled) {
if (roomScene.extra_data instanceof Object) {
@ -819,8 +835,7 @@ callbacks["UpdateCard"] = (j) => {
return;
}
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [id]));
card.setData(data);
card.setData(lcall("GetCardData", id));
}
callbacks["StartGame"] = (jsonData) => {
@ -878,8 +893,8 @@ callbacks["MoveFocus"] = (jsonData) => {
if (focuses.indexOf(model.id) != -1) {
item = photos.itemAt(i);
item.progressBar.visible = true;
item.progressTip = Backend.translate(command)
+ Backend.translate(" thinking...");
item.progressTip = luatr(command)
+ luatr(" thinking...");
/*
if (command === "PlayCard") {
@ -914,9 +929,10 @@ callbacks["AskForGeneral"] = (jsonData) => {
const n = data[1];
const convert = data[2];
const heg = data[3];
roomScene.setPrompt(Backend.translate("#AskForGeneral"), true);
roomScene.setPrompt(luatr("#AskForGeneral"), true);
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/ChooseGeneralBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/ChooseGeneralBox.qml");
const box = roomScene.popupBox.item;
box.accepted.connect(() => {
replyToServer(JSON.stringify(box.choices));
@ -934,8 +950,8 @@ callbacks["AskForSkillInvoke"] = (jsonData) => {
const data = JSON.parse(jsonData);
const skill = data[0];
const prompt = data[1];
roomScene.promptText = prompt ? processPrompt(prompt) : Backend.translate("#AskForSkillInvoke")
.arg(Backend.translate(skill));
roomScene.promptText = prompt ? processPrompt(prompt)
: luatr("#AskForSkillInvoke").arg(luatr(skill));
roomScene.state = "replying";
roomScene.okCancel.visible = true;
roomScene.okButton.enabled = true;
@ -953,26 +969,24 @@ callbacks["AskForGuanxing"] = (jsonData) => {
const bottom_area_name = data.bottom_area_name;
const prompt = data.prompt;
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/GuanxingBox.qml");
data.cards.forEach(id => {
const d = Backend.callLuaFunction("GetCardData", [id]);
cards.push(JSON.parse(d));
});
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/GuanxingBox.qml");
data.cards.forEach(id => cards.push(lcall("GetCardData", id)));
const box = roomScene.popupBox.item;
box.prompt = prompt;
if (max_top_cards === 0) {
box.areaCapacities = [max_bottom_cards];
box.areaLimits = [min_bottom_cards];
box.areaNames = [Backend.translate(bottom_area_name)];
box.areaNames = [luatr(bottom_area_name)];
} else {
if (max_bottom_cards === 0) {
box.areaCapacities = [max_top_cards];
box.areaLimits = [min_top_cards];
box.areaNames = [Backend.translate(top_area_name)];
box.areaNames = [luatr(top_area_name)];
} else {
box.areaCapacities = [max_top_cards, max_bottom_cards];
box.areaLimits = [min_top_cards, min_bottom_cards];
box.areaNames = [Backend.translate(top_area_name), Backend.translate(bottom_area_name)];
box.areaNames = [luatr(top_area_name), luatr(bottom_area_name)];
}
}
box.cards = cards;
@ -989,18 +1003,16 @@ callbacks["AskForExchange"] = (jsonData) => {
const capacities = [];
const limits = [];
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/GuanxingBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/GuanxingBox.qml");
let for_i = 0;
const box = roomScene.popupBox.item;
data.piles.forEach(ids => {
if (ids.length > 0) {
ids.forEach(id => {
const d = Backend.callLuaFunction("GetCardData", [id]);
cards.push(JSON.parse(d));
});
ids.forEach(id => cards.push(lcall("GetCardData", id)));
capacities.push(ids.length);
limits.push(0);
cards_name.push(Backend.translate(data.piles_name[for_i]));
cards_name.push(luatr(data.piles_name[for_i]));
for_i ++;
}
});
@ -1024,8 +1036,8 @@ callbacks["AskForChoice"] = (jsonData) => {
const prompt = data[3];
const detailed = data[4];
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForChoice")
.arg(Backend.translate(skill_name));
roomScene.promptText = luatr("#AskForChoice")
.arg(luatr(skill_name));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
@ -1059,8 +1071,8 @@ callbacks["AskForChoices"] = (jsonData) => {
const prompt = data[5];
const detailed = data[6];
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForChoices")
.arg(Backend.translate(skill_name));
roomScene.promptText = luatr("#AskForChoices")
.arg(luatr(skill_name));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
@ -1095,13 +1107,14 @@ callbacks["AskForCardChosen"] = (jsonData) => {
const reason = data._reason;
const prompt = data._prompt;
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForChooseCard")
.arg(Backend.translate(reason));
roomScene.promptText = luatr(processPrompt("#AskForChooseCard:" + data._id))
.arg(luatr(reason));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/PlayerCardBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/PlayerCardBox.qml");
const box = roomScene.popupBox.item;
box.prompt = prompt;
@ -1109,17 +1122,12 @@ callbacks["AskForCardChosen"] = (jsonData) => {
const arr = [];
const ids = d[1];
ids.forEach(id => {
const card_data = JSON.parse(Backend.callLuaFunction("GetCardData", [id]));
arr.push(card_data);
});
ids.forEach(id => arr.push(lcall("GetCardData", id)));
box.addCustomCards(d[0], arr);
}
roomScene.popupBox.moveToCenter();
box.cardSelected.connect(function(cid){
replyToServer(cid);
});
box.cardSelected.connect(cid => replyToServer(cid));
}
callbacks["AskForCardsChosen"] = (jsonData) => {
@ -1131,14 +1139,15 @@ callbacks["AskForCardsChosen"] = (jsonData) => {
const reason = data._reason;
const prompt = data._prompt;
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForChooseCards")
.arg(Backend.translate(reason)).arg(min).arg(max);
roomScene.promptText = luatr(processPrompt("#AskForChooseCards:" + data._id))
.arg(luatr(reason)).arg(min).arg(max);
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/PlayerCardBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/PlayerCardBox.qml");
const box = roomScene.popupBox.item;
box.multiChoose = true;
box.min = min;
@ -1148,10 +1157,7 @@ callbacks["AskForCardsChosen"] = (jsonData) => {
const arr = [];
const ids = d[1];
ids.forEach(id => {
const card_data = JSON.parse(Backend.callLuaFunction("GetCardData", [id]));
arr.push(card_data);
});
ids.forEach(id => arr.push(lcall("GetCardData", id)));
box.addCustomCards(d[0], arr);
}
@ -1165,7 +1171,8 @@ callbacks["AskForPoxi"] = (jsonData) => {
const { type, data, extra_data, cancelable } = JSON.parse(jsonData);
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/PoxiBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/PoxiBox.qml");
const box = roomScene.popupBox.item;
box.poxi_type = type;
box.card_data = data;
@ -1175,10 +1182,7 @@ callbacks["AskForPoxi"] = (jsonData) => {
const arr = [];
const ids = d[1];
ids.forEach(id => {
const card_data = JSON.parse(Backend.callLuaFunction("GetCardData", [id]));
arr.push(card_data);
});
ids.forEach(id => arr.push(lcall("GetCardData", id)));
box.addCustomCards(d[0], arr);
}
@ -1193,13 +1197,14 @@ callbacks["AskForMoveCardInBoard"] = (jsonData) => {
const { cards, cardsPosition, generalNames, playerIds } = data;
roomScene.state = "replying";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/MoveCardInBoardBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/MoveCardInBoardBox.qml");
const boxCards = [];
cards.forEach(id => {
const cardPos = cardsPosition[cards.findIndex(cid => cid === id)];
const d = Backend.callLuaFunction("GetCardData", [id, playerIds[cardPos]]);
boxCards.push(JSON.parse(d));
const d = lcall("GetCardData", id, playerIds[cardPos]);
boxCards.push(d);
});
const box = roomScene.popupBox.item;
@ -1208,7 +1213,10 @@ callbacks["AskForMoveCardInBoard"] = (jsonData) => {
box.playerIds = playerIds;
box.generalNames = generalNames.map(name => {
const namesSplited = name.split('/');
return namesSplited.length > 1 ? namesSplited.map(nameSplited => Backend.translate(nameSplited)).join('/') : Backend.translate(name)
if (namesSplited.length > 1) {
return namesSplited.map(nameSplited => luatr(nameSplited)).join('/');
}
return luatr(name);
});
box.arrangeCards();
@ -1227,7 +1235,7 @@ callbacks["PlayCard"] = (jsonData) => {
// jsonData: int playerId
const playerId = parseInt(jsonData);
if (playerId === Self.id) {
roomScene.setPrompt(Backend.translate("#PlayCard"), true);
roomScene.setPrompt(luatr("#PlayCard"), true);
roomScene.state = "playing";
okButton.enabled = false;
}
@ -1263,19 +1271,6 @@ callbacks["PrelightSkill"] = (jsonData) => {
dashboard.prelightSkill(skill_name, prelight);
}
// prompt: 'string:<src>:<dest>:<arg>:<arg2>'
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
callbacks["AskForUseActiveSkill"] = (jsonData) => {
// jsonData: string skill_name, string prompt
const data = JSON.parse(jsonData);
@ -1284,8 +1279,8 @@ callbacks["AskForUseActiveSkill"] = (jsonData) => {
const cancelable = data[2];
const extra_data = data[3] ?? {};
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForUseActiveSkill")
.arg(Backend.translate(skill_name));
roomScene.promptText = luatr("#AskForUseActiveSkill")
.arg(luatr(skill_name));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
@ -1293,7 +1288,7 @@ callbacks["AskForUseActiveSkill"] = (jsonData) => {
roomScene.respond_play = false;
roomScene.state = "responding";
if (JSON.parse(Backend.callLuaFunction('GetSkillData', [skill_name])).isViewAsSkill) {
if (lcall('GetSkillData', skill_name).isViewAsSkill) {
roomScene.responding_card = ".";
}
@ -1321,7 +1316,8 @@ callbacks["AskForUseCard"] = (jsonData) => {
const extra_data = data[4];
const disabledSkillNames = data[5];
if (extra_data != null) {
if (extra_data.effectTo !== Self.id && roomScene.skippedUseEventId.find(id => id === extra_data.useEventId)) {
if (extra_data.effectTo !== Self.id &&
roomScene.skippedUseEventId.find(id => id === extra_data.useEventId)) {
doCancelButton();
return;
} else {
@ -1330,8 +1326,8 @@ callbacks["AskForUseCard"] = (jsonData) => {
}
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForUseCard")
.arg(Backend.translate(cardname));
roomScene.promptText = luatr("#AskForUseCard")
.arg(luatr(cardname));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
@ -1352,8 +1348,8 @@ callbacks["AskForResponseCard"] = (jsonData) => {
const disabledSkillNames = data[5];
if (prompt === "") {
roomScene.promptText = Backend.translate("#AskForResponseCard")
.arg(Backend.translate(cardname));
roomScene.promptText = luatr("#AskForResponseCard")
.arg(luatr(cardname));
} else {
roomScene.setPrompt(processPrompt(prompt), true);
}
@ -1422,7 +1418,8 @@ callbacks["Animate"] = (jsonData) => {
}
case "InvokeSkill": {
const id = data.player;
const component = Qt.createComponent("../RoomElement/SkillInvokeAnimation.qml");
const component =
Qt.createComponent("../RoomElement/SkillInvokeAnimation.qml");
if (component.status !== Component.Ready)
return;
@ -1432,7 +1429,7 @@ callbacks["Animate"] = (jsonData) => {
}
const animation = component.createObject(photo, {
skill_name: Backend.translate(data.name),
skill_name: luatr(data.name),
skill_type: (data.skill_type ? data.skill_type : "special"),
});
animation.anchors.centerIn = photo;
@ -1467,7 +1464,8 @@ callbacks["LogEvent"] = (jsonData) => {
setEmotion(data.to, "damage");
item.tremble();
data.damageType = data.damageType || "normal_damage";
Backend.playSound("./audio/system/" + data.damageType + (data.damageNum > 1 ? "2" : ""));
Backend.playSound("./audio/system/" + data.damageType +
(data.damageNum > 1 ? "2" : ""));
break;
}
case "LoseHP": {
@ -1489,9 +1487,10 @@ callbacks["LogEvent"] = (jsonData) => {
// try main general
if (data.general) {
dat = JSON.parse(Backend.callLuaFunction("GetGeneralData", [data.general]));
dat = lcall("GetGeneralData", data.general);
extension = dat.extension;
path = "./packages/" + extension + "/audio/skill/" + skill + "_" + data.general;
path = "./packages/" + extension + "/audio/skill/" + skill + "_"
+ data.general;
if (Backend.exists(path + ".mp3") || Backend.exists(path + "1.mp3")) {
Backend.playSound(path, data.i);
break;
@ -1500,9 +1499,10 @@ callbacks["LogEvent"] = (jsonData) => {
// secondly try deputy general
if (data.deputy) {
dat = JSON.parse(Backend.callLuaFunction("GetGeneralData", [data.deputy]));
dat = lcall("GetGeneralData", data.deputy);
extension = dat.extension;
path = "./packages/" + extension + "/audio/skill/" + skill + "_" + data.deputy;
path = "./packages/" + extension + "/audio/skill/" + skill + "_"
+ data.deputy;
if (Backend.exists(path + ".mp3") || Backend.exists(path + "1.mp3")) {
Backend.playSound(path, data.i);
break;
@ -1510,7 +1510,7 @@ callbacks["LogEvent"] = (jsonData) => {
}
// finally normal skill
dat = JSON.parse(Backend.callLuaFunction("GetSkillData", [skill]));
dat = lcall("GetSkillData", skill);
extension = dat.extension;
path = "./packages/" + extension + "/audio/skill/" + skill;
Backend.playSound(path, data.i);
@ -1522,8 +1522,10 @@ callbacks["LogEvent"] = (jsonData) => {
}
case "Death": {
const item = getPhoto(data.to);
const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [item.general])).extension;
Backend.playSound("./packages/" + extension + "/audio/death/" + item.general);
const extension = lcall("GetGeneralData", item.general).extension;
Backend.playSound("./packages/" + extension + "/audio/death/"
+ item.general);
break;
}
default:
break;
@ -1532,7 +1534,8 @@ callbacks["LogEvent"] = (jsonData) => {
callbacks["GameOver"] = (jsonData) => {
roomScene.state = "notactive";
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/GameOverBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/GameOverBox.qml");
const box = roomScene.popupBox.item;
box.winner = jsonData;
// roomScene.isStarted = false;
@ -1541,7 +1544,8 @@ callbacks["GameOver"] = (jsonData) => {
callbacks["FillAG"] = (j) => {
const data = JSON.parse(j);
const ids = data[0];
roomScene.manualBox.sourceComponent = Qt.createComponent("../RoomElement/AG.qml");
roomScene.manualBox.sourceComponent =
Qt.createComponent("../RoomElement/AG.qml");
roomScene.manualBox.item.addIds(ids);
}
@ -1556,7 +1560,7 @@ callbacks["TakeAG"] = (j) => {
const pid = data[0];
const cid = data[1];
const item = getPhoto(pid);
const general = Backend.translate(item.general);
const general = luatr(item.general);
// the item should be AG box
roomScene.manualBox.item.takeAG(general, cid);
@ -1575,6 +1579,25 @@ callbacks["CustomDialog"] = (j) => {
}
}
callbacks["MiniGame"] = (j) => {
const data = JSON.parse(j);
const game = data.type;
const dat = data.data;
const gdata = lcall("GetMiniGame", game, Self.id, JSON.stringify(dat));
roomScene.state = "replying";
roomScene.popupBox.source = AppPath + "/" + gdata.qml_path + ".qml";
if (dat) {
roomScene.popupBox.item.loadData(dat);
}
}
callbacks["UpdateMiniGame"] = (j) => {
const data = JSON.parse(j);
if (roomScene.popupBox.item) {
roomScene.popupBox.item.updateData(data);
}
}
callbacks["UpdateLimitSkill"] = (j) => {
const data = JSON.parse(j);
const id = data[0];
@ -1633,7 +1656,7 @@ callbacks["AskForLuckCard"] = (j) => {
// jsonData: int time
if (config.observing || config.replaying) return;
const time = parseInt(j);
roomScene.setPrompt(Backend.translate("#AskForLuckCard").arg(time), true);
roomScene.setPrompt(luatr("#AskForLuckCard").arg(time), true);
roomScene.state = "replying";
roomScene.extra_data = {
luckCard: true,

