'use strict'; character.xiake={ character:{ // xk_dongfangweiming:['male','shu',4,[]], xk_guyuexuan:['male','qun',4,['rouquan','gzhenji']], xk_jinji:['male','shu',4,['lingfeng','lianpo']], // xk_shenxiangyun:['female','wei',3,['zhenjiu']], xk_fujianhan:['male','qun',4,['zuijian','zitong']], }, skill:{ lingfeng:{ trigger:{source:'damageEnd'}, filter:function(event,player){ return event.parent.name!='lingfeng'&&event.player.isAlive(); }, prompt:function(event,player){ return '是否对'+get.translation(event.player)+'发动【凌锋】?'; }, check:function(event,player){ if(ai.get.damageEffect(event.player,player,player)>0&& ai.get.attitude(player,event.player)<0){ return player.hp>event.player.hp&&player.hp>=2; } return false; }, content:function(){ game.delay(); player.line(trigger.player,'green'); player.loseHp(); trigger.player.damage(); } }, rouquan:{ mod:{ selectTarget:function(card,player,range){ if(card.name=='sha'&&!player.get('e','1')&&range[1]!=-1) range[1]=Infinity; } }, enable:'phaseUse', position:'e', filter:function(event,player){ return player.num('e')>0; }, filterCard:true, prompt:'弃置要重铸的牌并摸一张牌', discard:false, delay:0.5, check:function(card,player){ var val=ai.get.equipValue(card); var player=_status.event.player; var cards=player.get('h',{subtype:get.subtype(card)}); for(var i=0;i=val){ return 1; } } return 0; }, prepare:function(cards,player){ player.$throw(cards,1000); }, content:function(){ "step 0" player.draw(); "step 1" for(var i=0;i0; }, threaten:1.2 } }, zitong:{ trigger:{player:'useCard'}, frequent:true, filter:function(event,player){ return _status.currentPhase==player&&get.cardCount(true,player)==3; }, content:function(){ var card=get.cardPile('chuansongmen'); if(!card){ card=game.createCard('chuansongmen'); } player.gain(card,'gain2'); }, ai:{ threaten:1.2 } } }, translate:{ xk_dongfangweiming:'东方未明', xk_guyuexuan:'谷月轩', xk_jinji:'荆棘', xk_shenxiangyun:'沈湘芸', xk_fujianhan:'傅剑寒', lingfeng:'凌锋', lingfeng_info:'每当你造成一次伤害,你可流失一点体力并对目标再造成一点伤害', gzhenji:'震击', gzhenji_info:'你使用杀造成伤害后,可以摸一张牌,并且本回合内可以额外使用一张杀', rouquan:'柔拳', rouquan_info:'你可以重铸装备区内的牌;当你没有武器牌时,你的杀可以指定任意个目标', zuijian:'醉剑', zuijian_info:'出牌阶段,你可以将一张手牌或装备牌当酒使用;当你使用酒后,你的攻击范围+1', zitong:'通悟', zitong_info:'当你于自己的回合内使用第三张牌时,你可以将一张传送门置于你的手牌', }, }