FreeKill/src/network/router.cpp

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#include "router.h"
#include "client.h"
#include "client_socket.h"
#include <qjsondocument.h>
#ifndef Q_OS_WASM
#include "server.h"
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#include "serverplayer.h"
#endif
#include "util.h"
Router::Router(QObject *parent, ClientSocket *socket, RouterType type)
: QObject(parent)
{
this->type = type;
this->socket = nullptr;
setSocket(socket);
expectedReplyId = -1;
replyTimeout = 0;
#ifndef Q_OS_WASM
extraReplyReadySemaphore = nullptr;
#endif
}
Router::~Router()
{
abortRequest();
}
ClientSocket* Router::getSocket() const
{
return socket;
}
void Router::setSocket(ClientSocket *socket)
{
if (this->socket != nullptr) {
this->socket->disconnect(this);
disconnect(this->socket);
this->socket->deleteLater();
}
this->socket = nullptr;
if (socket != nullptr) {
connect(this, &Router::messageReady, socket, &ClientSocket::send);
connect(socket, &ClientSocket::message_got, this, &Router::handlePacket);
connect(socket, &ClientSocket::disconnected, this, &Router::abortRequest);
socket->setParent(this);
this->socket = socket;
}
}
#ifndef Q_OS_WASM
void Router::setReplyReadySemaphore(QSemaphore *semaphore)
{
extraReplyReadySemaphore = semaphore;
}
#endif
void Router::request(int type, const QString& command,
const QString& jsonData, int timeout)
{
#ifndef Q_OS_WASM
// In case a request is called without a following waitForReply call
if (replyReadySemaphore.available() > 0)
replyReadySemaphore.acquire(replyReadySemaphore.available());
static int requestId = 0;
requestId++;
replyMutex.lock();
expectedReplyId = requestId;
replyTimeout = timeout;
requestStartTime = QDateTime::currentDateTime();
m_reply = "__notready";
replyMutex.unlock();
QJsonArray body;
body << requestId;
body << type;
body << command;
body << jsonData;
body << timeout;
emit messageReady(JsonArray2Bytes(body));
#endif
}
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void Router::reply(int type, const QString& command, const QString& jsonData)
{
QJsonArray body;
body << this->requestId;
body << type;
body << command;
body << jsonData;
emit messageReady(JsonArray2Bytes(body));
}
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void Router::notify(int type, const QString& command, const QString& jsonData)
{
QJsonArray body;
body << -2; // requestId = -2 mean this is for notification
body << type;
body << command;
body << jsonData;
emit messageReady(JsonArray2Bytes(body));
}
int Router::getTimeout() const
{
return requestTimeout;
}
// cancel last request from the sender
void Router::cancelRequest()
{
#ifndef Q_OS_WASM
replyMutex.lock();
expectedReplyId = -1;
replyTimeout = 0;
extraReplyReadySemaphore = nullptr;
replyMutex.unlock();
if (replyReadySemaphore.available() > 0)
replyReadySemaphore.acquire(replyReadySemaphore.available());
#endif
}
QString Router::waitForReply(int timeout)
{
QString ret;
#ifndef Q_OS_WASM
replyReadySemaphore.tryAcquire(1, timeout * 1000);
replyMutex.lock();
ret = m_reply;
replyMutex.unlock();
#endif
return ret;
}
void Router::abortRequest()
{
#ifndef Q_OS_WASM
replyMutex.lock();
if (expectedReplyId != -1) {
replyReadySemaphore.release();
if (extraReplyReadySemaphore)
extraReplyReadySemaphore->release();
expectedReplyId = -1;
extraReplyReadySemaphore = nullptr;
}
replyMutex.unlock();
#endif
}
void Router::handlePacket(const QByteArray& rawPacket)
{
#ifndef Q_OS_WASM
static QMap<QString, void (*)(ServerPlayer *, const QString &)> lobby_actions;
if (lobby_actions.size() <= 0) {
lobby_actions["UpdateAvatar"] = [](ServerPlayer *sender, const QString &jsonData){
auto arr = String2Json(jsonData).array();