View File

@ -35,7 +35,7 @@ Item {
Image {
height: 55 * 0.8
width: 47 * 0.8
source: SkinBank.getDelayedTrickPicture(name) // SkinBank.DELAYED_TRICK_DIR + name
source: SkinBank.getDelayedTrickPicture(name)
}
}
}
@ -47,7 +47,7 @@ Item {
inputs = [inputs];
}
inputs.forEach(card => {
const v = JSON.parse(Backend.callLuaFunction("GetVirtualEquip", [parent.playerid, card.cid]));
const v = lcall("GetVirtualEquip", parent.playerid, card.cid);
if (v !== null) {
cards.append(v);
} else {

View File

@ -17,9 +17,15 @@ Item {
height: 70
width: 138
property int itemHeight: (treasureItem.name === "" && !treasureItem.sealed) ? height / 3 : height / 4
property var items: [treasureItem, weaponItem, armorItem, defensiveHorseItem, offensiveHorseItem]
property var subtypes: ["treasure", "weapon", "armor", "defensive_horse", "offensive_horse"]
property int itemHeight: {
if (treasureItem.name === "" && !treasureItem.sealed)
return height / 3;
return height / 4;
}
property var items: [treasureItem, weaponItem, armorItem,
defensiveHorseItem, offensiveHorseItem]
property var subtypes: ["treasure", "weapon", "armor",
"defensive_horse", "offensive_horse"]
property int length: area.length
// FIXME: Qt 6.6

View File

@ -30,7 +30,11 @@ Item {
anchors.verticalCenter: parent.verticalCenter
x: 3
source: sealed ? (SkinBank.EQUIP_ICON_DIR + "sealed") : (icon ? SkinBank.getEquipIcon(cid, icon) : "")
source: {
if (sealed)
return SkinBank.EQUIP_ICON_DIR + "sealed";
return icon ? SkinBank.getEquipIcon(cid, icon) : "";
}
}
Image {
@ -44,7 +48,7 @@ Item {
GlowText {
id: numberItem
visible: !sealed && number > 0 && number < 14
text: Utility.convertNumber(number)
text: Util.convertNumber(number)
color: "white"
font.family: fontLibian.name
font.pixelSize: 16
@ -132,7 +136,7 @@ Item {
text = "-1"
icon = "horse";
} else {
text = Backend.translate(name);
text = luatr(name);
if (card.virt_name) {
icon = card.virt_name;
} else {
@ -159,6 +163,6 @@ Item {
x = 0;
opacity = sealed ? 1 : 0;
text = ' ' + Backend.translate(subtype + "_sealed")
text = ' ' + luatr(subtype + "_sealed")
}
}

View File

@ -20,13 +20,24 @@ Column {
id: repeater
model: column.visible ? 0 : maxValue
Magatama {
state: (maxValue - 1 - index) >= value ? 0 : (value >= 3 || value >= maxValue ? 3 : (value <= 0 ? 0 : value))
state: {
if (maxValue - 1 - index >= value) {
return 0;
} else if (value >= 3 || value >= maxValue) {
return 3;
} else if (value <= 0) {
return 0;
} else {
return value;
}
}
}
}
Column {
id: column
visible: maxValue > 4 || value > maxValue || (shieldNum > 0 && maxValue > 3)
visible: maxValue > 4 || value > maxValue ||
(shieldNum > 0 && maxValue > 3)
spacing: -4
Magatama {
@ -37,7 +48,17 @@ Column {
id: hpItem
width: root.width
text: value
color: root.colors[(value >= 3 || value >= maxValue) ? 3 : (value <= 0 ? 0 : value)]
color: {
let idx;
if (value >= 3 || value >= maxValue) {
idx = 3;
} else if (value <= 0) {
idx = 0;
} else {
idx = value;
}
return root.colors[idx];
}
font.family: fontLibian.name
font.pixelSize: 22
font.bold: true

View File

@ -25,7 +25,7 @@ Item {
font.family: fontLi2.name
style: Text.Outline
styleColor: "#3D2D1C"
text: Backend.translate(skillname);
text: luatr(skillname);
}
Text {
@ -39,8 +39,7 @@ Item {
}
onSkillnameChanged: {
let data = Backend.callLuaFunction("GetSkillData", [skillname]);
data = JSON.parse(data);
let data = lcall("GetSkillData", skillname);
if (data.frequency || data.switchSkillName) {
skilltype = data.switchSkillName ? 'switch' : data.frequency;
visible = true;
@ -64,7 +63,8 @@ Item {
}
} else if (skilltype === 'switch') {
visible = true;
bg.source = SkinBank.LIMIT_SKILL_DIR + (usedtimes < 1 ? 'switch' : 'switch-yin');
bg.source = SkinBank.LIMIT_SKILL_DIR +
(usedtimes < 1 ? 'switch' : 'switch-yin');
} else if (skilltype === 'quest') {
visible = true
if (usedtimes > 1) {

View File

@ -34,7 +34,8 @@ Item {
width: childrenRect.width
height: 22
Text {
text: Backend.translate(mark_name) + ' ' + (special_value !== '' ? special_value : mark_extra)
text: luatr(mark_name) + ' '
+ (special_value !== '' ? special_value : mark_extra)
font.family: fontLibian.name
font.pixelSize: 22
font.letterSpacing: -0.6
@ -76,15 +77,17 @@ Item {
const mark_type = mark_name.slice(2, close_br);
const _data = mark_extra;
let data = JSON.parse(Backend.callLuaFunction("GetQmlMark", [mark_type, mark_name, _data, root.parent?.playerid]));
let data = lcall("GetQmlMark", mark_type, mark_name, _data,
root.parent?.playerid);
if (data && data.qml_path) {
params.data = JSON.parse(_data);
params.owner = root.parent?.playerid;
roomScene.startCheat("../../" + data.qml_path, params);
}
return;
} else {
if (!root.parent.playerid) return;
let data = JSON.parse(Backend.callLuaFunction("GetPile", [root.parent.playerid, mark_name]));
let data = lcall("GetPile", root.parent.playerid, mark_name);
data = data.filter((e) => e !== -1);
if (data.length === 0)
return;
@ -92,7 +95,7 @@ Item {
params.ids = data;
}
// Just for using room's right drawer
// Just for using right drawer of the room
roomScene.startCheat("../RoomElement/ViewPile", params);
}
}
@ -123,13 +126,16 @@ Item {
if (close_br !== -1) {
const mark_type = mark.slice(2, close_br);
data = JSON.stringify(data);
const _data = JSON.parse(Backend.callLuaFunction("GetQmlMark", [mark_type, mark, data, root.parent?.playerid]));
const _data = lcall("GetQmlMark", mark_type, mark, data,
root.parent?.playerid);
if (_data && _data.text) {
special_value = _data.text;
}
}
} else {
data = data instanceof Array ? data.map((markText) => Backend.translate(markText)).join(' ') : Backend.translate(data);
data = data instanceof Array
? data.map((markText) => luatr(markText)).join(' ')
: luatr(data);
}
if (modelItem) {

View File

@ -8,7 +8,7 @@ GraphicsBox {
property bool interactive: false
id: root
title.text: Backend.translate("Please choose cards")
title.text: luatr("Please choose cards")
width: cards.count * 100 + spacing * (cards.count - 1) + 25
height: 180
@ -46,8 +46,7 @@ GraphicsBox {
function addIds(ids) {
ids.forEach((id) => {
let data = Backend.callLuaFunction("GetCardData", [id]);
data = JSON.parse(data);
let data = lcall("GetCardData", id);
data.selectable = true;
data.footnote = "";
cards.append(data);

View File

@ -26,7 +26,7 @@ Item {
for (let j = 0; j < outputs.length; j++) {
for (let i = cards.length - 1; i >= 0; i--) {
if (outputs[j] === cards[i].cid) {
const state = JSON.parse(Backend.callLuaFunction("GetCardData", [cards[i].cid]));
const state = lcall("GetCardData", cards[i].cid);
cards[i].setData(state);
result.push(cards[i]);
cards.splice(i, 1);

View File

@ -51,7 +51,7 @@ Item {
property bool selected: false
property bool draggable: false
property bool autoBack: true
property bool showDetail: false
property bool showDetail: true
property int origX: 0
property int origY: 0
property int initialZ: 0
@ -76,7 +76,7 @@ Item {
signal hoverChanged(bool enter)
onRightClicked: {
if (!showDetail) return;
if (!showDetail || !known) return;
roomScene.startCheat("CardDetail", { card: this });
}
@ -102,7 +102,8 @@ Item {
Image {
id: suitItem
visible: known
source: (suit !== "" && suit !== "nosuit") ? SkinBank.CARD_SUIT_DIR + suit : ""
source: (suit !== "" && suit !== "nosuit") ? SkinBank.CARD_SUIT_DIR + suit
: ""
x: 3
y: 19
width: 21
@ -122,8 +123,10 @@ Item {
Image {
id: colorItem
visible: known && (suit === "" || suit === "nosuit") // && number <= 0 // <- FIXME:
source: (visible && color !== "") ? SkinBank.CARD_SUIT_DIR + "/" + color : ""
visible: known && (suit === "" || suit === "nosuit")
// && number <= 0 // <- FIXME:
source: (visible && color !== "") ? SkinBank.CARD_SUIT_DIR + "/" + color
: ""
x: 1
}
@ -146,7 +149,7 @@ Item {
font.pixelSize: 16
font.family: fontLibian.name
font.letterSpacing: -0.6
text: Backend.translate(root.virt_name)
text: luatr(root.virt_name)
}
Text {
@ -195,7 +198,7 @@ Item {
font.family: fontLibian.name
font.letterSpacing: -0.6
text: {
let ret = Backend.translate(modelData.k);
let ret = luatr(modelData.k);
if (!modelData.k.startsWith("@@")) {
ret += modelData.v.toString();
}

View File

@ -2,6 +2,7 @@
import QtQuick
import QtQuick.Layouts
import Fk
import Fk.Pages
GraphicsBox {
@ -14,22 +15,10 @@ GraphicsBox {
property var result: []
id: root
title.text: Backend.translate("$Choice").arg(Backend.translate(skill_name))
title.text: luatr("$Choice").arg(luatr(skill_name))
width: Math.max(140, body.width + 20)
height: buttons.height + body.height + title.height + 20
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
GridLayout {
id: body
// x: 10
@ -43,9 +32,10 @@ GraphicsBox {
model: all_options
MetroToggleButton {
// Layout.fillWidth: true
text: processPrompt(modelData)
enabled: options.indexOf(modelData) !== -1 && (root.result.length < max_num || triggered)
Layout.fillWidth: true
text: Util.processPrompt(modelData)
enabled: options.indexOf(modelData) !== -1
&& (root.result.length < max_num || triggered)
onClicked: {
if (triggered) {
@ -68,7 +58,7 @@ GraphicsBox {
MetroButton {
Layout.fillWidth: true
text: processPrompt("OK")
text: luatr("OK")
enabled: root.result.length >= min_num
onClicked: {
@ -78,7 +68,7 @@ GraphicsBox {
MetroButton {
Layout.fillWidth: true
text: processPrompt("Cancel")
text: luatr("Cancel")
visible: cancelable
onClicked: {

View File

@ -2,6 +2,7 @@
import QtQuick
import QtQuick.Layouts
import Fk
import Fk.Pages
GraphicsBox {
@ -11,22 +12,10 @@ GraphicsBox {
property int result
id: root
title.text: Backend.translate("$Choice").arg(Backend.translate(skill_name))
title.text: luatr("$Choice").arg(luatr(skill_name))
width: Math.max(140, body.width + 20)
height: body.height + title.height + 20
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
GridLayout {
id: body
x: 10
@ -40,7 +29,7 @@ GraphicsBox {
MetroButton {
Layout.fillWidth: true
text: processPrompt(modelData)
text: Util.processPrompt(modelData)
enabled: options.indexOf(modelData) !== -1
onClicked: {

