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clan.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
collab.js
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完成线下武将以外的prefix
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2023-10-02 13:35:32 +08:00 |
ddd.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
diy.js
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fix css
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2023-10-03 12:40:48 +08:00 |
extra.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
gujian.js
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v1.9.120.2
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2023-03-31 19:34:38 +08:00 |
gwent.js
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fix: bugs
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2023-10-02 07:13:46 +08:00 |
hearth.js
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fix: bugs
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2023-10-02 07:13:46 +08:00 |
huicui.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
jiange.js
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Add files via upload
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2020-03-10 11:43:11 +08:00 |
jsrg.js
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More prefixs
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2023-10-01 12:50:11 +08:00 |
mobile.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
mtg.js
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Add files via upload
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2020-03-13 18:02:18 +08:00 |
offline.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
old.js
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fix css
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2023-10-03 12:40:48 +08:00 |
ow.js
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增加可为一张杀赋予多种属性的功能;可自定义加入新属性杀;解决冲突
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2023-09-26 13:00:05 +08:00 |
rank.js
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final attack!
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2023-09-28 21:58:14 +08:00 |
refresh.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
sb.js
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修复遗漏prefix
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2023-10-03 00:32:08 +08:00 |
shenhua.js
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修复遗漏prefix
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2023-10-03 00:32:08 +08:00 |
shiji.js
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prefix修补
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2023-10-03 11:16:35 +08:00 |
sp.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
sp2.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
standard.js
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SP马超同名替换添加群马超
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2023-09-27 21:54:32 +08:00 |
swd.js
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增加可为一张杀赋予多种属性的功能;可自定义加入新属性杀;解决冲突
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2023-09-26 13:00:05 +08:00 |
tw.js
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Merge pull request #454 from copcap/dev-natureFix
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2023-10-03 16:41:13 +08:00 |
xiake.js
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Recast.
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2023-08-21 11:11:43 -07:00 |
xianding.js
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prefix修补
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2023-10-03 11:16:35 +08:00 |
xianjian.js
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增加可为一张杀赋予多种属性的功能;可自定义加入新属性杀;解决冲突
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2023-09-26 13:00:05 +08:00 |
xinghuoliaoyuan.js
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SP前缀
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2023-10-01 00:45:42 +08:00 |
yijiang.js
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将判断属性的方法改为game.hasNature
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2023-10-03 15:10:29 +08:00 |
yingbian.js
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prefix修补
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2023-10-03 11:16:35 +08:00 |
yxs.js
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修改技能部分描述,区分“获得”与“得到”的概念;新服界钟会;3d精选描述部分优化
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2023-09-14 18:35:18 +08:00 |
zhuogui.js
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增加可为一张杀赋予多种属性的功能;可自定义加入新属性杀;解决冲突
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2023-09-26 13:00:05 +08:00 |