auto avatar = arr[0].toString();
static QRegularExpression nameExp("[\\000-\\057\\072-\\100\\133-\\140\\173-\\177]");
if (!nameExp.match(avatar).hasMatch()) {
auto sql = QString("UPDATE userinfo SET avatar='%1' WHERE id=%2;")
.arg(avatar).arg(sender->getId());
ExecSQL(ServerInstance->getDatabase(), sql);
sender->setAvatar(avatar);
sender->doNotify("UpdateAvatar", avatar);
}
};
lobby_actions["UpdatePassword"] = [](ServerPlayer *sender, const QString &jsonData){
auto arr = String2Json(jsonData).array();
auto oldpw = arr[0].toString();
auto newpw = arr[1].toString();
auto sql_find = QString("SELECT password, salt FROM userinfo WHERE id=%1;")
.arg(sender->getId());
auto passed = false;
auto arr2 = SelectFromDatabase(ServerInstance->getDatabase(), sql_find);
auto result = arr2[0].toObject();
passed = (result["password"].toString() ==
QCryptographicHash::hash(
oldpw.append(result["salt"].toString()).toLatin1(),
QCryptographicHash::Sha256).toHex());
if (passed) {
auto sql_update = QString("UPDATE userinfo SET password='%1' WHERE id=%2;")
.arg(QCryptographicHash::hash(
newpw.append(result["salt"].toString()).toLatin1(),
QCryptographicHash::Sha256).toHex())
.arg(sender->getId());
ExecSQL(ServerInstance->getDatabase(), sql_update);
}
sender->doNotify("UpdatePassword", passed ? "1" : "0");
};
lobby_actions["CreateRoom"] = [](ServerPlayer *sender, const QString &jsonData){
auto arr = String2Json(jsonData).array();
auto name = arr[0].toString();
auto capacity = arr[1].toInt();
auto settings = QJsonDocument(arr[2].toObject()).toJson(QJsonDocument::Compact);
ServerInstance->createRoom(sender, name, capacity, settings);
};
lobby_actions["EnterRoom"] = [](ServerPlayer *sender, const QString &jsonData){
auto arr = String2Json(jsonData).array();
auto roomId = arr[0].toInt();
ServerInstance->findRoom(roomId)->addPlayer(sender);
};
lobby_actions["ObserveRoom"] = [](ServerPlayer *sender, const QString &jsonData){
auto arr = String2Json(jsonData).array();
auto roomId = arr[0].toInt();
ServerInstance->findRoom(roomId)->addObserver(sender);
};
lobby_actions["Chat"] = [](ServerPlayer *sender, const QString &jsonData){
sender->getRoom()->chat(sender, jsonData);
};
}
#endif
QJsonDocument packet = QJsonDocument::fromJson(rawPacket);
if (packet.isNull() || !packet.isArray())
return;
int requestId = packet[0].toInt();
int type = packet[1].toInt();
QString command = packet[2].toString();
QString jsonData = packet[3].toString();
if (type & TYPE_NOTIFICATION) {
if (type & DEST_CLIENT) {
ClientInstance->callLua(command, jsonData);
}
#ifndef Q_OS_WASM
else
{
ServerPlayer *player = qobject_cast<ServerPlayer *>(parent());
Room *room = player->getRoom();
if (room->isLobby() && lobby_actions.contains(command))
lobby_actions[command](player, jsonData);
else {
if (command == "QuitRoom") {
room->removePlayer(player);
} else if (command == "AddRobot") {
room->addRobot(player);
} else if (command == "Chat") {
room->chat(player, jsonData);
}
}
}
#endif
}
else if (type & TYPE_REQUEST) {
this->requestId = requestId;
this->requestTimeout = packet[4].toInt();
if (type & DEST_CLIENT) {
qobject_cast<Client *>(parent())->callLua(command, jsonData);
} else {
// requesting server is not allowed
Q_ASSERT(false);
}
}
#ifndef Q_OS_WASM
else if (type & TYPE_REPLY) {
QMutexLocker locker(&replyMutex);
if (requestId != this->expectedReplyId)
return;
this->expectedReplyId = -1;
if (replyTimeout >= 0 && replyTimeout <
requestStartTime.secsTo(QDateTime::currentDateTime()))
return;
m_reply = jsonData;
// TODO: callback?
replyReadySemaphore.release();
if (extraReplyReadySemaphore) {
extraReplyReadySemaphore->release();
extraReplyReadySemaphore = nullptr;
}
locker.unlock();
emit replyReady();
}
#endif
}