View File

@ -19,10 +19,11 @@ GraphicsBox {
}
id: root
title.text: Backend.translate("$ChooseGeneral").arg(choiceNum) +
(config.enableFreeAssign ? "(" + Backend.translate("Enable free assign") + ")" : "")
title.text: luatr("$ChooseGeneral").arg(choiceNum) +
(config.enableFreeAssign ? "(" + luatr("Enable free assign") + ")" : "")
width: generalArea.width + body.anchors.leftMargin + body.anchors.rightMargin
height: body.implicitHeight + body.anchors.topMargin + body.anchors.bottomMargin
height: body.implicitHeight + body.anchors.topMargin +
body.anchors.bottomMargin
Column {
id: body
@ -32,7 +33,8 @@ GraphicsBox {
Item {
id: generalArea
width: (generalList.count > 8 ? Math.ceil(generalList.count / 2) : Math.max(3, generalList.count)) * 97
width: (generalList.count > 8 ? Math.ceil(generalList.count / 2)
: Math.max(3, generalList.count)) * 97
height: generalList.count > 8 ? 290 : 150
z: 1
@ -43,8 +45,23 @@ GraphicsBox {
Item {
width: 93
height: 130
x: (index % Math.ceil(generalList.count / (generalList.count > 8 ? 2 : 1))) * 98 + (generalList.count > 8 && index > generalList.count / 2 && generalList.count % 2 == 1 ? 50 : 0)
y: generalList.count <= 8 ? 0 : (index < generalList.count / 2 ? 0 : 135)
x: {
const count = generalList.count;
let columns = generalList.count;
if (columns > 8) {
columns = Math.ceil(columns / 2);
}
let ret = (index % columns) * 98;
if (count > 8 && index > count / 2 && count % 2 == 1)
ret += 50;
return ret;
}
y: {
if (generalList.count <= 8)
return 0;
return index < generalList.count / 2 ? 0 : 135;
}
}
}
}
@ -93,13 +110,15 @@ GraphicsBox {
MetroButton {
id: convertBtn
visible: !convertDisabled
text: Backend.translate("Same General Convert")
onClicked: roomScene.startCheat("SameConvert", { cards: generalList });
text: luatr("Same General Convert")
onClicked: {
roomScene.startCheat("SameConvert", { cards: generalList });
}
}
MetroButton {
id: fightButton
text: Backend.translate("Fight")
text: luatr("Fight")
width: 120
height: 35
enabled: false
@ -110,7 +129,7 @@ GraphicsBox {
MetroButton {
id: detailBtn
enabled: choices.length > 0
text: Backend.translate("Show General Detail")
text: luatr("Show General Detail")
onClicked: roomScene.startCheat(
"GeneralDetail",
{ generals: choices }
@ -233,7 +252,8 @@ GraphicsBox {
for (i = 0; i < generalCardList.count; i++) {
item = generalCardList.itemAt(i);
item.selectable = needSameKingdom ? isHegPair(selectedItem[0], item) : true;
item.selectable = needSameKingdom ? isHegPair(selectedItem[0], item)
: true;
if (selectedItem.indexOf(item) != -1)
continue;
@ -247,9 +267,7 @@ GraphicsBox {
}
for (let i = 0; i < generalList.count; i++) {
if (JSON.parse(Backend.callLuaFunction(
"GetSameGenerals", [generalList.get(i).name])
).length > 0) {
if (lcall("GetSameGenerals", generalList.get(i).name).length > 0) {
convertBtn.enabled = true;
return;
}

View File

@ -13,7 +13,7 @@ ColumnLayout {
property var cards: []
Text {
text: Backend.translate("Handcard selector")
text: luatr("Handcard selector")
Layout.fillWidth: true
horizontalAlignment: Text.AlignHCenter
font.pixelSize: 18
@ -46,7 +46,7 @@ ColumnLayout {
}
}
Component.onCompleted: {
setData(JSON.parse(Backend.callLuaFunction("GetCardData", [modelData.cid])));
setData(lcall("GetCardData", modelData.cid));
}
}
}

View File

@ -3,6 +3,7 @@
import QtQuick
import QtQuick.Layouts
import Qt5Compat.GraphicalEffects
import Fk
RowLayout {
id: root
@ -18,6 +19,7 @@ RowLayout {
property alias skillButtons: skillPanel.skill_buttons
property var expanded_piles: ({}) // name -> int[]
property var extra_cards: []
property var disabledSkillNames: []
@ -70,7 +72,7 @@ RowLayout {
handcardAreaItem.unselectAll(expectId);
}
function expandPile(pile) {
function expandPile(pile, extra_ids, extra_footnote) {
const expanded_pile_names = Object.keys(expanded_piles);
if (expanded_pile_names.indexOf(pile) !== -1)
return;
@ -79,30 +81,28 @@ RowLayout {
const parentPos = roomScene.mapFromItem(self, 0, 0);
expanded_piles[pile] = [];
let ids, footnote;
if (pile === "_equip") {
const equips = self.equipArea.getAllCards();
equips.forEach(data => {
data.x = parentPos.x;
data.y = parentPos.y;
const card = component.createObject(roomScene, data);
card.footnoteVisible = true;
card.footnote = Backend.translate("$Equip");
handcardAreaItem.add(card);
})
handcardAreaItem.updateCardPosition();
ids = self.equipArea.getAllCards().map(e => e.cid);
footnote = "$Equip";
} else if (pile === "_extra") {
ids = extra_ids;
extra_cards = ids;
footnote = extra_footnote;
} else {
const ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile]));
ids.forEach(id => {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [id]));
data.x = parentPos.x;
data.y = parentPos.y;
const card = component.createObject(roomScene, data);
card.footnoteVisible = true;
card.footnote = Backend.translate(pile);
handcardAreaItem.add(card);
});
handcardAreaItem.updateCardPosition();
ids = lcall("GetPile", self.playerid, pile);
footnote = pile;
}
ids.forEach(id => {
const data = lcall("GetCardData", id);
data.x = parentPos.x;
data.y = parentPos.y;
const card = component.createObject(roomScene, data);
card.footnoteVisible = true;
card.footnote = luatr(footnote);
handcardAreaItem.add(card);
});
handcardAreaItem.updateCardPosition();
}
function retractPile(pile) {
@ -124,7 +124,13 @@ RowLayout {
})
handcardAreaItem.updateCardPosition();
} else {
const ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile]));
let ids = [];
if (pile === "_extra") {
ids = extra_cards;
extra_cards = [];
} else {
ids = lcall("GetPile", self.playerid, pile);
}
ids.forEach(id => {
const card = handcardAreaItem.remove([id])[0];
card.origX = parentPos.x;
@ -145,25 +151,23 @@ RowLayout {
// If cname is set, we are responding card.
function enableCards(cname) {
const cardValid = (cid, cname) => {
let ret = JSON.parse(Backend.callLuaFunction(
"CardFitPattern", [cid, cname]));
let ret = lcall("CardFitPattern", cid, cname);
if (ret) {
if (roomScene.respond_play) {
ret = ret && !JSON.parse(Backend.callLuaFunction(
"CardProhibitedResponse", [cid]));
ret = ret && !lcall("CardProhibitedResponse", cid);
} else {
ret = ret && !JSON.parse(Backend.callLuaFunction(
"CardProhibitedUse", [cid]));
ret = ret && !lcall("CardProhibitedUse", cid);
}
}
return ret;
}
const pile_data = JSON.parse(Backend.callLuaFunction("GetAllPiles", [self.playerid]));
const pile_data = lcall("GetAllPiles", self.playerid);
extractWoodenOx();
const handleMethod = roomScene.respond_play ? "response" : "use";
if (cname) {
const ids = [];
let cards = handcardAreaItem.cards;
@ -172,10 +176,8 @@ RowLayout {
if (cardValid(cards[i].cid, cname)) {
ids.push(cards[i].cid);
} else {
const prohibitReason = Backend.callLuaFunction(
"GetCardProhibitReason",
[cards[i].cid, roomScene.respond_play ? "response" : "use", cname]
);
const prohibitReason = lcall("GetCardProhibitReason", cards[i].cid,
handleMethod, cname);
if (prohibitReason) {
cards[i].prohibitReason = prohibitReason;
}
@ -190,10 +192,8 @@ RowLayout {
expandPile("_equip");
}
} else {
const prohibitReason = Backend.callLuaFunction(
"GetCardProhibitReason",
[c.cid, roomScene.respond_play ? "response" : "use", cname]
);
const prohibitReason = lcall("GetCardProhibitReason", c.cid,
handleMethod, cname);
if (prohibitReason) {
c.prohibitReason = prohibitReason;
}
@ -223,14 +223,15 @@ RowLayout {
const ids = [], cards = handcardAreaItem.cards;
for (let i = 0; i < cards.length; i++) {
cards[i].prohibitReason = "";
if (JSON.parse(Backend.callLuaFunction("CanUseCard", [cards[i].cid, Self.id]))) {
if (lcall("CanUseCard", cards[i].cid, Self.id,
JSON.stringify(roomScene.extra_data))) {
ids.push(cards[i].cid);
} else {
// cannot use? considering special_skills
const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [cards[i].cid]));
const skills = lcall("GetCardSpecialSkills", cards[i].cid);
for (let j = 0; j < skills.length; j++) {
const s = skills[j];
if (JSON.parse(Backend.callLuaFunction("ActiveCanUse", [s]))) {
if (lcall("ActiveCanUse", s, JSON.stringify(roomScene.extra_data))) {
ids.push(cards[i].cid);
break;
}
@ -238,7 +239,8 @@ RowLayout {
// still cannot use? show message on card
if (!ids.includes(cards[i].cid)) {
const prohibitReason = Backend.callLuaFunction("GetCardProhibitReason", [cards[i].cid, "play"]);
const prohibitReason = lcall("GetCardProhibitReason", cards[i].cid,
"play");
if (prohibitReason) {
cards[i].prohibitReason = prohibitReason;
}
@ -304,21 +306,10 @@ RowLayout {
}
}
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
function extractWoodenOx() {
const pile_data = JSON.parse(Backend.callLuaFunction("GetAllPiles", [self.playerid]));
if (!roomScene.autoPending) { // AskForUseActiveSkill使
const pile_data = lcall("GetAllPiles", self.playerid);
if (!roomScene.autoPending) {
// AskForUseActiveSkill使
for (let name in pile_data) {
if (name.endsWith("&")) expandPile(name);
}
@ -331,28 +322,21 @@ RowLayout {
const enabled_cards = [];
const targets = roomScene.selected_targets;
const prompt = JSON.parse(Backend.callLuaFunction(
"ActiveSkillPrompt",
[pending_skill, pendings, targets]
));
const prompt = lcall("ActiveSkillPrompt", pending_skill, pendings,
targets);
if (prompt !== "") {
roomScene.setPrompt(processPrompt(prompt));
roomScene.setPrompt(Util.processPrompt(prompt));
}
handcardAreaItem.cards.forEach((card) => {
if (card.selected || JSON.parse(Backend.callLuaFunction(
"ActiveCardFilter",
[pending_skill, card.cid, pendings, targets]
)))
if (card.selected || lcall("ActiveCardFilter", pending_skill, card.cid,
pendings, targets))
enabled_cards.push(card.cid);
});
const cards = self.equipArea.getAllCards();
cards.forEach(c => {
if (JSON.parse(Backend.callLuaFunction(
"ActiveCardFilter",
[pending_skill, c.cid, pendings, targets]
))) {
if (lcall("ActiveCardFilter", pending_skill, c.cid, pendings, targets)) {
enabled_cards.push(c.cid);
if (!expanded_piles["_equip"]) {
expandPile("_equip");
@ -360,26 +344,26 @@ RowLayout {
}
})
const pile = Backend.callLuaFunction("GetExpandPileOfSkill", [pending_skill]);
const pile_ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile]));
let pile = lcall("GetExpandPileOfSkill", pending_skill);
let pile_ids = pile;
if (typeof pile === "string") {
pile_ids = lcall("GetPile", self.playerid, pile);
} else {
pile = "_extra";
}
pile_ids.forEach(cid => {
if (JSON.parse(Backend.callLuaFunction(
"ActiveCardFilter",
[pending_skill, cid, pendings, targets]
))) {
if (lcall("ActiveCardFilter", pending_skill, cid, pendings, targets)) {
enabled_cards.push(cid);
};
if (!expanded_piles[pile]) {
expandPile(pile);
expandPile(pile, pile_ids, pending_skill);
}
});
handcardAreaItem.enableCards(enabled_cards);
if (JSON.parse(Backend.callLuaFunction(
"CanViewAs",
[pending_skill, pendings]
))) {
if (lcall("CanViewAs", pending_skill, pendings)) {
pending_card = {
skill: pending_skill,
subcards: pendings
@ -462,8 +446,8 @@ RowLayout {
continue;
}
const fitpattern = JSON.parse(Backend.callLuaFunction("SkillFitPattern", [item.orig, cname]));
const canresp = JSON.parse(Backend.callLuaFunction("SkillCanResponse", [item.orig, cardResponsing]));
const fitpattern = lcall("SkillFitPattern", item.orig, cname);
const canresp = lcall("SkillCanResponse", item.orig, cardResponsing);
item.enabled = fitpattern && canresp;
}
return;
@ -475,7 +459,8 @@ RowLayout {
continue;
}
item.enabled = JSON.parse(Backend.callLuaFunction("ActiveCanUse", [item.orig]));
item.enabled = lcall("ActiveCanUse", item.orig,
JSON.stringify(roomScene.extra_data));
}
}
@ -490,10 +475,9 @@ RowLayout {
}
function updateHandcards() {
Backend.callLuaFunction("FilterMyHandcards", []);
lcall("FilterMyHandcards");
handcardAreaItem.cards.forEach(v => {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [v.cid]));
v.setData(data);
v.setData(lcall("GetCardData", v.cid));
});
}
@ -514,12 +498,12 @@ RowLayout {
skillPanel.clearSkills();
const skills = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [Self.id]));
const skills = lcall("GetPlayerSkills", Self.id);
for (let s of skills) {
addSkill(s.name);
}
cards = roomScene.drawPile.remove(JSON.parse(Backend.callLuaFunction("GetPlayerHandcards", [Self.id])));
cards = roomScene.drawPile.remove(lcall("GetPlayerHandcards", Self.id));
handcardAreaItem.add(cards);
}
}

View File

@ -15,7 +15,7 @@ GraphicsBox {
property var result: []
id: root
title.text: Backend.translate("$Choice").arg(Backend.translate(skill_name))
title.text: luatr("$Choice").arg(luatr(skill_name))
width: Math.max(140, body.width + 20)
height: buttons.height + body.height + title.height + 20
@ -38,8 +38,10 @@ GraphicsBox {
MetroToggleButton {
id: choicetitle
width: parent.width
text: Backend.translate(modelData)
enabled: options.indexOf(modelData) !== -1 && (root.result.length < max_num || triggered)
text: luatr(modelData)
triggered: root.result.includes(index)
enabled: options.indexOf(modelData) !== -1
&& (root.result.length < max_num || triggered)
textFont.pixelSize: 24
anchors.top: choiceDetail.bottom
anchors.topMargin: 8
@ -64,7 +66,7 @@ GraphicsBox {
Text {
id: detail
width: parent.width
text: Backend.translate(":" + modelData)
text: luatr(":" + modelData)
color: "white"
wrapMode: Text.WordWrap
font.pixelSize: 16
@ -84,7 +86,7 @@ GraphicsBox {
MetroButton {
width: 120
height: 35
text: Backend.translate("OK")
text: luatr("OK")
enabled: root.result.length >= min_num
onClicked: {
@ -95,7 +97,7 @@ GraphicsBox {
MetroButton {
width: 120
height: 35
text: Backend.translate("Cancel")
text: luatr("Cancel")
visible: root.cancelable
onClicked: {

View File

@ -12,7 +12,7 @@ GraphicsBox {
property int result
id: root
title.text: Backend.translate("$Choice").arg(Backend.translate(skill_name))
title.text: luatr("$Choice").arg(luatr(skill_name))
width: Math.max(140, body.width + 20)
height: body.height + title.height + 20
@ -35,7 +35,7 @@ GraphicsBox {
MetroButton {
id: choicetitle
width: parent.width
text: Backend.translate(modelData)
text: luatr(modelData)
enabled: options.indexOf(modelData) !== -1
textFont.pixelSize: 24
anchors.top: choiceDetail.bottom
@ -57,7 +57,7 @@ GraphicsBox {
Text {
id: detail
width: parent.width
text: Backend.translate(":" + modelData)
text: luatr(":" + modelData)
color: "white"
wrapMode: Text.WordWrap
font.pixelSize: 16

