410 lines
11 KiB
JavaScript
410 lines
11 KiB
JavaScript
'use strict';
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card.gujian={
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card:{
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chunbing:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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gudonggeng:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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yougeng:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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liyutang:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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mizhilianou:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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xiajiao:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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tanhuadong:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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qingtuan:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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yuanbaorou:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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molicha:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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mapodoufu:{
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fullskin:true,
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type:'food',
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enable:true,
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filterTarget:function(card,player,target){
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return target==player;
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},
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selectTarget:-1,
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modTarget:true,
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},
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heilonglinpian:{
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fullskin:true,
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type:'trick',
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},
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mutoumianju:{
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fullskin:true,
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type:'equip',
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subtype:'equip2',
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},
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yuheng:{
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fullskin:true,
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type:'equip',
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subtype:'equip5',
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},
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shujinsan:{
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fullskin:true,
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type:'basic',
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},
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ziyangdan:{
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fullskin:true,
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type:'basic',
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},
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yunvyuanshen:{
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fullskin:true,
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type:'basic',
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},
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liuxiaxianniang:{
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fullskin:true,
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type:'basic',
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},
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bingpotong:{
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fullskin:true,
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type:'jiguan',
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enable:true,
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filterTarget:function(card,player,target){
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return target.num('h')>0;
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},
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content:function(){
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"step 0"
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if(target.num('h')==0||player.num('h')==0){
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event.finish();
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return;
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}
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player.chooseCard(true);
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"step 1"
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event.card1=result.cards[0];
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var rand=Math.random()<0.5;
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target.chooseCard(true).ai=function(card){
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var num=0;
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if(get.color(card)=='red'){
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if(rand) num-=6;
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}
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else{
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if(!rand) num-=6;
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}
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var value=ai.get.value(card);
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if(value>=8) return -100;
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return num-value;
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};
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"step 2"
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event.card2=result.cards[0];
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ui.arena.classList.add('thrownhighlight');
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game.addVideo('thrownhighlight1');
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player.$compare(event.card1,target,event.card2);
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game.delay(4);
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"step 3"
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game.log(player,'展示了',event.card1);
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game.log(target,'展示了',event.card2);
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if(get.color(event.card2)==get.color(event.card1)){
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player.discard(event.card1).animate=false;
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target.$gain2(event.card2);
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var clone=event.card1.clone;
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if(clone){
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clone.style.transition='all 0.5s';
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clone.style.transform='scale(1.2)';
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clone.delete();
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game.addVideo('deletenode',player,get.cardsInfo([clone]));
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}
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target.loseHp();
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}
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else{
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player.$gain2(event.card1);
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target.discard(event.card2).animate=false;
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var clone=event.card2.clone;
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if(clone){
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clone.style.transition='all 0.5s';
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clone.style.transform='scale(1.2)';
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clone.delete();
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game.addVideo('deletenode',target,get.cardsInfo([clone]));
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}
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}
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ui.arena.classList.remove('thrownhighlight');
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game.addVideo('thrownhighlight2');
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},
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ai:{
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basic:{
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order:2,
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value:5,
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useful:1,
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},
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result:{
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player:function(player,target){
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if(player.num('h')<=Math.min(5,Math.max(2,player.hp))&&_status.event.name=='chooseToUse'){
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if(typeof _status.event.filterCard=='function'&&
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_status.event.filterCard({name:'dujian'})){
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return -10;
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}
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if(_status.event.skill){
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var viewAs=get.info(_status.event.skill).viewAs;
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if(viewAs=='dujian') return -10;
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if(viewAs&&viewAs.name=='dujian') return -10;
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}
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}
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return 0;
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},
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target:function(player,target){
