kuangthree
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58de672bd0
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关键词进行atob转换
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2024-01-20 10:23:56 +08:00 |
Spmario233
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90bf95151a
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v1.10.6.1 metadata
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2024-01-19 23:26:35 +08:00 |
Spmario233
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9bbb4d7d84
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Update game.js
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2024-01-16 22:52:48 +08:00 |
Spmario233
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bc9fbc7e72
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rename 无名杀.exe
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2024-01-16 22:52:14 +08:00 |
Spmario233
|
a8bd5fa8de
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在线更新fix
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2024-01-14 12:39:44 +08:00 |
Spmario233
|
3d737f1fe5
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v1.10.6 metadata
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2024-01-13 23:31:05 +08:00 |
Spmario233
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a4bbe5e804
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v1.10.6 scripts metadata
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2024-01-13 11:36:02 +08:00 |
Spmario233
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2c5cd401a4
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蓄谋机制更新
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2024-01-13 11:10:41 +08:00 |
Rintim
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0a3d5216f5
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fix: show error bug.
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2024-01-09 23:21:51 +08:00 |
Spmario233
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79c5846e47
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Merge branch 'PR-Branch' of https://github.com/libccy/noname into PR-Branch
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2024-01-09 21:09:01 +08:00 |
Rintim
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f6c4c87394
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feat: tip if not able to import.
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2024-01-03 03:22:02 +08:00 |
shijian
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514e62c786
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更新源文件列表
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2024-01-01 00:12:26 +08:00 |
shijian
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9fdf573bc7
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优化代码提示,codeMirror修改为esmodule
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2023-12-31 23:26:10 +08:00 |
shijian
|
931c9a5dda
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增加core.js的提示
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2023-12-28 01:06:14 +08:00 |
shijian
|
6e2bc02a5c
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引入core.js@3.34.0版本
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2023-12-28 00:48:26 +08:00 |
shijian
|
cb8d95c617
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noname.js统一导出
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2023-12-27 23:04:22 +08:00 |
Rintim
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01c23586cf
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pref: change init logic.
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2023-12-25 21:05:19 +08:00 |
Rintim
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ecb82db7f1
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Merge branch 'Dev-Pref-ESModule' of github.com:nofficalfs/noname into Dev-Pref-ESModule
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2023-12-22 21:03:00 +08:00 |
Rintim
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b6d3c94a54
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pref: move `lib.init.init` out.
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2023-12-22 21:02:48 +08:00 |
shijian
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f9a111dc8b
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为AI类以及其涉及到的其他类的函数进行注释
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2023-12-20 23:34:33 +08:00 |
Spmario233
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fe7115773b
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add onlyOL to default config
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2023-12-20 13:03:43 +08:00 |
shijian
|
8853fd733a
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game.js初步拆分和模块化
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2023-12-20 09:27:46 +08:00 |
Spmario233
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89fa4c7f37
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Merge pull request #735 from kuangshen04/PR-Branch
彻底炸掉playSkillAudio
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2023-12-19 23:45:08 +08:00 |
Spmario233
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281d957deb
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Merge pull request #734 from nofficalfs/Dev-Fix-NoPictureCharacter
fix: remove new image to check character avatar.
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2023-12-19 23:44:44 +08:00 |
kuangshen04
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fa65ca2dc7
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arrangeTrigger补丁,以及更加强大的getParent
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2023-12-19 22:59:19 +08:00 |
kuangshen04
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9fa0dc41f2
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修复nobracket样式错误,.skill改为弹性布局
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2023-12-19 21:59:06 +08:00 |
kuangshen04
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a45ba5ef1a
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parseSkillAudio小重构,彻底炸掉playSkillAudio
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2023-12-19 21:53:09 +08:00 |
kuangshen04
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22f7b47795
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hasOwnProperty=>in
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2023-12-19 21:47:59 +08:00 |
Rintim
|
7b91dbe828
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fix: remove new image to check character avatar.
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2023-12-19 20:06:14 +08:00 |
Spmario233
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ccd27c7ce6
|
Merge pull request #728 from mengxinzxz/PR-Branch
bugfix+character[4]的tempname机制+新武将
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2023-12-19 20:05:13 +08:00 |
shijian
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00a1dd10bd
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优化游戏内控制台的显示
|
2023-12-19 17:42:49 +08:00 |
shijian
|
9571e0d266
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标准版技能去除不必要的await关键字
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2023-12-19 17:32:46 +08:00 |
shijian
|
327744cc0e
|
优化写法2
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2023-12-18 09:49:56 +08:00 |
shijian
|
d84208747a
|
优化写法
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2023-12-18 09:30:57 +08:00 |
shijian
|
d6fd7a4c62
|
async content中不需要强制使用await
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2023-12-18 09:08:16 +08:00 |
shijian
|
feaac1735e
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修复async content中事件不使用await会报错的问题2
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2023-12-18 02:12:03 +08:00 |
shijian
|
d6941b3774
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修复async content中事件不使用await会报错的问题
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2023-12-18 00:29:57 +08:00 |
shijian
|
7cade08dd9
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ui.create.buttons使用DocumentFragment避免多次重渲染,一系列涉及position的函数支持传入DocumentFragment元素
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2023-12-17 22:16:36 +08:00 |
shijian
|
310ad8506b
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实现异步事件的debugger方法
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2023-12-17 20:13:47 +08:00 |
shijian
|
8c8f8950f8
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修正game.promises.prompt的类型提示
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2023-12-15 09:25:47 +08:00 |
shijian
|
44e935a5ff
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修复game.promises.prompt的bug
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2023-12-15 09:12:57 +08:00 |
shijian
|
107602c94e
|
取消低版本兼容代码
|
2023-12-15 09:03:13 +08:00 |
shijian
|
5e06b3a615
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修正异步事件的代理对象
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2023-12-15 09:00:21 +08:00 |
mengxinzxz
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27168bfc5f
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新增函数chooseToGive(by kuangshen04),便于直接执行A选择把牌交给B的效果
|
2023-12-14 19:03:58 +08:00 |
mengxinzxz
|
6f7f765d1b
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添加character[4]的tempname机制
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2023-12-14 18:36:35 +08:00 |
mengxinzxz
|
71f0270a1f
|
回滚重造
|
2023-12-14 18:14:42 +08:00 |
mengxinzxz
|
dd0dcc1fab
|
small bugfix
|
2023-12-14 15:07:51 +08:00 |
mengxinzxz
|
5f341f10e0
|
small bugfix
|
2023-12-14 15:00:57 +08:00 |
mengxinzxz
|
3aa62f025a
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添加character[4]的'tempname:'参数,便于直接给一个武将使用另一个id的武将的audioname和audioname2
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2023-12-14 14:59:43 +08:00 |
Spmario233
|
e9e5b74dd0
|
Merge pull request #710 from mengxinzxz/PR-Branch
新服/OL新将+bugfix+函数优化
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2023-12-13 20:58:30 +08:00 |