View File

@ -7,7 +7,7 @@ GraphicsBox {
property string winner: ""
id: root
title.text: Backend.translate("$GameOver")
title.text: luatr("$GameOver")
width: Math.max(140, body.width + 20)
height: body.height + title.height + 20
@ -18,12 +18,13 @@ GraphicsBox {
spacing: 10
Text {
text: winner !== "" ? Backend.translate("$Winner").arg(Backend.translate(winner)) : Backend.translate("$NoWinner")
text: winner !== "" ? luatr("$Winner").arg(luatr(winner))
: luatr("$NoWinner")
color: "#E4D5A0"
}
MetroButton {
text: Backend.translate("Back To Room")
text: luatr("Back To Room")
anchors.horizontalCenter: parent.horizontalCenter
visible: !config.observing
@ -34,7 +35,7 @@ GraphicsBox {
}
MetroButton {
text: Backend.translate("Back To Lobby")
text: luatr("Back To Lobby")
anchors.horizontalCenter: parent.horizontalCenter
onClicked: {
@ -49,13 +50,13 @@ GraphicsBox {
MetroButton {
id: repBtn
text: Backend.translate("Save Replay")
text: luatr("Save Replay")
anchors.horizontalCenter: parent.horizontalCenter
visible: !config.replaying
onClicked: {
repBtn.visible = false;
Backend.callLuaFunction("SaveRecord", []);
lcall("SaveRecord");
toast.show("OK.");
}
}

View File

@ -29,11 +29,13 @@ CardItem {
suit: ""
number: 0
footnote: ""
card.source: known ? SkinBank.getGeneralPicture(name) : (SkinBank.GENERALCARD_DIR + 'card-back')
card.source: known ? SkinBank.getGeneralPicture(name)
: (SkinBank.GENERALCARD_DIR + 'card-back')
glow.color: "white" //Engine.kingdomColor[kingdom]
// FIXME:
property bool heg: name.startsWith('hs__') || name.startsWith('ld__') || name.includes('heg__')
property bool heg: name.startsWith('hs__') || name.startsWith('ld__') ||
name.includes('heg__')
Image {
source: known ? (SkinBank.GENERALCARD_DIR + "border") : ""
@ -51,7 +53,8 @@ CardItem {
scale: 0.6; x: 9; y: 12
transformOrigin: Item.TopLeft
width: 34; fillMode: Image.PreserveAspectFit
source: subkingdom ? SkinBank.getGeneralCardDir(subkingdom) + subkingdom : ""
source: subkingdom ? SkinBank.getGeneralCardDir(subkingdom) + subkingdom
: ""
visible: detailed && known
}
@ -72,7 +75,8 @@ CardItem {
Image {
id: subkingdomMagatama
visible: false
source: subkingdom ? SkinBank.getGeneralCardDir(subkingdom) + subkingdom + "-magatama" : ""
source: subkingdom ? SkinBank.getGeneralCardDir(subkingdom) +
subkingdom + "-magatama" : ""
}
LinearGradient {
id: subkingdomMask
@ -153,8 +157,8 @@ CardItem {
height: 80
x: 2
y: lineCount > 6 ? 30 : 34
text: name !== "" ? Backend.translate(name) : "nil"
visible: Backend.translate(name).length <= 6 && detailed && known
text: name !== "" ? luatr(name) : "nil"
visible: luatr(name).length <= 6 && detailed && known
color: "white"
font.family: fontLibian.name
font.pixelSize: 18
@ -168,8 +172,8 @@ CardItem {
y: 12
rotation: 90
transformOrigin: Item.BottomLeft
text: Backend.translate(name)
visible: Backend.translate(name).length > 6 && detailed && known
text: luatr(name)
visible: luatr(name).length > 6 && detailed && known
color: "white"
font.family: fontLibian.name
font.pixelSize: 18
@ -191,7 +195,7 @@ CardItem {
border.color: "white"
border.width: 1
Text {
text: Backend.translate(pkgName)
text: luatr(pkgName)
x: 2; y: 1
font.family: fontLibian.name
font.pixelSize: 14
@ -202,7 +206,7 @@ CardItem {
}
onNameChanged: {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name]));
const data = lcall("GetGeneralData", name);
kingdom = data.kingdom;
subkingdom = (data.subkingdom !== kingdom && data.subkingdom) || "";
hp = data.hp;

View File

@ -14,7 +14,7 @@ GraphicsBox {
property var areaNames: []
property int padding: 25
title.text: Backend.translate(prompt !== "" ? prompt : "Please arrange cards")
title.text: luatr(prompt !== "" ? prompt : "Please arrange cards")
width: body.width + padding * 2
height: title.height + body.height + padding * 2
@ -32,7 +32,8 @@ GraphicsBox {
spacing: 5
property int areaCapacity: modelData
property string areaName: index < areaNames.length ? qsTr(areaNames[index]) : ""
property string areaName: index < areaNames.length
? qsTr(areaNames[index]) : ""
Rectangle {
anchors.verticalCenter: parent.verticalCenter
@ -81,7 +82,7 @@ GraphicsBox {
MetroButton {
Layout.alignment: Qt.AlignHCenter
id: buttonConfirm
text: Backend.translate("OK")
text: luatr("OK")
width: 120
height: 35

View File

@ -34,7 +34,6 @@ Item {
card.autoBack = true;
card.draggable = true;
card.selectable = false;
card.showDetail = true;
card.clicked.connect(adjustCards);
}
@ -46,7 +45,6 @@ Item {
card = result[i];
card.draggable = false;
card.selectable = false;
card.showDetail = false;
card.selectedChanged.disconnect(adjustCards);
card.prohibitReason = "";
}
@ -57,7 +55,7 @@ Item {
{
let card, i;
cards.forEach(card => {
card.selectable = cardIds.contains(card.cid);
card.selectable = cardIds.includes(card.cid);
if (!card.selectable) {
card.selected = false;
unselectCard(card);
@ -93,10 +91,10 @@ Item {
for (let i = 0; i < cards.length; i++) {
const card = cards[i];
if (card.selected) {
if (!selectedCards.contains(card))
if (!selectedCards.includes(card))
selectCard(card);
} else {
if (selectedCards.contains(card))
if (selectedCards.includes(card))
unselectCard(card);
}
}

View File

@ -20,7 +20,8 @@ Item {
Rectangle {
width: 6
height: Math.sqrt(Math.pow(modelData.x - start.x, 2) + Math.pow(modelData.y - start.y, 2)) * ratio
height: Math.sqrt(Math.pow(modelData.x - start.x, 2) +
Math.pow(modelData.y - start.y, 2)) * ratio
x: start.x
y: start.y
antialiasing: true

View File

@ -59,7 +59,7 @@ Item {
const items = [];
for (let i = 0; i < outputs.length; i++) {
if (_contains(outputs[i])) {
const state = JSON.parse(Backend.callLuaFunction("GetCardData", [outputs[i]]))
const state = lcall("GetCardData", outputs[i]);
state.x = parentPos.x;
state.y = parentPos.y;
state.opacity = 0;
@ -93,7 +93,8 @@ Item {
const parentPos = roomScene.mapFromItem(root, 0, 0);
for (i = 0; i < pendingInput.length; i++) {
card = pendingInput[i];
card.origX = parentPos.x - card.width / 2 + ((i - pendingInput.length / 2) * 15);
card.origX = parentPos.x - card.width / 2
+ ((i - pendingInput.length / 2) * 15);
card.origY = parentPos.y - card.height / 2;
card.origOpacity = 0;
card.destroyOnStop();

View File

@ -19,7 +19,7 @@ Item {
Text {
id: roundTxt
anchors.right: parent.right
text: Backend.translate("#currentRoundNum").arg(roundNum)
text: luatr("#currentRoundNum").arg(roundNum)
color: "#F0E5DA"
font.pixelSize: 18
font.family: fontLibian.name

View File

@ -13,7 +13,7 @@ GraphicsBox {
property var result
property int padding: 25
title.text: Backend.translate("Please click to move card")
title.text: luatr("Please click to move card")
width: body.width + padding * 2
height: title.height + body.height + padding * 2
@ -65,7 +65,7 @@ GraphicsBox {
Text {
horizontalAlignment: Text.AlignHCenter
anchors.centerIn: parent
text: Backend.translate(modelData.subtype)
text: luatr(modelData.subtype)
color: "#90765F"
font.family: fontLibian.name
font.pixelSize: 16
@ -81,7 +81,7 @@ GraphicsBox {
MetroButton {
Layout.alignment: Qt.AlignHCenter
id: buttonConfirm
text: Backend.translate("OK")
text: luatr("OK")
width: 120
height: 35
enabled: false
@ -131,7 +131,8 @@ GraphicsBox {
const index = cards.findIndex(data => item.cid === data.cid);
result && (result.pos = cardsPosition[index]);
const cardPos = cardsPosition[index] === 0 ? (result ? 1 : 0) : (result ? 0 : 1);
const cardPos = cardsPosition[index] === 0 ? (result ? 1 : 0)
: (result ? 0 : 1);
const curArea = areaRepeater.itemAt(cardPos);
const curBox = curArea.cardRepeater.itemAt(index);
const curPos = mapFromItem(curArea, curBox.x, curBox.y);

View File

@ -179,6 +179,7 @@ Item {
Image {
id: generalImage
width: deputyGeneral ? parent.width / 2 : parent.width
Behavior on width { NumberAnimation { duration: 100 } }
height: parent.height
smooth: true
fillMode: Image.PreserveAspectCrop
@ -187,7 +188,8 @@ Item {
return "";
}
if (deputyGeneral) {
return SkinBank.getGeneralExtraPic(general, "dual/") ?? SkinBank.getGeneralPicture(general);
return SkinBank.getGeneralExtraPic(general, "dual/")
?? SkinBank.getGeneralPicture(general);
} else {
return SkinBank.getGeneralPicture(general)
}
@ -204,7 +206,8 @@ Item {
source: {
const general = deputyGeneral;
if (deputyGeneral != "") {
return SkinBank.getGeneralExtraPic(general, "dual/") ?? SkinBank.getGeneralPicture(general);
return SkinBank.getGeneralExtraPic(general, "dual/")
?? SkinBank.getGeneralPicture(general);
} else {
return "";
}
@ -231,7 +234,7 @@ Item {
color: "white"
width: 24
wrapMode: Text.WrapAnywhere
text: Backend.translate(deputyGeneral)
text: luatr(deputyGeneral)
style: Text.Outline
}
}
@ -247,16 +250,18 @@ Item {
}
OpacityMask {
id: photoMaskEffect
anchors.fill: photoMask
source: generalImgItem
maskSource: photoMask
}
Colorize {
anchors.fill: photoMask
source: generalImgItem
anchors.fill: photoMaskEffect
source: photoMaskEffect
saturation: 0
visible: root.dead || root.surrendered
opacity: (root.dead || root.surrendered) ? 1 : 0
Behavior on opacity { NumberAnimation { duration: 300 } }
}
Rectangle {
@ -266,9 +271,10 @@ Item {
height: 222
radius: 8
visible: root.drank > 0
// visible: root.drank > 0
color: "red"
opacity: 0.4 + Math.log(root.drank) * 0.12
opacity: (root.drank <= 0 ? 0 : 0.4) + Math.log(root.drank) * 0.12
Behavior on opacity { NumberAnimation { duration: 300 } }
}
ColumnLayout {
@ -279,7 +285,7 @@ Item {
GlowText {
Layout.alignment: Qt.AlignCenter
text: Backend.translate("resting...")
text: luatr("resting...")
font.family: fontLibian.name
font.pixelSize: 40
font.bold: true
@ -303,7 +309,7 @@ Item {
GlowText {
Layout.alignment: Qt.AlignCenter
visible: root.rest > 0 && root.rest < 999
text: Backend.translate("rest round num")
text: luatr("rest round num")
font.family: fontLibian.name
font.pixelSize: 28
color: "#F0E5D6"
@ -333,11 +339,11 @@ Item {
style: Text.Outline
text: {
if (totalGame === 0) {
return Backend.translate("Newbie");
return luatr("Newbie");
}
const winRate = (winGame / totalGame) * 100;
const runRate = (runGame / totalGame) * 100;
return Backend.translate("Win=%1\nRun=%2\nTotal=%3")
return luatr("Win=%1\nRun=%2\nTotal=%3")
.arg(winRate.toFixed(2))
.arg(runRate.toFixed(2))
.arg(totalGame);
@ -350,7 +356,8 @@ Item {
anchors.right: parent.right
anchors.bottomMargin: -8
anchors.rightMargin: 4
source: SkinBank.PHOTO_DIR + (isOwner ? "owner" : (ready ? "ready" : "notready"))
source: SkinBank.PHOTO_DIR +
(isOwner ? "owner" : (ready ? "ready" : "notready"))
visible: screenName != "" && !roomScene.isStarted
}
@ -392,7 +399,8 @@ Item {
}
function updatePileInfo(areaName) {
const data = JSON.parse(Backend.callLuaFunction("GetPile", [root.playerid, areaName]));
if (areaName.startsWith('#')) return;
const data = lcall("GetPile", root.playerid, areaName);
if (data.length === 0) {
root.markArea.removeMark(areaName);
} else {
@ -434,10 +442,12 @@ Item {
// id: saveme
visible: (root.dead && !root.rest) || root.dying || root.surrendered
source: {
if (root.dead) {
if (root.surrendered) {
return SkinBank.DEATH_DIR + "surrender";
} else if (root.dead) {
return SkinBank.getRoleDeathPic(root.role);
}
return SkinBank.DEATH_DIR + (root.surrendered ? "surrender" : "saveme")
return SkinBank.DEATH_DIR + "saveme";
}
anchors.centerIn: photoMask
}
@ -459,7 +469,14 @@ Item {
x: -6
Text {
text: (root.maxCard === root.hp || root.hp < 0 ) ? (root.handcards) : (root.handcards + "/" + (root.maxCard < 900 ? root.maxCard : "∞"))
text: {
if (root.maxCard === root.hp || root.hp < 0) {
return root.handcards;
} else {
const maxCard = root.maxCard < 900 ? root.maxCard : "∞";
return root.handcards + "/" + maxCard;
}
}
font.family: fontLibian.name
font.pixelSize: (root.maxCard === root.hp || root.hp < 0 ) ? 32 : 27
//font.weight: 30
@ -471,10 +488,11 @@ Item {
}
TapHandler {
enabled: (root.state != "candidate" || !root.selectable) && root.playerid !== Self.id
enabled: (root.state != "candidate" || !root.selectable)
&& root.playerid !== Self.id
onTapped: {
const params = { name: "hand_card" };
let data = JSON.parse(Backend.callLuaFunction("GetPlayerHandcards", [root.playerid]));
let data = lcall("GetPlayerHandcards", root.playerid);
data = data.filter((e) => e !== -1);
if (data.length === 0)
return;
@ -531,7 +549,12 @@ Item {
anchors.topMargin: 2
font.pixelSize: 16
text: (config.blockedUsers && config.blockedUsers.includes(screenName) ? Backend.translate("<Blocked> ") : "") + screenName
text: {
let ret = screenName;
if (config.blockedUsers?.includes(screenName))
ret = luatr("<Blocked> ") + ret;
return ret;
}
glow.radius: 8
}
@ -548,7 +571,10 @@ Item {
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottom: parent.bottom
anchors.bottomMargin: -32
property var seatChr: ["一", "二", "三", "四", "五", "六", "七", "八", "九", "十", "十一", "十二"]
property var seatChr: [
"一", "二", "三", "四", "五", "六",
"七", "八", "九", "十", "十一", "十二",
]
font.family: fontLi2.name
font.pixelSize: 32
text: seatChr[seatNumber - 1]
@ -704,7 +730,7 @@ Item {
onGeneralChanged: {
if (!roomScene.isStarted) return;
const text = Backend.translate(general);
const text = luatr(general);
if (text.length > 6) {
generalName.text = "";
longGeneralName.text = text;
@ -712,8 +738,6 @@ Item {
generalName.text = text;
longGeneralName.text = "";
}
// let data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [general]));
// kingdom = data.kingdom;
}
function chat(msg) {