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if(player.num('h')<=1) return 0;
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return -1.5;
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}
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},
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tag:{
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loseHp:1
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}
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}
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},
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feibiao:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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filterTarget:function(card,player,target){
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return get.distance(player,target)>1;
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},
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content:function(){
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"step 0"
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if(!target.num('h',{color:'black'})){
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target.loseHp();
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event.finish();
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}
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else{
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target.chooseToDiscard({color:'black'},'弃置一张黑色手牌或受流失一点体力').ai=function(card){
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return 8-ai.get.value(card);
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};
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}
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"step 1"
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if(!result.bool){
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target.loseHp();
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}
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},
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ai:{
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basic:{
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order:9,
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value:3,
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useful:1,
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},
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result:{
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target:-2
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},
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tag:{
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discard:1,
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loseHp:1
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}
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}
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},
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qiankunbiao:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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wenhuangsan:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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tuhunsha:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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shenhuofeiya:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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mianlijinzhen:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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longxugou:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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liutouge:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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liufengsan:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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shihuifen:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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jinlianzhu:{
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type:'jiguan',
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enable:true,
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fullskin:true,
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},
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},
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skill:{},
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cardType:{
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food:0.3
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},
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translate:{
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// jinlianzhu:'金莲珠',
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// jinlianzhu_info:'金莲珠',
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// shihuifen:'石灰粉',
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// shihuifen_info:'石灰粉',
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// liufengsan:'流风散',
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// liufengsan_info:'流风散',
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// liutouge:'六骰格',
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// liutouge_info:'六骰格',
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// longxugou:'龙须钩',
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// longxugou_info:'龙须钩',
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// mianlijinzhen:'棉里针',
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// mianlijinzhen_info:'棉里针',
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// shenhuofeiya:'神火飞鸦',
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// shenhuofeiya_info:'神火飞鸦',
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// tuhunsha:'土魂砂',
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// tuhunsha_info:'土魂砂',
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// wenhuangsan:'瘟癀伞',
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// wenhuangsan_info:'瘟癀伞',
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// qiankunbiao:'乾坤镖',
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// qiankunbiao_info:'乾坤镖',
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bingpotong:'冰魄筒',
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bingpotong_info:'出牌阶段,对一名有手牌的角色使用,你与其同时展示一张手牌,若颜色相同,你弃置展示的牌,目标流失一点体力;若颜色不同,目标弃置展示的牌',
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feibiao:'飞镖',
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feibiao_info:'出牌阶段,对一名距离1以外的角色使用,令其弃置一张黑色手牌或流失一点体力',
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// liuxiaxianniang:'流霞仙酿',
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// liuxiaxianniang_info:'流霞仙酿',
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// yunvyuanshen:'玉女元参',
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// yunvyuanshen_info:'玉女元参',
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// ziyangdan:'紫阳丹',
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// ziyangdan_info:'紫阳丹',
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// yuheng:'玉衡',
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// yuheng_info:'回合结束阶段,若场你的体力值不是全场最少,你失去一点体力并令玉衡获得一点力量;回合开始阶段,玉衡每有一点力量,你便可以获得一名其他角色的一张牌',
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// shujinsan:'舒筋散',
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// shujinsan_info:'对任意角色使用,目标可弃置任意张牌,并摸等量的牌',
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// mutoumianju:'木头面具',
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// mutoumianju_info:'装备后视为拥有技能龙胆',
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// heilonglinpian:'黑龙鳞片',
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// heilonglinpian_info:'对自己使用,获得一点护甲,直到下一回合开始,计算其他角色与你的距离时始终+1',
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// food:'食物',
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// chunbing:'春饼',
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// chunbing_info:'春饼',
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// gudonggeng:'骨董羹',
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// gudonggeng_info:'骨董羹',
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// yougeng:'酉羹',
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// yougeng_info:'酉羹',
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// liyutang:'鲤鱼汤',
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// liyutang_info:'鲤鱼汤',
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// mizhilianou:'蜜汁藕',
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// mizhilianou_info:'蜜汁藕',
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// xiajiao:'虾饺',
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// xiajiao_info:'虾饺',
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// tanhuadong:'昙花冻',
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// tanhuadong_info:'昙花冻',
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// qingtuan:'青团',
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// qingtuan_info:'青团',
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// luyugeng:'鲈鱼羹',
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// luyugeng_info:'鲈鱼羹',
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// yuanbaorou:'元宝肉',
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// yuanbaorou_info:'元宝肉',
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// molicha:'茉莉茶',
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// molicha_info:'茉莉茶',
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// mapodoufu:'麻婆豆腐',
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// mapodoufu_info:'麻婆豆腐',
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},
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list:[
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['club',8,'feibiao','poison'],
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['diamond',9,'feibiao','poison'],
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['spade',11,'feibiao','poison'],
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['spade',3,'bingpotong','poison'],
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['club',11,'bingpotong','poison'],
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['club',12,'bingpotong','poison'],
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]
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};
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