noname/game/server.js

218 lines
6.8 KiB
JavaScript

(function(){
var WebSocketServer=require('ws').Server;
var wss=new WebSocketServer({port:8080});
var rooms=[{},{},{},{},{},{}];
var clients={};
var messages={
enter:function(index,nickname,avatar,config,mode){
if(index=='auto'){
index=0;
this.servermode='auto';
for(var i=rooms.length-1;i>=0;i--){
if(!rooms[i].owner){
index=i;break;
}
}
}
this.nickname=nickname;
this.avatar=avatar;
var room=rooms[index];
if(!room){
index=0;
room=rooms[0];
}
this.room=room;
if(room.owner){
if(room.servermode&&!room.owner._onconfig&&config&&mode){
room.owner.sendl('createroom',config,mode);
room.owner._onconfig=this;
room.owner.nickname=nickname;
room.owner.avatar=avatar;
}
else if(!room.config){
this.sendl('enterroomfailed');
}
else{
this.owner=room.owner;
this.owner.sendl('onconnection',this.wsid);
}
util.updaterooms();
}
else{
room.owner=this;
this.sendl('createroom');
}
},
server:function(){
for(var i=rooms.length-1;i>=0;i--){
if(!rooms[i].owner){
rooms[i].owner=this;
rooms[i].servermode=true;
this.room=rooms[i];
this.servermode=true;
break;
}
}
util.updaterooms();
},
config:function(config){
var room=this.room;
if(room&&room.owner==this){
if(room.servermode){
room.servermode=false;
if(this._onconfig){
if(clients[this._onconfig.wsid]){
this._onconfig.owner=this;
this.sendl('onconnection',this._onconfig.wsid);
}
delete this._onconfig;
}
}
room.config=config;
}
util.updaterooms();
},
send:function(id,message){
if(clients[id]&&clients[id].owner==this){
try{
clients[id].send(message);
}
catch(e){
clients[id].close();
}
}
},
close:function(id){
if(clients[id]&&clients[id].owner==this){
clients[id].close();
}
},
};
var util={
sendl:function(){
var args=[];
for(var i=0;i<arguments.length;i++){
args.push(arguments[i]);
}
try{
this.send(JSON.stringify(args));
}
catch(e){
this.close();
}
},
getid:function(){
return (Math.floor(1000000000+9000000000*Math.random())).toString();
},
getroomlist:function(){
var roomlist=[];
for(var i=0;i<rooms.length;i++){
rooms[i]._num=0;
}
for(var i in clients){
if(clients[i].room&&!clients[i].servermode){
clients[i].room._num++;
}
}
for(var i=0;i<rooms.length;i++){
if(rooms[i].servermode){
roomlist[i]='server';
}
else if(rooms[i].owner&&rooms[i].config){
if(rooms[i]._num==0){
if(rooms[i].owner.servermode!='auto'||rooms[i].config.gameStarted){
rooms[i].owner.sendl('reloadroom');
}
}
roomlist[i]=[rooms[i].owner.nickname,rooms[i].owner.avatar,
rooms[i].config,rooms[i]._num];
}
else{
roomlist[i]=null;
}
delete rooms[i]._num;
}
return roomlist;
},
updaterooms:function(){
var roomlist=util.getroomlist();
for(var i in clients){
if(!clients[i].room){
clients[i].sendl('updaterooms',roomlist);
}
}
},
};
wss.on('connection',function(ws){
ws.sendl=util.sendl;
ws.wsid=util.getid();
clients[ws.wsid]=ws;
ws.sendl('roomlist',util.getroomlist());
ws.heartbeat=setInterval(function(){
if(ws.beat){
ws.close();
clearInterval(ws.heartbeat);
}
else{
ws.beat=true;
try{
ws.send('heartbeat');
}
catch(e){
ws.close();
}
}
},60000);
ws.on('message',function(message){
if(message=='heartbeat'){
this.beat=false;
}
else if(this.owner){
this.owner.sendl('onmessage',this.wsid,message);
}
else{
var arr;
try{
arr=JSON.parse(message);
if(!Array.isArray(arr)){
throw('err');
}
}
catch(e){
this.sendl('denied','banned');
return;
}
if(arr.shift()=='server'){
var type=arr.shift();
if(messages[type]){
messages[type].apply(this,arr);
}
}
}
});
ws.on('close',function(){
if(!clients[this.wsid]) return;
if(this.owner){
this.owner.sendl('onclose',this.wsid);
}
else{
var room=this.room;
if(room&&room.owner==this){
room.owner=null;
room.config=null;
room.servermode=false;
for(var i in clients){
if(clients[i].room==room&&clients[i]!=this){
clients[i].close();
delete clients[i];
}
}
}
}
delete clients[this.wsid];
util.updaterooms();
});
});
}());