View File

@ -2,13 +2,18 @@
import QtQuick
import QtQuick.Layouts
import Fk
import Fk.Pages
GraphicsBox {
id: root
property string prompt
title.text: prompt === "" ? (root.multiChoose ? Backend.translate("$ChooseCards").arg(root.min).arg(root.max) : Backend.translate("$ChooseCard")) : processPrompt(prompt)
title.text: prompt === "" ?
(root.multiChoose ?
luatr("$ChooseCards").arg(root.min).arg(root.max)
: luatr("$ChooseCard"))
: Util.processPrompt(prompt)
// TODO: Adjust the UI design in case there are more than 7 cards
width: 70 + 700
@ -50,7 +55,7 @@ GraphicsBox {
Text {
color: "#E4D5A0"
text: Backend.translate(areaName)
text: luatr(areaName)
anchors.fill: parent
wrapMode: Text.WrapAnywhere
verticalAlignment: Text.AlignVCenter
@ -95,26 +100,15 @@ GraphicsBox {
MetroButton {
anchors.bottom: parent.bottom
text: Backend.translate("OK")
text: luatr("OK")
visible: root.multiChoose
enabled: root.selected_ids.length <= root.max && root.selected_ids.length >= root.min
enabled: root.selected_ids.length <= root.max
&& root.selected_ids.length >= root.min
onClicked: root.cardsSelected(root.selected_ids)
}
onCardSelected: finished();
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
function findAreaModel(name) {
let ret;
for (let i = 0; i < cardModel.count; i++) {

View File

@ -7,7 +7,7 @@ import Fk.Pages
GraphicsBox {
id: root
title.text: Backend.callLuaFunction("PoxiPrompt", [poxi_type, card_data, extra_data])
title.text: lcall("PoxiPrompt", poxi_type, card_data, extra_data)
// TODO: Adjust the UI design in case there are more than 7 cards
width: 70 + 700
@ -50,7 +50,7 @@ GraphicsBox {
Text {
color: "#E4D5A0"
text: Backend.translate(areaName)
text: luatr(areaName)
anchors.fill: parent
wrapMode: Text.WrapAnywhere
verticalAlignment: Text.AlignVCenter
@ -71,12 +71,10 @@ GraphicsBox {
number: model.number || 0
autoBack: false
known: model.cid !== -1
selectable: {
return root.selected_ids.includes(model.cid) || JSON.parse(Backend.callLuaFunction(
"PoxiFilter",
[root.poxi_type, model.cid, root.selected_ids, root.card_data, root.extra_data]
));
}
selectable: root.selected_ids.includes(model.cid) ||
lcall("PoxiFilter", root.poxi_type, model.cid, root.selected_ids,
root.card_data, root.extra_data);
onSelectedChanged: {
if (selected) {
chosenInBox = true;
@ -102,20 +100,16 @@ GraphicsBox {
MetroButton {
width: 120
height: 35
text: Backend.translate("OK")
enabled: {
return JSON.parse(Backend.callLuaFunction(
"PoxiFeasible",
[root.poxi_type, root.selected_ids, root.card_data, root.extra_data]
));
}
text: luatr("OK")
enabled: lcall("PoxiFeasible", root.poxi_type, root.selected_ids,
root.card_data, root.extra_data);
onClicked: root.cardsSelected(root.selected_ids)
}
MetroButton {
width: 120
height: 35
text: Backend.translate("Cancel")
text: luatr("Cancel")
visible: root.cancelable
onClicked: root.cardsSelected([])
}

View File

@ -112,10 +112,7 @@ Flickable {
return false;
};
const data = JSON.parse(Backend.callLuaFunction(
"GetSkillData",
[skill_name]
));
const data = lcall("GetSkillData", skill_name);
if (prelight) {
if (!modelContains(prelight_skills, data))

View File

@ -28,12 +28,12 @@ Item {
Text {
text: {
let o = "$" + skillName + "_" + generalName + (index % 2 + 1);
let p = Backend.translate(o);
let p = luatr(o);
if (o !== p) {
return p;
}
o = "$" + skillName + (index % 2 + 1);
p = Backend.translate(o);
p = luatr(o);
if (o === p) {
return "Ultimate Skill Invoked!";
}
@ -59,12 +59,12 @@ Item {
Text {
text: {
let o = "$" + skillName + "_" + generalName + ((index + 1) % 2 + 1);
let p = Backend.translate(o);
let p = luatr(o);
if (o !== p) {
return p;
}
o = "$" + skillName + ((index + 1) % 2 + 1);
p = Backend.translate(o);
p = luatr(o);
if (o === p) {
return "Ultimate Skill Invoked!";
}
@ -90,7 +90,7 @@ Item {
Text {
topPadding: 5
id: skill
text: Backend.translate(skillName)
text: luatr(skillName)
font.family: fontLi2.name
font.pixelSize: 40
x: root.width / 2 + 100

View File

@ -13,7 +13,7 @@ ColumnLayout {
Layout.fillWidth: true
Layout.preferredHeight: childrenRect.height + 4
text: Backend.translate(extra_data.name)
text: luatr(extra_data.name)
}
GridView {

View File

@ -13,7 +13,7 @@ ColumnLayout {
Layout.fillWidth: true
Layout.preferredHeight: childrenRect.height + 4
text: Backend.translate(extra_data.name)
text: luatr(extra_data.name)
}
GridView {
@ -32,7 +32,7 @@ ColumnLayout {
Component.onCompleted: {
let data = {}
if (extra_data.ids) {
data = JSON.parse(Backend.callLuaFunction("GetCardData", [modelData]));
data = lcall("GetCardData", modelData);
} else {
data.cid = 0;
data.name = modelData;

View File

@ -1,6 +1,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
import QtQuick
import Fk
import Fk.Pages
MetroButton {
@ -12,34 +13,21 @@ MetroButton {
property string answer: default_choice
property bool detailed: false
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = Backend.translate(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src")) raw = raw.replace(/%src/g, Backend.translate(getPhoto(src).general));
if (raw.match("%dest")) raw = raw.replace(/%dest/g, Backend.translate(getPhoto(dest).general));
if (raw.match("%arg2")) raw = raw.replace(/%arg2/g, Backend.translate(data[4]));
if (raw.match("%arg")) raw = raw.replace(/%arg/g, Backend.translate(data[3]));
return raw;
}
text: processPrompt(answer)
text: Util.processPrompt(answer)
onAnswerChanged: {
if (!answer) return;
Backend.callLuaFunction(
"SetInteractionDataOfSkill",
[skill, JSON.stringify(answer)]
);
lcall("SetInteractionDataOfSkill", skill, JSON.stringify(answer));
roomScene.dashboard.startPending(skill);
}
onClicked: {
if (detailed) {
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/DetailedChoiceBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/DetailedChoiceBox.qml");
} else {
roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/ChoiceBox.qml");
roomScene.popupBox.sourceComponent =
Qt.createComponent("../RoomElement/ChoiceBox.qml");
}
const box = roomScene.popupBox.item;
box.options = choices;

View File

@ -10,11 +10,7 @@ SpinBox {
// from, to
onValueChanged: {
Backend.callLuaFunction(
"SetInteractionDataOfSkill",
[skill, JSON.stringify(answer)]
);
lcall("SetInteractionDataOfSkill", skill, JSON.stringify(answer));
roomScene.dashboard.startPending(skill);
}
}

View File

@ -89,8 +89,14 @@ Rectangle {
id: textAni
running: false
loops: Animation.Infinite
NumberAnimation { from: 0; to: 1; duration: 1600; easing.type: Easing.InOutQuad; }
NumberAnimation { from: 1; to: 0; duration: 1600; easing.type: Easing.InOutQuad; }
NumberAnimation {
from: 0; to: 1; duration: 1600
easing.type: Easing.InOutQuad
}
NumberAnimation {
from: 1; to: 0; duration: 1600
easing.type: Easing.InOutQuad
}
}
}

View File

@ -15,7 +15,8 @@ Rectangle {
property real time: defaultTime
readonly property real fadeTime: 300
anchors.horizontalCenter: parent != null ? parent.horizontalCenter : undefined
anchors.horizontalCenter: parent != null ? parent.horizontalCenter
: undefined
height: message.height + 20
width: message.width + 40
radius: 16

View File

@ -2,8 +2,8 @@
import QtQuick
// copy from https://gist.github.com/jonmcclung/bae669101d17b103e94790341301c129
// and modified some code
// https://gist.github.com/jonmcclung/bae669101d17b103e94790341301c129
// modified some code
ListView {
function show(text, duration) {
if (duration === undefined) {

View File

@ -45,7 +45,8 @@ Window {
StackView {
id: mainStack
visible: !mainWindow.busy
// If error occurs during loading initialItem, the program will fall into "polish()" loop
// If error occurs during loading initialItem
// the program will fall into "polish()" loop
// initialItem: init
anchors.fill: parent
}
@ -159,7 +160,10 @@ Window {
return;
}
if (mainWindow.is_pending && command !== "ChangeSelf") {
mainWindow.pending_message.push({ command: command, jsonData: jsonData });
mainWindow.pending_message.push({
command: command,
jsonData: jsonData,
});
} else {
if (command === "StartChangeSelf") {
mainWindow.is_pending = true;
@ -254,4 +258,27 @@ Window {
exitMessageDialog.open();
}
}
// fake global functions
function lcall(funcName, ...params) {
const ret = Backend.callLuaFunction(funcName, [...params]);
try {
return JSON.parse(ret);
} catch (e) {
return ret;
}
}
function leval(lua) {
const ret = Backend.evalLuaExp(`return json.encode(${lua})`);
try {
return JSON.parse(ret);
} catch (e) {
return ret;
}
}
function luatr(src) {
return Backend.translate(src);
}
}

View File

@ -1,3 +1,3 @@
module Fk
SkinBank 1.0 skin-bank.js
Utility 1.0 util.js
Util 1.0 util.js

View File

@ -31,18 +31,20 @@ const searchPkgResource = function(path, name, suffix) {
}
function getGeneralExtraPic(name, extra) {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name]));
const data = lcall("GetGeneralData", name);
const extension = data.extension;
const path = AppPath + "/packages/" + extension + "/image/generals/" + extra + name + ".jpg";
const path = AppPath + "/packages/" + extension + "/image/generals/"
+ extra + name + ".jpg";
if (Backend.exists(path)) {
return path;
}
}
function getGeneralPicture(name) {
const data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name]));
const data = lcall("GetGeneralData", name);
const extension = data.extension;
const path = AppPath + "/packages/" + extension + "/image/generals/" + name + ".jpg";
const path = AppPath + "/packages/" + extension + "/image/generals/"
+ name + ".jpg";
if (Backend.exists(path)) {
return path;
}
@ -54,14 +56,15 @@ function getCardPicture(cidOrName) {
let name = "unknown";
if (typeof cidOrName === 'string') {
name = cidOrName;
extension = Backend.callLuaFunction("GetCardExtensionByName", [cidOrName]);
extension = lcall("GetCardExtensionByName", cidOrName);
} else {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid]));
const data = lcall("GetCardData", cid);
extension = data.extension;
name = data.name;
}
let path = AppPath + "/packages/" + extension + "/image/card/" + name + ".png";
let path = AppPath + "/packages/" + extension + "/image/card/"
+ name + ".png";
if (Backend.exists(path)) {
return path;
} else {
@ -72,9 +75,10 @@ function getCardPicture(cidOrName) {
}
function getDelayedTrickPicture(name) {
const extension = Backend.callLuaFunction("GetCardExtensionByName", [name]);
const extension = lcall("GetCardExtensionByName", name);
let path = AppPath + "/packages/" + extension + "/image/card/delayedTrick/" + name + ".png";
let path = AppPath + "/packages/" + extension + "/image/card/delayedTrick/"
+ name + ".png";
if (Backend.exists(path)) {
return path;
} else {
@ -86,10 +90,11 @@ function getDelayedTrickPicture(name) {
function getEquipIcon(cid, icon) {
const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid]));
const data = lcall("GetCardData", cid);
const extension = data.extension;
const name = icon || data.name;
let path = AppPath + "/packages/" + extension + "/image/card/equipIcon/" + name + ".png";
let path = AppPath + "/packages/" + extension + "/image/card/equipIcon/"
+ name + ".png";
if (Backend.exists(path)) {
return path;
} else {

View File

@ -1,7 +1,5 @@
// SPDX-License-Identifier: GPL-3.0-or-later
.pragma library
function convertNumber(number) {
if (number === 1)
return "A";
@ -14,8 +12,20 @@ function convertNumber(number) {
return "";
}
Array.prototype.contains = function(element) {
return this.indexOf(element) != -1;
function processPrompt(prompt) {
const data = prompt.split(":");
let raw = luatr(data[0]);
const src = parseInt(data[1]);
const dest = parseInt(data[2]);
if (raw.match("%src"))
raw = raw.replace(/%src/g, luatr(getPhoto(src).general));
if (raw.match("%dest"))
raw = raw.replace(/%dest/g, luatr(getPhoto(dest).general));
if (raw.match("%arg2"))
raw = raw.replace(/%arg2/g, luatr(data[4]));
if (raw.match("%arg"))
raw = raw.replace(/%arg/g, luatr(data[3]));
return raw;
}
Array.prototype.prepend = function() {

View File

@ -14,21 +14,11 @@ ___
新月杀FreeKill是一款开源的三国杀游戏但其目的不在于补完官方所有武将而是着力于提供一个最适合DIY的框架。
___
## 项目文档
[新月杀文档](https://qsgs-fans.github.io/FreeKill/usr/index.html)
### 依赖的库
以下是新月杀运行所必不可少的依赖库:
* [![](https://img.shields.io/badge/qt6-50D160?style=for-the-badge&logo=qt&logoColor=white)](https://www.qt.io)
* [![](https://img.shields.io/badge/lua5.4-030380?style=for-the-badge&logo=lua)](https://www.lua.org)
* [![](https://img.shields.io/badge/sqlite3-7ABEEA?style=for-the-badge&logo=sqlite)](https://www.sqlite.org)
* [![](https://img.shields.io/badge/libgit2-FFFFFF?style=for-the-badge&logo=git)](https://www.libgit2.org)
* [![](https://img.shields.io/badge/openssl-721412?style=for-the-badge&logo=openssl)](https://www.openssl.org)
新月杀在编译过程中需要用到cmake, flex, bison, swig。
https://fkbook-all-in-one.readthedocs.io/
___
@ -46,7 +36,7 @@ ___
## 如何构建
关于如何从头构建新月杀,详见[编译教程](https://qsgs-fans.github.io/FreeKill/inner/01-compile.html)。
https://fkbook-all-in-one.readthedocs.io/zh-cn/latest/develop/02-env.html
___

View File

@ -3,8 +3,8 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.notify.FreeKill"
android:installLocation="preferExternal"
android:versionCode="402"
android:versionName="0.4.2">
android:versionCode="409"
android:versionName="0.4.9">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />

BIN
audio/system/gamestart.mp3 Normal file

Binary file not shown.

