137 lines
4.3 KiB
JavaScript
137 lines
4.3 KiB
JavaScript
import { game, get, lib, boot } from "../noname.js";
|
||
import { canUseHttpProtocol, sendUpdate } from "../noname/init/index.js";
|
||
import { userAgent } from "../noname/util/index.js";
|
||
|
||
const coreAndVersion = get.coreInfo();
|
||
const core = coreAndVersion[0], version = coreAndVersion[1];
|
||
if (core === 'chrome' && !isNaN(version) && version < 77) {
|
||
const tip = '检测到您的浏览器内核版本小于77,请及时升级浏览器或手机webview内核!';
|
||
console.warn(tip);
|
||
game.print(tip);
|
||
const redirect_tip = `您使用的浏览器或无名杀客户端内核版本过低,将在未来的版本被废弃!\n目前使用的浏览器UA信息为:\n${userAgent}\n点击“确认”以前往GitHub下载最新版无名杀客户端(可能需要科学上网)。`;
|
||
if (confirm(redirect_tip)) {
|
||
window.open('https://github.com/libccy/noname/releases/tag/chromium77-client');
|
||
}
|
||
}
|
||
|
||
boot().then(() => {
|
||
// 判断是否从file协议切换到http/s协议
|
||
if (canUseHttpProtocol()) {
|
||
/*
|
||
升级方法:
|
||
1. 游戏启动后导出数据,然后以http/s协议重启
|
||
2. 以http/s协议导入数据
|
||
3. 保存http/s协议的状态,以后不再以file协议启动
|
||
*/
|
||
// 导出数据到根目录的noname.config.txt
|
||
let data;
|
||
let export_data = function (data) {
|
||
game.promises.writeFile(lib.init.encode(JSON.stringify(data)), './', 'noname.config.txt')
|
||
.then(saveProtocol)
|
||
.catch(e => {
|
||
console.error('升级失败:', e);
|
||
});
|
||
};
|
||
// @ts-ignore
|
||
if (!lib.db) {
|
||
data = {};
|
||
for (let i in localStorage) {
|
||
if (i.startsWith(lib.configprefix)) {
|
||
data[i] = localStorage[i];
|
||
}
|
||
}
|
||
export_data(data);
|
||
}
|
||
else {
|
||
game.getDB('config', null, function (data1) {
|
||
game.getDB('data', null, function (data2) {
|
||
export_data({
|
||
config: data1,
|
||
data: data2
|
||
});
|
||
});
|
||
});
|
||
}
|
||
// 保存协议的切换状态
|
||
function saveProtocol() {
|
||
const url = sendUpdate();
|
||
if (typeof url == 'string') {
|
||
if (typeof window.require == 'function' && typeof window.process == 'object') {
|
||
// @ts-ignore
|
||
const remote = require('@electron/remote');
|
||
const thisWindow = remote.getCurrentWindow();
|
||
thisWindow.loadURL(url);
|
||
} else {
|
||
location.href = url;
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
// 成功导入后删除noname.config.txt
|
||
let searchParams = new URLSearchParams(location.search);
|
||
for (let [key, value] of searchParams) {
|
||
if (key === 'sendUpdate' && value === 'true') {
|
||
game.promises.readFileAsText('noname.config.txt').then(data => {
|
||
return /** @type {Promise<void>} */(new Promise(async (resolve, reject) => {
|
||
if (!data) return reject('!data');
|
||
try {
|
||
data = JSON.parse(lib.init.decode(data));
|
||
if (!data || typeof data != 'object') {
|
||
throw ('err');
|
||
}
|
||
// @ts-ignore
|
||
if (lib.db && (!data.config || !data.data)) {
|
||
throw ('err');
|
||
}
|
||
}
|
||
catch (e) {
|
||
console.log(e);
|
||
if (e == 'err') {
|
||
alert('导入文件格式不正确');
|
||
reject('导入文件格式不正确');
|
||
} else {
|
||
alert('导入失败: ' + e.message);
|
||
reject('导入失败: ' + e.message);
|
||
}
|
||
return;
|
||
}
|
||
alert('导入成功, 即将自动重启');
|
||
// @ts-ignore
|
||
if (!lib.db) {
|
||
const noname_inited = localStorage.getItem('noname_inited');
|
||
const onlineKey = localStorage.getItem(lib.configprefix + 'key');
|
||
localStorage.clear();
|
||
if (noname_inited) {
|
||
localStorage.setItem('noname_inited', noname_inited);
|
||
}
|
||
if (onlineKey) {
|
||
localStorage.setItem(lib.configprefix + 'key', onlineKey);
|
||
}
|
||
for (let i in data) {
|
||
localStorage.setItem(i, data[i]);
|
||
}
|
||
}
|
||
else {
|
||
for (let i in data.config) {
|
||
await game.putDB('config', i, data.config[i]);
|
||
lib.config[i] = data.config[i];
|
||
}
|
||
for (let i in data.data) {
|
||
await game.putDB('data', i, data.data[i]);
|
||
}
|
||
}
|
||
lib.init.background();
|
||
resolve();
|
||
}));
|
||
}).then(() => {
|
||
return game.promises.removeFile('noname.config.txt');
|
||
}).then(() => {
|
||
const url = new URL(location.href);
|
||
location.href = url.origin + url.pathname;
|
||
});
|
||
}
|
||
}
|
||
}
|
||
});
|
||
|