BIN
audio/system/ice_damage.mp3 Normal file

Binary file not shown.

Binary file not shown.

BIN
audio/system/ready.mp3 Normal file

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

View File

@ -107,6 +107,10 @@
<source>[%1/%2] upgrading package '%3'</source>
<translation>[%1/%2] '%3'</translation>
</message>
<message>
<source>packages/%1: some error occured.</source>
<translation> %1 </translation>
</message>
</context>
<context>

View File

@ -1,16 +1,14 @@
-- SPDX-License-Identifier: GPL-3.0-or-later
---@class Client
---@class Client : AbstractRoom
---@field public client fk.Client
---@field public players ClientPlayer[] @ 所有参战玩家的数组
---@field public alive_players ClientPlayer[] @ 所有存活玩家的数组
---@field public observers ClientPlayer[] @ 观察者的数组
---@field public current ClientPlayer @ 当前回合玩家
---@field public discard_pile integer[] @ 弃牌堆
---@field public status_skills Skill[] @ 状态技总和
---@field public banners table<string, any> @ 左上角显示的东西
---@field public observing boolean
Client = class('Client')
Client = AbstractRoom:subclass('Client')
-- load client classes
ClientPlayer = require "client.clientplayer"
@ -26,6 +24,7 @@ local pattern_refresh_commands = {
}
function Client:initialize()
AbstractRoom.initialize(self)
self.client = fk.ClientInstance
self.notifyUI = function(self, command, jsonData)
fk.Backend:emitNotifyUI(command, jsonData)
@ -49,21 +48,8 @@ function Client:initialize()
end
end
self.players = {} -- ClientPlayer[]
self.alive_players = {}
self.observers = {}
self.discard_pile = {}
self.status_skills = {}
for class, skills in pairs(Fk.global_status_skill) do
self.status_skills[class] = {table.unpack(skills)}
end
self.banners = {}
self.skill_costs = {}
self.card_marks = {}
self.filtered_cards = {}
self.printed_cards = {}
self.disabled_packs = {}
self.disabled_generals = {}
@ -71,7 +57,7 @@ function Client:initialize()
end
---@param id integer
---@return ClientPlayer
---@return ClientPlayer?
function Client:getPlayerById(id)
if id == Self.id then return Self end
for _, p in ipairs(self.players) do
@ -225,7 +211,11 @@ end
---@param msg LogMessage
function Client:appendLog(msg)
self:notifyUI("GameLog", parseMsg(msg))
local text = parseMsg(msg)
self:notifyUI("GameLog", text)
if msg.toast then
self:notifyUI("ShowToast", text)
end
end
---@param msg LogMessage
@ -237,15 +227,6 @@ function Client:setCardNote(ids, msg)
end
end
function Client:setBanner(name, value)
if value == 0 then value = nil end
self.banners[name] = value
end
function Client:getBanner(name)
return self.banners[name]
end
fk.client_callback["SetCardFootnote"] = function(jsonData)
local data = json.decode(jsonData)
ClientInstance:setCardNote(data[1], data[2]);
@ -401,6 +382,7 @@ fk.client_callback["AskForCardChosen"] = function(jsonData)
judge = {}
end
ui_data = {
_id = id,
_reason = reason,
card_data = {},
_prompt = prompt,
@ -409,6 +391,7 @@ fk.client_callback["AskForCardChosen"] = function(jsonData)
if #equip ~= 0 then table.insert(ui_data.card_data, { "$Equip", equip }) end
if #judge ~= 0 then table.insert(ui_data.card_data, { "$Judge", judge }) end
else
ui_data._id = id
ui_data._reason = reason
ui_data._prompt = prompt
end
@ -436,6 +419,7 @@ fk.client_callback["AskForCardsChosen"] = function(jsonData)
judge = {}
end
ui_data = {
_id = id,
_min = min,
_max = max,
_reason = reason,
@ -446,6 +430,7 @@ fk.client_callback["AskForCardsChosen"] = function(jsonData)
if #equip ~= 0 then table.insert(ui_data.card_data, { "$Equip", equip }) end
if #judge ~= 0 then table.insert(ui_data.card_data, { "$Judge", judge }) end
else
ui_data._id = id
ui_data._min = min
ui_data._max = max
ui_data._reason = reason
@ -469,6 +454,7 @@ local function separateMoves(moves)
moveReason = move.moveReason,
specialName = move.specialName,
fromSpecialName = info.fromSpecialName,
proposer = move.proposer,
})
end
end
@ -480,9 +466,9 @@ local function mergeMoves(moves)
local ret = {}
local temp = {}
for _, move in ipairs(moves) do
local info = string.format("%q,%q,%q,%q,%s,%s",
local info = string.format("%q,%q,%q,%q,%s,%s,%q",
move.from, move.to, move.fromArea, move.toArea,
move.specialName, move.fromSpecialName)
move.specialName, move.fromSpecialName, move.proposer)
if temp[info] == nil then
temp[info] = {
ids = {},
@ -493,6 +479,7 @@ local function mergeMoves(moves)
moveReason = move.moveReason,
specialName = move.specialName,
fromSpecialName = move.fromSpecialName,
proposer = move.proposer,
}
end
table.insert(temp[info].ids, move.ids[1])
@ -504,12 +491,96 @@ local function mergeMoves(moves)
end
local function sendMoveCardLog(move)
local client = ClientInstance
local client = ClientInstance ---@class Client
if #move.ids == 0 then return end
local hidden = table.contains(move.ids, -1)
local msgtype
if move.from and move.toArea == Card.DrawPile then
if move.toArea == Card.PlayerHand then
if move.fromArea == Card.PlayerSpecial then
client:appendLog{
type = "$GetCardsFromPile",
from = move.to,
arg = move.fromSpecialName,
arg2 = #move.ids,
card = move.ids,
}
elseif move.fromArea == Card.DrawPile then
client:appendLog{
type = "$DrawCards",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif move.fromArea == Card.Processing then
client:appendLog{
type = "$GotCardBack",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif move.fromArea == Card.DiscardPile then
client:appendLog{
type = "$RecycleCard",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif move.from then
client:appendLog{
type = "$MoveCards",
from = move.from,
to = { move.to },
arg = #move.ids,
card = move.ids,
}
else
client:appendLog{
type = "$PreyCardsFromPile",
from = move.to,
card = move.ids,
arg = #move.ids,
}
end
elseif move.toArea == Card.PlayerEquip then
client:appendLog{
type = "$InstallEquip",
from = move.to,
card = move.ids,
}
elseif move.toArea == Card.PlayerJudge then
if move.from ~= move.to and move.fromArea == Card.PlayerJudge then
client:appendLog{
type = "$LightningMove",
from = move.from,
to = { move.to },
card = move.ids,
}
elseif move.from then
client:appendLog{
type = "$PasteCard",
from = move.from,
to = { move.to },
card = move.ids,
}
end
elseif move.toArea == Card.PlayerSpecial then
client:appendLog{
type = "$AddToPile",
arg = move.specialName,
arg2 = #move.ids,
from = move.to,
card = move.ids,
}
elseif move.fromArea == Card.PlayerEquip then
client:appendLog{
type = "$UninstallEquip",
from = move.from,
card = move.ids,
}
-- elseif move.toArea == Card.Processing then
-- nop
elseif move.from and move.toArea == Card.DrawPile then
msgtype = hidden and "$PutCard" or "$PutKnownCard"
client:appendLog{
type = msgtype,
@ -521,85 +592,37 @@ local function sendMoveCardLog(move)
type = "$$PutCard",
from = move.from,
})
elseif move.toArea == Card.PlayerSpecial then
msgtype = hidden and "$RemoveCardFromGame" or "$AddToPile"
client:appendLog{
type = msgtype,
arg = move.specialName,
arg2 = #move.ids,
card = move.ids,
}
elseif move.fromArea == Card.PlayerSpecial and move.to then
client:appendLog{
type = "$GetCardsFromPile",
from = move.to,
arg = move.fromSpecialName,
arg2 = #move.ids,
card = move.ids,
}
elseif move.moveReason == fk.ReasonDraw then
client:appendLog{
type = "$DrawCards",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif (move.fromArea == Card.DrawPile or move.fromArea == Card.DiscardPile)
and move.moveReason == fk.ReasonPrey then
client:appendLog{
type = "$PreyCardsFromPile",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif (move.fromArea == Card.Processing or move.fromArea == Card.PlayerJudge)
and move.toArea == Card.PlayerHand then
client:appendLog{
type = "$GotCardBack",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif move.fromArea == Card.DiscardPile and move.toArea == Card.PlayerHand then
client:appendLog{
type = "$RecycleCard",
from = move.to,
card = move.ids,
arg = #move.ids,
}
elseif move.from and move.fromArea ~= Card.PlayerJudge and
move.toArea ~= Card.PlayerJudge and move.to and move.from ~= move.to then
client:appendLog{
type = "$MoveCards",
from = move.from,
to = { move.to },
arg = #move.ids,
card = move.ids,
}
elseif move.from and move.to and move.toArea == Card.PlayerJudge then
if move.fromArea == Card.PlayerJudge and move.from ~= move.to then
msgtype = "$LightningMove"
elseif move.fromArea ~= Card.PlayerJudge then
msgtype = "$PasteCard"
end
if msgtype then
elseif move.toArea == Card.DiscardPile then
if move.moveReason == fk.ReasonDiscard then
if move.proposer and move.proposer ~= move.from then
client:appendLog{
type = "$DiscardOther",
from = move.from,
to = {move.proposer},
card = move.ids,
arg = #move.ids,
}
else
client:appendLog{
type = "$DiscardCards",
from = move.from,
card = move.ids,
arg = #move.ids,
}
end
elseif move.moveReason == fk.ReasonPutIntoDiscardPile then
client:appendLog{
type = msgtype,
from = move.from,
to = { move.to },
type = "$PutToDiscard",
card = move.ids,
arg = #move.ids,
}
end
-- elseif move.toArea == Card.Void then
-- nop
end
-- TODO ...
-- TODO: footnote
if move.moveReason == fk.ReasonDiscard then
client:appendLog{
type = "$DiscardCards",
from = move.from,
card = move.ids,
arg = #move.ids,
}
client:setCardNote(move.ids, {
type = "$$DiscardCards",
from = move.from
@ -753,9 +776,7 @@ fk.client_callback["AskForUseActiveSkill"] = function(jsonData)
local data = json.decode(jsonData)
local skill = Fk.skills[data[1]]
local extra_data = data[4]
for k, v in pairs(extra_data) do
skill[k] = v
end
skill._extra_data = extra_data
Fk.currentResponseReason = extra_data.skillName
ClientInstance:notifyUI("AskForUseActiveSkill", jsonData)
@ -775,9 +796,19 @@ fk.client_callback["SetPlayerMark"] = function(jsonData)
-- jsonData: [ int id, string mark, int value ]
local data = json.decode(jsonData)
local player, mark, value = data[1], data[2], data[3]
ClientInstance:getPlayerById(player):setMark(mark, value)
local p = ClientInstance:getPlayerById(player)
p:setMark(mark, value)
if string.sub(mark, 1, 1) == "@" then
if mark:startsWith("@[") and mark:find(']') then
local close = mark:find(']')
local mtype = mark:sub(3, close - 1)
local spec = Fk.qml_marks[mtype]
if spec then
local text = spec.how_to_show(mark, value, p)
if text == "#hidden" then return end
end
end
ClientInstance:notifyUI("SetPlayerMark", jsonData)
end
end

View File

@ -127,6 +127,14 @@ function GetCardExtensionByName(cardName)
return card and card.package.extensionName or ""
end
function GetAllMods()
return json.encode(Fk.extensions)
end
function GetAllModNames()
return json.encode(Fk.extension_names)
end
function GetAllGeneralPack()
local ret = {}
for _, name in ipairs(Fk.package_names) do
@ -138,6 +146,7 @@ function GetAllGeneralPack()
end
function GetGenerals(pack_name)
if not Fk.packages[pack_name] then return "{}" end
local ret = {}
for _, g in ipairs(Fk.packages[pack_name].generals) do
if not g.total_hidden then
@ -251,8 +260,10 @@ end
---@param card string | integer
---@param player integer
function CanUseCard(card, player)
---@param extra_data_str string
function CanUseCard(card, player, extra_data_str)
local c ---@type Card
local extra_data = extra_data_str == "" and nil or json.decode(extra_data_str)
if type(card) == "number" then
c = Fk:getCardById(card)
else
@ -271,13 +282,13 @@ function CanUseCard(card, player)
end
player = ClientInstance:getPlayerById(player)
local ret = c.skill:canUse(player, c)
local ret = c.skill:canUse(player, c, extra_data)
ret = ret and not player:prohibitUse(c)
if ret then
local min_target = c.skill:getMinTargetNum()
if min_target > 0 then
for _, p in ipairs(ClientInstance.players) do
if c.skill:targetFilter(p.id, {}, {}, c) then
if c.skill:targetFilter(p.id, {}, {}, c, extra_data) then
return "true"
end
end
@ -311,7 +322,9 @@ end
---@param card string | integer
---@param to_select integer @ id of the target
---@param selected integer[] @ ids of selected targets
function CanUseCardToTarget(card, to_select, selected)
---@param extra_data_str string @ extra data
function CanUseCardToTarget(card, to_select, selected, extra_data_str)
local extra_data = extra_data_str == "" and nil or json.decode(extra_data_str)
if ClientInstance:getPlayerById(to_select).dead then
return "false"
end
@ -322,10 +335,10 @@ function CanUseCardToTarget(card, to_select, selected)
selected_cards = {card}
else
local t = json.decode(card)
return ActiveTargetFilter(t.skill, to_select, selected, t.subcards)
return ActiveTargetFilter(t.skill, to_select, selected, t.subcards, extra_data)
end
local ret = c.skill:targetFilter(to_select, selected, selected_cards, c)
local ret = c.skill:targetFilter(to_select, selected, selected_cards, c, extra_data)
ret = ret and not Self:isProhibited(Fk:currentRoom():getPlayerById(to_select), c)
return json.encode(ret)
end
@ -392,12 +405,13 @@ function GetSkillData(skill_name)
}
end
function ActiveCanUse(skill_name)
function ActiveCanUse(skill_name, extra_data_str)
local extra_data = extra_data_str == "" and nil or json.decode(extra_data_str)
local skill = Fk.skills[skill_name]
local ret = false
if skill then
if skill:isInstanceOf(ActiveSkill) then
ret = skill:canUse(Self)
ret = skill:canUse(Self, extra_data)
elseif skill:isInstanceOf(ViewAsSkill) then
ret = skill:enabledAtPlay(Self)
if ret then
@ -414,7 +428,7 @@ function ActiveCanUse(skill_name)
for _, n in ipairs(cnames) do
local c = Fk:cloneCard(n)
c.skillName = skill_name
ret = c.skill:canUse(Self, c)
ret = c.skill:canUse(Self, c, extra_data)
if ret then break end
end
end
@ -449,7 +463,7 @@ function ActiveCardFilter(skill_name, to_select, selected, selected_targets)
return json.encode(ret)
end
function ActiveTargetFilter(skill_name, to_select, selected, selected_cards)
function ActiveTargetFilter(skill_name, to_select, selected, selected_cards, extra_data)
local skill = Fk.skills[skill_name]
local ret = false
if skill then
@ -458,7 +472,7 @@ function ActiveTargetFilter(skill_name, to_select, selected, selected_cards)
elseif skill:isInstanceOf(ViewAsSkill) then
local card = skill:viewAs(selected_cards)
if card then
ret = card.skill:targetFilter(to_select, selected, selected_cards, card)
ret = card.skill:targetFilter(to_select, selected, selected_cards, card, extra_data)
ret = ret and not Self:isProhibited(Fk:currentRoom():getPlayerById(to_select), card)
end
end
@ -572,7 +586,17 @@ end
function GetExpandPileOfSkill(skillName)
local skill = Fk.skills[skillName]
return skill and (skill.expand_pile or "") or ""
if not skill then return "" end
local e = skill.expand_pile
if type(e) == "function" then
e = e(skill)
end
if type(e) == "table" then
return json.encode(e)
else
return e or ""
end
end
function GetGameModes()
@ -722,7 +746,7 @@ function PoxiPrompt(poxi_type, data, extra_data)
local poxi = Fk.poxi_methods[poxi_type]
if not poxi or not poxi.prompt then return "" end
if type(poxi.prompt) == "string" then return Fk:translate(poxi.prompt) end
return poxi.prompt(data, extra_data)
return Fk:translate(poxi.prompt(data, extra_data))
end
function PoxiFilter(poxi_type, to_select, selected, data, extra_data)
@ -748,6 +772,15 @@ function GetQmlMark(mtype, name, value, p)
}
end
function GetMiniGame(gtype, p, data)
local spec = Fk.mini_games[gtype]
p = ClientInstance:getPlayerById(p)
data = json.decode(data)
return json.encode {
qml_path = type(spec.qml_path) == "function" and spec.qml_path(p, data) or spec.qml_path,
}
end
function YuqiPrompt(yuqi_type, data, extra_data)
local yuqi = Fk.yuqi_methods[yuqi_type]
if not yuqi or not yuqi.prompt then return "" end

View File

@ -134,8 +134,17 @@ Fk:loadTranslationTable({
-- ["Quit"] = "退出",
["BanGeneral"] = "Ban",
["ResumeGeneral"] = "Unban",
["BanPackage"] = "Ban packages",
["$BanPkgHelp"] = "Banning packages",
["$BanCharaHelp"] = "Banning characters",
-- ["Companions"] = "珠联璧合",
-- ["Death audio"] = "阵亡",
-- ["Win audio"] = "胜利语音",
-- ["Official"] = "官方",
["Title"] = "Title: ",
["Designer"] = "Designer: ",
["Voice Actor"] = "Voice Actor: ",
["Illustrator"] = "Illustrator: ",
["$WelcomeToLobby"] = "Welcome to FreeKill lobby!",
["GameMode"] = "Game mode: ",
@ -176,12 +185,13 @@ Fk:loadTranslationTable({
["AskForKingdom"] = "Choosing kingdom",
["AskForPindian"] = "Point fight",
["AskForMoveCardInBoard"] = "Moving cards",
["replaceEquip"] = "Replacing Equip",
["PlayCard"] = "Playing card",
["AskForCardChosen"] = "Choosing card",
["AskForCardsChosen"] = "Choosing card",
["#AskForChooseCard"] = "%1: please choose a card",
["#AskForChooseCards"] = "%1: please choose %2~%3 cards",
["#AskForChooseCard"] = "%1: please choose a card from %src",
["#AskForChooseCards"] = "%1: please choose %2~%3 cards from %src",
["$ChooseCard"] = "Choose a card",
["$ChooseCards"] = "Choose %1~%2 cards",
["$Hand"] = "Hand",
@ -196,8 +206,11 @@ Fk:loadTranslationTable({
["#AskForPeaches"] = "%src is dying, please use %arg Peach(es) to save him",
["#AskForPeachesSelf"] = "You are dying, please use %arg Peach(es)/Alcohol to save yourself",
["#AskForDiscard"] = "Please discard %arg cards (at least %arg2)",
["#AskForCard"] = "Please choose %arg cards (at least %arg2)",
["#AskForDiscard"] = "Please discard %arg cards (%arg2 at least)",
["#AskForCard"] = "Please choose %arg cards (%arg2 at least)",
["#AskForDistribution"] = "Please distribute cards (%arg at least , %arg2 total)",
["@DistributionTo"] = "",
["#replaceEquip"] = "Please Choose a Equip Card to be replaced",
["#askForPindian"] = "%arg: please choose a hand card for point fight",
["#StartPindianReason"] = "%from started point fight (%arg)",
["#ShowPindianCard"] = "The point fight card of %from is %card",
@ -268,6 +281,7 @@ Fk:loadTranslationTable({
["thunder_damage"] = "Thunder",
["ice_damage"] = "Ice",
["hp_lost"] = "HP lost",
["lose_hp"] = "lose HP",
["phase_start"] = "Prepare phase",
["phase_judge"] = "Judge phase",
@ -343,6 +357,7 @@ Fk:loadTranslationTable({
["$LightningMove"] = "%card transfered from %from to %to",
["$PasteCard"] = "%from used %card to %to",
["$DiscardCards"] = "%from discarded %arg card(s) %card",
["$DiscardOther"] = "%to discarded %arg card(s) %card from %from",
["$InstallEquip"] = "%from equipped %card",
["$UninstallEquip"] = "%from uninstalled %card",

View File

@ -79,12 +79,16 @@ Fk:loadTranslationTable{
["Clear"] = "清空",
["Help_Ban_List"] = "导出键会将这个方案的内容复制到剪贴板中;" ..
"导入键会自动读取剪贴板,若可以导入则导入,不能导入则报错。",
["Ban_Generals"] = "已禁用武将",
["Ban_Packages"] = "禁用拓展包",
["Whitelist_Generals"] = "白名单武将",
["Export"] = "导出",
["Export Success"] = "禁将方案已经复制到剪贴板。",
["Import"] = "导入",
["Not Legal"] = "导入失败不是合法的JSON字符串。",
["Not JSON"] = "导入失败:数据格式不对。",
["Import Success"] = "从剪贴板导入禁将方案成功。",
["Rename"] = "重命名",
["$OnlineInfo"] = "大厅人数:%1总在线人数%2",
@ -184,8 +188,17 @@ FreeKill使用的是libgit2的C API与此同时使用Git完成拓展包的下
-- ["Quit"] = "退出",
["BanGeneral"] = "禁将",
["ResumeGeneral"] = "解禁",
["BanPackage"] = "禁拓展包",
["$BanPkgHelp"] = "正在禁用拓展包",
["$BanCharaHelp"] = "正在禁用武将",
["Companions"] = "珠联璧合",
["Death audio"] = "阵亡",
["Win audio"] = "胜利语音",
["Official"] = "官方",
["Title"] = "称号:",
["Designer"] = "设计:",
["Voice Actor"] = "配音:",
["Illustrator"] = "画师:",
["$WelcomeToLobby"] = "欢迎进入新月杀游戏大厅!",
["GameMode"] = "游戏模式:",
@ -226,12 +239,13 @@ FreeKill使用的是libgit2的C API与此同时使用Git完成拓展包的下
["AskForKingdom"] = "选择势力",
["AskForPindian"] = "拼点",
["AskForMoveCardInBoard"] = "移动卡牌",
["replaceEquip"] = "替换装备",
["PlayCard"] = "出牌",
["AskForCardChosen"] = "选牌",
["AskForCardsChosen"] = "选牌",
["#AskForChooseCard"] = "%1请选择一张卡牌",
["#AskForChooseCards"] = "%1请选择%2至%3张卡牌",
["#AskForChooseCard"] = "%1请选择%src的一张卡牌",
["#AskForChooseCards"] = "%1请选择%src的%2至%3张卡牌",
["$ChooseCard"] = "请选择一张卡牌",
["$ChooseCards"] = "请选择%1至%2张卡牌",
["$Hand"] = "手牌区",
@ -248,6 +262,9 @@ FreeKill使用的是libgit2的C API与此同时使用Git完成拓展包的下
["#AskForDiscard"] = "请弃置 %arg 张牌,最少 %arg2 张",
["#AskForCard"] = "请选择 %arg 张牌,最少 %arg2 张",
["#AskForDistribution"] = "请分配这些牌,至少 %arg 张,至多 %arg2 张",
["@DistributionTo"] = "",
["#replaceEquip"] = "选择一张装备牌替换之",
["#askForPindian"] = "%arg请选择一张手牌作为拼点牌",
["#StartPindianReason"] = "%from 由于 %arg 而发起拼点",
["#ShowPindianCard"] = "%from 的拼点牌是 %card",
@ -304,9 +321,9 @@ FreeKill使用的是libgit2的C API与此同时使用Git完成拓展包的下
["Resume"] = "继续",
["Bulletin Info"] = [==[
## v0.4.2
## v0.4.9
bug
]==],
}
@ -323,7 +340,8 @@ Fk:loadTranslationTable{
["fire_damage"] = "火属性",
["thunder_damage"] = "雷属性",
["ice_damage"] = "冰属性",
["hp_lost"] = "体力流失",
["hp_lost"] = "失去体力",
["lose_hp"] = "失去体力",
["phase_start"] = "准备阶段",
["phase_judge"] = "判定阶段",
@ -386,22 +404,27 @@ Fk:loadTranslationTable{
["#LoseSkill"] = "%from 失去了技能 “%arg”",
-- moveCards (they are sent by notifyMoveCards)
["$PutCard"] = "%from 的 %arg 张牌被置于牌堆",
["$PutKnownCard"] = "%from 的牌 %card 被置于牌堆",
["$RemoveCardFromGame"] = "%arg2 张牌被作为 %arg 移出游戏",
["$AddToPile"] = "%card 被作为 %arg 移出游戏",
["$GetCardsFromPile"] = "%from 从 %arg 中获得了 %arg2 张牌 %card",
["$DrawCards"] = "%from 摸了 %arg 张牌 %card",
["$MoveCards"] = "%to 从 %from 处获得了 %arg 张牌 %card",
["$PreyCardsFromPile"] = "%from 获得了 %arg 张牌 %card",
["$GotCardBack"] = "%from 收回了 %arg 张牌 %card",
["$RecycleCard"] = "%from 从弃牌堆回收了 %arg 张牌 %card",
["$MoveCards"] = "%to 从 %from 处获得了 %arg 张牌 %card",
["$LightningMove"] = "%card 从 %from 转移到了 %to",
["$PasteCard"] = "%from 给 %to 贴了张 %card",
["$DiscardCards"] = "%from 弃置了 %arg 张牌 %card",
["$InstallEquip"] = "%from 装备了 %card",
["$UninstallEquip"] = "%from 卸载了 %card",
["$LightningMove"] = "%card 从 %from 转移到了 %to",
["$PasteCard"] = "%from 给 %to 贴了张 %card",
["$AddToPile"] = "%arg2 张牌 %card 被作为 %from 的 %arg 移出游戏",
["$PutCard"] = "%from 的 %arg 张牌被置于牌堆",
["$PutKnownCard"] = "%from 的牌 %card 被置于牌堆",
["$DiscardCards"] = "%from 弃置了 %arg 张牌 %card",
["$DiscardOther"] = "%to 弃置了 %from 的 %arg 张牌 %card",
["$PutToDiscard"] = "%arg 张牌 %card 被置入弃牌堆",
["#ShowCard"] = "%from 展示了牌 %card",
["#Recast"] = "%from 重铸了 %card",
["#RecastBySkill"] = "%from 发动了 “%arg” 重铸了 %card",

View File

@ -0,0 +1,52 @@
-- 作Room和Client的基类这二者有不少共通之处
---@class AbstractRoom : Object
---@fiele public players Player[] @ 房内参战角色们
---@field public alive_players Player[] @ 所有存活玩家的数组
---@field public observers Player[] @ 看戏的
---@field public current Player @ 当前行动者
---@field public status_skills table<class, Skill[]> @ 这个房间中含有的状态技列表
---@field public filtered_cards table<integer, Card> @ 见于Engine其实在这
---@field public printed_cards table<integer, Card> @ 同上
---@field public skill_costs table<string, any> @ 用来存skill.cost_data
---@field public card_marks table<integer, any> @ 用来存实体卡的card.mark
---@field public banners table<string, any> @ 全局mark
local AbstractRoom = class("AbstractRoom")
function AbstractRoom:initialize()
self.players = {}
self.alive_players = {}
self.observers = {}
self.current = nil
self.status_skills = {}
for class, skills in pairs(Fk.global_status_skill) do
self.status_skills[class] = {table.unpack(skills)}
end
self.filtered_cards = {}
self.printed_cards = {}
self.skill_costs = {}
self.card_marks = {}
self.banners = {}
end
-- 仅供注释,其余空函数一样
---@param id integer
---@return Player?
function AbstractRoom:getPlayerById(id) end
--- 获取一张牌所处的区域。
---@param cardId integer | Card @ 要获得区域的那张牌可以是Card或者一个id
---@return CardArea @ 这张牌的区域
function AbstractRoom:getCardArea(cardId) end
function AbstractRoom:setBanner(name, value)
if value == 0 then value = nil end
self.banners[name] = value
end
function AbstractRoom:getBanner(name)
return self.banners[name]
end
return AbstractRoom

View File

@ -24,6 +24,7 @@
---@field public special_skills? string[] @ 衍生技能,如重铸
---@field public is_damage_card boolean @ 是否为会造成伤害的牌
---@field public multiple_targets boolean @ 是否为指定多个目标的牌
---@field public is_passive? boolean @ 是否只能在响应时使用或打出
---@field public is_derived? boolean @ 判断是否为衍生牌
local Card = class("Card")
@ -145,11 +146,12 @@ function Card:clone(suit, number)
newCard.special_skills = self.special_skills
newCard.is_damage_card = self.is_damage_card
newCard.multiple_targets = self.multiple_targets
newCard.is_passive = self.is_passive
newCard.is_derived = self.is_derived
return newCard
end
--- 检测是否为虚拟卡牌如果其ID为0及以下,则为虚拟卡牌。
--- 检测是否为虚拟卡牌如果其ID为0,则为虚拟卡牌。
function Card:isVirtual()
return self.id == 0
end
@ -171,7 +173,7 @@ local function updateColorAndNumber(card)
local different_color = false
for i, id in ipairs(card.subcards) do
local c = Fk:getCardById(id)
number = math.min(number + c.number, 13)
number = #card.subcards == 1 and math.min(number + c.number, 13) or 0
if i == 1 then
card.suit = c.suit
else
@ -406,17 +408,12 @@ function Card:getMark(mark)
if (not self:isVirtual()) and next(self.mark) == nil then
self.mark = nil
end
if type(ret) == "table" then
ret = table.simpleClone(ret)
end
return ret
end
--- 判定卡牌是否拥有对应的Mark。
---@param mark string @ 标记
---@return boolean
function Card:hasMark(mark)
fk.qWarning("hasMark will be deleted in future version!")
return self:getMark(mark) ~= 0
end
--- 获取卡牌有哪些Mark。
function Card:getMarkNames()
local ret = {}

View File

@ -7,6 +7,8 @@
--- 同时也提供了许多常用的函数。
---
---@class Engine : Object
---@field public extensions table<string, string[]> @ 所有mod列表及其包含的拓展包
---@field public extension_names string[] @ Mod名字的数组为了方便排序
---@field public packages table<string, Package> @ 所有拓展包的列表
---@field public package_names string[] @ 含所有拓展包名字的数组,为了方便排序
---@field public skills table<string, Skill> @ 所有的技能
@ -28,6 +30,7 @@
---@field private _custom_events any[] @ 自定义事件列表
---@field public poxi_methods table<string, PoxiSpec> @ “魄袭”框操作方法表
---@field public qml_marks table<string, QmlMarkSpec> @ 自定义Qml标记的表
---@field public mini_games table<string, MiniGameSpec> @ 自定义多人交互表
---@field public yuqi_methods table<string, YuqiSpec> @ “隅泣”框操作方法表
local Engine = class("Engine")
@ -44,6 +47,12 @@ function Engine:initialize()
Fk = self
self.extensions = {
["standard"] = { "standard" },
["standard_cards"] = { "standard_cards" },
["maneuvering"] = { "maneuvering" },
}
self.extension_names = { "standard", "standard_cards", "maneuvering" }
self.packages = {} -- name --> Package
self.package_names = {}
self.skills = {} -- name --> Skill
@ -62,6 +71,7 @@ function Engine:initialize()
self._custom_events = {}
self.poxi_methods = {}
self.qml_marks = {}
self.mini_games = {}
self:loadPackages()
self:loadDisabled()
@ -69,20 +79,20 @@ function Engine:initialize()
end
local _foreign_keys = {
"currentResponsePattern",
"currentResponseReason",
"filtered_cards",
"printed_cards",
["currentResponsePattern"] = true,
["currentResponseReason"] = true,
["filtered_cards"] = true,
["printed_cards"] = true,
}
function Engine:__index(k)
if table.contains(_foreign_keys, k) then
if _foreign_keys[k] then
return self:currentRoom()[k]
end
end
function Engine:__newindex(k, v)
if table.contains(_foreign_keys, k) then
if _foreign_keys[k] then
self:currentRoom()[k] = v
else
rawset(self, k, v)
@ -140,11 +150,15 @@ function Engine:loadPackages()
-- Note that instance of Package is a table too
-- so dont use type(pack) == "table" here
if type(pack) == "table" then
table.insert(self.extension_names, dir)
if pack[1] ~= nil then
self.extensions[dir] = {}
for _, p in ipairs(pack) do
table.insert(self.extensions[dir], p.name)
self:loadPackage(p)
end
else
self.extensions[dir] = { pack.name }
self:loadPackage(pack)
end
end
@ -274,8 +288,8 @@ end
---@param name string @ 要查询的武将名字
---@return string[] @ 这个武将对应的同名武将列表
function Engine:getSameGenerals(name)
local tmp = name:split("__")
local tName = tmp[#tmp]
if not self.generals[name] then return {} end
local tName = self.generals[name].trueName
local ret = self.same_generals[tName] or {}
return table.filter(ret, function(g)
return g ~= name and self.generals[g] ~= nil and self:canUseGeneral(g)
@ -358,7 +372,7 @@ function Engine:addPoxiMethod(spec)
spec.post_select = spec.post_select or function(s) return s end
end
--- 向Engine中添加一个隅泣用方法。
--- 向Engine中添加一个QML标记方法。
---@param spec QmlMarkSpec
function Engine:addQmlMark(spec)
assert(type(spec.name) == "string")
@ -368,6 +382,16 @@ function Engine:addQmlMark(spec)
self.qml_marks[spec.name] = spec
end
--- 向Engine中添加一个多人交互用方法。
---@param spec MiniGameSpec
function Engine:addMiniGame(spec)
assert(type(spec.name) == "string")
if self.mini_games[spec.name] then
fk.qCritical("Warning: duplicated mini game type " .. spec.name)
end
self.mini_games[spec.name] = spec
end
--- 向Engine中添加一个隅泣用方法。
---@param spec YuqiSpec
function Engine:addYuqiMethod(spec)
@ -538,7 +562,7 @@ function Engine:_addPrintedCard(card)
end
--- 获知当前的Engine是跑在服务端还是客户端并返回相应的实例。
---@return Room | Client
---@return AbstractRoom
function Engine:currentRoom()
if RoomInstance then
return RoomInstance

View File

@ -10,7 +10,7 @@
2. Matcher ('|')
3. Matcher ','
Matcher ||||||id
Matcher ||||||id
'~' AJQK

View File

@ -27,7 +27,7 @@ end
---@param victim ServerPlayer @ 死者
---@return string @ 胜者阵营
function GameMode:getWinner(victim)
if victim.rest > 0 then
if not victim.surrendered and victim.rest > 0 then
return ""
end

View File

@ -71,7 +71,7 @@ function General:__tostring()
end
--- 为武将增加技能,需要注意增加其他武将技能时的处理方式。
---@param skill Skill @ (单个)武将技能
---@param skill Skill|string @ (单个)武将技能
function General:addSkill(skill)
if (type(skill) == "string") then
table.insert(self.other_skills, skill)
@ -82,7 +82,7 @@ function General:addSkill(skill)
end
--- 为武将增加相关技能,需要注意增加其他武将技能时的处理方式。
---@param skill Skill @ (单个)武将技能
---@param skill Skill|string @ (单个)武将技能
function General:addRelatedSkill(skill)
if (type(skill) == "string") then
table.insert(self.related_other_skills, skill)
@ -94,12 +94,19 @@ function General:addRelatedSkill(skill)
end
--- 获取武将所有技能。
---@param include_lord? boolean
---@return string[]
function General:getSkillNameList(include_lord)
local ret = table.map(self.skills, Util.NameMapper)
table.insertTable(ret, self.other_skills)
if not include_lord then
local ret = {}
local other_skills = table.map(self.other_skills, Util.Name2SkillMapper)
local skills = table.connect(self.skills, other_skills)
for _, skill in ipairs(skills) do
if include_lord or not skill.lordSkill then
table.insert(ret, skill.name)
end
end
-- table.insertTable(ret, self.other_skills)
return ret
end

View File

@ -215,15 +215,10 @@ end
---@param mark string @ 标记
---@return any
function Player:getMark(mark)
return (self.mark[mark] or 0)
end
--- 判定角色是否拥有对应的Mark。
---@param mark string @ 标记
---@return boolean
function Player:hasMark(mark)
fk.qWarning("hasMark will be deleted in future version!")
return self:getMark(mark) ~= 0
local mark = self.mark[mark]
if not mark then return 0 end
if type(mark) == "table" then return table.simpleClone(mark) end
return mark
end
--- 获取角色有哪些Mark。
@ -363,13 +358,13 @@ function Player:getCardIds(playerAreas, specialName)
return cardIds
end
--- 通过名字检索获取玩家是否存在对应私人牌堆。
--- 通过名字检索获取玩家对应私人牌堆。
---@param name string @ 私人牌堆名
function Player:getPile(name)
return self.special_cards[name] or {}
return table.simpleClone(self.special_cards[name] or {})
end
--- 通过ID检索获取玩家是否存在对应私人牌堆。
--- 通过ID检索获取玩家对应私人牌堆。
---@param id integer @ 私人牌堆ID
---@return string?
function Player:getPileNameOfId(id)
@ -454,23 +449,43 @@ end
--- 获取玩家攻击范围。
function Player:getAttackRange()
local weapon = Fk:getCardById(self:getEquipment(Card.SubtypeWeapon))
local baseAttackRange = math.max(weapon and weapon.attack_range or 1, 0)
local status_skills = Fk:currentRoom().status_skills[AttackRangeSkill] or Util.DummyTable
for _, skill in ipairs(status_skills) do
local correct = skill:getCorrect(self)
baseAttackRange = baseAttackRange + (correct or 0)
local baseValue = 1
local weapons = self:getEquipments(Card.SubtypeWeapon)
if #weapons > 0 then
baseValue = 0
for _, id in ipairs(weapons) do
local weapon = Fk:getCardById(id)
baseValue = math.max(baseValue, weapon.attack_range or 1)
end
end
return math.max(baseAttackRange, 0)
local status_skills = Fk:currentRoom().status_skills[AttackRangeSkill] or Util.DummyTable
local max_fixed, correct = nil, 0
for _, skill in ipairs(status_skills) do
local f = skill:getFixed(self)
if f ~= nil then
max_fixed = max_fixed and math.max(max_fixed, f) or f
end
local c = skill:getCorrect(self)
correct = correct + (c or 0)
end
return math.max(math.max(baseValue, (max_fixed or 0)) + correct, 0)
end
--- 获取角色是否被移除。
function Player:isRemoved()
return self:getMark(MarkEnum.PlayerRemoved) ~= 0 or table.find(MarkEnum.TempMarkSuffix, function(s)
return self:getMark(MarkEnum.PlayerRemoved .. s) ~= 0
end)
for mark, _ in pairs(self.mark) do
if mark == MarkEnum.PlayerRemoved then return true end
if mark:startsWith(MarkEnum.PlayerRemoved .. "-") then
for _, suffix in ipairs(MarkEnum.TempMarkSuffix) do
if mark:find(suffix, 1, true) then return true end
end
end
end
-- return self:getMark(MarkEnum.PlayerRemoved) ~= 0 or table.find(MarkEnum.TempMarkSuffix, function(s)
-- return self:getMark(MarkEnum.PlayerRemoved .. s) ~= 0
-- end)
end
--- 修改玩家与其他角色的固定距离。
@ -857,9 +872,20 @@ end
--- 确认玩家是否可以使用特定牌。
---@param card Card @ 特定牌
function Player:canUse(card)
assert(card, "Error: No Card")
return card.skill:canUse(self, card)
---@param extra_data? UseExtraData @ 额外数据
function Player:canUse(card, extra_data)
return card.skill:canUse(self, card, extra_data)
end
--- 确认玩家是否可以对特定玩家使用特定牌。
---@param card Card @ 特定牌
---@param to Player @ 特定玩家
---@param extra_data? UseExtraData @ 额外数据
function Player:canUseTo(card, to, extra_data)
if self:prohibitUse(card) or self:isProhibited(to, card) then return false end
local distance_limited = not (extra_data and extra_data.bypass_distances)
local can_use = self:canUse(card, extra_data)
return can_use and card.skill:modTargetFilter(to.id, {}, self.id, card, distance_limited)
end
--- 确认玩家是否被禁止对特定玩家使用特定牌。
@ -911,8 +937,12 @@ function Player:prohibitResponse(card)
end
--- 确认玩家是否被禁止弃置特定牌。
---@param card Card @ 特定的牌
---@param card Card|integer @ 特定的牌
function Player:prohibitDiscard(card)
if type(card) == "number" then
card = Fk:getCardById(card)
end
local status_skills = Fk:currentRoom().status_skills[ProhibitSkill] or Util.DummyTable
for _, skill in ipairs(status_skills) do
if skill:prohibitDiscard(self, card) then
@ -928,13 +958,21 @@ function Player:prohibitReveal(isDeputy)
if type(self:getMark(MarkEnum.RevealProhibited)) == "table" and table.contains(self:getMark(MarkEnum.RevealProhibited), place) then
return true
end
for _, m in ipairs(table.map(MarkEnum.TempMarkSuffix, function(s)
return self:getMark(MarkEnum.RevealProhibited .. s)
end)) do
if type(m) == "table" and table.contains(m, place) then
return true
for mark, value in pairs(self.mark) do
if mark:startsWith(MarkEnum.RevealProhibited .. "-") and type(value) == "table" then
for _, suffix in ipairs(MarkEnum.TempMarkSuffix) do
if mark:find(suffix, 1, true) then return true end
end
end
end
-- for _, m in ipairs(table.map(MarkEnum.TempMarkSuffix, function(s)
-- return self:getMark(MarkEnum.RevealProhibited .. s)
-- end)) do
-- if type(m) == "table" and table.contains(m, place) then
-- return true
-- end
-- end
return false
end
@ -959,6 +997,21 @@ function Player:canPindian(to, ignoreFromKong, ignoreToKong)
return true
end
--- 判断一张牌能否移动至某角色的装备区
---@param cardId integer @ 移动的牌
---@param convert? boolean @ 是否可以替换装备(默认可以)
---@return boolean
function Player:canMoveCardIntoEquip(cardId, convert)
convert = (convert == nil) and true or convert
local card = Fk:getCardById(cardId)
if not (card.sub_type >= 3 and card.sub_type <= 7) then return false end
if self.dead or table.contains(self:getCardIds("e"), cardId) then return false end
if self:hasEmptyEquipSlot(card.sub_type) or (#self:getEquipments(card.sub_type) > 0 and convert) then
return true
end
return false
end
--转换技状态阳
fk.SwitchYang = 0
--转换技状态阴
@ -991,7 +1044,7 @@ function Player:canMoveCardInBoardTo(to, id)
return
not (
table.find(to:getCardIds(Player.Judge), function(cardId)
return Fk:getCardById(cardId).name == card.name
return (to:getVirualEquip(cardId) or Fk:getCardById(cardId)).name == card.name
end) or
table.contains(to.sealedSlots, Player.JudgeSlot)
)

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